diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_cache.cpp | 4 | ||||
-rw-r--r-- | scene/animation/animation_cache.h | 2 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 2 | ||||
-rw-r--r-- | scene/animation/animation_tree.cpp | 6 | ||||
-rw-r--r-- | scene/animation/animation_tree.h | 4 | ||||
-rw-r--r-- | scene/animation/root_motion_view.cpp | 4 | ||||
-rw-r--r-- | scene/animation/root_motion_view.h | 2 | ||||
-rw-r--r-- | scene/animation/tween.cpp | 12 |
8 files changed, 18 insertions, 18 deletions
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index 689acdd57b..0fe096b7cb 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -167,7 +167,7 @@ void AnimationCache::_update_cache() { cache_valid = true; } -void AnimationCache::set_track_transform(int p_idx, const Transform &p_transform) { +void AnimationCache::set_track_transform(int p_idx, const Transform3D &p_transform) { if (cache_dirty) { _update_cache(); } @@ -235,7 +235,7 @@ void AnimationCache::set_all(float p_time, float p_delta) { Vector3 loc, scale; Quat rot; animation->transform_track_interpolate(i, p_time, &loc, &rot, &scale); - Transform tr(Basis(rot), loc); + Transform3D tr(Basis(rot), loc); tr.basis.scale(scale); set_track_transform(i, tr); diff --git a/scene/animation/animation_cache.h b/scene/animation/animation_cache.h index 07c9d09ae0..7b073b4fa9 100644 --- a/scene/animation/animation_cache.h +++ b/scene/animation/animation_cache.h @@ -67,7 +67,7 @@ protected: static void _bind_methods(); public: - void set_track_transform(int p_idx, const Transform &p_transform); + void set_track_transform(int p_idx, const Transform3D &p_transform); void set_track_value(int p_idx, const Variant &p_value); void call_track(int p_idx, const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 0c1798a876..e733cc930f 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -838,7 +838,7 @@ void AnimationPlayer::_animation_process2(float p_delta, bool p_started) { void AnimationPlayer::_animation_update_transforms() { { - Transform t; + Transform3D t; for (int i = 0; i < cache_update_size; i++) { TrackNodeCache *nc = cache_update[i]; diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 2ad871ba61..e51448bac8 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -718,7 +718,7 @@ void AnimationTree::_process_graph(float p_delta) { //check all tracks, see if they need modification - root_motion_transform = Transform(); + root_motion_transform = Transform3D(); if (!root.is_valid()) { ERR_PRINT("AnimationTree: root AnimationNode is not set, disabling playback."); @@ -1191,7 +1191,7 @@ void AnimationTree::_process_graph(float p_delta) { case Animation::TYPE_TRANSFORM: { TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - Transform xform; + Transform3D xform; xform.origin = t->loc; xform.basis.set_quat_scale(t->rot, t->scale); @@ -1311,7 +1311,7 @@ NodePath AnimationTree::get_root_motion_track() const { return root_motion_track; } -Transform AnimationTree::get_root_motion_transform() const { +Transform3D AnimationTree::get_root_motion_transform() const { return root_motion_transform; } diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h index 700ff1cb5b..93b5b01ecd 100644 --- a/scene/animation/animation_tree.h +++ b/scene/animation/animation_tree.h @@ -257,7 +257,7 @@ private: bool started = true; NodePath root_motion_track; - Transform root_motion_transform; + Transform3D root_motion_transform; friend class AnimationNode; bool properties_dirty = true; @@ -308,7 +308,7 @@ public: void set_root_motion_track(const NodePath &p_track); NodePath get_root_motion_track() const; - Transform get_root_motion_transform() const; + Transform3D get_root_motion_transform() const; float get_connection_activity(const StringName &p_path, int p_connection) const; void advance(float p_time); diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp index 9ee1f32581..b963cf5702 100644 --- a/scene/animation/root_motion_view.cpp +++ b/scene/animation/root_motion_view.cpp @@ -82,7 +82,7 @@ void RootMotionView::_notification(int p_what) { } if (p_what == NOTIFICATION_INTERNAL_PROCESS || p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { - Transform transform; + Transform3D transform; if (has_node(path)) { Node *node = get_node(path); @@ -103,7 +103,7 @@ void RootMotionView::_notification(int p_what) { } } - if (!first && transform == Transform()) { + if (!first && transform == Transform3D()) { return; } diff --git a/scene/animation/root_motion_view.h b/scene/animation/root_motion_view.h index afcff6137f..4cd3c7b443 100644 --- a/scene/animation/root_motion_view.h +++ b/scene/animation/root_motion_view.h @@ -46,7 +46,7 @@ public: bool first = true; bool zero_y = true; - Transform accumulated; + Transform3D accumulated; private: void _notification(int p_what); diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 2030808724..5e843d3027 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -573,9 +573,9 @@ Variant Tween::_run_equation(InterpolateData &p_data) { case Variant::TRANSFORM: { // Get the transforms for the initial and delta values - Transform i = initial_val; - Transform d = delta_val; - Transform r; + Transform3D i = initial_val; + Transform3D d = delta_val; + Transform3D r; // Execute the equation for each of the transforms and their origin and mutate the r transform // This uses the custom APPLY_EQUATION macro defined above @@ -1231,9 +1231,9 @@ bool Tween::_calc_delta_val(const Variant &p_initial_val, const Variant &p_final case Variant::TRANSFORM: { // Build a new transform which is the difference between the initial and final values - Transform i = initial_val; - Transform f = final_val; - Transform d; + Transform3D i = initial_val; + Transform3D f = final_val; + Transform3D d; d.set(f.basis.elements[0][0] - i.basis.elements[0][0], f.basis.elements[0][1] - i.basis.elements[0][1], f.basis.elements[0][2] - i.basis.elements[0][2], |