diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_player.cpp | 8 | ||||
-rw-r--r-- | scene/animation/animation_tree.cpp | 7 | ||||
-rw-r--r-- | scene/animation/tween.cpp | 2 |
3 files changed, 9 insertions, 8 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 2c19307c52..0c1798a876 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -605,7 +605,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float } if (p_seeked) { - //find whathever should be playing + //find whatever should be playing int idx = a->track_find_key(i, p_time); if (idx < 0) { continue; @@ -634,7 +634,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float nc->audio_playing = true; playing_caches.insert(nc); - if (len && end_ofs > 0) { //force a end at a time + if (len && end_ofs > 0) { //force an end at a time nc->audio_len = len - start_ofs - end_ofs; } else { nc->audio_len = 0; @@ -665,7 +665,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float nc->audio_playing = true; playing_caches.insert(nc); - if (len && end_ofs > 0) { //force a end at a time + if (len && end_ofs > 0) { //force an end at a time nc->audio_len = len - start_ofs - end_ofs; } else { nc->audio_len = 0; @@ -1343,7 +1343,7 @@ void AnimationPlayer::_stop_playing_caches() { } void AnimationPlayer::_node_removed(Node *p_node) { - clear_caches(); // nodes contained here ar being removed, clear the caches + clear_caches(); // nodes contained here are being removed, clear the caches } void AnimationPlayer::clear_caches() { diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 26a13f33c9..4b4d3943c9 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -1009,7 +1009,7 @@ void AnimationTree::_process_graph(float p_delta) { TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); if (seeked) { - //find whathever should be playing + //find whatever should be playing int idx = a->track_find_key(i, time); if (idx < 0) { continue; @@ -1038,7 +1038,7 @@ void AnimationTree::_process_graph(float p_delta) { t->playing = true; playing_caches.insert(t); - if (len && end_ofs > 0) { //force a end at a time + if (len && end_ofs > 0) { //force an end at a time t->len = len - start_ofs - end_ofs; } else { t->len = 0; @@ -1069,7 +1069,7 @@ void AnimationTree::_process_graph(float p_delta) { t->playing = true; playing_caches.insert(t); - if (len && end_ofs > 0) { //force a end at a time + if (len && end_ofs > 0) { //force an end at a time t->len = len - start_ofs - end_ofs; } else { t->len = 0; @@ -1337,6 +1337,7 @@ void AnimationTree::_tree_changed() { } void AnimationTree::_update_properties_for_node(const String &p_base_path, Ref<AnimationNode> node) { + ERR_FAIL_COND(node.is_null()); if (!property_parent_map.has(p_base_path)) { property_parent_map[p_base_path] = HashMap<StringName, StringName>(); } diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index eb35979a47..2030808724 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -1115,7 +1115,7 @@ real_t Tween::tell() const { // For each interpolation... for (const List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) { - // Get the data and figure out if it's position is further along than the previous ones + // Get the data and figure out if its position is further along than the previous ones const InterpolateData &data = E->get(); if (data.elapsed > pos) { // Save it if so |