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-rw-r--r--scene/animation/animation_blend_tree.cpp2
-rw-r--r--scene/animation/animation_tree.cpp2
-rw-r--r--scene/animation/animation_tree_player.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index e9b38ae990..20a09696e1 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -1049,7 +1049,7 @@ AnimationNodeBlendTree::ConnectionError AnimationNodeBlendTree::can_connect_node
return CONNECTION_ERROR_NO_INPUT;
}
- if (!nodes.has(p_input_node)) {
+ if (p_input_node == p_output_node) {
return CONNECTION_ERROR_SAME_NODE;
}
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 8247728b9d..54f0fdc26a 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -316,7 +316,7 @@ String AnimationNode::get_caption() const {
void AnimationNode::add_input(const String &p_name) {
//root nodes can't add inputs
- ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != NULL)
+ ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != NULL);
Input input;
ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1);
input.name = p_name;
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 3cc90c2ad6..5c3e123ac3 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -404,7 +404,7 @@ void AnimationTreePlayer::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
ERR_EXPLAIN("AnimationTreePlayer has been deprecated. Use AnimationTree instead.");
- WARN_DEPRECATED
+ WARN_DEPRECATED;
if (!processing) {
//make sure that a previous process state was not saved