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-rw-r--r--scene/audio/audio_player.cpp395
1 files changed, 0 insertions, 395 deletions
diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp
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index 4eae3b04e7..0000000000
--- a/scene/audio/audio_player.cpp
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@@ -1,395 +0,0 @@
-/*************************************************************************/
-/* audio_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "audio_player.h"
-
-#include "core/engine.h"
-
-void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
-
- int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
-
- //get data
- AudioFrame *buffer = mix_buffer.ptrw();
- int buffer_size = mix_buffer.size();
-
- if (p_fadeout) {
- // Short fadeout ramp
- buffer_size = MIN(buffer_size, 128);
- }
-
- stream_playback->mix(buffer, pitch_scale, buffer_size);
-
- //multiply volume interpolating to avoid clicks if this changes
- float target_volume = p_fadeout ? -80.0 : volume_db;
- float vol = Math::db2linear(mix_volume_db);
- float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
-
- for (int i = 0; i < buffer_size; i++) {
- buffer[i] *= vol;
- vol += vol_inc;
- }
-
- //set volume for next mix
- mix_volume_db = target_volume;
-
- AudioFrame *targets[4] = { NULL, NULL, NULL, NULL };
-
- if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_MODE_STEREO) {
- targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
- } else {
- switch (mix_target) {
- case MIX_TARGET_STEREO: {
- targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
- } break;
- case MIX_TARGET_SURROUND: {
- for (int i = 0; i < AudioServer::get_singleton()->get_channel_count(); i++) {
- targets[i] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, i);
- }
- } break;
- case MIX_TARGET_CENTER: {
- targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 1);
- } break;
- }
- }
-
- for (int c = 0; c < 4; c++) {
- if (!targets[c])
- break;
- for (int i = 0; i < buffer_size; i++) {
- targets[c][i] += buffer[i];
- }
- }
-}
-
-void AudioStreamPlayer::_mix_audio() {
-
- if (!stream_playback.is_valid() || !active)
- return;
-
- if (stream_paused) {
- if (stream_paused_fade) {
- _mix_internal(true);
- stream_paused_fade = false;
- }
- return;
- }
-
- if (setseek >= 0.0) {
- if (stream_playback->is_playing()) {
-
- //fade out to avoid pops
- _mix_internal(true);
- }
- stream_playback->start(setseek);
- setseek = -1.0; //reset seek
- mix_volume_db = volume_db; //reset ramp
- }
-
- _mix_internal(false);
-}
-
-void AudioStreamPlayer::_notification(int p_what) {
-
- if (p_what == NOTIFICATION_ENTER_TREE) {
-
- AudioServer::get_singleton()->add_callback(_mix_audios, this);
- if (autoplay && !Engine::get_singleton()->is_editor_hint()) {
- play();
- }
- }
-
- if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
-
- if (!active || (setseek < 0 && !stream_playback->is_playing())) {
- active = false;
- set_process_internal(false);
- emit_signal("finished");
- }
- }
-
- if (p_what == NOTIFICATION_EXIT_TREE) {
-
- AudioServer::get_singleton()->remove_callback(_mix_audios, this);
- }
-
- if (p_what == NOTIFICATION_PAUSED) {
- if (!can_process()) {
- // Node can't process so we start fading out to silence
- set_stream_paused(true);
- }
- }
-
- if (p_what == NOTIFICATION_UNPAUSED) {
- set_stream_paused(false);
- }
-}
-
-void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
-
- AudioServer::get_singleton()->lock();
-
- mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
-
- if (stream_playback.is_valid()) {
- stream_playback.unref();
- stream.unref();
- active = false;
- setseek = -1;
- }
-
- if (p_stream.is_valid()) {
- stream = p_stream;
- stream_playback = p_stream->instance_playback();
- }
-
- AudioServer::get_singleton()->unlock();
-
- if (p_stream.is_valid() && stream_playback.is_null()) {
- stream.unref();
- }
-}
-
-Ref<AudioStream> AudioStreamPlayer::get_stream() const {
-
- return stream;
-}
-
-void AudioStreamPlayer::set_volume_db(float p_volume) {
-
- volume_db = p_volume;
-}
-float AudioStreamPlayer::get_volume_db() const {
-
- return volume_db;
-}
-
-void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) {
- ERR_FAIL_COND(p_pitch_scale <= 0.0);
- pitch_scale = p_pitch_scale;
-}
-float AudioStreamPlayer::get_pitch_scale() const {
- return pitch_scale;
-}
-
-void AudioStreamPlayer::play(float p_from_pos) {
-
- if (stream_playback.is_valid()) {
- //mix_volume_db = volume_db; do not reset volume ramp here, can cause clicks
- setseek = p_from_pos;
- active = true;
- set_process_internal(true);
- }
-}
-
-void AudioStreamPlayer::seek(float p_seconds) {
-
- if (stream_playback.is_valid()) {
- setseek = p_seconds;
- }
-}
-
-void AudioStreamPlayer::stop() {
-
- if (stream_playback.is_valid()) {
- stream_playback->stop();
- active = false;
- set_process_internal(false);
- }
-}
-
-bool AudioStreamPlayer::is_playing() const {
-
- if (stream_playback.is_valid()) {
- return active; //&& stream_playback->is_playing();
- }
-
- return false;
-}
-
-float AudioStreamPlayer::get_playback_position() {
-
- if (stream_playback.is_valid()) {
- return stream_playback->get_playback_position();
- }
-
- return 0;
-}
-
-void AudioStreamPlayer::set_bus(const StringName &p_bus) {
-
- //if audio is active, must lock this
- AudioServer::get_singleton()->lock();
- bus = p_bus;
- AudioServer::get_singleton()->unlock();
-}
-StringName AudioStreamPlayer::get_bus() const {
-
- for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
- if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
- return bus;
- }
- }
- return "Master";
-}
-
-void AudioStreamPlayer::set_autoplay(bool p_enable) {
-
- autoplay = p_enable;
-}
-bool AudioStreamPlayer::is_autoplay_enabled() {
-
- return autoplay;
-}
-
-void AudioStreamPlayer::set_mix_target(MixTarget p_target) {
-
- mix_target = p_target;
-}
-
-AudioStreamPlayer::MixTarget AudioStreamPlayer::get_mix_target() const {
-
- return mix_target;
-}
-
-void AudioStreamPlayer::_set_playing(bool p_enable) {
-
- if (p_enable)
- play();
- else
- stop();
-}
-bool AudioStreamPlayer::_is_active() const {
-
- return active;
-}
-
-void AudioStreamPlayer::set_stream_paused(bool p_pause) {
-
- if (p_pause != stream_paused) {
- stream_paused = p_pause;
- stream_paused_fade = p_pause ? true : false;
- }
-}
-
-bool AudioStreamPlayer::get_stream_paused() const {
-
- return stream_paused;
-}
-
-void AudioStreamPlayer::_validate_property(PropertyInfo &property) const {
-
- if (property.name == "bus") {
-
- String options;
- for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
- if (i > 0)
- options += ",";
- String name = AudioServer::get_singleton()->get_bus_name(i);
- options += name;
- }
-
- property.hint_string = options;
- }
-}
-
-void AudioStreamPlayer::_bus_layout_changed() {
-
- _change_notify();
-}
-
-void AudioStreamPlayer::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer::set_stream);
- ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer::get_stream);
-
- ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db);
- ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db);
-
- ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer::set_pitch_scale);
- ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer::get_pitch_scale);
-
- ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer::play, DEFVAL(0.0));
- ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer::seek);
- ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer::stop);
-
- ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayer::is_playing);
- ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayer::get_playback_position);
-
- ClassDB::bind_method(D_METHOD("set_bus", "bus"), &AudioStreamPlayer::set_bus);
- ClassDB::bind_method(D_METHOD("get_bus"), &AudioStreamPlayer::get_bus);
-
- ClassDB::bind_method(D_METHOD("set_autoplay", "enable"), &AudioStreamPlayer::set_autoplay);
- ClassDB::bind_method(D_METHOD("is_autoplay_enabled"), &AudioStreamPlayer::is_autoplay_enabled);
-
- ClassDB::bind_method(D_METHOD("set_mix_target", "mix_target"), &AudioStreamPlayer::set_mix_target);
- ClassDB::bind_method(D_METHOD("get_mix_target"), &AudioStreamPlayer::get_mix_target);
-
- ClassDB::bind_method(D_METHOD("_set_playing", "enable"), &AudioStreamPlayer::_set_playing);
- ClassDB::bind_method(D_METHOD("_is_active"), &AudioStreamPlayer::_is_active);
-
- ClassDB::bind_method(D_METHOD("_bus_layout_changed"), &AudioStreamPlayer::_bus_layout_changed);
-
- ClassDB::bind_method(D_METHOD("set_stream_paused", "pause"), &AudioStreamPlayer::set_stream_paused);
- ClassDB::bind_method(D_METHOD("get_stream_paused"), &AudioStreamPlayer::get_stream_paused);
-
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "stream_paused", PROPERTY_HINT_NONE, ""), "set_stream_paused", "get_stream_paused");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
-
- ADD_SIGNAL(MethodInfo("finished"));
-
- BIND_ENUM_CONSTANT(MIX_TARGET_STEREO);
- BIND_ENUM_CONSTANT(MIX_TARGET_SURROUND);
- BIND_ENUM_CONSTANT(MIX_TARGET_CENTER);
-}
-
-AudioStreamPlayer::AudioStreamPlayer() {
-
- mix_volume_db = 0;
- pitch_scale = 1.0;
- volume_db = 0;
- autoplay = false;
- setseek = -1;
- active = false;
- stream_paused = false;
- stream_paused_fade = false;
- mix_target = MIX_TARGET_STEREO;
-
- AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
-}
-
-AudioStreamPlayer::~AudioStreamPlayer() {
-}