diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_player.cpp | 42 | ||||
-rw-r--r-- | scene/animation/animation_player.h | 4 |
2 files changed, 4 insertions, 42 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index dc557ddad0..ee6fb58583 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1286,23 +1286,6 @@ void AnimationPlayer::_animation_set_cache_update() { } void AnimationPlayer::_animation_added(const StringName &p_name, const StringName &p_library) { - { - int at_pos = -1; - - for (uint32_t i = 0; i < animation_libraries.size(); i++) { - if (animation_libraries[i].name == p_library) { - at_pos = i; - break; - } - } - - ERR_FAIL_COND(at_pos == -1); - - ERR_FAIL_COND(!animation_libraries[at_pos].library->animations.has(p_name)); - - _ref_anim(animation_libraries[at_pos].library->animations[p_name]); - } - _animation_set_cache_update(); } @@ -1313,11 +1296,6 @@ void AnimationPlayer::_animation_removed(const StringName &p_name, const StringN return; // No need to update because not the one from the library being used. } - AnimationData animation_data = animation_set[name]; - if (animation_data.animation_library == p_library) { - _unref_anim(animation_data.animation); - } - _animation_set_cache_update(); // Erase blends if needed @@ -1413,10 +1391,7 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name)); ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_name)); ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_name)); - - for (const KeyValue<StringName, Ref<Animation>> &K : ald.library->animations) { - _ref_anim(K.value); - } + ald.library->connect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed)); _animation_set_cache_update(); @@ -1440,27 +1415,16 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) { animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added)); animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed)); animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed)); + animation_libraries[at_pos].library->disconnect(SNAME("animation_changed"), callable_mp(this, &AnimationPlayer::_animation_changed)); stop(); - for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[at_pos].library->animations) { - _unref_anim(K.value); - } - animation_libraries.remove_at(at_pos); _animation_set_cache_update(); notify_property_list_changed(); } -void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->connect("changed", callable_mp(this, &AnimationPlayer::_animation_changed), CONNECT_REFERENCE_COUNTED); -} - -void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->disconnect("changed", callable_mp(this, &AnimationPlayer::_animation_changed)); -} - void AnimationPlayer::rename_animation_library(const StringName &p_name, const StringName &p_new_name) { if (p_name == p_new_name) { return; @@ -1811,7 +1775,7 @@ double AnimationPlayer::get_current_animation_length() const { return playback.current.from->animation->get_length(); } -void AnimationPlayer::_animation_changed() { +void AnimationPlayer::_animation_changed(const StringName &p_name) { clear_caches(); if (is_playing()) { playback.seeked = true; //need to restart stuff, like audio diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index d1573af43d..0b95ee4e9e 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -291,9 +291,7 @@ private: return ret; } - void _animation_changed(); - void _ref_anim(const Ref<Animation> &p_anim); - void _unref_anim(const Ref<Animation> &p_anim); + void _animation_changed(const StringName &p_name); void _set_process(bool p_process, bool p_force = false); |