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Diffstat (limited to 'scene/audio/audio_player.cpp')
-rw-r--r--scene/audio/audio_player.cpp50
1 files changed, 33 insertions, 17 deletions
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
index 058b162e83..08b01c6a4c 100644
--- a/scene/audio/audio_player.cpp
+++ b/scene/audio/audio_player.cpp
@@ -31,20 +31,7 @@
#include "engine.h"
-void AudioStreamPlayer::_mix_audio() {
-
- if (!stream_playback.is_valid()) {
- return;
- }
-
- if (!active) {
- return;
- }
-
- if (setseek >= 0.0) {
- stream_playback->start(setseek);
- setseek = -1.0; //reset seek
- }
+void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
@@ -52,19 +39,24 @@ void AudioStreamPlayer::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptr();
int buffer_size = mix_buffer.size();
+ if (p_fadeout) {
+ buffer_size = MIN(buffer_size, 16); //short fadeout ramp
+ }
+
//mix
stream_playback->mix(buffer, 1.0, buffer_size);
//multiply volume interpolating to avoid clicks if this changes
+ float target_volume = p_fadeout ? -80.0 : volume_db;
float vol = Math::db2linear(mix_volume_db);
- float vol_inc = (Math::db2linear(volume_db) - vol) / float(buffer_size);
+ float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
for (int i = 0; i < buffer_size; i++) {
buffer[i] *= vol;
vol += vol_inc;
}
//set volume for next mix
- mix_volume_db = volume_db;
+ mix_volume_db = target_volume;
AudioFrame *targets[4] = { NULL, NULL, NULL, NULL };
@@ -95,6 +87,30 @@ void AudioStreamPlayer::_mix_audio() {
}
}
+void AudioStreamPlayer::_mix_audio() {
+
+ if (!stream_playback.is_valid()) {
+ return;
+ }
+
+ if (!active) {
+ return;
+ }
+
+ if (setseek >= 0.0) {
+ if (stream_playback->is_playing()) {
+
+ //fade out to avoid pops
+ _mix_internal(true);
+ }
+ stream_playback->start(setseek);
+ setseek = -1.0; //reset seek
+ mix_volume_db = volume_db; //reset ramp
+ }
+
+ _mix_internal(false);
+}
+
void AudioStreamPlayer::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
@@ -163,7 +179,7 @@ float AudioStreamPlayer::get_volume_db() const {
void AudioStreamPlayer::play(float p_from_pos) {
if (stream_playback.is_valid()) {
- mix_volume_db = volume_db; //reset volume ramp
+ //mix_volume_db = volume_db; do not reset volume ramp here, can cause clicks
setseek = p_from_pos;
active = true;
set_process_internal(true);