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-rw-r--r--scene/animation/animation_blend_tree.cpp32
-rw-r--r--scene/animation/animation_blend_tree.h2
2 files changed, 17 insertions, 17 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 797999625b..12a96c8679 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -518,7 +518,7 @@ void AnimationNodeBlend2::get_parameter_list(List<PropertyInfo> *r_list) const {
}
Variant AnimationNodeBlend2::get_parameter_default_value(const StringName &p_parameter) const {
- return 0; //for blend amount
+ return 0; // For blend amount.
}
String AnimationNodeBlend2::get_caption() const {
@@ -531,7 +531,7 @@ double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_is_extern
double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - amount, FILTER_BLEND, sync);
double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync);
- return amount > 0.5 ? rem1 : rem0; //hacky but good enough
+ return amount > 0.5 ? rem1 : rem0; // Hacky but good enough.
}
bool AnimationNodeBlend2::has_filter() const {
@@ -553,7 +553,7 @@ void AnimationNodeBlend3::get_parameter_list(List<PropertyInfo> *r_list) const {
}
Variant AnimationNodeBlend3::get_parameter_default_value(const StringName &p_parameter) const {
- return 0; //for blend amount
+ return 0; // For blend amount.
}
String AnimationNodeBlend3::get_caption() const {
@@ -566,7 +566,7 @@ double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_is_extern
double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0 - ABS(amount), FILTER_IGNORE, sync);
double rem2 = blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_IGNORE, sync);
- return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough
+ return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); // Hacky but good enough.
}
void AnimationNodeBlend3::_bind_methods() {
@@ -585,7 +585,7 @@ void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) cons
}
Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const {
- return 1.0; //initial timescale
+ return 1.0; // Initial timescale.
}
String AnimationNodeTimeScale::get_caption() const {
@@ -611,24 +611,24 @@ AnimationNodeTimeScale::AnimationNodeTimeScale() {
////////////////////////////////////
void AnimationNodeTimeSeek::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::FLOAT, seek_pos, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater"));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, seek_pos_request, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater")); // It will be reset to -1 after seeking the position immediately.
}
Variant AnimationNodeTimeSeek::get_parameter_default_value(const StringName &p_parameter) const {
- return 1.0; //initial timescale
+ return -1.0; // Initial seek request.
}
String AnimationNodeTimeSeek::get_caption() const {
- return "Seek";
+ return "TimeSeek";
}
double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_is_external_seeking) {
- double cur_seek_pos = get_parameter(seek_pos);
+ double cur_seek_pos = get_parameter(seek_pos_request);
if (p_seek) {
return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
} else if (cur_seek_pos >= 0) {
double ret = blend_input(0, cur_seek_pos, true, true, 1.0, FILTER_IGNORE, true);
- set_parameter(seek_pos, -1.0); //reset
+ set_parameter(seek_pos_request, -1.0); // Reset.
return ret;
} else {
return blend_input(0, p_time, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
@@ -871,7 +871,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
}
}
- if (cur_prev_index < 0) { // process current animation, check for transition
+ if (cur_prev_index < 0) { // Process current animation, check for transition.
rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
@@ -885,7 +885,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
set_parameter(transition_request, get_input_name((cur_current_index + 1) % get_input_count()));
}
- } else { // cross-fading from prev to current
+ } else { // Cross-fading from prev to current.
real_t blend = xfade_time == 0 ? 0 : (cur_prev_xfading / xfade_time);
if (xfade_curve.is_valid()) {
@@ -894,7 +894,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
// Blend values must be more than CMP_EPSILON to process discrete keys in edge.
real_t blend_inv = 1.0 - blend;
- if (input_data[cur_current_index].reset && !p_seek && switched) { //just switched, seek to start of current
+ if (input_data[cur_current_index].reset && !p_seek && switched) { // Just switched, seek to start of current.
rem = blend_input(cur_current_index, 0, true, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
} else {
rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
@@ -1052,7 +1052,7 @@ void AnimationNodeBlendTree::remove_node(const StringName &p_name) {
nodes.erase(p_name);
- //erase connections to name
+ // Erase connections to name.
for (KeyValue<StringName, Node> &E : nodes) {
for (int i = 0; i < E.value.connections.size(); i++) {
if (E.value.connections[i] == p_name) {
@@ -1076,7 +1076,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
nodes[p_new_name] = nodes[p_name];
nodes.erase(p_name);
- //rename connections
+ // Rename connections.
for (KeyValue<StringName, Node> &E : nodes) {
for (int i = 0; i < E.value.connections.size(); i++) {
if (E.value.connections[i] == p_name) {
@@ -1084,7 +1084,7 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN
}
}
}
- //connection must be done with new name
+ // Connection must be done with new name.
nodes[p_new_name].node->connect("changed", callable_mp(this, &AnimationNodeBlendTree::_node_changed).bind(p_new_name), CONNECT_REFERENCE_COUNTED);
emit_signal(SNAME("tree_changed"));
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index 20f8e9b190..1e90952564 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -257,7 +257,7 @@ public:
class AnimationNodeTimeSeek : public AnimationNode {
GDCLASS(AnimationNodeTimeSeek, AnimationNode);
- StringName seek_pos = PNAME("seek_position");
+ StringName seek_pos_request = PNAME("seek_request");
protected:
static void _bind_methods();