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Diffstat (limited to 'scene/audio/audio_stream_player.cpp')
-rw-r--r--scene/audio/audio_stream_player.cpp17
1 files changed, 3 insertions, 14 deletions
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 14aae9c7bf..4f77734b79 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -344,7 +344,7 @@ void AudioStreamPlayer::_validate_property(PropertyInfo &property) const {
}
void AudioStreamPlayer::_bus_layout_changed() {
- _change_notify();
+ notify_property_list_changed();
}
Ref<AudioStreamPlayback> AudioStreamPlayer::get_stream_playback() {
@@ -402,18 +402,7 @@ void AudioStreamPlayer::_bind_methods() {
}
AudioStreamPlayer::AudioStreamPlayer() {
- mix_volume_db = 0;
- pitch_scale = 1.0;
- volume_db = 0;
- autoplay = false;
- setseek = -1;
- active = false;
- stream_paused = false;
- stream_paused_fade = false;
- mix_target = MIX_TARGET_STEREO;
fadeout_buffer.resize(512);
- setstop = false;
- use_fadeout = false;
AudioServer::get_singleton()->connect("bus_layout_changed", callable_mp(this, &AudioStreamPlayer::_bus_layout_changed));
}