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-rw-r--r--scene/audio/sound_room_params.cpp180
1 files changed, 180 insertions, 0 deletions
diff --git a/scene/audio/sound_room_params.cpp b/scene/audio/sound_room_params.cpp
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+++ b/scene/audio/sound_room_params.cpp
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+/*************************************************************************/
+/* sound_room_params.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "sound_room_params.h"
+
+#include "scene/main/viewport.h"
+
+#ifndef _3D_DISABLED
+void SoundRoomParams::_update_sound_room() {
+
+ if (!room.is_valid())
+ return;
+
+ for(int i=0;i<PARAM_MAX;i++) {
+
+ SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(i),params[i]);
+
+ }
+
+ SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(reverb));
+ SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,force_params_for_all_sources);
+}
+
+
+void SoundRoomParams::_notification(int p_what) {
+
+
+ switch(p_what) {
+
+
+ case NOTIFICATION_ENTER_SCENE: {
+#if 0
+ Node *n=this;
+ Room *room_instance=NULL;
+ while(n) {
+
+ room_instance=n->cast_to<Room>();
+ if (room_instance) {
+
+ break;
+ }
+ if (n->cast_to<Viewport>())
+ break;
+
+ n=n->get_parent();
+ }
+
+
+ if (room_instance) {
+ room=room_instance->get_sound_room();
+ } else {
+ room=get_scene()->get_default_world()->get_sound_space();
+ }
+
+ _update_sound_room();
+#endif
+
+ } break;
+ case NOTIFICATION_EXIT_SCENE: {
+
+ room=RID();
+
+ } break;
+ }
+}
+
+
+void SoundRoomParams::set_param(Params p_param, float p_value) {
+
+ ERR_FAIL_INDEX(p_param,PARAM_MAX);
+ params[p_param]=p_value;
+ if (room.is_valid())
+ SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(p_param),p_value);
+}
+
+float SoundRoomParams::get_param(Params p_param) const {
+
+ ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0);
+ return params[p_param];
+}
+
+
+void SoundRoomParams::set_reverb_mode(Reverb p_mode) {
+
+ ERR_FAIL_INDEX(p_mode,4);
+ reverb=p_mode;
+ if (room.is_valid())
+ SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(p_mode));
+}
+
+SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const {
+
+ return reverb;
+}
+
+
+void SoundRoomParams::set_force_params_to_all_sources(bool p_force) {
+
+ force_params_for_all_sources=p_force;
+ if (room.is_valid())
+ SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,p_force);
+}
+
+bool SoundRoomParams::is_forcing_params_to_all_sources() {
+
+ return force_params_for_all_sources;
+}
+
+
+void SoundRoomParams::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_param","param","value"),&SoundRoomParams::set_param );
+ ObjectTypeDB::bind_method(_MD("get_param","param"),&SoundRoomParams::get_param );
+
+ ObjectTypeDB::bind_method(_MD("set_reverb_mode","reverb_mode","value"),&SoundRoomParams::set_reverb_mode );
+ ObjectTypeDB::bind_method(_MD("get_reverb_mode","reverb_mode"),&SoundRoomParams::get_reverb_mode );
+
+ ObjectTypeDB::bind_method(_MD("set_force_params_to_all_sources","enabled"),&SoundRoomParams::set_force_params_to_all_sources );
+ ObjectTypeDB::bind_method(_MD("is_forcing_params_to_all_sources"),&SoundRoomParams::is_forcing_params_to_all_sources );
+
+
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode") );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE);
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/doppler_factor",PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_scale_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/reverb_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/chorus_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_cutoff",PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_floor_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_ratio_exp",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP );
+ ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_reverb_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "force_to_all_sources"),_SCS("set_force_params_to_all_sources"),_SCS("is_forcing_params_to_all_sources") );
+
+}
+
+
+SoundRoomParams::SoundRoomParams() {
+
+ reverb=REVERB_HALL;
+ params[PARAM_SPEED_OF_SOUND_SCALE]=1;
+ params[PARAM_DOPPLER_FACTOR]=1.0;
+ params[PARAM_PITCH_SCALE]=1.0;
+ params[PARAM_VOLUME_SCALE_DB]=0;
+ params[PARAM_REVERB_SEND]=0;
+ params[PARAM_CHORUS_SEND]=0;
+ params[PARAM_ATTENUATION_SCALE]=1.0;
+ params[PARAM_ATTENUATION_HF_CUTOFF]=5000;
+ params[PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0;
+ params[PARAM_ATTENUATION_HF_RATIO_EXP]=1.0;
+ params[PARAM_ATTENUATION_REVERB_SCALE]=0.0;
+ force_params_for_all_sources=false;
+}
+#endif