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-rw-r--r--scene/animation/animation_blend_space_1d.cpp4
-rw-r--r--scene/animation/animation_blend_space_2d.cpp4
-rw-r--r--scene/animation/animation_blend_tree.cpp6
-rw-r--r--scene/animation/animation_node_state_machine.cpp6
-rw-r--r--scene/animation/animation_player.cpp79
-rw-r--r--scene/animation/animation_player.h11
-rw-r--r--scene/animation/animation_tree.cpp44
-rw-r--r--scene/animation/animation_tree.h8
-rw-r--r--scene/animation/easing_equations.h2
-rw-r--r--scene/animation/tween.cpp15
-rw-r--r--scene/animation/tween.h2
11 files changed, 145 insertions, 36 deletions
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index d9a5adc883..b42e426f51 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -121,7 +121,7 @@ void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_
blend_points[p_at_index].node = p_node;
blend_points[p_at_index].position = p_position;
- blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), CONNECT_REFERENCE_COUNTED);
blend_points_used++;
emit_signal(SNAME("tree_changed"));
@@ -142,7 +142,7 @@ void AnimationNodeBlendSpace1D::set_blend_point_node(int p_point, const Ref<Anim
}
blend_points[p_point].node = p_node;
- blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace1D::_tree_changed), CONNECT_REFERENCE_COUNTED);
emit_signal(SNAME("tree_changed"));
}
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index 0f77befd9d..6b5851a977 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -80,7 +80,7 @@ void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_
blend_points[p_at_index].node = p_node;
blend_points[p_at_index].position = p_position;
- blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_at_index].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), CONNECT_REFERENCE_COUNTED);
blend_points_used++;
_queue_auto_triangles();
@@ -102,7 +102,7 @@ void AnimationNodeBlendSpace2D::set_blend_point_node(int p_point, const Ref<Anim
blend_points[p_point].node->disconnect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed));
}
blend_points[p_point].node = p_node;
- blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ blend_points[p_point].node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendSpace2D::_tree_changed), CONNECT_REFERENCE_COUNTED);
emit_signal(SNAME("tree_changed"));
}
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index d0aac931c0..fe2fb1b7a1 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -844,8 +844,8 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod
emit_changed();
emit_signal(SNAME("tree_changed"));
- p_node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
- p_node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_name), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("tree_changed", callable_mp(this, &AnimationNodeBlendTree::_tree_changed), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed).bind(p_name), CONNECT_REFERENCE_COUNTED);
}
Ref<AnimationNode> AnimationNodeBlendTree::get_node(const StringName &p_name) const {
@@ -945,7 +945,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
}
}
//connection must be done with new name
- nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed), varray(p_new_name), CONNECT_REFERENCE_COUNTED);
+ nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed).bind(p_new_name), CONNECT_REFERENCE_COUNTED);
emit_signal(SNAME("tree_changed"));
}
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index fbe23bedad..3a45d9f26c 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -723,7 +723,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation
emit_changed();
emit_signal(SNAME("tree_changed"));
- p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED);
}
void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<AnimationNode> p_node) {
@@ -743,7 +743,7 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima
emit_changed();
emit_signal(SNAME("tree_changed"));
- p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED);
}
bool AnimationNodeStateMachine::can_edit_node(const StringName &p_name) const {
@@ -1032,7 +1032,7 @@ void AnimationNodeStateMachine::add_transition(const StringName &p_from, const S
tr.local_to = local_to;
tr.transition = p_transition;
- tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED);
transitions.push_back(tr);
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 2e87dbf9da..636c9e26a5 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -64,7 +64,7 @@ void AnimatedValuesBackup::restore() const {
if (arr.size() == 3) {
Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_position(entry->bone_idx, arr[0]);
Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_rotation(entry->bone_idx, arr[1]);
- Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[0]);
+ Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[2]);
}
}
}
@@ -325,7 +325,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
{
if (!child->is_connected("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed))) {
- child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed), make_binds(child), CONNECT_ONESHOT);
+ child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed).bind(child), CONNECT_ONESHOT);
}
}
@@ -370,6 +370,10 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
node_cache->node_3d = nullptr;
ERR_CONTINUE(node_cache->bone_idx < 0);
}
+ Transform3D rest = node_cache->skeleton->get_bone_rest(bone_idx);
+ node_cache->init_loc = rest.origin;
+ node_cache->init_rot = rest.basis.get_rotation_quaternion();
+ node_cache->init_scale = rest.basis.get_scale();
} else {
// no property, just use spatialnode
node_cache->skeleton = nullptr;
@@ -450,6 +454,23 @@ static void _call_object(Object *p_object, const StringName &p_method, const Vec
}
}
+Variant AnimationPlayer::_post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) {
+ switch (p_anim->track_get_type(p_track)) {
+#ifndef _3D_DISABLED
+ case Animation::TYPE_POSITION_3D: {
+ if (p_object_idx >= 0) {
+ const Skeleton3D *skel = Object::cast_to<Skeleton3D>(p_object);
+ return Vector3(p_value) * skel->get_motion_scale();
+ }
+ return p_value;
+ } break;
+#endif // _3D_DISABLED
+ default: {
+ } break;
+ }
+ return p_value;
+}
+
void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, int p_pingponged) {
_ensure_node_caches(p_anim);
ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count());
@@ -494,14 +515,15 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (err != OK) {
continue;
}
+ loc = _post_process_key_value(a, i, loc, nc->node_3d, nc->bone_idx);
if (nc->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
cache_update[cache_update_size++] = nc;
nc->accum_pass = accum_pass;
nc->loc_accum = loc;
- nc->rot_accum = Quaternion();
- nc->scale_accum = Vector3();
+ nc->rot_accum = nc->init_rot;
+ nc->scale_accum = nc->init_scale;
} else {
nc->loc_accum = nc->loc_accum.lerp(loc, p_interp);
}
@@ -521,14 +543,15 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (err != OK) {
continue;
}
+ rot = _post_process_key_value(a, i, rot, nc->node_3d, nc->bone_idx);
if (nc->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
cache_update[cache_update_size++] = nc;
nc->accum_pass = accum_pass;
- nc->loc_accum = Vector3();
+ nc->loc_accum = nc->init_loc;
nc->rot_accum = rot;
- nc->scale_accum = Vector3();
+ nc->scale_accum = nc->init_scale;
} else {
nc->rot_accum = nc->rot_accum.slerp(rot, p_interp);
}
@@ -548,13 +571,14 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (err != OK) {
continue;
}
+ scale = _post_process_key_value(a, i, scale, nc->node_3d, nc->bone_idx);
if (nc->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
cache_update[cache_update_size++] = nc;
nc->accum_pass = accum_pass;
- nc->loc_accum = Vector3();
- nc->rot_accum = Quaternion();
+ nc->loc_accum = nc->init_loc;
+ nc->rot_accum = nc->init_rot;
nc->scale_accum = scale;
} else {
nc->scale_accum = nc->scale_accum.lerp(scale, p_interp);
@@ -575,6 +599,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (err != OK) {
continue;
}
+ blend = _post_process_key_value(a, i, blend, nc->node_blend_shape, nc->blend_shape_idx);
if (nc->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX);
@@ -627,9 +652,9 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (p_time < first_key_time) {
double c = Math::ease(p_time / first_key_time, transition);
Variant first_value = a->track_get_key_value(i, first_key);
+ first_value = _post_process_key_value(a, i, first_value, nc->node);
Variant interp_value;
Variant::interpolate(pa->capture, first_value, c, interp_value);
-
if (pa->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX);
cache_update_prop[cache_update_prop_size++] = pa;
@@ -649,6 +674,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
if (value == Variant()) {
continue;
}
+ value = _post_process_key_value(a, i, value, nc->node);
if (pa->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX);
@@ -665,6 +691,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
+ value = _post_process_key_value(a, i, value, nc->node);
switch (pa->special) {
case SP_NONE: {
bool valid;
@@ -749,6 +776,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
TrackNodeCache::BezierAnim *ba = &E->value;
real_t bezier = a->bezier_track_interpolate(i, p_time);
+ bezier = _post_process_key_value(a, i, bezier, nc->node);
if (ba->accum_pass != accum_pass) {
ERR_CONTINUE(cache_update_bezier_size >= NODE_CACHE_UPDATE_MAX);
cache_update_bezier[cache_update_bezier_size++] = ba;
@@ -1173,11 +1201,15 @@ void AnimationPlayer::_animation_process(double p_delta) {
emit_signal(SceneStringNames::get_singleton()->animation_changed, old, new_name);
}
} else {
- //stop();
playing = false;
_set_process(false);
if (end_notify) {
emit_signal(SceneStringNames::get_singleton()->animation_finished, playback.assigned);
+
+ if (movie_quit_on_finish && OS::get_singleton()->has_feature("movie")) {
+ print_line(vformat("Movie Maker mode is enabled. Quitting on animation finish as requested by: %s", get_path()));
+ get_tree()->quit();
+ }
}
}
end_reached = false;
@@ -1345,9 +1377,9 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref
animation_libraries.insert(insert_pos, ald);
- ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_name));
- ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_name));
- ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed), varray(p_name));
+ ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name));
+ ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name));
+ ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_name));
_animation_set_cache_update();
@@ -1385,7 +1417,7 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) {
}
void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) {
- Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), varray(), CONNECT_REFERENCE_COUNTED);
+ Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), CONNECT_REFERENCE_COUNTED);
}
void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) {
@@ -1411,9 +1443,9 @@ void AnimationPlayer::rename_animation_library(const StringName &p_name, const S
animation_libraries[i].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added));
animation_libraries[i].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed));
- animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_new_name));
- animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_new_name));
- animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed), varray(p_new_name));
+ animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name));
+ animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name));
+ animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_new_name));
for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) {
StringName old_name = p_name == StringName() ? K.key : StringName(String(p_name) + "/" + String(K.key));
@@ -1864,6 +1896,14 @@ AnimationPlayer::AnimationMethodCallMode AnimationPlayer::get_method_call_mode()
return method_call_mode;
}
+void AnimationPlayer::set_movie_quit_on_finish_enabled(bool p_enabled) {
+ movie_quit_on_finish = p_enabled;
+}
+
+bool AnimationPlayer::is_movie_quit_on_finish_enabled() const {
+ return movie_quit_on_finish;
+}
+
void AnimationPlayer::_set_process(bool p_process, bool p_force) {
if (processing == p_process && !p_force) {
return;
@@ -2084,6 +2124,9 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::set_method_call_mode);
ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::get_method_call_mode);
+ ClassDB::bind_method(D_METHOD("set_movie_quit_on_finish_enabled"), &AnimationPlayer::set_movie_quit_on_finish_enabled);
+ ClassDB::bind_method(D_METHOD("is_movie_quit_on_finish_enabled"), &AnimationPlayer::is_movie_quit_on_finish_enabled);
+
ClassDB::bind_method(D_METHOD("get_current_animation_position"), &AnimationPlayer::get_current_animation_position);
ClassDB::bind_method(D_METHOD("get_current_animation_length"), &AnimationPlayer::get_current_animation_length);
@@ -2105,6 +2148,8 @@ void AnimationPlayer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale");
ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "movie_quit_on_finish"), "set_movie_quit_on_finish_enabled", "is_movie_quit_on_finish_enabled");
+
ADD_SIGNAL(MethodInfo("animation_finished", PropertyInfo(Variant::STRING_NAME, "anim_name")));
ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING_NAME, "old_name"), PropertyInfo(Variant::STRING_NAME, "new_name")));
ADD_SIGNAL(MethodInfo("animation_started", PropertyInfo(Variant::STRING_NAME, "anim_name")));
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index d3eb37a345..b6d8dab1ed 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -109,6 +109,9 @@ private:
bool loc_used = false;
bool rot_used = false;
bool scale_used = false;
+ Vector3 init_loc = Vector3(0, 0, 0);
+ Quaternion init_rot = Quaternion(0, 0, 0, 1);
+ Vector3 init_scale = Vector3(1, 1, 1);
Vector3 loc_accum;
Quaternion rot_accum;
@@ -259,6 +262,7 @@ private:
bool reset_on_save = true;
AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE;
AnimationMethodCallMode method_call_mode = ANIMATION_METHOD_CALL_DEFERRED;
+ bool movie_quit_on_finish = false;
bool processing = false;
bool active = true;
@@ -313,6 +317,8 @@ protected:
static void _bind_methods();
+ virtual Variant _post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx = -1);
+
public:
StringName find_animation(const Ref<Animation> &p_animation) const;
StringName find_animation_library(const Ref<Animation> &p_animation) const;
@@ -368,6 +374,9 @@ public:
void set_method_call_mode(AnimationMethodCallMode p_mode);
AnimationMethodCallMode get_method_call_mode() const;
+ void set_movie_quit_on_finish_enabled(bool p_enabled);
+ bool is_movie_quit_on_finish_enabled() const;
+
void seek(double p_time, bool p_update = false);
void seek_delta(double p_time, float p_delta);
float get_current_animation_position() const;
@@ -395,4 +404,4 @@ public:
VARIANT_ENUM_CAST(AnimationPlayer::AnimationProcessCallback);
VARIANT_ENUM_CAST(AnimationPlayer::AnimationMethodCallMode);
-#endif
+#endif // ANIMATION_PLAYER_H
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 4b80f571ae..14cf64afad 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -589,7 +589,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
}
if (!child->is_connected("tree_exited", callable_mp(this, &AnimationTree::_node_removed))) {
- child->connect("tree_exited", callable_mp(this, &AnimationTree::_node_removed), varray(child));
+ child->connect("tree_exited", callable_mp(this, &AnimationTree::_node_removed).bind(child));
}
switch (track_type) {
@@ -1054,7 +1054,9 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ loc[0] = _post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
a->position_track_interpolate(i, (double)a->get_length(), &loc[1]);
+ loc[1] = _post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
t->loc += (loc[1] - loc[0]) * blend;
prev_time = 0;
}
@@ -1064,7 +1066,9 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ loc[0] = _post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
a->position_track_interpolate(i, 0, &loc[1]);
+ loc[1] = _post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
t->loc += (loc[1] - loc[0]) * blend;
prev_time = (double)a->get_length();
}
@@ -1074,8 +1078,10 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ loc[0] = _post_process_key_value(a, i, loc[0], t->object, t->bone_idx);
a->position_track_interpolate(i, time, &loc[1]);
+ loc[1] = _post_process_key_value(a, i, loc[1], t->object, t->bone_idx);
t->loc += (loc[1] - loc[0]) * blend;
prev_time = !backward ? 0 : (double)a->get_length();
@@ -1092,6 +1098,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ loc = _post_process_key_value(a, i, loc, t->object, t->bone_idx);
t->loc += (loc - t->init_loc) * blend;
}
@@ -1150,7 +1157,9 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ rot[0] = _post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
a->rotation_track_interpolate(i, (double)a->get_length(), &rot[1]);
+ rot[1] = _post_process_key_value(a, i, rot[1], t->object, t->bone_idx);
t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
prev_time = 0;
}
@@ -1160,6 +1169,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ rot[0] = _post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
a->rotation_track_interpolate(i, 0, &rot[1]);
t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
prev_time = (double)a->get_length();
@@ -1170,8 +1180,10 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ rot[0] = _post_process_key_value(a, i, rot[0], t->object, t->bone_idx);
a->rotation_track_interpolate(i, time, &rot[1]);
+ rot[1] = _post_process_key_value(a, i, rot[1], t->object, t->bone_idx);
t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized();
prev_time = !backward ? 0 : (double)a->get_length();
@@ -1188,6 +1200,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ rot = _post_process_key_value(a, i, rot, t->object, t->bone_idx);
t->rot = (t->rot * Quaternion().slerp(t->init_rot.inverse() * rot, blend)).normalized();
}
@@ -1246,8 +1259,10 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ scale[0] = _post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
a->scale_track_interpolate(i, (double)a->get_length(), &scale[1]);
t->scale += (scale[1] - scale[0]) * blend;
+ scale[1] = _post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
prev_time = 0;
}
} else {
@@ -1256,7 +1271,9 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ scale[0] = _post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
a->scale_track_interpolate(i, 0, &scale[1]);
+ scale[1] = _post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
t->scale += (scale[1] - scale[0]) * blend;
prev_time = (double)a->get_length();
}
@@ -1266,8 +1283,10 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ scale[0] = _post_process_key_value(a, i, scale[0], t->object, t->bone_idx);
a->scale_track_interpolate(i, time, &scale[1]);
+ scale[1] = _post_process_key_value(a, i, scale[1], t->object, t->bone_idx);
t->scale += (scale[1] - scale[0]) * blend;
prev_time = !backward ? 0 : (double)a->get_length();
@@ -1284,6 +1303,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ scale = _post_process_key_value(a, i, scale, t->object, t->bone_idx);
t->scale += (scale - t->init_scale) * blend;
}
@@ -1306,6 +1326,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (err != OK) {
continue;
}
+ value = _post_process_key_value(a, i, value, t->object, t->shape_index);
t->value += (value - t->init_value) * blend;
#endif // _3D_DISABLED
@@ -1317,6 +1338,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE) {
Variant value = a->value_track_interpolate(i, time);
+ value = _post_process_key_value(a, i, value, t->object);
if (value == Variant()) {
continue;
@@ -1344,12 +1366,14 @@ void AnimationTree::_process_graph(double p_delta) {
continue;
}
Variant value = a->track_get_key_value(i, idx);
+ value = _post_process_key_value(a, i, value, t->object);
t->object->set_indexed(t->subpath, value);
} else {
List<int> indices;
a->value_track_get_key_indices(i, time, delta, &indices, pingponged);
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
+ value = _post_process_key_value(a, i, value, t->object);
t->object->set_indexed(t->subpath, value);
}
}
@@ -1388,6 +1412,7 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
real_t bezier = a->bezier_track_interpolate(i, time);
+ bezier = _post_process_key_value(a, i, bezier, t->object);
if (t->process_pass != process_pass) {
t->process_pass = process_pass;
@@ -1663,6 +1688,23 @@ void AnimationTree::_process_graph(double p_delta) {
}
}
+Variant AnimationTree::_post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) {
+ switch (p_anim->track_get_type(p_track)) {
+#ifndef _3D_DISABLED
+ case Animation::TYPE_POSITION_3D: {
+ if (p_object_idx >= 0) {
+ const Skeleton3D *skel = Object::cast_to<Skeleton3D>(p_object);
+ return Vector3(p_value) * skel->get_motion_scale();
+ }
+ return p_value;
+ } break;
+#endif // _3D_DISABLED
+ default: {
+ } break;
+ }
+ return p_value;
+}
+
void AnimationTree::advance(real_t p_time) {
_process_graph(p_time);
}
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 4f9a330a89..99851d140e 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef ANIMATION_GRAPH_PLAYER_H
-#define ANIMATION_GRAPH_PLAYER_H
+#ifndef ANIMATION_TREE_H
+#define ANIMATION_TREE_H
#include "animation_player.h"
#include "scene/3d/node_3d.h"
@@ -321,6 +321,8 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ virtual Variant _post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx = -1);
+
public:
void set_tree_root(const Ref<AnimationNode> &p_root);
Ref<AnimationNode> get_tree_root() const;
@@ -359,4 +361,4 @@ public:
VARIANT_ENUM_CAST(AnimationTree::AnimationProcessCallback)
-#endif // ANIMATION_GRAPH_PLAYER_H
+#endif // ANIMATION_TREE_H
diff --git a/scene/animation/easing_equations.h b/scene/animation/easing_equations.h
index 6d246c7a93..094829e406 100644
--- a/scene/animation/easing_equations.h
+++ b/scene/animation/easing_equations.h
@@ -402,4 +402,4 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
}
}; // namespace back
-#endif
+#endif // EASING_EQUATIONS_H
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 5457da472f..dbc71cd9e7 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -464,6 +464,17 @@ Variant Tween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, f
APPLY_EQUATION(columns[2][1]);
return r;
}
+ case Variant::VECTOR4: {
+ Vector4 i = p_initial_val;
+ Vector4 d = p_delta_val;
+ Vector4 r;
+
+ APPLY_EQUATION(x);
+ APPLY_EQUATION(y);
+ APPLY_EQUATION(z);
+ APPLY_EQUATION(w);
+ return r;
+ }
case Variant::QUATERNION: {
Quaternion i = p_initial_val;
@@ -853,7 +864,7 @@ bool CallbackTweener::step(float &r_delta) {
if (elapsed_time >= delay) {
Variant result;
Callable::CallError ce;
- callback.call(nullptr, 0, result, ce);
+ callback.callp(nullptr, 0, result, ce);
if (ce.error != Callable::CallError::CALL_OK) {
ERR_FAIL_V_MSG(false, "Error calling method from CallbackTweener: " + Variant::get_callable_error_text(callback, nullptr, 0, ce));
}
@@ -924,7 +935,7 @@ bool MethodTweener::step(float &r_delta) {
Variant result;
Callable::CallError ce;
- callback.call(argptr, 1, result, ce);
+ callback.callp(argptr, 1, result, ce);
if (ce.error != Callable::CallError::CALL_OK) {
ERR_FAIL_V_MSG(false, "Error calling method from MethodTweener: " + Variant::get_callable_error_text(callback, argptr, 1, ce));
}
diff --git a/scene/animation/tween.h b/scene/animation/tween.h
index 40268405cf..b57ec2e5e7 100644
--- a/scene/animation/tween.h
+++ b/scene/animation/tween.h
@@ -283,4 +283,4 @@ private:
Callable callback;
};
-#endif
+#endif // TWEEN_H