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-rw-r--r--scene/audio/audio_stream_player.cpp237
-rw-r--r--scene/audio/audio_stream_player.h13
2 files changed, 78 insertions, 172 deletions
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 9383355292..f7b7604fd5 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -31,119 +31,18 @@
#include "audio_stream_player.h"
#include "core/config/engine.h"
-
-void AudioStreamPlayer::_mix_to_bus(const AudioFrame *p_frames, int p_amount) {
- int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
-
- AudioFrame *targets[4] = { nullptr, nullptr, nullptr, nullptr };
-
- if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_MODE_STEREO) {
- targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
- } else {
- switch (mix_target) {
- case MIX_TARGET_STEREO: {
- targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
- } break;
- case MIX_TARGET_SURROUND: {
- for (int i = 0; i < AudioServer::get_singleton()->get_channel_count(); i++) {
- targets[i] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, i);
- }
- } break;
- case MIX_TARGET_CENTER: {
- targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1);
- } break;
- }
- }
-
- for (int c = 0; c < 4; c++) {
- if (!targets[c]) {
- break;
- }
- for (int i = 0; i < p_amount; i++) {
- targets[c][i] += p_frames[i];
- }
- }
-}
-
-void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
- //get data
- AudioFrame *buffer = mix_buffer.ptrw();
- int buffer_size = mix_buffer.size();
-
- if (p_fadeout) {
- // Short fadeout ramp
- buffer_size = MIN(buffer_size, 128);
- }
-
- stream_playback->mix(buffer, pitch_scale, buffer_size);
-
- //multiply volume interpolating to avoid clicks if this changes
- float target_volume = p_fadeout ? -80.0 : volume_db;
- float vol = Math::db2linear(mix_volume_db);
- float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
-
- for (int i = 0; i < buffer_size; i++) {
- buffer[i] *= vol;
- vol += vol_inc;
- }
-
- //set volume for next mix
- mix_volume_db = target_volume;
-
- _mix_to_bus(buffer, buffer_size);
-}
-
-void AudioStreamPlayer::_mix_audio() {
- if (use_fadeout) {
- _mix_to_bus(fadeout_buffer.ptr(), fadeout_buffer.size());
- use_fadeout = false;
- }
-
- if (!stream_playback.is_valid() || !active.is_set() ||
- (stream_paused && !stream_paused_fade)) {
- return;
- }
-
- if (stream_paused) {
- if (stream_paused_fade && stream_playback->is_playing()) {
- _mix_internal(true);
- stream_paused_fade = false;
- }
- return;
- }
-
- if (setstop.is_set()) {
- _mix_internal(true);
- stream_playback->stop();
- setstop.clear();
- }
-
- if (setseek.get() >= 0.0 && !stop_has_priority.is_set()) {
- if (stream_playback->is_playing()) {
- //fade out to avoid pops
- _mix_internal(true);
- }
-
- stream_playback->start(setseek.get());
- setseek.set(-1.0); //reset seek
- mix_volume_db = volume_db; //reset ramp
- }
-
- stop_has_priority.clear();
-
- _mix_internal(false);
-}
+#include "core/math/audio_frame.h"
+#include "servers/audio_server.h"
void AudioStreamPlayer::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- AudioServer::get_singleton()->add_callback(_mix_audios, this);
if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
play();
}
}
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
- if (!active.is_set() || (setseek.get() < 0 && !stream_playback->is_playing())) {
+ if (stream_playback.is_valid() && active.is_set() && !AudioServer::get_singleton()->is_playback_active(stream_playback)) {
active.clear();
set_process_internal(false);
emit_signal(SNAME("finished"));
@@ -151,7 +50,9 @@ void AudioStreamPlayer::_notification(int p_what) {
}
if (p_what == NOTIFICATION_EXIT_TREE) {
- AudioServer::get_singleton()->remove_callback(_mix_audios, this);
+ if (stream_playback.is_valid()) {
+ AudioServer::get_singleton()->stop_playback_stream(stream_playback);
+ }
}
if (p_what == NOTIFICATION_PAUSED) {
@@ -167,38 +68,10 @@ void AudioStreamPlayer::_notification(int p_what) {
}
void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
- AudioServer::get_singleton()->lock();
-
- if (active.is_set() && stream_playback.is_valid() && !stream_paused) {
- //changing streams out of the blue is not a great idea, but at least
- //let's try to somehow avoid a click
-
- AudioFrame *buffer = fadeout_buffer.ptrw();
- int buffer_size = fadeout_buffer.size();
-
- stream_playback->mix(buffer, pitch_scale, buffer_size);
-
- //multiply volume interpolating to avoid clicks if this changes
- float target_volume = -80.0;
- float vol = Math::db2linear(mix_volume_db);
- float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
-
- for (int i = 0; i < buffer_size; i++) {
- buffer[i] *= vol;
- vol += vol_inc;
- }
-
- use_fadeout = true;
- }
-
- mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
-
if (stream_playback.is_valid()) {
+ stop();
stream_playback.unref();
stream.unref();
- active.clear();
- setseek.set(-1);
- setstop.clear();
}
if (p_stream.is_valid()) {
@@ -210,8 +83,6 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
}
}
- AudioServer::get_singleton()->unlock();
-
if (p_stream.is_valid() && stream_playback.is_null()) {
stream.unref();
}
@@ -223,6 +94,8 @@ Ref<AudioStream> AudioStreamPlayer::get_stream() const {
void AudioStreamPlayer::set_volume_db(float p_volume) {
volume_db = p_volume;
+
+ AudioServer::get_singleton()->set_playback_all_bus_volumes_linear(stream_playback, _get_volume_vector());
}
float AudioStreamPlayer::get_volume_db() const {
@@ -232,6 +105,8 @@ float AudioStreamPlayer::get_volume_db() const {
void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) {
ERR_FAIL_COND(p_pitch_scale <= 0.0);
pitch_scale = p_pitch_scale;
+
+ AudioServer::get_singleton()->set_playback_pitch_scale(stream_playback, pitch_scale);
}
float AudioStreamPlayer::get_pitch_scale() const {
@@ -239,31 +114,32 @@ float AudioStreamPlayer::get_pitch_scale() const {
}
void AudioStreamPlayer::play(float p_from_pos) {
+ stop();
+ if (stream.is_valid()) {
+ stream_playback = stream->instance_playback();
+ }
if (stream_playback.is_valid()) {
- //mix_volume_db = volume_db; do not reset volume ramp here, can cause clicks
- setseek.set(p_from_pos);
- stop_has_priority.clear();
+ AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos);
active.set();
- set_process_internal(true);
}
}
void AudioStreamPlayer::seek(float p_seconds) {
- if (stream_playback.is_valid()) {
- setseek.set(p_seconds);
+ if (stream_playback.is_valid() && active.is_set()) {
+ play(p_seconds);
}
}
void AudioStreamPlayer::stop() {
- if (stream_playback.is_valid() && active.is_set()) {
- setstop.set();
- stop_has_priority.set();
+ if (stream_playback.is_valid()) {
+ active.clear();
+ AudioServer::get_singleton()->stop_playback_stream(stream_playback);
}
}
bool AudioStreamPlayer::is_playing() const {
if (stream_playback.is_valid()) {
- return active.is_set() && !setstop.is_set(); //&& stream_playback->is_playing();
+ return AudioServer::get_singleton()->is_playback_active(stream_playback);
}
return false;
@@ -271,26 +147,22 @@ bool AudioStreamPlayer::is_playing() const {
float AudioStreamPlayer::get_playback_position() {
if (stream_playback.is_valid()) {
- float ss = setseek.get();
- if (ss >= 0.0) {
- return ss;
- }
- return stream_playback->get_playback_position();
+ return AudioServer::get_singleton()->get_playback_position(stream_playback);
}
return 0;
}
void AudioStreamPlayer::set_bus(const StringName &p_bus) {
- //if audio is active, must lock this
- AudioServer::get_singleton()->lock();
bus = p_bus;
- AudioServer::get_singleton()->unlock();
+ if (stream_playback.is_valid()) {
+ AudioServer::get_singleton()->set_playback_bus_exclusive(stream_playback, p_bus, _get_volume_vector());
+ }
}
StringName AudioStreamPlayer::get_bus() const {
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
- if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
+ if (AudioServer::get_singleton()->get_bus_name(i) == String(bus)) {
return bus;
}
}
@@ -322,18 +194,61 @@ void AudioStreamPlayer::_set_playing(bool p_enable) {
}
bool AudioStreamPlayer::_is_active() const {
- return active.is_set();
+ if (stream_playback.is_valid()) {
+ return AudioServer::get_singleton()->is_playback_active(stream_playback);
+ }
+ return false;
}
void AudioStreamPlayer::set_stream_paused(bool p_pause) {
- if (p_pause != stream_paused) {
- stream_paused = p_pause;
- stream_paused_fade = p_pause;
+ // TODO this does not have perfect recall, fix that maybe? If the stream isn't set, we can't persist this bool.
+ if (stream_playback.is_valid()) {
+ AudioServer::get_singleton()->set_playback_paused(stream_playback, p_pause);
}
}
bool AudioStreamPlayer::get_stream_paused() const {
- return stream_paused;
+ if (stream_playback.is_valid()) {
+ return AudioServer::get_singleton()->is_playback_paused(stream_playback);
+ }
+ return false;
+}
+
+Vector<AudioFrame> AudioStreamPlayer::_get_volume_vector() {
+ Vector<AudioFrame> volume_vector;
+ // We need at most four stereo pairs (for 7.1 systems).
+ volume_vector.resize(4);
+
+ // Initialize the volume vector to zero.
+ for (AudioFrame &channel_volume_db : volume_vector) {
+ channel_volume_db = AudioFrame(0, 0);
+ }
+
+ float volume_linear = Math::db2linear(volume_db);
+
+ // Set the volume vector up according to the speaker mode and mix target.
+ // TODO do we need to scale the volume down when we output to more channels?
+ if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_MODE_STEREO) {
+ volume_vector.write[0] = AudioFrame(volume_linear, volume_linear);
+ } else {
+ switch (mix_target) {
+ case MIX_TARGET_STEREO: {
+ volume_vector.write[0] = AudioFrame(volume_linear, volume_linear);
+ } break;
+ case MIX_TARGET_SURROUND: {
+ // TODO Make sure this is right.
+ volume_vector.write[0] = AudioFrame(volume_linear, volume_linear);
+ volume_vector.write[1] = AudioFrame(volume_linear, /* LFE= */ 1.0f);
+ volume_vector.write[2] = AudioFrame(volume_linear, volume_linear);
+ volume_vector.write[3] = AudioFrame(volume_linear, volume_linear);
+ } break;
+ case MIX_TARGET_CENTER: {
+ // TODO Make sure this is right.
+ volume_vector.write[1] = AudioFrame(volume_linear, /* LFE= */ 1.0f);
+ } break;
+ }
+ }
+ return volume_vector;
}
void AudioStreamPlayer::_validate_property(PropertyInfo &property) const {
@@ -410,8 +325,6 @@ void AudioStreamPlayer::_bind_methods() {
}
AudioStreamPlayer::AudioStreamPlayer() {
- fadeout_buffer.resize(512);
-
AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer::_bus_layout_changed));
}
diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h
index aa8d088be5..76b6698c9d 100644
--- a/scene/audio/audio_stream_player.h
+++ b/scene/audio/audio_stream_player.h
@@ -48,22 +48,13 @@ public:
private:
Ref<AudioStreamPlayback> stream_playback;
Ref<AudioStream> stream;
- Vector<AudioFrame> mix_buffer;
- Vector<AudioFrame> fadeout_buffer;
- bool use_fadeout = false;
- SafeNumeric<float> setseek{ -1.0 };
SafeFlag active;
- SafeFlag setstop;
- SafeFlag stop_has_priority;
- float mix_volume_db = 0.0;
float pitch_scale = 1.0;
float volume_db = 0.0;
bool autoplay = false;
- bool stream_paused = false;
- bool stream_paused_fade = false;
- StringName bus;
+ StringName bus = "Master";
MixTarget mix_target = MIX_TARGET_STEREO;
@@ -77,6 +68,8 @@ private:
void _bus_layout_changed();
void _mix_to_bus(const AudioFrame *p_frames, int p_amount);
+ Vector<AudioFrame> _get_volume_vector();
+
protected:
void _validate_property(PropertyInfo &property) const override;
void _notification(int p_what);