diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_blend_space_1d.cpp | 2 | ||||
-rw-r--r-- | scene/animation/animation_blend_space_2d.cpp | 2 | ||||
-rw-r--r-- | scene/animation/animation_cache.cpp | 21 | ||||
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 4 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 17 | ||||
-rw-r--r-- | scene/animation/animation_player.h | 3 | ||||
-rw-r--r-- | scene/animation/animation_tree.cpp | 1 | ||||
-rw-r--r-- | scene/animation/animation_tree_player.cpp | 20 | ||||
-rw-r--r-- | scene/animation/tween.cpp | 44 |
9 files changed, 41 insertions, 73 deletions
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp index dded44b990..416a291da1 100644 --- a/scene/animation/animation_blend_space_1d.cpp +++ b/scene/animation/animation_blend_space_1d.cpp @@ -266,7 +266,7 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) { // fill in weights - if (point_lower == -1) { + if (point_lower == -1 && point_higher != -1) { // we are on the left side, no other point to the left // we just play the next point. diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index 95d4644004..75031f0149 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -527,7 +527,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) { } } - if (new_closest != closest) { + if (new_closest != closest && new_closest != -1) { float from = 0; if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) { diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index 84b3f103c5..e26bd5b5a1 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -80,8 +80,7 @@ void AnimationCache::_update_cache() { if (!node) { path_cache.push_back(Path()); - ERR_EXPLAIN("Invalid Track Path in Animation: " + np); - ERR_CONTINUE(!node); + ERR_CONTINUE_MSG(!node, "Invalid track path in animation: " + np + "."); } Path path; @@ -92,8 +91,7 @@ void AnimationCache::_update_cache() { if (np.get_subname_count() > 1) { path_cache.push_back(Path()); - ERR_EXPLAIN("Transform tracks can't have a subpath: " + np); - ERR_CONTINUE(animation->track_get_type(i) == Animation::TYPE_TRANSFORM); + ERR_CONTINUE_MSG(animation->track_get_type(i) == Animation::TYPE_TRANSFORM, "Transform tracks can't have a subpath: " + np + "."); } Spatial *sp = Object::cast_to<Spatial>(node); @@ -101,8 +99,7 @@ void AnimationCache::_update_cache() { if (!sp) { path_cache.push_back(Path()); - ERR_EXPLAIN("Transform track not of type Spatial: " + np); - ERR_CONTINUE(!sp); + ERR_CONTINUE_MSG(!sp, "Transform track not of type Spatial: " + np + "."); } if (np.get_subname_count() == 1) { @@ -113,15 +110,13 @@ void AnimationCache::_update_cache() { if (!sk) { path_cache.push_back(Path()); - ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton!: " + np); - ERR_CONTINUE(!sk); + ERR_CONTINUE_MSG(!sk, "Property defined in Transform track, but not a Skeleton!: " + np + "."); } int idx = sk->find_bone(ps); if (idx == -1) { path_cache.push_back(Path()); - ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton Bone!: " + np); - ERR_CONTINUE(idx == -1); + ERR_CONTINUE_MSG(idx == -1, "Property defined in Transform track, but not a Skeleton Bone!: " + np + "."); } path.bone_idx = idx; @@ -161,8 +156,7 @@ void AnimationCache::_update_cache() { if (np.get_subname_count() == 0) { path_cache.push_back(Path()); - ERR_EXPLAIN("Value Track lacks property: " + np); - ERR_CONTINUE(np.get_subname_count() == 0); + ERR_CONTINUE_MSG(np.get_subname_count() == 0, "Value Track lacks property: " + np + "."); } } else if (animation->track_get_type(i) == Animation::TYPE_METHOD) { @@ -170,8 +164,7 @@ void AnimationCache::_update_cache() { if (path.subpath.size() != 0) { // Trying to call a method of a non-resource path_cache.push_back(Path()); - ERR_EXPLAIN("Method Track has property: " + np); - ERR_CONTINUE(path.subpath.size() != 0); + ERR_CONTINUE_MSG(path.subpath.size() != 0, "Method Track has property: " + np + "."); } } diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index f1ce948c43..65bf1e0134 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -235,6 +235,7 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta if (cost < least_cost) { least_cost_transition = E; + least_cost = cost; } } @@ -316,8 +317,7 @@ float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_st if (!playing) { String node_name = start_request; start_request = StringName(); - ERR_EXPLAIN("Can't travel to '" + node_name + "' if state machine is not playing."); - ERR_FAIL_V(0); + ERR_FAIL_V_MSG(0, "Can't travel to '" + node_name + "' if state machine is not playing."); } if (!_travel(p_state_machine, start_request)) { diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 54df346374..051f832882 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -248,10 +248,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) { RES resource; Vector<StringName> leftover_path; Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path); - if (!child) { - ERR_EXPLAIN("On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'"); - } - ERR_CONTINUE(!child); // couldn't find the child node + ERR_CONTINUE_MSG(!child, "On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'."); // couldn't find the child node uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id(); int bone_idx = -1; @@ -973,8 +970,7 @@ void AnimationPlayer::_animation_process(float p_delta) { Error AnimationPlayer::add_animation(const StringName &p_name, const Ref<Animation> &p_animation) { #ifdef DEBUG_ENABLED - ERR_EXPLAIN("Invalid animation name: " + String(p_name)); - ERR_FAIL_COND_V(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V_MSG(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + "."); #endif ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER); @@ -1158,10 +1154,7 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float if (String(name) == "") name = playback.assigned; - if (!animation_set.has(name)) { - ERR_EXPLAIN("Animation not found: " + name); - ERR_FAIL(); - } + ERR_FAIL_COND_MSG(!animation_set.has(name), "Animation not found: " + name + "."); Playback &c = playback; @@ -1207,7 +1200,9 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float } } - _stop_playing_caches(); + if (get_current_animation() != p_name) { + _stop_playing_caches(); + } c.current.from = &animation_set[name]; diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index f3d38110c6..320fd2084c 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -35,9 +35,6 @@ #include "scene/3d/skeleton.h" #include "scene/3d/spatial.h" #include "scene/resources/animation.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ #ifdef TOOLS_ENABLED // To save/restore animated values diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 6745b57cff..bb7c400cfe 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -1412,6 +1412,7 @@ void AnimationTree::_update_properties_for_node(const String &p_base_path, Ref<A Vector<Activity> activity; for (int i = 0; i < node->get_input_count(); i++) { Activity a; + a.activity = 0; a.last_pass = 0; activity.push_back(a); } diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 5c3e123ac3..8f6d53c21c 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -403,8 +403,7 @@ void AnimationTreePlayer::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { - ERR_EXPLAIN("AnimationTreePlayer has been deprecated. Use AnimationTree instead."); - WARN_DEPRECATED; + WARN_DEPRECATED_MSG("AnimationTreePlayer has been deprecated. Use AnimationTree instead."); if (!processing) { //make sure that a previous process state was not saved @@ -993,10 +992,9 @@ int AnimationTreePlayer::node_get_input_count(const StringName &p_node) const { ERR_FAIL_COND_V(!node_map.has(p_node), -1); return node_map[p_node]->inputs.size(); } -#define GET_NODE(m_type, m_cast) \ - ERR_FAIL_COND(!node_map.has(p_node)); \ - ERR_EXPLAIN("Invalid parameter for node type."); \ - ERR_FAIL_COND(node_map[p_node]->type != m_type); \ +#define GET_NODE(m_type, m_cast) \ + ERR_FAIL_COND(!node_map.has(p_node)); \ + ERR_FAIL_COND_MSG(node_map[p_node]->type != m_type, "Invalid parameter for node type."); \ m_cast *n = static_cast<m_cast *>(node_map[p_node]); void AnimationTreePlayer::animation_node_set_animation(const StringName &p_node, const Ref<Animation> &p_animation) { @@ -1209,10 +1207,9 @@ Point2 AnimationTreePlayer::node_get_position(const StringName &p_node) const { return node_map[p_node]->pos; } -#define GET_NODE_V(m_type, m_cast, m_ret) \ - ERR_FAIL_COND_V(!node_map.has(p_node), m_ret); \ - ERR_EXPLAIN("Invalid parameter for node type."); \ - ERR_FAIL_COND_V(node_map[p_node]->type != m_type, m_ret); \ +#define GET_NODE_V(m_type, m_cast, m_ret) \ + ERR_FAIL_COND_V(!node_map.has(p_node), m_ret); \ + ERR_FAIL_COND_V_MSG(node_map[p_node]->type != m_type, m_ret, "Invalid parameter for node type."); \ m_cast *n = static_cast<m_cast *>(node_map[p_node]); Ref<Animation> AnimationTreePlayer::animation_node_get_animation(const StringName &p_node) const { @@ -1367,8 +1364,7 @@ void AnimationTreePlayer::get_node_list(List<StringName> *p_node_list) const { void AnimationTreePlayer::remove_node(const StringName &p_node) { ERR_FAIL_COND(!node_map.has(p_node)); - ERR_EXPLAIN("Node 0 (output) can't be removed."); - ERR_FAIL_COND(p_node == out_name); + ERR_FAIL_COND_MSG(p_node == out_name, "Node 0 (output) can't be removed."); for (Map<StringName, NodeBase *>::Element *E = node_map.front(); E; E = E->next()) { diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 4dee4e1d12..2609924f33 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -1185,35 +1185,29 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p // Validate and apply interpolation data // Give it the object - ERR_EXPLAIN("Invalid object provided to Tween!"); - ERR_FAIL_COND_V(p_object == NULL, false); // Is the object real - ERR_FAIL_COND_V(!ObjectDB::instance_validate(p_object), false); // Is the object a valid instance? + ERR_FAIL_COND_V_MSG(p_object == NULL, false, "Invalid object provided to Tween."); + ERR_FAIL_COND_V_MSG(!ObjectDB::instance_validate(p_object), false, "Invalid object provided to Tween."); data.id = p_object->get_instance_id(); // Validate the initial and final values - ERR_EXPLAIN("Initial value type does not match final value type!"); // TODO: Print both types to make debugging easier - ERR_FAIL_COND_V(p_initial_val.get_type() != p_final_val.get_type(), false); // Do the initial and final value types match? + ERR_FAIL_COND_V_MSG(p_initial_val.get_type() != p_final_val.get_type(), false, "Initial value type '" + Variant::get_type_name(p_initial_val.get_type()) + "' does not match final value type '" + Variant::get_type_name(p_final_val.get_type()) + "'."); data.initial_val = p_initial_val; data.final_val = p_final_val; // Check the Duration - ERR_EXPLAIN("Only non-negative duration values allowed in Tweens!"); - ERR_FAIL_COND_V(p_duration < 0, false); // Is the tween duration non-negative + ERR_FAIL_COND_V_MSG(p_duration < 0, false, "Only non-negative duration values allowed in Tweens."); data.duration = p_duration; // Tween Delay - ERR_EXPLAIN("Only non-negative delay values allowed in Tweens!"); - ERR_FAIL_COND_V(p_delay < 0, false); // Is the delay non-negative? + ERR_FAIL_COND_V_MSG(p_delay < 0, false, "Only non-negative delay values allowed in Tweens."); data.delay = p_delay; // Transition type - ERR_EXPLAIN("Invalid transition type provided to Tween"); - ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false); // Is the transition type valid + ERR_FAIL_COND_V_MSG(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false, "Invalid transition type provided to Tween."); data.trans_type = p_trans_type; // Easing type - ERR_EXPLAIN("Invalid easing type provided to Tween"); - ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false); // Is the easing type valid + ERR_FAIL_COND_V_MSG(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false, "Invalid easing type provided to Tween."); data.ease_type = p_ease_type; // Is the property defined? @@ -1221,8 +1215,7 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p // Check that the object actually contains the given property bool prop_valid = false; p_object->get_indexed(p_property->get_subnames(), &prop_valid); - ERR_EXPLAIN("Tween target object has no property named: " + p_property->get_concatenated_subnames()); - ERR_FAIL_COND_V(!prop_valid, false); + ERR_FAIL_COND_V_MSG(!prop_valid, false, "Tween target object has no property named: " + p_property->get_concatenated_subnames() + "."); data.key = p_property->get_subnames(); data.concatenated_key = p_property->get_concatenated_subnames(); @@ -1231,8 +1224,7 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p // Is the method defined? if (p_method) { // Does the object even have the requested method? - ERR_EXPLAIN("Tween target object has no method named: " + *p_method); // TODO: Fix this error message - ERR_FAIL_COND_V(!p_object->has_method(*p_method), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(*p_method), false, "Tween target object has no method named: " + *p_method + "."); data.key.push_back(*p_method); data.concatenated_key = *p_method; @@ -1301,8 +1293,7 @@ bool Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c ERR_FAIL_COND_V(p_duration < 0, false); // Check whether the object even has the callback - ERR_EXPLAIN("Object has no callback named: %s" + p_callback); - ERR_FAIL_COND_V(!p_object->has_method(p_callback), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(p_callback), false, "Object has no callback named: " + p_callback + "."); // Build a new InterpolationData InterpolateData data; @@ -1361,8 +1352,7 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S ERR_FAIL_COND_V(p_duration < 0, false); // Confirm the callback exists on the object - ERR_EXPLAIN("Object has no callback named: %s" + p_callback); - ERR_FAIL_COND_V(!p_object->has_method(p_callback), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(p_callback), false, "Object has no callback named: " + p_callback + "."); // Create a new InterpolateData for the callback InterpolateData data; @@ -1505,10 +1495,8 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi ERR_FAIL_COND_V(p_delay < 0, false); // Confirm both objects have the target methods - ERR_EXPLAIN("Object has no method named: %s" + p_method); - ERR_FAIL_COND_V(!p_object->has_method(p_method), false); - ERR_EXPLAIN("Target has no method named: %s" + p_target_method); - ERR_FAIL_COND_V(!p_target->has_method(p_target_method), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(p_method), false, "Object has no method named: " + p_method + "."); + ERR_FAIL_COND_V_MSG(!p_target->has_method(p_target_method), false, "Target has no method named: " + p_target_method + "."); // Call the method to get the target value Variant::CallError error; @@ -1641,10 +1629,8 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in ERR_FAIL_COND_V(p_delay < 0, false); // Make sure both objects have the given method - ERR_EXPLAIN("Object has no method named: %s" + p_method); - ERR_FAIL_COND_V(!p_object->has_method(p_method), false); - ERR_EXPLAIN("Initial Object has no method named: %s" + p_initial_method); - ERR_FAIL_COND_V(!p_initial->has_method(p_initial_method), false); + ERR_FAIL_COND_V_MSG(!p_object->has_method(p_method), false, "Object has no method named: " + p_method + "."); + ERR_FAIL_COND_V_MSG(!p_initial->has_method(p_initial_method), false, "Initial Object has no method named: " + p_initial_method + "."); // Call the method to get the initial value Variant::CallError error; |