diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_blend_space_1d.cpp | 13 | ||||
-rw-r--r-- | scene/animation/animation_blend_space_1d.h | 2 | ||||
-rw-r--r-- | scene/animation/animation_blend_space_2d.cpp | 53 | ||||
-rw-r--r-- | scene/animation/animation_blend_space_2d.h | 2 | ||||
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 296 | ||||
-rw-r--r-- | scene/animation/animation_blend_tree.h | 46 | ||||
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 194 | ||||
-rw-r--r-- | scene/animation/animation_node_state_machine.h | 13 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 181 | ||||
-rw-r--r-- | scene/animation/animation_player.h | 41 | ||||
-rw-r--r-- | scene/animation/animation_tree.cpp | 156 | ||||
-rw-r--r-- | scene/animation/animation_tree.h | 17 | ||||
-rw-r--r-- | scene/animation/easing_equations.h | 8 | ||||
-rw-r--r-- | scene/animation/tween.cpp | 340 | ||||
-rw-r--r-- | scene/animation/tween.h | 55 |
15 files changed, 701 insertions, 716 deletions
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp index d9a5adc883..f30aea3bdd 100644 --- a/scene/animation/animation_blend_space_1d.cpp +++ b/scene/animation/animation_blend_space_1d.cpp @@ -42,15 +42,14 @@ Ref<AnimationNode> AnimationNodeBlendSpace1D::get_child_by_name(const StringName return get_blend_point_node(p_name.operator String().to_int()); } -void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &property) const { - if (property.name.begins_with("blend_point_")) { - String left = property.name.get_slicec('/', 0); +void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &p_property) const { + if (p_property.name.begins_with("blend_point_")) { + String left = p_property.name.get_slicec('/', 0); int idx = left.get_slicec('_', 2).to_int(); if (idx >= blend_points_used) { - property.usage = PROPERTY_USAGE_NONE; + p_property.usage = PROPERTY_USAGE_NONE; } } - AnimationRootNode::_validate_property(property); } void AnimationNodeBlendSpace1D::_tree_changed() { @@ -121,7 +120,7 @@ void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_ blend_points[p_at_index].node = p_node; blend_points[p_at_index].position = p_position; - blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), CONNECT_REFERENCE_COUNTED); blend_points_used++; emit_signal(SNAME("tree_changed")); @@ -142,7 +141,7 @@ void AnimationNodeBlendSpace1D::set_blend_point_node(int p_point, const Ref<Anim } blend_points[p_point].node = p_node; - blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), CONNECT_REFERENCE_COUNTED); emit_signal(SNAME("tree_changed")); } diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h index 346e8a3a2f..1876ccebc7 100644 --- a/scene/animation/animation_blend_space_1d.h +++ b/scene/animation/animation_blend_space_1d.h @@ -65,7 +65,7 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode { protected: bool sync = false; - virtual void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; static void _bind_methods(); public: diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index 0f77befd9d..0d8b7ba8f7 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -80,7 +80,7 @@ void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_ blend_points[p_at_index].node = p_node; blend_points[p_at_index].position = p_position; - blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), CONNECT_REFERENCE_COUNTED); blend_points_used++; _queue_auto_triangles(); @@ -102,7 +102,7 @@ void AnimationNodeBlendSpace2D::set_blend_point_node(int p_point, const Ref<Anim blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed)); } blend_points[p_point].node = p_node; - blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), CONNECT_REFERENCE_COUNTED); emit_signal(SNAME("tree_changed")); } @@ -343,10 +343,10 @@ void AnimationNodeBlendSpace2D::_update_triangles() { points.write[i] = blend_points[i].position; } - Vector<Delaunay2D::Triangle> triangles = Delaunay2D::triangulate(points); + Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(points); - for (int i = 0; i < triangles.size(); i++) { - add_triangle(triangles[i].points[0], triangles[i].points[1], triangles[i].points[2]); + for (int i = 0; i < tr.size(); i++) { + add_triangle(tr[i].points[0], tr[i].points[1], tr[i].points[2]); } emit_signal(SNAME("triangles_updated")); } @@ -376,9 +376,9 @@ Vector2 AnimationNodeBlendSpace2D::get_closest_point(const Vector2 &p_point) { points[j], points[(j + 1) % 3] }; - Vector2 closest = Geometry2D::get_closest_point_to_segment(p_point, s); - if (first || closest.distance_to(p_point) < best_point.distance_to(p_point)) { - best_point = closest; + Vector2 closest_point = Geometry2D::get_closest_point_to_segment(p_point, s); + if (first || closest_point.distance_to(p_point) < best_point.distance_to(p_point)) { + best_point = closest_point; first = false; } } @@ -436,8 +436,8 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see _update_triangles(); Vector2 blend_pos = get_parameter(blend_position); - int closest = get_parameter(this->closest); - double length_internal = get_parameter(this->length_internal); + int cur_closest = get_parameter(closest); + double cur_length_internal = get_parameter(length_internal); double mind = 0.0; //time of min distance point if (blend_mode == BLEND_MODE_INTERPOLATED) { @@ -528,37 +528,37 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see } } - if (new_closest != closest && new_closest != -1) { + if (new_closest != cur_closest && new_closest != -1) { double from = 0.0; - if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) { + if (blend_mode == BLEND_MODE_DISCRETE_CARRY && cur_closest != -1) { //for ping-pong loop - Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[closest].node); + Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[cur_closest].node); Ref<AnimationNodeAnimation> na_n = static_cast<Ref<AnimationNodeAnimation>>(blend_points[new_closest].node); if (!na_c.is_null() && !na_n.is_null()) { na_n->set_backward(na_c->is_backward()); } //see how much animation remains - from = length_internal - blend_node(blend_points[closest].name, blend_points[closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, true); + from = cur_length_internal - blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, true); } mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_seek_root, 1.0, FILTER_IGNORE, true); - length_internal = from + mind; + cur_length_internal = from + mind; - closest = new_closest; + cur_closest = new_closest; } else { - mind = blend_node(blend_points[closest].name, blend_points[closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); + mind = blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); } for (int i = 0; i < blend_points_used; i++) { - if (i != closest) { + if (i != cur_closest) { blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync); } } } - set_parameter(this->closest, closest); - set_parameter(this->length_internal, length_internal); + set_parameter(this->closest, cur_closest); + set_parameter(this->length_internal, cur_length_internal); return mind; } @@ -566,18 +566,17 @@ String AnimationNodeBlendSpace2D::get_caption() const { return "BlendSpace2D"; } -void AnimationNodeBlendSpace2D::_validate_property(PropertyInfo &property) const { - if (auto_triangles && property.name == "triangles") { - property.usage = PROPERTY_USAGE_NONE; +void AnimationNodeBlendSpace2D::_validate_property(PropertyInfo &p_property) const { + if (auto_triangles && p_property.name == "triangles") { + p_property.usage = PROPERTY_USAGE_NONE; } - if (property.name.begins_with("blend_point_")) { - String left = property.name.get_slicec('/', 0); + if (p_property.name.begins_with("blend_point_")) { + String left = p_property.name.get_slicec('/', 0); int idx = left.get_slicec('_', 2).to_int(); if (idx >= blend_points_used) { - property.usage = PROPERTY_USAGE_NONE; + p_property.usage = PROPERTY_USAGE_NONE; } } - AnimationRootNode::_validate_property(property); } void AnimationNodeBlendSpace2D::set_auto_triangles(bool p_enable) { diff --git a/scene/animation/animation_blend_space_2d.h b/scene/animation/animation_blend_space_2d.h index 689b96e356..250189f202 100644 --- a/scene/animation/animation_blend_space_2d.h +++ b/scene/animation/animation_blend_space_2d.h @@ -90,7 +90,7 @@ protected: protected: bool sync = false; - virtual void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; static void _bind_methods(); public: diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index d0aac931c0..0c91729a6f 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -47,8 +47,8 @@ void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) cons r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE)); } -void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const { - if (property.name == "animation" && get_editable_animation_list) { +void AnimationNodeAnimation::_validate_property(PropertyInfo &p_property) const { + if (p_property.name == "animation" && get_editable_animation_list) { Vector<String> names = get_editable_animation_list(); String anims; for (int i = 0; i < names.size(); i++) { @@ -58,8 +58,8 @@ void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const { anims += String(names[i]); } if (!anims.is_empty()) { - property.hint = PROPERTY_HINT_ENUM; - property.hint_string = anims; + p_property.hint = PROPERTY_HINT_ENUM; + p_property.hint_string = anims; } } } @@ -68,13 +68,13 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r AnimationPlayer *ap = state->player; ERR_FAIL_COND_V(!ap, 0); - double time = get_parameter(this->time); + double cur_time = get_parameter(time); if (!ap->has_animation(animation)) { AnimationNodeBlendTree *tree = Object::cast_to<AnimationNodeBlendTree>(parent); if (tree) { - String name = tree->get_node_name(Ref<AnimationNodeAnimation>(this)); - make_invalid(vformat(RTR("On BlendTree node '%s', animation not found: '%s'"), name, animation)); + String node_name = tree->get_node_name(Ref<AnimationNodeAnimation>(this)); + make_invalid(vformat(RTR("On BlendTree node '%s', animation not found: '%s'"), node_name, animation)); } else { make_invalid(vformat(RTR("Animation not found: '%s'"), animation)); @@ -86,58 +86,58 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r Ref<Animation> anim = ap->get_animation(animation); double anim_size = (double)anim->get_length(); double step = 0.0; - double prev_time = time; + double prev_time = cur_time; int pingponged = 0; bool current_backward = signbit(p_time); if (p_seek) { - step = p_time - time; - time = p_time; + step = p_time - cur_time; + cur_time = p_time; } else { p_time *= backward ? -1.0 : 1.0; - if (!(time == anim_size && !current_backward) && !(time == 0 && current_backward)) { - time = time + p_time; + if (!(cur_time == anim_size && !current_backward) && !(cur_time == 0 && current_backward)) { + cur_time = cur_time + p_time; step = p_time; } } if (anim->get_loop_mode() == Animation::LOOP_PINGPONG) { if (!Math::is_zero_approx(anim_size)) { - if ((int)Math::floor(abs(time - prev_time) / anim_size) % 2 == 0) { - if (prev_time >= 0 && time < 0) { + if ((int)Math::floor(abs(cur_time - prev_time) / anim_size) % 2 == 0) { + if (prev_time >= 0 && cur_time < 0) { backward = !backward; pingponged = -1; } - if (prev_time <= anim_size && time > anim_size) { + if (prev_time <= anim_size && cur_time > anim_size) { backward = !backward; pingponged = 1; } } - time = Math::pingpong(time, anim_size); + cur_time = Math::pingpong(cur_time, anim_size); } } else { if (anim->get_loop_mode() == Animation::LOOP_LINEAR) { if (!Math::is_zero_approx(anim_size)) { - time = Math::fposmod(time, anim_size); + cur_time = Math::fposmod(cur_time, anim_size); } - } else if (time < 0) { - step += time; - time = 0; - } else if (time > anim_size) { - step += anim_size - time; - time = anim_size; + } else if (cur_time < 0) { + step += cur_time; + cur_time = 0; + } else if (cur_time > anim_size) { + step += anim_size - cur_time; + cur_time = anim_size; } backward = false; } if (play_mode == PLAY_MODE_FORWARD) { - blend_animation(animation, time, step, p_seek, p_seek_root, 1.0, pingponged); + blend_animation(animation, cur_time, step, p_seek, p_seek_root, 1.0, pingponged); } else { - blend_animation(animation, anim_size - time, -step, p_seek, p_seek_root, 1.0, pingponged); + blend_animation(animation, anim_size - cur_time, -step, p_seek, p_seek_root, 1.0, pingponged); } - set_parameter(this->time, time); + set_parameter(time, cur_time); - return anim_size - time; + return anim_size - cur_time; } String AnimationNodeAnimation::get_caption() const { @@ -217,19 +217,19 @@ Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_pa } } -void AnimationNodeOneShot::set_fadein_time(float p_time) { +void AnimationNodeOneShot::set_fadein_time(double p_time) { fade_in = p_time; } -void AnimationNodeOneShot::set_fadeout_time(float p_time) { +void AnimationNodeOneShot::set_fadeout_time(double p_time) { fade_out = p_time; } -float AnimationNodeOneShot::get_fadein_time() const { +double AnimationNodeOneShot::get_fadein_time() const { return fade_in; } -float AnimationNodeOneShot::get_fadeout_time() const { +double AnimationNodeOneShot::get_fadeout_time() const { return fade_out; } @@ -237,11 +237,11 @@ void AnimationNodeOneShot::set_autorestart(bool p_active) { autorestart = p_active; } -void AnimationNodeOneShot::set_autorestart_delay(float p_time) { +void AnimationNodeOneShot::set_autorestart_delay(double p_time) { autorestart_delay = p_time; } -void AnimationNodeOneShot::set_autorestart_random_delay(float p_time) { +void AnimationNodeOneShot::set_autorestart_random_delay(double p_time) { autorestart_random_delay = p_time; } @@ -249,11 +249,11 @@ bool AnimationNodeOneShot::has_autorestart() const { return autorestart; } -float AnimationNodeOneShot::get_autorestart_delay() const { +double AnimationNodeOneShot::get_autorestart_delay() const { return autorestart_delay; } -float AnimationNodeOneShot::get_autorestart_random_delay() const { +double AnimationNodeOneShot::get_autorestart_random_delay() const { return autorestart_random_delay; } @@ -274,28 +274,28 @@ bool AnimationNodeOneShot::has_filter() const { } double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_root) { - bool active = get_parameter(this->active); - bool prev_active = get_parameter(this->prev_active); - double time = get_parameter(this->time); - double remaining = get_parameter(this->remaining); - double time_to_restart = get_parameter(this->time_to_restart); + bool cur_active = get_parameter(active); + bool cur_prev_active = get_parameter(prev_active); + double cur_time = get_parameter(time); + double cur_remaining = get_parameter(remaining); + double cur_time_to_restart = get_parameter(time_to_restart); - if (!active) { + if (!cur_active) { //make it as if this node doesn't exist, pass input 0 by. - if (prev_active) { - set_parameter(this->prev_active, false); + if (cur_prev_active) { + set_parameter(prev_active, false); } - if (time_to_restart >= 0.0 && !p_seek) { - time_to_restart -= p_time; - if (time_to_restart < 0) { + if (cur_time_to_restart >= 0.0 && !p_seek) { + cur_time_to_restart -= p_time; + if (cur_time_to_restart < 0) { //restart - set_parameter(this->active, true); - active = true; + set_parameter(active, true); + cur_active = true; } - set_parameter(this->time_to_restart, time_to_restart); + set_parameter(time_to_restart, cur_time_to_restart); } - if (!active) { + if (!cur_active) { return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync); } } @@ -303,27 +303,27 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo bool os_seek = p_seek; if (p_seek) { - time = p_time; + cur_time = p_time; } - bool do_start = !prev_active; + bool do_start = !cur_prev_active; if (do_start) { - time = 0; + cur_time = 0; os_seek = true; - set_parameter(this->prev_active, true); + set_parameter(prev_active, true); } - float blend; + real_t blend; - if (time < fade_in) { + if (cur_time < fade_in) { if (fade_in > 0) { - blend = time / fade_in; + blend = cur_time / fade_in; } else { blend = 0; } - } else if (!do_start && remaining <= fade_out) { + } else if (!do_start && cur_remaining <= fade_out) { if (fade_out > 0) { - blend = (remaining / fade_out); + blend = (cur_remaining / fade_out); } else { blend = 0; } @@ -338,29 +338,29 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, sync); } - double os_rem = blend_input(1, os_seek ? time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true); + double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true); if (do_start) { - remaining = os_rem; + cur_remaining = os_rem; } if (!p_seek) { - time += p_time; - remaining = os_rem; - if (remaining <= 0) { - set_parameter(this->active, false); - set_parameter(this->prev_active, false); + cur_time += p_time; + cur_remaining = os_rem; + if (cur_remaining <= 0) { + set_parameter(active, false); + set_parameter(prev_active, false); if (autorestart) { - float restart_sec = autorestart_delay + Math::randf() * autorestart_random_delay; - set_parameter(this->time_to_restart, restart_sec); + double restart_sec = autorestart_delay + Math::randd() * autorestart_random_delay; + set_parameter(time_to_restart, restart_sec); } } } - set_parameter(this->time, time); - set_parameter(this->remaining, remaining); + set_parameter(time, cur_time); + set_parameter(remaining, cur_remaining); - return MAX(main_rem, remaining); + return MAX(main_rem, cur_remaining); } void AnimationNodeOneShot::_bind_methods() { @@ -542,7 +542,7 @@ AnimationNodeBlend3::AnimationNodeBlend3() { ///////////////////////////////// void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) const { - r_list->push_back(PropertyInfo(Variant::FLOAT, scale, PROPERTY_HINT_RANGE, "-32,32,0.01,or_lesser,or_greater")); + r_list->push_back(PropertyInfo(Variant::FLOAT, scale, PROPERTY_HINT_RANGE, "-32,32,0.01,or_less,or_greater")); } Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const { @@ -554,11 +554,11 @@ String AnimationNodeTimeScale::get_caption() const { } double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_seek_root) { - double scale = get_parameter(this->scale); + double cur_scale = get_parameter(scale); if (p_seek) { return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true); } else { - return blend_input(0, p_time * scale, false, p_seek_root, 1.0, FILTER_IGNORE, true); + return blend_input(0, p_time * cur_scale, false, p_seek_root, 1.0, FILTER_IGNORE, true); } } @@ -584,12 +584,12 @@ String AnimationNodeTimeSeek::get_caption() const { } double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_seek_root) { - double seek_pos = get_parameter(this->seek_pos); + double cur_seek_pos = get_parameter(seek_pos); if (p_seek) { return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true); - } else if (seek_pos >= 0) { - double ret = blend_input(0, seek_pos, true, true, 1.0, FILTER_IGNORE, true); - set_parameter(this->seek_pos, -1.0); //reset + } else if (cur_seek_pos >= 0) { + double ret = blend_input(0, cur_seek_pos, true, true, 1.0, FILTER_IGNORE, true); + set_parameter(seek_pos, -1.0); //reset return ret; } else { return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, true); @@ -676,12 +676,20 @@ String AnimationNodeTransition::get_input_caption(int p_input) const { return inputs[p_input].name; } -void AnimationNodeTransition::set_cross_fade_time(float p_fade) { - xfade = p_fade; +void AnimationNodeTransition::set_xfade_time(double p_fade) { + xfade_time = p_fade; } -float AnimationNodeTransition::get_cross_fade_time() const { - return xfade; +double AnimationNodeTransition::get_xfade_time() const { + return xfade_time; +} + +void AnimationNodeTransition::set_xfade_curve(const Ref<Curve> &p_curve) { + xfade_curve = p_curve; +} + +Ref<Curve> AnimationNodeTransition::get_xfade_curve() const { + return xfade_curve; } void AnimationNodeTransition::set_from_start(bool p_from_start) { @@ -693,93 +701,94 @@ bool AnimationNodeTransition::is_from_start() const { } double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_root) { - int current = get_parameter(this->current); - int prev = get_parameter(this->prev); - int prev_current = get_parameter(this->prev_current); + int cur_current = get_parameter(current); + int cur_prev = get_parameter(prev); + int cur_prev_current = get_parameter(prev_current); - double time = get_parameter(this->time); - double prev_xfading = get_parameter(this->prev_xfading); + double cur_time = get_parameter(time); + double cur_prev_xfading = get_parameter(prev_xfading); - bool switched = current != prev_current; + bool switched = cur_current != cur_prev_current; if (switched) { - set_parameter(this->prev_current, current); - set_parameter(this->prev, prev_current); + set_parameter(prev_current, cur_current); + set_parameter(prev, cur_prev_current); - prev = prev_current; - prev_xfading = xfade; - time = 0; + cur_prev = cur_prev_current; + cur_prev_xfading = xfade_time; + cur_time = 0; switched = true; } - if (current < 0 || current >= enabled_inputs || prev >= enabled_inputs) { + if (cur_current < 0 || cur_current >= enabled_inputs || cur_prev >= enabled_inputs) { return 0; } double rem = 0.0; for (int i = 0; i < enabled_inputs; i++) { - if (i != current && i != prev) { + if (i != cur_current && i != cur_prev) { blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync); } } - if (prev < 0) { // process current animation, check for transition + if (cur_prev < 0) { // process current animation, check for transition - rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); + rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true); if (p_seek) { - time = p_time; + cur_time = p_time; } else { - time += p_time; + cur_time += p_time; } - if (inputs[current].auto_advance && rem <= xfade) { - set_parameter(this->current, (current + 1) % enabled_inputs); + if (inputs[cur_current].auto_advance && rem <= xfade_time) { + set_parameter(current, (cur_current + 1) % enabled_inputs); } } else { // cross-fading from prev to current - float blend = xfade == 0 ? 0 : (prev_xfading / xfade); + real_t blend = xfade_time == 0 ? 0 : (cur_prev_xfading / xfade_time); + if (xfade_curve.is_valid()) { + blend = xfade_curve->sample(blend); + } if (from_start && !p_seek && switched) { //just switched, seek to start of current - rem = blend_input(current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); + rem = blend_input(cur_current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); } else { - rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); + rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true); } if (p_seek) { - blend_input(prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true); - time = p_time; + blend_input(cur_prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true); + cur_time = p_time; } else { - blend_input(prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true); - time += p_time; - prev_xfading -= p_time; - if (prev_xfading < 0) { - set_parameter(this->prev, -1); + blend_input(cur_prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true); + cur_time += p_time; + cur_prev_xfading -= p_time; + if (cur_prev_xfading < 0) { + set_parameter(prev, -1); } } } - set_parameter(this->time, time); - set_parameter(this->prev_xfading, prev_xfading); + set_parameter(time, cur_time); + set_parameter(prev_xfading, cur_prev_xfading); return rem; } -void AnimationNodeTransition::_validate_property(PropertyInfo &property) const { - if (property.name.begins_with("input_")) { - String n = property.name.get_slicec('/', 0).get_slicec('_', 1); +void AnimationNodeTransition::_validate_property(PropertyInfo &p_property) const { + if (p_property.name.begins_with("input_")) { + String n = p_property.name.get_slicec('/', 0).get_slicec('_', 1); if (n != "count") { int idx = n.to_int(); if (idx >= enabled_inputs) { - property.usage = PROPERTY_USAGE_NONE; + p_property.usage = PROPERTY_USAGE_NONE; } } } - - AnimationNode::_validate_property(property); } void AnimationNodeTransition::_bind_methods() { @@ -792,14 +801,18 @@ void AnimationNodeTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("set_input_caption", "input", "caption"), &AnimationNodeTransition::set_input_caption); ClassDB::bind_method(D_METHOD("get_input_caption", "input"), &AnimationNodeTransition::get_input_caption); - ClassDB::bind_method(D_METHOD("set_cross_fade_time", "time"), &AnimationNodeTransition::set_cross_fade_time); - ClassDB::bind_method(D_METHOD("get_cross_fade_time"), &AnimationNodeTransition::get_cross_fade_time); + ClassDB::bind_method(D_METHOD("set_xfade_time", "time"), &AnimationNodeTransition::set_xfade_time); + ClassDB::bind_method(D_METHOD("get_xfade_time"), &AnimationNodeTransition::get_xfade_time); + + ClassDB::bind_method(D_METHOD("set_xfade_curve", "curve"), &AnimationNodeTransition::set_xfade_curve); + ClassDB::bind_method(D_METHOD("get_xfade_curve"), &AnimationNodeTransition::get_xfade_curve); ClassDB::bind_method(D_METHOD("set_from_start", "from_start"), &AnimationNodeTransition::set_from_start); ClassDB::bind_method(D_METHOD("is_from_start"), &AnimationNodeTransition::is_from_start); - ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01,suffix:s"), "set_cross_fade_time", "get_cross_fade_time"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_inputs", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01,suffix:s"), "set_xfade_time", "get_xfade_time"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "xfade_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_xfade_curve", "get_xfade_curve"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "from_start"), "set_from_start", "is_from_start"); for (int i = 0; i < MAX_INPUTS; i++) { @@ -844,8 +857,8 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod emit_changed(); emit_signal(SNAME("tree_changed")); - p_node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); - p_node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_name), CONNECT_REFERENCE_COUNTED); + p_node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed), CONNECT_REFERENCE_COUNTED); + p_node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed).bind(p_name), CONNECT_REFERENCE_COUNTED); } Ref<AnimationNode> AnimationNodeBlendTree::get_node(const StringName &p_name) const { @@ -945,7 +958,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN } } //connection must be done with new name - nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_new_name), CONNECT_REFERENCE_COUNTED); + nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed).bind(p_new_name), CONNECT_REFERENCE_COUNTED); emit_signal(SNAME("tree_changed")); } @@ -1057,10 +1070,10 @@ Ref<AnimationNode> AnimationNodeBlendTree::get_child_by_name(const StringName &p } bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; - if (name.begins_with("nodes/")) { - String node_name = name.get_slicec('/', 1); - String what = name.get_slicec('/', 2); + String prop_name = p_name; + if (prop_name.begins_with("nodes/")) { + String node_name = prop_name.get_slicec('/', 1); + String what = prop_name.get_slicec('/', 2); if (what == "node") { Ref<AnimationNode> anode = p_value; @@ -1076,7 +1089,7 @@ bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_val } return true; } - } else if (name == "node_connections") { + } else if (prop_name == "node_connections") { Array conns = p_value; ERR_FAIL_COND_V(conns.size() % 3 != 0, false); @@ -1090,10 +1103,10 @@ bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_val } bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; - if (name.begins_with("nodes/")) { - String node_name = name.get_slicec('/', 1); - String what = name.get_slicec('/', 2); + String prop_name = p_name; + if (prop_name.begins_with("nodes/")) { + String node_name = prop_name.get_slicec('/', 1); + String what = prop_name.get_slicec('/', 2); if (what == "node") { if (nodes.has(node_name)) { @@ -1108,7 +1121,7 @@ bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) cons return true; } } - } else if (name == "node_connections") { + } else if (prop_name == "node_connections") { List<NodeConnection> nc; get_node_connections(&nc); Array conns; @@ -1137,11 +1150,11 @@ void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) cons names.sort_custom<StringName::AlphCompare>(); for (const StringName &E : names) { - String name = E; - if (name != "output") { - p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR)); + String prop_name = E; + if (prop_name != "output") { + p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR)); } - p_list->push_back(PropertyInfo(Variant::VECTOR2, "nodes/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "nodes/" + prop_name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); } p_list->push_back(PropertyInfo(Variant::ARRAY, "node_connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); @@ -1162,6 +1175,7 @@ void AnimationNodeBlendTree::_tree_changed() { void AnimationNodeBlendTree::_node_changed(const StringName &p_node) { ERR_FAIL_COND(!nodes.has(p_node)); nodes[p_node].connections.resize(nodes[p_node].node->get_input_count()); + emit_signal(SNAME("node_changed"), p_node); } void AnimationNodeBlendTree::_bind_methods() { @@ -1187,6 +1201,8 @@ void AnimationNodeBlendTree::_bind_methods() { BIND_CONSTANT(CONNECTION_ERROR_NO_OUTPUT); BIND_CONSTANT(CONNECTION_ERROR_SAME_NODE); BIND_CONSTANT(CONNECTION_ERROR_CONNECTION_EXISTS); + + ADD_SIGNAL(MethodInfo("node_changed", PropertyInfo(Variant::STRING_NAME, "node_name"))); } void AnimationNodeBlendTree::_initialize_node_tree() { diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h index d35ff04f30..1c31718259 100644 --- a/scene/animation/animation_blend_tree.h +++ b/scene/animation/animation_blend_tree.h @@ -67,7 +67,7 @@ public: AnimationNodeAnimation(); protected: - void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; static void _bind_methods(); private: @@ -102,18 +102,18 @@ public: }; private: - float fade_in = 0.0; - float fade_out = 0.0; + double fade_in = 0.0; + double fade_out = 0.0; bool autorestart = false; - float autorestart_delay = 1.0; - float autorestart_random_delay = 0.0; + double autorestart_delay = 1.0; + double autorestart_random_delay = 0.0; MixMode mix = MIX_MODE_BLEND; /* bool active; bool do_start; - float time; - float remaining;*/ + double time; + double remaining;*/ StringName active = PNAME("active"); StringName prev_active = "prev_active"; @@ -130,19 +130,19 @@ public: virtual String get_caption() const override; - void set_fadein_time(float p_time); - void set_fadeout_time(float p_time); + void set_fadein_time(double p_time); + void set_fadeout_time(double p_time); - float get_fadein_time() const; - float get_fadeout_time() const; + double get_fadein_time() const; + double get_fadeout_time() const; void set_autorestart(bool p_active); - void set_autorestart_delay(float p_time); - void set_autorestart_random_delay(float p_time); + void set_autorestart_delay(double p_time); + void set_autorestart_random_delay(double p_time); bool has_autorestart() const; - float get_autorestart_delay() const; - float get_autorestart_random_delay() const; + double get_autorestart_delay() const; + double get_autorestart_random_delay() const; void set_mix_mode(MixMode p_mix); MixMode get_mix_mode() const; @@ -285,9 +285,9 @@ class AnimationNodeTransition : public AnimationNodeSync { int enabled_inputs = 0; /* - float prev_xfading; + double prev_xfading; int prev; - float time; + double time; int current; int prev_current; */ @@ -297,14 +297,15 @@ class AnimationNodeTransition : public AnimationNodeSync { StringName current = PNAME("current"); StringName prev_current = "prev_current"; - float xfade = 0.0; + double xfade_time = 0.0; + Ref<Curve> xfade_curve; bool from_start = true; void _update_inputs(); protected: static void _bind_methods(); - void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; public: virtual void get_parameter_list(List<PropertyInfo> *r_list) const override; @@ -321,8 +322,11 @@ public: void set_input_caption(int p_input, const String &p_name); String get_input_caption(int p_input) const; - void set_cross_fade_time(float p_fade); - float get_cross_fade_time() const; + void set_xfade_time(double p_fade); + double get_xfade_time() const; + + void set_xfade_curve(const Ref<Curve> &p_curve); + Ref<Curve> get_xfade_curve() const; void set_from_start(bool p_from_start); bool is_from_start() const; diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index fe08e849a1..8291df8036 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "animation_node_state_machine.h" +#include "scene/main/window.h" ///////////////////////////////////////////////// @@ -88,22 +89,22 @@ String AnimationNodeStateMachineTransition::get_advance_expression() const { return advance_expression; } -void AnimationNodeStateMachineTransition::set_advance_expression_base_node(const NodePath &p_expression_base_node) { - advance_expression_base_node = p_expression_base_node; -} - -NodePath AnimationNodeStateMachineTransition::get_advance_expression_base_node() const { - return advance_expression_base_node; -} - void AnimationNodeStateMachineTransition::set_xfade_time(float p_xfade) { ERR_FAIL_COND(p_xfade < 0); - xfade = p_xfade; + xfade_time = p_xfade; emit_changed(); } float AnimationNodeStateMachineTransition::get_xfade_time() const { - return xfade; + return xfade_time; +} + +void AnimationNodeStateMachineTransition::set_xfade_curve(const Ref<Curve> &p_curve) { + xfade_curve = p_curve; +} + +Ref<Curve> AnimationNodeStateMachineTransition::get_xfade_curve() const { + return xfade_curve; } void AnimationNodeStateMachineTransition::set_disabled(bool p_disabled) { @@ -137,6 +138,9 @@ void AnimationNodeStateMachineTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("set_xfade_time", "secs"), &AnimationNodeStateMachineTransition::set_xfade_time); ClassDB::bind_method(D_METHOD("get_xfade_time"), &AnimationNodeStateMachineTransition::get_xfade_time); + ClassDB::bind_method(D_METHOD("set_xfade_curve", "curve"), &AnimationNodeStateMachineTransition::set_xfade_curve); + ClassDB::bind_method(D_METHOD("get_xfade_curve"), &AnimationNodeStateMachineTransition::get_xfade_curve); + ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &AnimationNodeStateMachineTransition::set_disabled); ClassDB::bind_method(D_METHOD("is_disabled"), &AnimationNodeStateMachineTransition::is_disabled); @@ -146,10 +150,8 @@ void AnimationNodeStateMachineTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("set_advance_expression", "text"), &AnimationNodeStateMachineTransition::set_advance_expression); ClassDB::bind_method(D_METHOD("get_advance_expression"), &AnimationNodeStateMachineTransition::get_advance_expression); - ClassDB::bind_method(D_METHOD("set_advance_expression_base_node", "path"), &AnimationNodeStateMachineTransition::set_advance_expression_base_node); - ClassDB::bind_method(D_METHOD("get_advance_expression_base_node"), &AnimationNodeStateMachineTransition::get_advance_expression_base_node); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,240,0.01,suffix:s"), "set_xfade_time", "get_xfade_time"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "xfade_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_xfade_curve", "get_xfade_curve"); ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,32,1"), "set_priority", "get_priority"); ADD_GROUP("Switch", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "switch_mode", PROPERTY_HINT_ENUM, "Immediate,Sync,At End"), "set_switch_mode", "get_switch_mode"); @@ -157,7 +159,6 @@ void AnimationNodeStateMachineTransition::_bind_methods() { ADD_GROUP("Advance", "advance_"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "advance_condition"), "set_advance_condition", "get_advance_condition"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "advance_expression", PROPERTY_HINT_EXPRESSION, ""), "set_advance_expression", "get_advance_expression"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "advance_expression_base_node"), "set_advance_expression_base_node", "get_advance_expression_base_node"); ADD_GROUP("Disabling", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); @@ -332,6 +333,15 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta } double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_seek_root) { + if (p_time == -1) { + Ref<AnimationNodeStateMachine> anodesm = p_state_machine->states[current].node; + if (anodesm.is_valid()) { + p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true); + } + playing = false; + return 0; + } + //if not playing and it can restart, then restart if (!playing && start_request == StringName()) { if (!stop_request && p_state_machine->start_node) { @@ -391,7 +401,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s bool do_start = (p_seek && p_time == 0) || play_start || current == StringName(); if (do_start) { - if (p_state_machine->start_node != StringName() && p_seek && p_time == 0) { + if (p_state_machine->start_node != StringName() && p_seek && p_time == 0 && current == StringName()) { current = p_state_machine->start_node; } @@ -420,6 +430,9 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s } } + if (current_curve.is_valid()) { + fade_blend = current_curve->sample(fade_blend); + } float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_seek_root, fade_blend, AnimationNode::FILTER_IGNORE, true); if (fading_from != StringName()) { @@ -450,6 +463,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s if (p_state_machine->transitions[i].local_from == current && p_state_machine->transitions[i].local_to == path[0]) { next_xfade = p_state_machine->transitions[i].transition->get_xfade_time(); + current_curve = p_state_machine->transitions[i].transition->get_xfade_curve(); switch_mode = p_state_machine->transitions[i].transition->get_switch_mode(); next = path[0]; } @@ -475,7 +489,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s // handles start_node: if previous state machine is pointing to a node inside the current state machine, starts the current machine from start_node to prev_local_to if (p_state_machine->start_node == current && p_state_machine->transitions[i].local_from == current) { if (p_state_machine->prev_state_machine != nullptr) { - Ref<AnimationNodeStateMachinePlayback> prev_playback = p_state_machine->prev_state_machine->get_parameter("playback"); + Ref<AnimationNodeStateMachinePlayback> prev_playback = p_state_machine->prev_state_machine->get_parameter(p_state_machine->playback); if (prev_playback.is_valid()) { StringName prev_local_to = String(prev_playback->current_transition.next).replace_first(String(p_state_machine->state_machine_name) + "/", ""); @@ -504,6 +518,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s tr.to = String(p_state_machine->transitions[auto_advance_to].to).replace_first("../", ""); tr.next = p_state_machine->transitions[auto_advance_to].to; current_transition = tr; + current_curve = p_state_machine->transitions[auto_advance_to].transition->get_xfade_curve(); next_xfade = p_state_machine->transitions[auto_advance_to].transition->get_xfade_time(); switch_mode = p_state_machine->transitions[auto_advance_to].transition->get_switch_mode(); } @@ -513,7 +528,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s AnimationNodeStateMachine *prev_state_machine = p_state_machine->prev_state_machine; if (prev_state_machine != nullptr) { - Ref<AnimationNodeStateMachinePlayback> prev_playback = prev_state_machine->get_parameter("playback"); + Ref<AnimationNodeStateMachinePlayback> prev_playback = prev_state_machine->get_parameter(p_state_machine->playback); if (prev_playback.is_valid()) { if (next_xfade) { @@ -561,7 +576,6 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s } if (goto_next) { //end_loop should be used because fade time may be too small or zero and animation may have looped - if (next_xfade) { //time to fade, baby fading_from = current; @@ -575,7 +589,16 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s if (path.size()) { //if it came from path, remove path path.remove_at(0); } + + { // if the current node is a state machine, update the "playing" variable to false by passing -1 in p_time + Ref<AnimationNodeStateMachine> anodesm = p_state_machine->states[current].node; + if (anodesm.is_valid()) { + p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true); + } + } + current = next; + if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) { len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true); pos_current = MIN(pos_current, len_current); @@ -590,15 +613,16 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s } } - // time left must always be 1 because the end node don't length to compute - if (p_state_machine->end_node != current) { - rem = 1; + if (current != p_state_machine->end_node) { + rem = 1; // the time remaining must always be 1 because there is no way to predict how long it takes for the entire state machine to complete } else { - Ref<AnimationNodeStateMachinePlayback> prev_playback = p_state_machine->prev_state_machine->get_parameter("playback"); + if (p_state_machine->prev_state_machine != nullptr) { + Ref<AnimationNodeStateMachinePlayback> prev_playback = p_state_machine->prev_state_machine->get_parameter(p_state_machine->playback); - if (prev_playback.is_valid()) { - prev_playback->current_transition = current_transition; - prev_playback->force_auto_advance = true; + if (prev_playback.is_valid()) { + prev_playback->current_transition = current_transition; + prev_playback->force_auto_advance = true; + } } } @@ -620,17 +644,14 @@ bool AnimationNodeStateMachinePlayback::_check_advance_condition(const Ref<Anima AnimationTree *tree_base = state_machine->get_animation_tree(); ERR_FAIL_COND_V(tree_base == nullptr, false); - NodePath advance_expression_base_node_path; - if (!transition->advance_expression_base_node.is_empty()) { - advance_expression_base_node_path = transition->advance_expression_base_node; - } else { - advance_expression_base_node_path = tree_base->get_advance_expression_base_node(); - } - + NodePath advance_expression_base_node_path = tree_base->get_advance_expression_base_node(); Node *expression_base = tree_base->get_node_or_null(advance_expression_base_node_path); + + WARN_PRINT_ONCE("Animation transition has a valid expression, but no expression base node was set on its AnimationTree."); + if (expression_base) { Ref<Expression> exp = transition->expression; - bool ret = exp->execute(Array(), tree_base, false, Engine::get_singleton()->is_editor_hint()); // Avoids allowing the user to crash the system with an expression by only allowing const calls. + bool ret = exp->execute(Array(), expression_base, false, Engine::get_singleton()->is_editor_hint()); // Avoids allowing the user to crash the system with an expression by only allowing const calls. if (!exp->has_execute_failed()) { if (ret) { return true; @@ -673,23 +694,6 @@ void AnimationNodeStateMachine::get_parameter_list(List<PropertyInfo> *r_list) c for (const StringName &E : advance_conditions) { r_list->push_back(PropertyInfo(Variant::BOOL, E)); } - - // for (const KeyValue<StringName, State> &E : states) { - // if (E->node == ansm) { - // for (int i = 0; i < E->node->transitions.size(); i++) { - // StringName ac = E->node->transitions[i].transition->get_advance_condition_name(); - // if (ac != StringName() && advance_conditions.find(ac) == nullptr) { - // advance_conditions.push_back(ac); - // } - // } - - // advance_conditions.sort_custom<StringName::AlphCompare>(); - - // for (const StringName &E : advance_conditions) { - // r_list->push_back(PropertyInfo(Variant::BOOL, E)); - // } - // } - // } } Variant AnimationNodeStateMachine::get_parameter_default_value(const StringName &p_parameter) const { @@ -707,11 +711,11 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation ERR_FAIL_COND(p_node.is_null()); ERR_FAIL_COND(String(p_name).contains("/")); - State state; - state.node = p_node; - state.position = p_position; + State state_new; + state_new.node = p_node; + state_new.position = p_position; - states[p_name] = state; + states[p_name] = state_new; Ref<AnimationNodeStateMachine> anodesm = p_node; @@ -723,7 +727,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation emit_changed(); emit_signal(SNAME("tree_changed")); - p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); } void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<AnimationNode> p_node) { @@ -743,7 +747,7 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima emit_changed(); emit_signal(SNAME("tree_changed")); - p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); } bool AnimationNodeStateMachine::can_edit_node(const StringName &p_name) const { @@ -830,20 +834,12 @@ void AnimationNodeStateMachine::rename_node(const StringName &p_name, const Stri anodesm->state_machine_name = p_new_name; } - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].local_from == p_name) { - _rename_transition(transitions[i].from, String(transitions[i].from).replace_first(p_name, p_new_name)); - } - - if (transitions[i].local_to == p_name) { - _rename_transition(transitions[i].to, String(transitions[i].to).replace_first(p_name, p_new_name)); - } - } + _rename_transitions(p_name, p_new_name); emit_signal("tree_changed"); } -void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, const StringName &p_new_name) { +void AnimationNodeStateMachine::_rename_transitions(const StringName &p_name, const StringName &p_new_name) { if (updating_transitions) { return; } @@ -854,12 +850,16 @@ void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, con Vector<String> path = String(transitions[i].to).split("/"); if (path.size() > 1) { if (path[0] == "..") { - prev_state_machine->_rename_transition(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); + prev_state_machine->_rename_transitions(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); } else { - ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_to].node)->_rename_transition("../" + p_name, "../" + p_new_name); + ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_to].node)->_rename_transitions("../" + p_name, "../" + p_new_name); } } + if (transitions[i].local_from == p_name) { + transitions.write[i].local_from = p_new_name; + } + transitions.write[i].from = p_new_name; } @@ -867,12 +867,16 @@ void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, con Vector<String> path = String(transitions[i].from).split("/"); if (path.size() > 1) { if (path[0] == "..") { - prev_state_machine->_rename_transition(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); + prev_state_machine->_rename_transitions(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); } else { - ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_from].node)->_rename_transition("../" + p_name, "../" + p_new_name); + ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_from].node)->_rename_transitions("../" + p_name, "../" + p_new_name); } } + if (transitions[i].local_to == p_name) { + transitions.write[i].local_to = p_new_name; + } + transitions.write[i].to = p_new_name; } @@ -883,10 +887,6 @@ void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, con void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const { List<StringName> nodes; for (const KeyValue<StringName, State> &E : states) { - if (E.key == end_node && prev_state_machine == nullptr) { - continue; - } - nodes.push_back(E.key); } nodes.sort_custom<StringName::AlphCompare>(); @@ -943,8 +943,8 @@ bool AnimationNodeStateMachine::_can_connect(const StringName &p_name, Vector<An return true; } - String name = p_name; - Vector<String> path = name.split("/"); + String node_name = p_name; + Vector<String> path = node_name.split("/"); if (path.size() < 2) { return false; @@ -952,12 +952,12 @@ bool AnimationNodeStateMachine::_can_connect(const StringName &p_name, Vector<An if (path[0] == "..") { if (prev_state_machine != nullptr) { - return prev_state_machine->_can_connect(name.replace_first("../", ""), p_parents); + return prev_state_machine->_can_connect(node_name.replace_first("../", ""), p_parents); } } else if (states.has(path[0])) { Ref<AnimationNodeStateMachine> anodesm = states[path[0]].node; if (anodesm.is_valid()) { - return anodesm->_can_connect(name.replace_first(path[0] + "/", ""), p_parents); + return anodesm->_can_connect(node_name.replace_first(path[0] + "/", ""), p_parents); } } @@ -1032,7 +1032,7 @@ void AnimationNodeStateMachine::add_transition(const StringName &p_from, const S tr.local_to = local_to; tr.transition = p_transition; - tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); transitions.push_back(tr); @@ -1134,10 +1134,10 @@ Vector2 AnimationNodeStateMachine::get_graph_offset() const { } double AnimationNodeStateMachine::process(double p_time, bool p_seek, bool p_seek_root) { - Ref<AnimationNodeStateMachinePlayback> playback = get_parameter(this->playback); - ERR_FAIL_COND_V(playback.is_null(), 0.0); + Ref<AnimationNodeStateMachinePlayback> playback_new = get_parameter(playback); + ERR_FAIL_COND_V(playback_new.is_null(), 0.0); - return playback->process(this, p_time, p_seek, p_seek_root); + return playback_new->process(this, p_time, p_seek, p_seek_root); } String AnimationNodeStateMachine::get_caption() const { @@ -1161,10 +1161,10 @@ Ref<AnimationNode> AnimationNodeStateMachine::get_child_by_name(const StringName } bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_value) { - String name = p_name; - if (name.begins_with("states/")) { - String node_name = name.get_slicec('/', 1); - String what = name.get_slicec('/', 2); + String prop_name = p_name; + if (prop_name.begins_with("states/")) { + String node_name = prop_name.get_slicec('/', 1); + String what = prop_name.get_slicec('/', 2); if (what == "node") { Ref<AnimationNode> anode = p_value; @@ -1180,7 +1180,7 @@ bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_ } return true; } - } else if (name == "transitions") { + } else if (prop_name == "transitions") { Array trans = p_value; ERR_FAIL_COND_V(trans.size() % 3 != 0, false); @@ -1188,7 +1188,7 @@ bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_ add_transition(trans[i], trans[i + 1], trans[i + 2]); } return true; - } else if (name == "graph_offset") { + } else if (prop_name == "graph_offset") { set_graph_offset(p_value); return true; } @@ -1197,10 +1197,10 @@ bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_ } bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) const { - String name = p_name; - if (name.begins_with("states/")) { - String node_name = name.get_slicec('/', 1); - String what = name.get_slicec('/', 2); + String prop_name = p_name; + if (prop_name.begins_with("states/")) { + String node_name = prop_name.get_slicec('/', 1); + String what = prop_name.get_slicec('/', 2); if (what == "node") { if (states.has(node_name) && can_edit_node(node_name)) { @@ -1215,7 +1215,7 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c return true; } } - } else if (name == "transitions") { + } else if (prop_name == "transitions") { Array trans; for (int i = 0; i < transitions.size(); i++) { String from = transitions[i].from; @@ -1232,7 +1232,7 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c r_ret = trans; return true; - } else if (name == "graph_offset") { + } else if (prop_name == "graph_offset") { r_ret = get_graph_offset(); return true; } @@ -1247,9 +1247,9 @@ void AnimationNodeStateMachine::_get_property_list(List<PropertyInfo> *p_list) c } names.sort_custom<StringName::AlphCompare>(); - for (const StringName &name : names) { - p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR)); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "states/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); + for (const StringName &prop_name : names) { + p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + prop_name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NO_EDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "states/" + prop_name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); } p_list->push_back(PropertyInfo(Variant::ARRAY, "transitions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR)); diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index d4e58ca3d3..cdb4c7528a 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -49,11 +49,11 @@ private: bool auto_advance = false; StringName advance_condition; StringName advance_condition_name; - float xfade = 0.0; + float xfade_time = 0.0; + Ref<Curve> xfade_curve; bool disabled = false; int priority = 1; String advance_expression; - NodePath advance_expression_base_node; friend class AnimationNodeStateMachinePlayback; Ref<Expression> expression; @@ -76,12 +76,12 @@ public: void set_advance_expression(const String &p_expression); String get_advance_expression() const; - void set_advance_expression_base_node(const NodePath &p_expression_base_node); - NodePath get_advance_expression_base_node() const; - void set_xfade_time(float p_xfade); float get_xfade_time() const; + void set_xfade_curve(const Ref<Curve> &p_curve); + Ref<Curve> get_xfade_curve() const; + void set_disabled(bool p_disabled); bool is_disabled() const; @@ -117,6 +117,7 @@ class AnimationNodeStateMachinePlayback : public Resource { StringName current; Transition current_transition; + Ref<Curve> current_curve; bool force_auto_advance = false; StringName fading_from; @@ -185,7 +186,7 @@ private: void _tree_changed(); void _remove_transition(const Ref<AnimationNodeStateMachineTransition> p_transition); - void _rename_transition(const StringName &p_name, const StringName &p_new_name); + void _rename_transitions(const StringName &p_name, const StringName &p_new_name); bool _can_connect(const StringName &p_name, Vector<AnimationNodeStateMachine *> p_parents = Vector<AnimationNodeStateMachine *>()); StringName _get_shortest_path(const StringName &p_path) const; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 2e87dbf9da..e306d00a51 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -37,6 +37,7 @@ #ifdef TOOLS_ENABLED #include "editor/editor_node.h" +#include "editor/editor_undo_redo_manager.h" #include "scene/2d/skeleton_2d.h" void AnimatedValuesBackup::update_skeletons() { @@ -64,7 +65,7 @@ void AnimatedValuesBackup::restore() const { if (arr.size() == 3) { Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_position(entry->bone_idx, arr[0]); Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_rotation(entry->bone_idx, arr[1]); - Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[0]); + Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[2]); } } } @@ -108,7 +109,7 @@ bool AnimationPlayer::_set(const StringName &p_name, const Variant &p_value) { Ref<AnimationLibrary> lib = d[lib_name]; add_animation_library(lib_name, lib); } - + emit_signal("animation_libraries_updated"); } else if (name.begins_with("next/")) { String which = name.get_slicec('/', 1); animation_set_next(which, p_value); @@ -155,7 +156,7 @@ bool AnimationPlayer::_get(const StringName &p_name, Variant &r_ret) const { } else if (name == "blend_times") { Vector<BlendKey> keys; - for (const KeyValue<BlendKey, float> &E : blend_times) { + for (const KeyValue<BlendKey, double> &E : blend_times) { keys.ordered_insert(E.key); } @@ -174,8 +175,8 @@ bool AnimationPlayer::_get(const StringName &p_name, Variant &r_ret) const { return true; } -void AnimationPlayer::_validate_property(PropertyInfo &property) const { - if (property.name == "current_animation") { +void AnimationPlayer::_validate_property(PropertyInfo &p_property) const { + if (p_property.name == "current_animation") { List<String> names; for (const KeyValue<StringName, AnimationData> &E : animation_set) { @@ -191,10 +192,8 @@ void AnimationPlayer::_validate_property(PropertyInfo &property) const { hint += E->get(); } - property.hint_string = hint; + p_property.hint_string = hint; } - - Node::_validate_property(property); } void AnimationPlayer::_get_property_list(List<PropertyInfo> *p_list) const { @@ -217,7 +216,7 @@ void AnimationPlayer::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::ARRAY, "blend_times", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); } -void AnimationPlayer::advance(float p_time) { +void AnimationPlayer::advance(double p_time) { _animation_process(p_time); } @@ -323,10 +322,8 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov #endif // _3D_DISABLED - { - if (!child->is_connected("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed))) { - child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed), make_binds(child), CONNECT_ONESHOT); - } + if (!child->is_connected("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed))) { + child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed).bind(child), CONNECT_ONE_SHOT); } TrackNodeCacheKey key; @@ -370,8 +367,12 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov node_cache->node_3d = nullptr; ERR_CONTINUE(node_cache->bone_idx < 0); } + Transform3D rest = node_cache->skeleton->get_bone_rest(bone_idx); + node_cache->init_loc = rest.origin; + node_cache->init_rot = rest.basis.get_rotation_quaternion(); + node_cache->init_scale = rest.basis.get_scale(); } else { - // no property, just use spatialnode + // Not a skeleton, the node can be accessed with the node_3d member. node_cache->skeleton = nullptr; } } @@ -450,6 +451,23 @@ static void _call_object(Object *p_object, const StringName &p_method, const Vec } } +Variant AnimationPlayer::_post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) { + switch (p_anim->track_get_type(p_track)) { +#ifndef _3D_DISABLED + case Animation::TYPE_POSITION_3D: { + if (p_object_idx >= 0) { + const Skeleton3D *skel = Object::cast_to<Skeleton3D>(p_object); + return Vector3(p_value) * skel->get_motion_scale(); + } + return p_value; + } break; +#endif // _3D_DISABLED + default: { + } break; + } + return p_value; +} + void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, int p_pingponged) { _ensure_node_caches(p_anim); ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count()); @@ -494,14 +512,15 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } + loc = _post_process_key_value(a, i, loc, nc->node_3d, nc->bone_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); cache_update[cache_update_size++] = nc; nc->accum_pass = accum_pass; nc->loc_accum = loc; - nc->rot_accum = Quaternion(); - nc->scale_accum = Vector3(); + nc->rot_accum = nc->init_rot; + nc->scale_accum = nc->init_scale; } else { nc->loc_accum = nc->loc_accum.lerp(loc, p_interp); } @@ -521,14 +540,15 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } + rot = _post_process_key_value(a, i, rot, nc->node_3d, nc->bone_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); cache_update[cache_update_size++] = nc; nc->accum_pass = accum_pass; - nc->loc_accum = Vector3(); + nc->loc_accum = nc->init_loc; nc->rot_accum = rot; - nc->scale_accum = Vector3(); + nc->scale_accum = nc->init_scale; } else { nc->rot_accum = nc->rot_accum.slerp(rot, p_interp); } @@ -548,13 +568,14 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } + scale = _post_process_key_value(a, i, scale, nc->node_3d, nc->bone_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); cache_update[cache_update_size++] = nc; nc->accum_pass = accum_pass; - nc->loc_accum = Vector3(); - nc->rot_accum = Quaternion(); + nc->loc_accum = nc->init_loc; + nc->rot_accum = nc->init_rot; nc->scale_accum = scale; } else { nc->scale_accum = nc->scale_accum.lerp(scale, p_interp); @@ -575,6 +596,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } + blend = _post_process_key_value(a, i, blend, nc->node_blend_shape, nc->blend_shape_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); @@ -627,16 +649,15 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (p_time < first_key_time) { double c = Math::ease(p_time / first_key_time, transition); Variant first_value = a->track_get_key_value(i, first_key); - Variant interp_value; - Variant::interpolate(pa->capture, first_value, c, interp_value); - + first_value = _post_process_key_value(a, i, first_value, nc->node); + Variant interp_value = Animation::interpolate_variant(pa->capture, first_value, c); if (pa->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX); cache_update_prop[cache_update_prop_size++] = pa; pa->value_accum = interp_value; pa->accum_pass = accum_pass; } else { - Variant::interpolate(pa->value_accum, interp_value, p_interp, pa->value_accum); + pa->value_accum = Animation::interpolate_variant(pa->value_accum, interp_value, p_interp); } continue; //handled @@ -649,6 +670,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (value == Variant()) { continue; } + value = _post_process_key_value(a, i, value, nc->node); if (pa->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX); @@ -656,7 +678,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double pa->value_accum = value; pa->accum_pass = accum_pass; } else { - Variant::interpolate(pa->value_accum, value, p_interp, pa->value_accum); + pa->value_accum = Animation::interpolate_variant(pa->value_accum, value, p_interp); } } else if (p_is_current && p_delta != 0) { @@ -665,6 +687,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double for (int &F : indices) { Variant value = a->track_get_key_value(i, F); + value = _post_process_key_value(a, i, value, nc->node); switch (pa->special) { case SP_NONE: { bool valid; @@ -749,6 +772,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double TrackNodeCache::BezierAnim *ba = &E->value; real_t bezier = a->bezier_track_interpolate(i, p_time); + bezier = _post_process_key_value(a, i, bezier, nc->node); if (ba->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_bezier_size >= NODE_CACHE_UPDATE_MAX); cache_update_bezier[cache_update_bezier_size++] = ba; @@ -1126,7 +1150,7 @@ void AnimationPlayer::_animation_update_transforms() { } #endif - static_cast<Node2D *>(pa->object)->set_rotation(Math::deg2rad((double)pa->value_accum)); + static_cast<Node2D *>(pa->object)->set_rotation(Math::deg_to_rad((double)pa->value_accum)); } break; case SP_NODE2D_SCALE: { #ifdef DEBUG_ENABLED @@ -1173,11 +1197,15 @@ void AnimationPlayer::_animation_process(double p_delta) { emit_signal(SceneStringNames::get_singleton()->animation_changed, old, new_name); } } else { - //stop(); playing = false; _set_process(false); if (end_notify) { emit_signal(SceneStringNames::get_singleton()->animation_finished, playback.assigned); + + if (movie_quit_on_finish && OS::get_singleton()->has_feature("movie")) { + print_line(vformat("Movie Maker mode is enabled. Quitting on animation finish as requested by: %s", get_path())); + get_tree()->quit(); + } } } end_reached = false; @@ -1241,9 +1269,28 @@ void AnimationPlayer::_animation_set_cache_update() { // If something was modified or removed, caches need to be cleared clear_caches(); } + + emit_signal(SNAME("animation_list_changed")); } void AnimationPlayer::_animation_added(const StringName &p_name, const StringName &p_library) { + { + int at_pos = -1; + + for (uint32_t i = 0; i < animation_libraries.size(); i++) { + if (animation_libraries[i].name == p_library) { + at_pos = i; + break; + } + } + + ERR_FAIL_COND(at_pos == -1); + + ERR_FAIL_COND(!animation_libraries[at_pos].library->animations.has(p_name)); + + _ref_anim(animation_libraries[at_pos].library->animations[p_name]); + } + _animation_set_cache_update(); } @@ -1253,11 +1300,17 @@ void AnimationPlayer::_animation_removed(const StringName &p_name, const StringN if (!animation_set.has(name)) { return; // No need to update because not the one from the library being used. } + + AnimationData animation_data = animation_set[name]; + if (animation_data.animation_library == p_library) { + _unref_anim(animation_data.animation); + } + _animation_set_cache_update(); // Erase blends if needed List<BlendKey> to_erase; - for (const KeyValue<BlendKey, float> &E : blend_times) { + for (const KeyValue<BlendKey, double> &E : blend_times) { BlendKey bk = E.key; if (bk.from == name || bk.to == name) { to_erase.push_back(bk); @@ -1273,8 +1326,8 @@ void AnimationPlayer::_animation_removed(const StringName &p_name, const StringN void AnimationPlayer::_rename_animation(const StringName &p_from_name, const StringName &p_to_name) { // Rename autoplay or blends if needed. List<BlendKey> to_erase; - HashMap<BlendKey, float, BlendKey> to_insert; - for (const KeyValue<BlendKey, float> &E : blend_times) { + HashMap<BlendKey, double, BlendKey> to_insert; + for (const KeyValue<BlendKey, double> &E : blend_times) { BlendKey bk = E.key; BlendKey new_bk = bk; bool erase = false; @@ -1345,9 +1398,13 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref animation_libraries.insert(insert_pos, ald); - ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_name)); - ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_name)); - ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed), varray(p_name)); + ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name)); + ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_name)); + ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_name)); + + for (const KeyValue<StringName, Ref<Animation>> &K : ald.library->animations) { + _ref_anim(K.value); + } _animation_set_cache_update(); @@ -1369,7 +1426,7 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) { ERR_FAIL_COND(at_pos == -1); animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added)); - animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added)); + animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed)); animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed)); stop(); @@ -1385,7 +1442,7 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) { } void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), varray(), CONNECT_REFERENCE_COUNTED); + Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), CONNECT_REFERENCE_COUNTED); } void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) { @@ -1408,12 +1465,12 @@ void AnimationPlayer::rename_animation_library(const StringName &p_name, const S animation_libraries[i].name = p_new_name; // rename connections animation_libraries[i].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added)); - animation_libraries[i].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added)); + animation_libraries[i].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed)); animation_libraries[i].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed)); - animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_new_name)); - animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_new_name)); - animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed), varray(p_new_name)); + animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name)); + animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_new_name)); + animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_new_name)); for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) { StringName old_name = p_name == StringName() ? K.key : StringName(String(p_name) + "/" + String(K.key)); @@ -1472,11 +1529,11 @@ bool AnimationPlayer::has_animation(const StringName &p_name) const { } Ref<Animation> AnimationPlayer::get_animation(const StringName &p_name) const { - ERR_FAIL_COND_V_MSG(!animation_set.has(p_name), Ref<Animation>(), vformat("Animation not found: %s.", p_name)); + ERR_FAIL_COND_V_MSG(!animation_set.has(p_name), Ref<Animation>(), vformat("Animation not found: \"%s\".", p_name)); - const AnimationData &data = animation_set[p_name]; + const AnimationData &anim_data = animation_set[p_name]; - return data.animation; + return anim_data.animation; } void AnimationPlayer::get_animation_list(List<StringName> *p_animations) const { @@ -1493,7 +1550,7 @@ void AnimationPlayer::get_animation_list(List<StringName> *p_animations) const { } } -void AnimationPlayer::set_blend_time(const StringName &p_animation1, const StringName &p_animation2, float p_time) { +void AnimationPlayer::set_blend_time(const StringName &p_animation1, const StringName &p_animation2, double p_time) { ERR_FAIL_COND_MSG(!animation_set.has(p_animation1), vformat("Animation not found: %s.", p_animation1)); ERR_FAIL_COND_MSG(!animation_set.has(p_animation2), vformat("Animation not found: %s.", p_animation2)); ERR_FAIL_COND_MSG(p_time < 0, "Blend time cannot be smaller than 0."); @@ -1508,7 +1565,7 @@ void AnimationPlayer::set_blend_time(const StringName &p_animation1, const Strin } } -float AnimationPlayer::get_blend_time(const StringName &p_animation1, const StringName &p_animation2) const { +double AnimationPlayer::get_blend_time(const StringName &p_animation1, const StringName &p_animation2) const { BlendKey bk; bk.from = p_animation1; bk.to = p_animation2; @@ -1541,11 +1598,11 @@ void AnimationPlayer::clear_queue() { queued.clear(); } -void AnimationPlayer::play_backwards(const StringName &p_name, float p_custom_blend) { +void AnimationPlayer::play_backwards(const StringName &p_name, double p_custom_blend) { play(p_name, p_custom_blend, -1, true); } -void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float p_custom_scale, bool p_from_end) { +void AnimationPlayer::play(const StringName &p_name, double p_custom_blend, float p_custom_scale, bool p_from_end) { StringName name = p_name; if (String(name) == "") { @@ -1557,7 +1614,7 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float Playback &c = playback; if (c.current.from) { - float blend_time = 0.0; + double blend_time = 0.0; // find if it can blend BlendKey bk; bk.from = c.current.from->name; @@ -1711,7 +1768,7 @@ void AnimationPlayer::seek(double p_time, bool p_update) { } } -void AnimationPlayer::seek_delta(double p_time, float p_delta) { +void AnimationPlayer::seek_delta(double p_time, double p_delta) { if (!playback.current.from) { if (playback.assigned) { ERR_FAIL_COND_MSG(!animation_set.has(playback.assigned), vformat("Animation not found: %s.", playback.assigned)); @@ -1732,12 +1789,12 @@ bool AnimationPlayer::is_valid() const { return (playback.current.from); } -float AnimationPlayer::get_current_animation_position() const { +double AnimationPlayer::get_current_animation_position() const { ERR_FAIL_COND_V_MSG(!playback.current.from, 0, "AnimationPlayer has no current animation"); return playback.current.pos; } -float AnimationPlayer::get_current_animation_length() const { +double AnimationPlayer::get_current_animation_length() const { ERR_FAIL_COND_V_MSG(!playback.current.from, 0, "AnimationPlayer has no current animation"); return playback.current.from->animation->get_length(); } @@ -1864,6 +1921,14 @@ AnimationPlayer::AnimationMethodCallMode AnimationPlayer::get_method_call_mode() return method_call_mode; } +void AnimationPlayer::set_movie_quit_on_finish_enabled(bool p_enabled) { + movie_quit_on_finish = p_enabled; +} + +bool AnimationPlayer::is_movie_quit_on_finish_enabled() const { + return movie_quit_on_finish; +} + void AnimationPlayer::_set_process(bool p_process, bool p_force) { if (processing == p_process && !p_force) { return; @@ -1895,11 +1960,11 @@ StringName AnimationPlayer::animation_get_next(const StringName &p_animation) co return animation_set[p_animation].next; } -void AnimationPlayer::set_default_blend_time(float p_default) { +void AnimationPlayer::set_default_blend_time(double p_default) { default_blend_time = p_default; } -float AnimationPlayer::get_default_blend_time() const { +double AnimationPlayer::get_default_blend_time() const { return default_blend_time; } @@ -1999,8 +2064,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { aux_player->add_animation_library("", al); aux_player->set_assigned_animation(SceneStringNames::get_singleton()->RESET); // Forcing the use of the original root because the scene where original player belongs may be not the active one - Node *root = get_node(get_root()); - Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(root); + Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(get_node(get_root())); aux_player->seek(0.0f, true); aux_player->queue_delete(); @@ -2008,7 +2072,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { Ref<AnimatedValuesBackup> new_values = aux_player->backup_animated_values(); old_values->restore(); - UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); ur->create_action(TTR("Anim Apply Reset")); ur->add_do_method(new_values.ptr(), "restore"); ur->add_undo_method(old_values.ptr(), "restore"); @@ -2084,6 +2148,9 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::set_method_call_mode); ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::get_method_call_mode); + ClassDB::bind_method(D_METHOD("set_movie_quit_on_finish_enabled", "enabled"), &AnimationPlayer::set_movie_quit_on_finish_enabled); + ClassDB::bind_method(D_METHOD("is_movie_quit_on_finish_enabled"), &AnimationPlayer::is_movie_quit_on_finish_enabled); + ClassDB::bind_method(D_METHOD("get_current_animation_position"), &AnimationPlayer::get_current_animation_position); ClassDB::bind_method(D_METHOD("get_current_animation_length"), &AnimationPlayer::get_current_animation_length); @@ -2105,9 +2172,13 @@ void AnimationPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "movie_quit_on_finish"), "set_movie_quit_on_finish_enabled", "is_movie_quit_on_finish_enabled"); + ADD_SIGNAL(MethodInfo("animation_finished", PropertyInfo(Variant::STRING_NAME, "anim_name"))); ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING_NAME, "old_name"), PropertyInfo(Variant::STRING_NAME, "new_name"))); ADD_SIGNAL(MethodInfo("animation_started", PropertyInfo(Variant::STRING_NAME, "anim_name"))); + ADD_SIGNAL(MethodInfo("animation_list_changed")); + ADD_SIGNAL(MethodInfo("animation_libraries_updated")); ADD_SIGNAL(MethodInfo("caches_cleared")); BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index d3eb37a345..4f32927d25 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -109,6 +109,9 @@ private: bool loc_used = false; bool rot_used = false; bool scale_used = false; + Vector3 init_loc = Vector3(0, 0, 0); + Quaternion init_rot = Quaternion(0, 0, 0, 1); + Vector3 init_scale = Vector3(1, 1, 1); Vector3 loc_accum; Quaternion rot_accum; @@ -188,7 +191,7 @@ private: uint64_t accum_pass = 1; float speed_scale = 1.0; - float default_blend_time = 0.0; + double default_blend_time = 0.0; struct AnimationData { String name; @@ -227,7 +230,7 @@ private: } }; - HashMap<BlendKey, float, BlendKey> blend_times; + HashMap<BlendKey, double, BlendKey> blend_times; struct PlaybackData { AnimationData *from = nullptr; @@ -238,8 +241,8 @@ private: struct Blend { PlaybackData data; - float blend_time = 0.0; - float blend_left = 0.0; + double blend_time = 0.0; + double blend_left = 0.0; }; struct Playback { @@ -259,6 +262,7 @@ private: bool reset_on_save = true; AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE; AnimationMethodCallMode method_call_mode = ANIMATION_METHOD_CALL_DEFERRED; + bool movie_quit_on_finish = false; bool processing = false; bool active = true; @@ -307,12 +311,14 @@ private: protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; - virtual void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; void _get_property_list(List<PropertyInfo> *p_list) const; void _notification(int p_what); static void _bind_methods(); + virtual Variant _post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx = -1); + public: StringName find_animation(const Ref<Animation> &p_animation) const; StringName find_animation_library(const Ref<Animation> &p_animation) const; @@ -328,17 +334,17 @@ public: void get_animation_list(List<StringName> *p_animations) const; bool has_animation(const StringName &p_name) const; - void set_blend_time(const StringName &p_animation1, const StringName &p_animation2, float p_time); - float get_blend_time(const StringName &p_animation1, const StringName &p_animation2) const; + void set_blend_time(const StringName &p_animation1, const StringName &p_animation2, double p_time); + double get_blend_time(const StringName &p_animation1, const StringName &p_animation2) const; void animation_set_next(const StringName &p_animation, const StringName &p_next); StringName animation_get_next(const StringName &p_animation) const; - void set_default_blend_time(float p_default); - float get_default_blend_time() const; + void set_default_blend_time(double p_default); + double get_default_blend_time() const; - void play(const StringName &p_name = StringName(), float p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false); - void play_backwards(const StringName &p_name = StringName(), float p_custom_blend = -1); + void play(const StringName &p_name = StringName(), double p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false); + void play_backwards(const StringName &p_name = StringName(), double p_custom_blend = -1); void queue(const StringName &p_name); Vector<String> get_queue(); void clear_queue(); @@ -368,12 +374,15 @@ public: void set_method_call_mode(AnimationMethodCallMode p_mode); AnimationMethodCallMode get_method_call_mode() const; + void set_movie_quit_on_finish_enabled(bool p_enabled); + bool is_movie_quit_on_finish_enabled() const; + void seek(double p_time, bool p_update = false); - void seek_delta(double p_time, float p_delta); - float get_current_animation_position() const; - float get_current_animation_length() const; + void seek_delta(double p_time, double p_delta); + double get_current_animation_position() const; + double get_current_animation_length() const; - void advance(float p_time); + void advance(double p_time); void set_root(const NodePath &p_root); NodePath get_root() const; @@ -395,4 +404,4 @@ public: VARIANT_ENUM_CAST(AnimationPlayer::AnimationProcessCallback); VARIANT_ENUM_CAST(AnimationPlayer::AnimationMethodCallMode); -#endif +#endif // ANIMATION_PLAYER_H diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 4b80f571ae..f5c7ad254c 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -97,8 +97,8 @@ void AnimationNode::blend_animation(const StringName &p_animation, double p_time if (animation.is_null()) { AnimationNodeBlendTree *btree = Object::cast_to<AnimationNodeBlendTree>(parent); if (btree) { - String name = btree->get_node_name(Ref<AnimationNodeAnimation>(this)); - make_invalid(vformat(RTR("In node '%s', invalid animation: '%s'."), name, p_animation)); + String node_name = btree->get_node_name(Ref<AnimationNodeAnimation>(this)); + make_invalid(vformat(RTR("In node '%s', invalid animation: '%s'."), node_name, p_animation)); } else { make_invalid(vformat(RTR("Invalid animation: '%s'."), p_animation)); } @@ -160,8 +160,8 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool StringName node_name = connections[p_input]; if (!blend_tree->has_node(node_name)) { - String name = blend_tree->get_node_name(Ref<AnimationNode>(this)); - make_invalid(vformat(RTR("Nothing connected to input '%s' of node '%s'."), get_input_name(p_input), name)); + String node_name2 = blend_tree->get_node_name(Ref<AnimationNode>(this)); + make_invalid(vformat(RTR("Nothing connected to input '%s' of node '%s'."), get_input_name(p_input), node_name2)); return 0; } @@ -399,9 +399,9 @@ void AnimationNode::_set_filters(const Array &p_filters) { } } -void AnimationNode::_validate_property(PropertyInfo &property) const { - if (!has_filter() && (property.name == "filter_enabled" || property.name == "filters")) { - property.usage = PROPERTY_USAGE_NONE; +void AnimationNode::_validate_property(PropertyInfo &p_property) const { + if (!has_filter() && (p_property.name == "filter_enabled" || p_property.name == "filters")) { + p_property.usage = PROPERTY_USAGE_NONE; } } @@ -589,7 +589,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } if (!child->is_connected("tree_exited", callable_mp(this, &AnimationTree::_node_removed))) { - child->connect("tree_exited", callable_mp(this, &AnimationTree::_node_removed), varray(child)); + child->connect("tree_exited", callable_mp(this, &AnimationTree::_node_removed).bind(child)); } switch (track_type) { @@ -602,6 +602,8 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_value->object = child; } + track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; + track_value->subpath = leftover_path; track_value->object_id = track_value->object->get_instance_id(); @@ -804,6 +806,10 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { default: { } } + } else if (track_cache_type == Animation::TYPE_VALUE) { + // If it has at least one angle interpolation, it also uses angle interpolation for blending. + TrackCacheValue *track_value = memnew(TrackCacheValue); + track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; } track->setup_pass = setup_pass; @@ -841,6 +847,11 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { return true; } +void AnimationTree::_animation_player_changed() { + emit_signal(SNAME("animation_player_changed")); + _clear_caches(); +} + void AnimationTree::_clear_caches() { for (KeyValue<NodePath, TrackCache *> &K : track_cache) { memdelete(K.value); @@ -1054,7 +1065,9 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + loc[0] = _post_process_key_value(a, i, loc[0], t->object, t->bone_idx); a->position_track_interpolate(i, (double)a->get_length(), &loc[1]); + loc[1] = _post_process_key_value(a, i, loc[1], t->object, t->bone_idx); t->loc += (loc[1] - loc[0]) * blend; prev_time = 0; } @@ -1064,7 +1077,9 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + loc[0] = _post_process_key_value(a, i, loc[0], t->object, t->bone_idx); a->position_track_interpolate(i, 0, &loc[1]); + loc[1] = _post_process_key_value(a, i, loc[1], t->object, t->bone_idx); t->loc += (loc[1] - loc[0]) * blend; prev_time = (double)a->get_length(); } @@ -1074,8 +1089,10 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + loc[0] = _post_process_key_value(a, i, loc[0], t->object, t->bone_idx); a->position_track_interpolate(i, time, &loc[1]); + loc[1] = _post_process_key_value(a, i, loc[1], t->object, t->bone_idx); t->loc += (loc[1] - loc[0]) * blend; prev_time = !backward ? 0 : (double)a->get_length(); @@ -1092,6 +1109,7 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + loc = _post_process_key_value(a, i, loc, t->object, t->bone_idx); t->loc += (loc - t->init_loc) * blend; } @@ -1150,7 +1168,9 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + rot[0] = _post_process_key_value(a, i, rot[0], t->object, t->bone_idx); a->rotation_track_interpolate(i, (double)a->get_length(), &rot[1]); + rot[1] = _post_process_key_value(a, i, rot[1], t->object, t->bone_idx); t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized(); prev_time = 0; } @@ -1160,6 +1180,7 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + rot[0] = _post_process_key_value(a, i, rot[0], t->object, t->bone_idx); a->rotation_track_interpolate(i, 0, &rot[1]); t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized(); prev_time = (double)a->get_length(); @@ -1170,8 +1191,10 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + rot[0] = _post_process_key_value(a, i, rot[0], t->object, t->bone_idx); a->rotation_track_interpolate(i, time, &rot[1]); + rot[1] = _post_process_key_value(a, i, rot[1], t->object, t->bone_idx); t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized(); prev_time = !backward ? 0 : (double)a->get_length(); @@ -1188,6 +1211,7 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + rot = _post_process_key_value(a, i, rot, t->object, t->bone_idx); t->rot = (t->rot * Quaternion().slerp(t->init_rot.inverse() * rot, blend)).normalized(); } @@ -1246,8 +1270,10 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + scale[0] = _post_process_key_value(a, i, scale[0], t->object, t->bone_idx); a->scale_track_interpolate(i, (double)a->get_length(), &scale[1]); t->scale += (scale[1] - scale[0]) * blend; + scale[1] = _post_process_key_value(a, i, scale[1], t->object, t->bone_idx); prev_time = 0; } } else { @@ -1256,7 +1282,9 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + scale[0] = _post_process_key_value(a, i, scale[0], t->object, t->bone_idx); a->scale_track_interpolate(i, 0, &scale[1]); + scale[1] = _post_process_key_value(a, i, scale[1], t->object, t->bone_idx); t->scale += (scale[1] - scale[0]) * blend; prev_time = (double)a->get_length(); } @@ -1266,8 +1294,10 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + scale[0] = _post_process_key_value(a, i, scale[0], t->object, t->bone_idx); a->scale_track_interpolate(i, time, &scale[1]); + scale[1] = _post_process_key_value(a, i, scale[1], t->object, t->bone_idx); t->scale += (scale[1] - scale[0]) * blend; prev_time = !backward ? 0 : (double)a->get_length(); @@ -1284,6 +1314,7 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + scale = _post_process_key_value(a, i, scale, t->object, t->bone_idx); t->scale += (scale - t->init_scale) * blend; } @@ -1306,6 +1337,7 @@ void AnimationTree::_process_graph(double p_delta) { if (err != OK) { continue; } + value = _post_process_key_value(a, i, value, t->object, t->shape_index); t->value += (value - t->init_value) * blend; #endif // _3D_DISABLED @@ -1317,6 +1349,7 @@ void AnimationTree::_process_graph(double p_delta) { if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE) { Variant value = a->value_track_interpolate(i, time); + value = _post_process_key_value(a, i, value, t->object); if (value == Variant()) { continue; @@ -1331,8 +1364,33 @@ void AnimationTree::_process_graph(double p_delta) { t->value = t->init_value; } - Variant::sub(value, t->init_value, value); - Variant::blend(t->value, value, blend, t->value); + // Special case for angle interpolation. + if (t->is_using_angle) { + // For blending consistency, it prevents rotation of more than 180 degrees from init_value. + // This is the same as for Quaternion blends. + float rot_a = t->value; + float rot_b = value; + float rot_init = t->init_value; + rot_a = Math::fposmod(rot_a, (float)Math_TAU); + rot_b = Math::fposmod(rot_b, (float)Math_TAU); + rot_init = Math::fposmod(rot_init, (float)Math_TAU); + if (rot_init < Math_PI) { + rot_a = rot_a > rot_init + Math_PI ? rot_a - Math_TAU : rot_a; + rot_b = rot_b > rot_init + Math_PI ? rot_b - Math_TAU : rot_b; + } else { + rot_a = rot_a < rot_init - Math_PI ? rot_a + Math_TAU : rot_a; + rot_b = rot_b < rot_init - Math_PI ? rot_b + Math_TAU : rot_b; + } + t->value = Math::fposmod(rot_a + (rot_b - rot_init) * (float)blend, (float)Math_TAU); + } else { + if (t->init_value.get_type() == Variant::BOOL) { + value = Animation::subtract_variant(value.operator real_t(), t->init_value.operator real_t()); + t->value = Animation::blend_variant(t->value.operator real_t(), value.operator real_t(), blend); + } else { + value = Animation::subtract_variant(value, t->init_value); + t->value = Animation::blend_variant(t->value, value, blend); + } + } } else { if (blend < CMP_EPSILON) { continue; //nothing to blend @@ -1344,12 +1402,14 @@ void AnimationTree::_process_graph(double p_delta) { continue; } Variant value = a->track_get_key_value(i, idx); + value = _post_process_key_value(a, i, value, t->object); t->object->set_indexed(t->subpath, value); } else { List<int> indices; a->value_track_get_key_indices(i, time, delta, &indices, pingponged); for (int &F : indices) { Variant value = a->track_get_key_value(i, F); + value = _post_process_key_value(a, i, value, t->object); t->object->set_indexed(t->subpath, value); } } @@ -1388,6 +1448,7 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); real_t bezier = a->bezier_track_interpolate(i, time); + bezier = _post_process_key_value(a, i, bezier, t->object); if (t->process_pass != process_pass) { t->process_pass = process_pass; @@ -1503,12 +1564,8 @@ void AnimationTree::_process_graph(double p_delta) { } } - real_t db = Math::linear2db(MAX(blend, 0.00001)); - if (t->object->has_method(SNAME("set_unit_db"))) { - t->object->call(SNAME("set_unit_db"), db); - } else { - t->object->call(SNAME("set_volume_db"), db); - } + real_t db = Math::linear_to_db(MAX(blend, 0.00001)); + t->object->call(SNAME("set_volume_db"), db); } break; case Animation::TYPE_ANIMATION: { if (blend < CMP_EPSILON) { @@ -1647,7 +1704,11 @@ void AnimationTree::_process_graph(double p_delta) { case Animation::TYPE_VALUE: { TrackCacheValue *t = static_cast<TrackCacheValue *>(track); - t->object->set_indexed(t->subpath, t->value); + if (t->init_value.get_type() == Variant::BOOL) { + t->object->set_indexed(t->subpath, t->value.operator real_t() >= 0.5); + } else { + t->object->set_indexed(t->subpath, t->value); + } } break; case Animation::TYPE_BEZIER: { @@ -1663,13 +1724,31 @@ void AnimationTree::_process_graph(double p_delta) { } } -void AnimationTree::advance(real_t p_time) { +Variant AnimationTree::_post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) { + switch (p_anim->track_get_type(p_track)) { +#ifndef _3D_DISABLED + case Animation::TYPE_POSITION_3D: { + if (p_object_idx >= 0) { + const Skeleton3D *skel = Object::cast_to<Skeleton3D>(p_object); + return Vector3(p_value) * skel->get_motion_scale(); + } + return p_value; + } break; +#endif // _3D_DISABLED + default: { + } break; + } + return p_value; +} + +void AnimationTree::advance(double p_time) { _process_graph(p_time); } void AnimationTree::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { + _setup_animation_player(); if (last_animation_player.is_valid()) { Object *player = ObjectDB::get_instance(last_animation_player); if (player) { @@ -1702,8 +1781,43 @@ void AnimationTree::_notification(int p_what) { } } +void AnimationTree::_setup_animation_player() { + if (!is_inside_tree()) { + return; + } + + AnimationPlayer *new_player = nullptr; + if (!animation_player.is_empty()) { + new_player = Object::cast_to<AnimationPlayer>(get_node(animation_player)); + if (new_player && !new_player->is_connected("animation_list_changed", callable_mp(this, &AnimationTree::_animation_player_changed))) { + new_player->connect("animation_list_changed", callable_mp(this, &AnimationTree::_animation_player_changed)); + } + } + + if (new_player) { + if (!last_animation_player.is_valid()) { + // Animation player set newly. + emit_signal(SNAME("animation_player_changed")); + return; + } else if (last_animation_player == new_player->get_instance_id()) { + // Animation player isn't changed. + return; + } + } else if (!last_animation_player.is_valid()) { + // Animation player is being empty. + return; + } + + AnimationPlayer *old_player = Object::cast_to<AnimationPlayer>(ObjectDB::get_instance(last_animation_player)); + if (old_player && old_player->is_connected("animation_list_changed", callable_mp(this, &AnimationTree::_animation_player_changed))) { + old_player->disconnect("animation_list_changed", callable_mp(this, &AnimationTree::_animation_player_changed)); + } + emit_signal(SNAME("animation_player_changed")); +} + void AnimationTree::set_animation_player(const NodePath &p_player) { animation_player = p_player; + _setup_animation_player(); update_configuration_warnings(); } @@ -1731,8 +1845,8 @@ uint64_t AnimationTree::get_last_process_pass() const { return process_pass; } -TypedArray<String> AnimationTree::get_configuration_warnings() const { - TypedArray<String> warnings = Node::get_configuration_warnings(); +PackedStringArray AnimationTree::get_configuration_warnings() const { + PackedStringArray warnings = Node::get_configuration_warnings(); if (!root.is_valid()) { warnings.push_back(RTR("No root AnimationNode for the graph is set.")); @@ -1940,6 +2054,8 @@ void AnimationTree::_bind_methods() { BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS); BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE); BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL); + + ADD_SIGNAL(MethodInfo("animation_player_changed")); } AnimationTree::AnimationTree() { diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h index 4f9a330a89..96c1279f82 100644 --- a/scene/animation/animation_tree.h +++ b/scene/animation/animation_tree.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef ANIMATION_GRAPH_PLAYER_H -#define ANIMATION_GRAPH_PLAYER_H +#ifndef ANIMATION_TREE_H +#define ANIMATION_TREE_H #include "animation_player.h" #include "scene/3d/node_3d.h" @@ -111,7 +111,7 @@ protected: static void _bind_methods(); - void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; GDVIRTUAL0RC(Dictionary, _get_child_nodes) GDVIRTUAL0RC(Array, _get_parameter_list) @@ -233,6 +233,7 @@ private: Variant init_value; Variant value; Vector<StringName> subpath; + bool is_using_angle = false; TrackCacheValue() { type = Animation::TYPE_VALUE; } }; @@ -281,6 +282,8 @@ private: bool cache_valid = false; void _node_removed(Node *p_node); + void _setup_animation_player(); + void _animation_player_changed(); void _clear_caches(); bool _update_caches(AnimationPlayer *player); void _process_graph(double p_delta); @@ -321,6 +324,8 @@ protected: void _notification(int p_what); static void _bind_methods(); + virtual Variant _post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx = -1); + public: void set_tree_root(const Ref<AnimationNode> &p_root); Ref<AnimationNode> get_tree_root() const; @@ -337,7 +342,7 @@ public: void set_advance_expression_base_node(const NodePath &p_advance_expression_base_node); NodePath get_advance_expression_base_node() const; - TypedArray<String> get_configuration_warnings() const override; + PackedStringArray get_configuration_warnings() const override; bool is_state_invalid() const; String get_invalid_state_reason() const; @@ -348,7 +353,7 @@ public: Transform3D get_root_motion_transform() const; real_t get_connection_activity(const StringName &p_path, int p_connection) const; - void advance(real_t p_time); + void advance(double p_time); void rename_parameter(const String &p_base, const String &p_new_base); @@ -359,4 +364,4 @@ public: VARIANT_ENUM_CAST(AnimationTree::AnimationProcessCallback) -#endif // ANIMATION_GRAPH_PLAYER_H +#endif // ANIMATION_TREE_H diff --git a/scene/animation/easing_equations.h b/scene/animation/easing_equations.h index 6d246c7a93..03d9e16454 100644 --- a/scene/animation/easing_equations.h +++ b/scene/animation/easing_equations.h @@ -28,6 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#ifndef EASING_EQUATIONS_H +#define EASING_EQUATIONS_H + /* * Derived from Robert Penner's easing equations: http://robertpenner.com/easing/ * @@ -52,9 +55,6 @@ * SOFTWARE. */ -#ifndef EASING_EQUATIONS_H -#define EASING_EQUATIONS_H - namespace linear { static real_t in(real_t t, real_t b, real_t c, real_t d) { return c * t / d + b; @@ -402,4 +402,4 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) { } }; // namespace back -#endif +#endif // EASING_EQUATIONS_H diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 5457da472f..aa58e1044a 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -32,6 +32,7 @@ #include "scene/animation/easing_equations.h" #include "scene/main/node.h" +#include "scene/resources/animation.h" Tween::interpolater Tween::interpolaters[Tween::TRANS_MAX][Tween::EASE_MAX] = { { &linear::in, &linear::in, &linear::in, &linear::in }, // Linear is the same for each easing. @@ -70,22 +71,29 @@ void Tween::start_tweeners() { } } -Ref<PropertyTweener> Tween::tween_property(Object *p_target, NodePath p_property, Variant p_to, float p_duration) { +Ref<PropertyTweener> Tween::tween_property(Object *p_target, NodePath p_property, Variant p_to, double p_duration) { ERR_FAIL_NULL_V(p_target, nullptr); ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first."); -#ifdef DEBUG_ENABLED Variant::Type property_type = p_target->get_indexed(p_property.get_as_property_path().get_subnames()).get_type(); - ERR_FAIL_COND_V_MSG(property_type != p_to.get_type(), Ref<PropertyTweener>(), "Type mismatch between property and final value: " + Variant::get_type_name(property_type) + " and " + Variant::get_type_name(p_to.get_type())); -#endif + if (property_type != p_to.get_type()) { + // Cast p_to between double and int to avoid minor annoyances. + if (property_type == Variant::FLOAT && p_to.get_type() == Variant::INT) { + p_to = double(p_to); + } else if (property_type == Variant::INT && p_to.get_type() == Variant::FLOAT) { + p_to = int(p_to); + } else { + ERR_FAIL_V_MSG(Ref<PropertyTweener>(), "Type mismatch between property and final value: " + Variant::get_type_name(property_type) + " and " + Variant::get_type_name(p_to.get_type())); + } + } Ref<PropertyTweener> tweener = memnew(PropertyTweener(p_target, p_property, p_to, p_duration)); append(tweener); return tweener; } -Ref<IntervalTweener> Tween::tween_interval(float p_time) { +Ref<IntervalTweener> Tween::tween_interval(double p_time) { ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first."); @@ -103,7 +111,7 @@ Ref<CallbackTweener> Tween::tween_callback(Callable p_callback) { return tweener; } -Ref<MethodTweener> Tween::tween_method(Callable p_callback, Variant p_from, Variant p_to, float p_duration) { +Ref<MethodTweener> Tween::tween_method(Callable p_callback, Variant p_from, Variant p_to, double p_duration) { ERR_FAIL_COND_V_MSG(!valid, nullptr, "Tween invalid. Either finished or created outside scene tree."); ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a Tween that has started. Use stop() first."); @@ -237,7 +245,7 @@ Ref<Tween> Tween::chain() { return this; } -bool Tween::custom_step(float p_delta) { +bool Tween::custom_step(double p_delta) { bool r = running; running = true; bool ret = step(p_delta); @@ -245,7 +253,7 @@ bool Tween::custom_step(float p_delta) { return ret; } -bool Tween::step(float p_delta) { +bool Tween::step(double p_delta) { if (dead) { return false; } @@ -255,9 +263,9 @@ bool Tween::step(float p_delta) { } if (is_bound) { - Node *bound_node = get_bound_node(); - if (bound_node) { - if (!bound_node->is_inside_tree()) { + Node *node = get_bound_node(); + if (node) { + if (!node->is_inside_tree()) { return true; } } else { @@ -274,22 +282,22 @@ bool Tween::step(float p_delta) { started = true; } - float rem_delta = p_delta * speed_scale; + double rem_delta = p_delta * speed_scale; bool step_active = false; total_time += rem_delta; #ifdef DEBUG_ENABLED - float initial_delta = rem_delta; + double initial_delta = rem_delta; bool potential_infinite = false; #endif while (rem_delta > 0 && running) { - float step_delta = rem_delta; + double step_delta = rem_delta; step_active = false; for (Ref<Tweener> &tweener : tweeners.write[current_step]) { // Modified inside Tweener.step(). - float temp_delta = rem_delta; + double temp_delta = rem_delta; // Turns to true if any Tweener returns true (i.e. is still not finished). step_active = tweener->step(temp_delta) || step_active; step_delta = MIN(temp_delta, step_delta); @@ -307,6 +315,7 @@ bool Tween::step(float p_delta) { running = false; dead = true; emit_signal(SNAME("finished")); + break; } else { emit_signal(SNAME("loop_finished"), loops_done); current_step = 0; @@ -333,9 +342,9 @@ bool Tween::step(float p_delta) { bool Tween::can_process(bool p_tree_paused) const { if (is_bound && pause_mode == TWEEN_PAUSE_BOUND) { - Node *bound_node = get_bound_node(); - if (bound_node) { - return bound_node->is_inside_tree() && bound_node->can_process(); + Node *node = get_bound_node(); + if (node) { + return node->is_inside_tree() && node->can_process(); } } @@ -350,7 +359,7 @@ Node *Tween::get_bound_node() const { } } -float Tween::get_total_time() const { +double Tween::get_total_time() const { return total_time; } @@ -364,261 +373,18 @@ real_t Tween::run_equation(TransitionType p_trans_type, EaseType p_ease_type, re return func(p_time, p_initial, p_delta, p_duration); } -Variant Tween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, float p_time, float p_duration, TransitionType p_trans, EaseType p_ease) { +Variant Tween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, double p_time, double p_duration, TransitionType p_trans, EaseType p_ease) { ERR_FAIL_INDEX_V(p_trans, TransitionType::TRANS_MAX, Variant()); ERR_FAIL_INDEX_V(p_ease, EaseType::EASE_MAX, Variant()); -// Helper macro to run equation on sub-elements of the value (e.g. x and y of Vector2). -#define APPLY_EQUATION(element) \ - r.element = run_equation(p_trans, p_ease, p_time, i.element, d.element, p_duration); - - switch (p_initial_val.get_type()) { - case Variant::BOOL: { - return (run_equation(p_trans, p_ease, p_time, p_initial_val, p_delta_val, p_duration)) >= 0.5; - } - - case Variant::INT: { - return (int)run_equation(p_trans, p_ease, p_time, (int)p_initial_val, (int)p_delta_val, p_duration); - } - - case Variant::FLOAT: { - return run_equation(p_trans, p_ease, p_time, (real_t)p_initial_val, (real_t)p_delta_val, p_duration); - } - - case Variant::VECTOR2: { - Vector2 i = p_initial_val; - Vector2 d = p_delta_val; - Vector2 r; - - APPLY_EQUATION(x); - APPLY_EQUATION(y); - return r; - } - - case Variant::VECTOR2I: { - Vector2i i = p_initial_val; - Vector2i d = p_delta_val; - Vector2i r; - - APPLY_EQUATION(x); - APPLY_EQUATION(y); - return r; - } - - case Variant::RECT2: { - Rect2 i = p_initial_val; - Rect2 d = p_delta_val; - Rect2 r; - - APPLY_EQUATION(position.x); - APPLY_EQUATION(position.y); - APPLY_EQUATION(size.x); - APPLY_EQUATION(size.y); - return r; - } - - case Variant::RECT2I: { - Rect2i i = p_initial_val; - Rect2i d = p_delta_val; - Rect2i r; - - APPLY_EQUATION(position.x); - APPLY_EQUATION(position.y); - APPLY_EQUATION(size.x); - APPLY_EQUATION(size.y); - return r; - } - - case Variant::VECTOR3: { - Vector3 i = p_initial_val; - Vector3 d = p_delta_val; - Vector3 r; - - APPLY_EQUATION(x); - APPLY_EQUATION(y); - APPLY_EQUATION(z); - return r; - } - - case Variant::VECTOR3I: { - Vector3i i = p_initial_val; - Vector3i d = p_delta_val; - Vector3i r; - - APPLY_EQUATION(x); - APPLY_EQUATION(y); - APPLY_EQUATION(z); - return r; - } - - case Variant::TRANSFORM2D: { - Transform2D i = p_initial_val; - Transform2D d = p_delta_val; - Transform2D r; - - APPLY_EQUATION(columns[0][0]); - APPLY_EQUATION(columns[0][1]); - APPLY_EQUATION(columns[1][0]); - APPLY_EQUATION(columns[1][1]); - APPLY_EQUATION(columns[2][0]); - APPLY_EQUATION(columns[2][1]); - return r; - } - - case Variant::QUATERNION: { - Quaternion i = p_initial_val; - Quaternion d = p_delta_val; - Quaternion r; - - APPLY_EQUATION(x); - APPLY_EQUATION(y); - APPLY_EQUATION(z); - APPLY_EQUATION(w); - return r; - } - - case Variant::AABB: { - AABB i = p_initial_val; - AABB d = p_delta_val; - AABB r; - - APPLY_EQUATION(position.x); - APPLY_EQUATION(position.y); - APPLY_EQUATION(position.z); - APPLY_EQUATION(size.x); - APPLY_EQUATION(size.y); - APPLY_EQUATION(size.z); - return r; - } - - case Variant::BASIS: { - Basis i = p_initial_val; - Basis d = p_delta_val; - Basis r; - - APPLY_EQUATION(rows[0][0]); - APPLY_EQUATION(rows[0][1]); - APPLY_EQUATION(rows[0][2]); - APPLY_EQUATION(rows[1][0]); - APPLY_EQUATION(rows[1][1]); - APPLY_EQUATION(rows[1][2]); - APPLY_EQUATION(rows[2][0]); - APPLY_EQUATION(rows[2][1]); - APPLY_EQUATION(rows[2][2]); - return r; - } - - case Variant::TRANSFORM3D: { - Transform3D i = p_initial_val; - Transform3D d = p_delta_val; - Transform3D r; - - APPLY_EQUATION(basis.rows[0][0]); - APPLY_EQUATION(basis.rows[0][1]); - APPLY_EQUATION(basis.rows[0][2]); - APPLY_EQUATION(basis.rows[1][0]); - APPLY_EQUATION(basis.rows[1][1]); - APPLY_EQUATION(basis.rows[1][2]); - APPLY_EQUATION(basis.rows[2][0]); - APPLY_EQUATION(basis.rows[2][1]); - APPLY_EQUATION(basis.rows[2][2]); - APPLY_EQUATION(origin.x); - APPLY_EQUATION(origin.y); - APPLY_EQUATION(origin.z); - return r; - } - - case Variant::COLOR: { - Color i = p_initial_val; - Color d = p_delta_val; - Color r; - - APPLY_EQUATION(r); - APPLY_EQUATION(g); - APPLY_EQUATION(b); - APPLY_EQUATION(a); - return r; - } - - default: { - return p_initial_val; - } - }; -#undef APPLY_EQUATION -} - -Variant Tween::calculate_delta_value(Variant p_intial_val, Variant p_final_val) { - ERR_FAIL_COND_V_MSG(p_intial_val.get_type() != p_final_val.get_type(), p_intial_val, "Type mismatch between initial and final value: " + Variant::get_type_name(p_intial_val.get_type()) + " and " + Variant::get_type_name(p_final_val.get_type())); - - switch (p_intial_val.get_type()) { - case Variant::BOOL: { - return (int)p_final_val - (int)p_intial_val; - } - - case Variant::RECT2: { - Rect2 i = p_intial_val; - Rect2 f = p_final_val; - return Rect2(f.position - i.position, f.size - i.size); - } - - case Variant::RECT2I: { - Rect2i i = p_intial_val; - Rect2i f = p_final_val; - return Rect2i(f.position - i.position, f.size - i.size); - } - - case Variant::TRANSFORM2D: { - Transform2D i = p_intial_val; - Transform2D f = p_final_val; - return Transform2D(f.columns[0][0] - i.columns[0][0], - f.columns[0][1] - i.columns[0][1], - f.columns[1][0] - i.columns[1][0], - f.columns[1][1] - i.columns[1][1], - f.columns[2][0] - i.columns[2][0], - f.columns[2][1] - i.columns[2][1]); - } - - case Variant::AABB: { - AABB i = p_intial_val; - AABB f = p_final_val; - return AABB(f.position - i.position, f.size - i.size); - } - - case Variant::BASIS: { - Basis i = p_intial_val; - Basis f = p_final_val; - return Basis(f.rows[0][0] - i.rows[0][0], - f.rows[0][1] - i.rows[0][1], - f.rows[0][2] - i.rows[0][2], - f.rows[1][0] - i.rows[1][0], - f.rows[1][1] - i.rows[1][1], - f.rows[1][2] - i.rows[1][2], - f.rows[2][0] - i.rows[2][0], - f.rows[2][1] - i.rows[2][1], - f.rows[2][2] - i.rows[2][2]); - } - - case Variant::TRANSFORM3D: { - Transform3D i = p_intial_val; - Transform3D f = p_final_val; - return Transform3D(f.basis.rows[0][0] - i.basis.rows[0][0], - f.basis.rows[0][1] - i.basis.rows[0][1], - f.basis.rows[0][2] - i.basis.rows[0][2], - f.basis.rows[1][0] - i.basis.rows[1][0], - f.basis.rows[1][1] - i.basis.rows[1][1], - f.basis.rows[1][2] - i.basis.rows[1][2], - f.basis.rows[2][0] - i.basis.rows[2][0], - f.basis.rows[2][1] - i.basis.rows[2][1], - f.basis.rows[2][2] - i.basis.rows[2][2], - f.origin.x - i.origin.x, - f.origin.y - i.origin.y, - f.origin.z - i.origin.z); - } + // Special case for bool. + if (p_initial_val.get_type() == Variant::BOOL) { + return run_equation(p_trans, p_ease, p_time, p_initial_val, p_delta_val, p_duration) >= 0.5; + } - default: { - return Variant::evaluate(Variant::OP_SUBTRACT, p_final_val, p_intial_val); - } - }; + Variant ret = Animation::add_variant(p_initial_val, p_delta_val); + ret = Animation::interpolate_variant(p_initial_val, ret, run_equation(p_trans, p_ease, p_time, 0.0, 1.0, p_duration)); + return ret; } void Tween::_bind_methods() { @@ -714,7 +480,7 @@ Ref<PropertyTweener> PropertyTweener::set_ease(Tween::EaseType p_ease) { return this; } -Ref<PropertyTweener> PropertyTweener::set_delay(float p_delay) { +Ref<PropertyTweener> PropertyTweener::set_delay(double p_delay) { delay = p_delay; return this; } @@ -734,13 +500,13 @@ void PropertyTweener::start() { } if (relative) { - final_val = Variant::evaluate(Variant::Operator::OP_ADD, initial_val, base_final_val); + final_val = Animation::add_variant(initial_val, base_final_val); } - delta_val = tween->calculate_delta_value(initial_val, final_val); + delta_val = Animation::subtract_variant(final_val, initial_val); } -bool PropertyTweener::step(float &r_delta) { +bool PropertyTweener::step(double &r_delta) { if (finished) { // This is needed in case there's a parallel Tweener with longer duration. return false; @@ -757,7 +523,7 @@ bool PropertyTweener::step(float &r_delta) { return true; } - float time = MIN(elapsed_time - delay, duration); + double time = MIN(elapsed_time - delay, duration); if (time < duration) { target_instance->set_indexed(property, tween->interpolate_variant(initial_val, delta_val, time, duration, trans_type, ease_type)); r_delta = 0; @@ -790,7 +556,7 @@ void PropertyTweener::_bind_methods() { ClassDB::bind_method(D_METHOD("set_delay", "delay"), &PropertyTweener::set_delay); } -PropertyTweener::PropertyTweener(Object *p_target, NodePath p_property, Variant p_to, float p_duration) { +PropertyTweener::PropertyTweener(Object *p_target, NodePath p_property, Variant p_to, double p_duration) { target = p_target->get_instance_id(); property = p_property.get_as_property_path().get_subnames(); initial_val = p_target->get_indexed(property); @@ -808,7 +574,7 @@ void IntervalTweener::start() { finished = false; } -bool IntervalTweener::step(float &r_delta) { +bool IntervalTweener::step(double &r_delta) { if (finished) { return false; } @@ -826,7 +592,7 @@ bool IntervalTweener::step(float &r_delta) { } } -IntervalTweener::IntervalTweener(float p_time) { +IntervalTweener::IntervalTweener(double p_time) { duration = p_time; } @@ -834,7 +600,7 @@ IntervalTweener::IntervalTweener() { ERR_FAIL_MSG("Can't create empty IntervalTweener. Use get_tree().tween_interval() instead."); } -Ref<CallbackTweener> CallbackTweener::set_delay(float p_delay) { +Ref<CallbackTweener> CallbackTweener::set_delay(double p_delay) { delay = p_delay; return this; } @@ -844,7 +610,7 @@ void CallbackTweener::start() { finished = false; } -bool CallbackTweener::step(float &r_delta) { +bool CallbackTweener::step(double &r_delta) { if (finished) { return false; } @@ -853,7 +619,7 @@ bool CallbackTweener::step(float &r_delta) { if (elapsed_time >= delay) { Variant result; Callable::CallError ce; - callback.call(nullptr, 0, result, ce); + callback.callp(nullptr, 0, result, ce); if (ce.error != Callable::CallError::CALL_OK) { ERR_FAIL_V_MSG(false, "Error calling method from CallbackTweener: " + Variant::get_callable_error_text(callback, nullptr, 0, ce)); } @@ -880,7 +646,7 @@ CallbackTweener::CallbackTweener() { ERR_FAIL_MSG("Can't create empty CallbackTweener. Use get_tree().tween_callback() instead."); } -Ref<MethodTweener> MethodTweener::set_delay(float p_delay) { +Ref<MethodTweener> MethodTweener::set_delay(double p_delay) { delay = p_delay; return this; } @@ -900,7 +666,7 @@ void MethodTweener::start() { finished = false; } -bool MethodTweener::step(float &r_delta) { +bool MethodTweener::step(double &r_delta) { if (finished) { return false; } @@ -913,7 +679,7 @@ bool MethodTweener::step(float &r_delta) { } Variant current_val; - float time = MIN(elapsed_time - delay, duration); + double time = MIN(elapsed_time - delay, duration); if (time < duration) { current_val = tween->interpolate_variant(initial_val, delta_val, time, duration, trans_type, ease_type); } else { @@ -924,7 +690,7 @@ bool MethodTweener::step(float &r_delta) { Variant result; Callable::CallError ce; - callback.call(argptr, 1, result, ce); + callback.callp(argptr, 1, result, ce); if (ce.error != Callable::CallError::CALL_OK) { ERR_FAIL_V_MSG(false, "Error calling method from MethodTweener: " + Variant::get_callable_error_text(callback, argptr, 1, ce)); } @@ -956,10 +722,10 @@ void MethodTweener::_bind_methods() { ClassDB::bind_method(D_METHOD("set_ease", "ease"), &MethodTweener::set_ease); } -MethodTweener::MethodTweener(Callable p_callback, Variant p_from, Variant p_to, float p_duration) { +MethodTweener::MethodTweener(Callable p_callback, Variant p_from, Variant p_to, double p_duration) { callback = p_callback; initial_val = p_from; - delta_val = tween->calculate_delta_value(p_from, p_to); + delta_val = Animation::subtract_variant(p_to, p_from); final_val = p_to; duration = p_duration; } diff --git a/scene/animation/tween.h b/scene/animation/tween.h index 40268405cf..345974ecc5 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -42,13 +42,13 @@ class Tweener : public RefCounted { public: virtual void set_tween(Ref<Tween> p_tween); virtual void start() = 0; - virtual bool step(float &r_delta) = 0; + virtual bool step(double &r_delta) = 0; void clear_tween(); protected: static void _bind_methods(); Ref<Tween> tween; - float elapsed_time = 0; + double elapsed_time = 0; bool finished = false; }; @@ -103,7 +103,7 @@ private: ObjectID bound_node; Vector<List<Ref<Tweener>>> tweeners; - float total_time = 0; + double total_time = 0; int current_step = -1; int loops = 1; int loops_done = 0; @@ -129,13 +129,13 @@ protected: static void _bind_methods(); public: - Ref<PropertyTweener> tween_property(Object *p_target, NodePath p_property, Variant p_to, float p_duration); - Ref<IntervalTweener> tween_interval(float p_time); + Ref<PropertyTweener> tween_property(Object *p_target, NodePath p_property, Variant p_to, double p_duration); + Ref<IntervalTweener> tween_interval(double p_time); Ref<CallbackTweener> tween_callback(Callable p_callback); - Ref<MethodTweener> tween_method(Callable p_callback, Variant p_from, Variant p_to, float p_duration); + Ref<MethodTweener> tween_method(Callable p_callback, Variant p_from, Variant p_to, double p_duration); void append(Ref<Tweener> p_tweener); - bool custom_step(float p_delta); + bool custom_step(double p_delta); void stop(); void pause(); void play(); @@ -163,13 +163,12 @@ public: Ref<Tween> chain(); static real_t run_equation(TransitionType p_trans_type, EaseType p_ease_type, real_t t, real_t b, real_t c, real_t d); - static Variant interpolate_variant(Variant p_initial_val, Variant p_delta_val, float p_time, float p_duration, Tween::TransitionType p_trans, Tween::EaseType p_ease); - Variant calculate_delta_value(Variant p_intial_val, Variant p_final_val); + static Variant interpolate_variant(Variant p_initial_val, Variant p_delta_val, double p_time, double p_duration, Tween::TransitionType p_trans, Tween::EaseType p_ease); - bool step(float p_delta); + bool step(double p_delta); bool can_process(bool p_tree_paused) const; Node *get_bound_node() const; - float get_total_time() const; + double get_total_time() const; Tween(); Tween(bool p_valid); @@ -189,13 +188,13 @@ public: Ref<PropertyTweener> as_relative(); Ref<PropertyTweener> set_trans(Tween::TransitionType p_trans); Ref<PropertyTweener> set_ease(Tween::EaseType p_ease); - Ref<PropertyTweener> set_delay(float p_delay); + Ref<PropertyTweener> set_delay(double p_delay); void set_tween(Ref<Tween> p_tween) override; void start() override; - bool step(float &r_delta) override; + bool step(double &r_delta) override; - PropertyTweener(Object *p_target, NodePath p_property, Variant p_to, float p_duration); + PropertyTweener(Object *p_target, NodePath p_property, Variant p_to, double p_duration); PropertyTweener(); protected: @@ -209,11 +208,11 @@ private: Variant final_val; Variant delta_val; - float duration = 0; + double duration = 0; Tween::TransitionType trans_type = Tween::TRANS_MAX; // This is set inside set_tween(); Tween::EaseType ease_type = Tween::EASE_MAX; - float delay = 0; + double delay = 0; bool do_continue = true; bool relative = false; }; @@ -223,23 +222,23 @@ class IntervalTweener : public Tweener { public: void start() override; - bool step(float &r_delta) override; + bool step(double &r_delta) override; - IntervalTweener(float p_time); + IntervalTweener(double p_time); IntervalTweener(); private: - float duration = 0; + double duration = 0; }; class CallbackTweener : public Tweener { GDCLASS(CallbackTweener, Tweener); public: - Ref<CallbackTweener> set_delay(float p_delay); + Ref<CallbackTweener> set_delay(double p_delay); void start() override; - bool step(float &r_delta) override; + bool step(double &r_delta) override; CallbackTweener(Callable p_callback); CallbackTweener(); @@ -249,7 +248,7 @@ protected: private: Callable callback; - float delay = 0; + double delay = 0; }; class MethodTweener : public Tweener { @@ -258,21 +257,21 @@ class MethodTweener : public Tweener { public: Ref<MethodTweener> set_trans(Tween::TransitionType p_trans); Ref<MethodTweener> set_ease(Tween::EaseType p_ease); - Ref<MethodTweener> set_delay(float p_delay); + Ref<MethodTweener> set_delay(double p_delay); void set_tween(Ref<Tween> p_tween) override; void start() override; - bool step(float &r_delta) override; + bool step(double &r_delta) override; - MethodTweener(Callable p_callback, Variant p_from, Variant p_to, float p_duration); + MethodTweener(Callable p_callback, Variant p_from, Variant p_to, double p_duration); MethodTweener(); protected: static void _bind_methods(); private: - float duration = 0; - float delay = 0; + double duration = 0; + double delay = 0; Tween::TransitionType trans_type = Tween::TRANS_MAX; Tween::EaseType ease_type = Tween::EASE_MAX; @@ -283,4 +282,4 @@ private: Callable callback; }; -#endif +#endif // TWEEN_H |