summaryrefslogtreecommitdiff
path: root/scene/animation
diff options
context:
space:
mode:
Diffstat (limited to 'scene/animation')
-rw-r--r--scene/animation/animation_blend_tree.cpp3
-rw-r--r--scene/animation/animation_node_state_machine.cpp1
2 files changed, 0 insertions, 4 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index b85d4e541e..b037596fda 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -266,7 +266,6 @@ float AnimationNodeOneShot::process(float p_time, bool p_seek) {
if (do_start) {
remaining = os_rem;
- do_start = false;
}
if (!p_seek) {
@@ -770,8 +769,6 @@ float AnimationNodeTransition::process(float p_time, bool p_seek) {
rem = blend_input(current, p_time, p_seek, 1.0 - blend, FILTER_IGNORE, false);
}
- switched = false;
-
if (p_seek) { // don't seek prev animation
blend_input(prev, 0, false, blend, FILTER_IGNORE, false);
time = p_time;
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 5923ad7657..a7af3f687b 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -345,7 +345,6 @@ float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *sm,
len_current = sm->blend_node(current, sm->states[current].node, 0, true, 1.0, AnimationNode::FILTER_IGNORE, false);
pos_current = 0;
loops_current = 0;
- play_start = false;
}
if (!sm->states.has(current)) {