diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_blend_space_1d.cpp | 4 | ||||
-rw-r--r-- | scene/animation/animation_blend_space_2d.cpp | 6 | ||||
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 8 | ||||
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 9 | ||||
-rw-r--r-- | scene/animation/animation_node_state_machine.h | 1 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 98 | ||||
-rw-r--r-- | scene/animation/animation_tree.cpp | 236 | ||||
-rw-r--r-- | scene/animation/animation_tree.h | 21 | ||||
-rw-r--r-- | scene/animation/root_motion_view.cpp | 131 | ||||
-rw-r--r-- | scene/animation/root_motion_view.h | 1 | ||||
-rw-r--r-- | scene/animation/tween.cpp | 38 | ||||
-rw-r--r-- | scene/animation/tween.h | 5 |
12 files changed, 290 insertions, 268 deletions
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp index 33939d4cd6..849316c568 100644 --- a/scene/animation/animation_blend_space_1d.cpp +++ b/scene/animation/animation_blend_space_1d.cpp @@ -292,10 +292,10 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek) { // actually blend the animations now - float max_time_remaining = 0.0; + double max_time_remaining = 0.0; for (int i = 0; i < blend_points_used; i++) { - float remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false); + double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false); max_time_remaining = MAX(max_time_remaining, remaining); } diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index f169e79751..a3aa3f6cc8 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -438,7 +438,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) { Vector2 blend_pos = get_parameter(blend_position); int closest = get_parameter(this->closest); double length_internal = get_parameter(this->length_internal); - float mind = 0.0; //time of min distance point + double mind = 0.0; //time of min distance point if (blend_mode == BLEND_MODE_INTERPOLATED) { if (triangles.size() == 0) { @@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) { for (int j = 0; j < 3; j++) { if (i == triangle_points[j]) { //blend with the given weight - float t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false); + double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false); if (first || t < mind) { mind = t; first = false; @@ -530,7 +530,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek) { } if (new_closest != closest && new_closest != -1) { - float from = 0.0; + double from = 0.0; if (blend_mode == BLEND_MODE_DISCRETE_CARRY && closest != -1) { //for ping-pong loop Ref<AnimationNodeAnimation> na_c = static_cast<Ref<AnimationNodeAnimation>>(blend_points[closest].node); diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 2740103a4a..433f21f91f 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -371,10 +371,12 @@ void AnimationNodeOneShot::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync); ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync); + ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_mode", PROPERTY_HINT_ENUM, "Blend,Add"), "set_mix_mode", "get_mix_mode"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time"); - ADD_GROUP("autorestart_", "Auto Restart"); + ADD_GROUP("Auto Restart", "autorestart_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autorestart"), "set_autorestart", "has_autorestart"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_delay", "get_autorestart_delay"); @@ -748,7 +750,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) { return 0; } - float rem = 0.0; + double rem = 0.0; if (prev < 0) { // process current animation, check for transition @@ -855,7 +857,7 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod ERR_FAIL_COND(nodes.has(p_name)); ERR_FAIL_COND(p_node.is_null()); ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output); - ERR_FAIL_COND(String(p_name).find("/") != -1); + ERR_FAIL_COND(String(p_name).contains("/")); Node n; n.node = p_node; diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index a23e1b689c..5ea7f4b7d9 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -50,7 +50,7 @@ bool AnimationNodeStateMachineTransition::has_auto_advance() const { void AnimationNodeStateMachineTransition::set_advance_condition(const StringName &p_condition) { String cs = p_condition; - ERR_FAIL_COND(cs.find("/") != -1 || cs.find(":") != -1); + ERR_FAIL_COND(cs.contains("/") || cs.contains(":")); advance_condition = p_condition; if (!cs.is_empty()) { advance_condition_name = "conditions/" + cs; @@ -536,7 +536,7 @@ Variant AnimationNodeStateMachine::get_parameter_default_value(const StringName void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position) { ERR_FAIL_COND(states.has(p_name)); ERR_FAIL_COND(p_node.is_null()); - ERR_FAIL_COND(String(p_name).find("/") != -1); + ERR_FAIL_COND(String(p_name).contains("/")); State state; state.node = p_node; @@ -553,7 +553,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<AnimationNode> p_node) { ERR_FAIL_COND(states.has(p_name) == false); ERR_FAIL_COND(p_node.is_null()); - ERR_FAIL_COND(String(p_name).find("/") != -1); + ERR_FAIL_COND(String(p_name).contains("/")); { Ref<AnimationNode> node = states[p_name].node; @@ -807,9 +807,6 @@ String AnimationNodeStateMachine::get_caption() const { return "StateMachine"; } -void AnimationNodeStateMachine::_notification(int p_what) { -} - Ref<AnimationNode> AnimationNodeStateMachine::get_child_by_name(const StringName &p_name) { return get_node(p_name); } diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index b980556875..3bae0fcffa 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -164,7 +164,6 @@ private: void _tree_changed(); protected: - void _notification(int p_what); static void _bind_methods(); bool _set(const StringName &p_name, const Variant &p_value); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index a942fc90aa..402418e5a9 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -202,15 +202,16 @@ void AnimationPlayer::_notification(int p_what) { set_physics_process_internal(false); set_process_internal(false); } - //_set_process(false); clear_caches(); } break; + case NOTIFICATION_READY: { if (!Engine::get_singleton()->is_editor_hint() && animation_set.has(autoplay)) { play(autoplay); _animation_process(0); } } break; + case NOTIFICATION_INTERNAL_PROCESS: { if (process_callback == ANIMATION_PROCESS_PHYSICS) { break; @@ -220,6 +221,7 @@ void AnimationPlayer::_notification(int p_what) { _animation_process(get_process_delta_time()); } } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (process_callback == ANIMATION_PROCESS_IDLE) { break; @@ -229,6 +231,7 @@ void AnimationPlayer::_notification(int p_what) { _animation_process(get_physics_process_delta_time()); } } break; + case NOTIFICATION_EXIT_TREE: { clear_caches(); } break; @@ -398,6 +401,22 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov } } +static void _call_object(Object *p_object, const StringName &p_method, const Vector<Variant> &p_params, bool p_deferred) { + // Separate function to use alloca() more efficiently + const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * p_params.size()); + const Variant *args = p_params.ptr(); + uint32_t argcount = p_params.size(); + for (uint32_t i = 0; i < argcount; i++) { + argptrs[i] = &args[i]; + } + if (p_deferred) { + MessageQueue::get_singleton()->push_callp(p_object, p_method, argptrs, argcount); + } else { + Callable::CallError ce; + p_object->callp(p_method, argptrs, argcount, ce); + } +} + void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, int p_pingponged) { _ensure_node_caches(p_anim); ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count()); @@ -592,18 +611,12 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE || (p_delta == 0 && update_mode == Animation::UPDATE_DISCRETE)) { //delta == 0 means seek - Variant value = a->value_track_interpolate(i, p_time); if (value == Variant()) { continue; } - //thanks to trigger mode, this should be solved now.. - /* - if (p_delta==0 && value.get_type()==Variant::STRING) - continue; // doing this with strings is messy, should find another way - */ if (pa->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX); cache_update_prop[cache_update_prop_size++] = pa; @@ -625,7 +638,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double pa->object->set_indexed(pa->subpath, value, &valid); //you are not speshul #ifdef DEBUG_ENABLED if (!valid) { - ERR_PRINT("Failed setting track value '" + String(pa->owner->path) + "'. Check if property exists or the type of key is valid. Animation '" + a->get_name() + "' at node '" + get_path() + "'."); + ERR_PRINT("Failed setting track value '" + String(pa->owner->path) + "'. Check if the property exists or the type of key is valid. Animation '" + a->get_name() + "' at node '" + get_path() + "'."); } #endif @@ -680,41 +693,14 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double StringName method = a->method_track_get_name(i, E); Vector<Variant> params = a->method_track_get_params(i, E); - int s = params.size(); - - ERR_CONTINUE(s > VARIANT_ARG_MAX); #ifdef DEBUG_ENABLED if (!nc->node->has_method(method)) { ERR_PRINT("Invalid method call '" + method + "'. '" + a->get_name() + "' at node '" + get_path() + "'."); } #endif - static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8"); if (can_call) { - if (method_call_mode == ANIMATION_METHOD_CALL_DEFERRED) { - MessageQueue::get_singleton()->push_call( - nc->node, - method, - s >= 1 ? params[0] : Variant(), - s >= 2 ? params[1] : Variant(), - s >= 3 ? params[2] : Variant(), - s >= 4 ? params[3] : Variant(), - s >= 5 ? params[4] : Variant(), - s >= 6 ? params[5] : Variant(), - s >= 7 ? params[6] : Variant(), - s >= 8 ? params[7] : Variant()); - } else { - nc->node->call( - method, - s >= 1 ? params[0] : Variant(), - s >= 2 ? params[1] : Variant(), - s >= 3 ? params[2] : Variant(), - s >= 4 ? params[3] : Variant(), - s >= 5 ? params[4] : Variant(), - s >= 6 ? params[5] : Variant(), - s >= 7 ? params[6] : Variant(), - s >= 8 ? params[7] : Variant()); - } + _call_object(nc->node, method, params, method_call_mode == ANIMATION_METHOD_CALL_DEFERRED); } } @@ -757,7 +743,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); if (!stream.is_valid()) { - nc->node->call("stop"); + nc->node->call(SNAME("stop")); nc->audio_playing = false; playing_caches.erase(nc); } else { @@ -767,14 +753,14 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double float len = stream->get_length(); if (start_ofs > len - end_ofs) { - nc->node->call("stop"); + nc->node->call(SNAME("stop")); nc->audio_playing = false; playing_caches.erase(nc); continue; } - nc->node->call("set_stream", stream); - nc->node->call("play", start_ofs); + nc->node->call(SNAME("set_stream"), stream); + nc->node->call(SNAME("play"), start_ofs); nc->audio_playing = true; playing_caches.insert(nc); @@ -796,7 +782,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); if (!stream.is_valid()) { - nc->node->call("stop"); + nc->node->call(SNAME("stop")); nc->audio_playing = false; playing_caches.erase(nc); } else { @@ -804,8 +790,8 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double float end_ofs = a->audio_track_get_key_end_offset(i, idx); float len = stream->get_length(); - nc->node->call("set_stream", stream); - nc->node->call("play", start_ofs); + nc->node->call(SNAME("set_stream"), stream); + nc->node->call(SNAME("play"), start_ofs); nc->audio_playing = true; playing_caches.insert(nc); @@ -836,7 +822,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (stop) { //time to stop - nc->node->call("stop"); + nc->node->call(SNAME("stop")); nc->audio_playing = false; playing_caches.erase(nc); } @@ -1070,8 +1056,24 @@ void AnimationPlayer::_animation_update_transforms() { bool valid; pa->object->set_indexed(pa->subpath, pa->value_accum, &valid); //you are not speshul #ifdef DEBUG_ENABLED + if (!valid) { - ERR_PRINT("Failed setting key at time " + rtos(playback.current.pos) + " in Animation '" + get_current_animation() + "' at Node '" + get_path() + "', Track '" + String(pa->owner->path) + "'. Check if property exists or the type of key is right for the property"); + // Get subpath as string for printing the error + // Cannot use `String::join(Vector<String>)` because this is a vector of StringName + String key_debug; + if (pa->subpath.size() > 0) { + key_debug = pa->subpath[0]; + for (int subpath_index = 1; subpath_index < pa->subpath.size(); ++subpath_index) { + key_debug += "."; + key_debug += pa->subpath[subpath_index]; + } + } + ERR_PRINT("Failed setting key '" + key_debug + + "' at time " + rtos(playback.current.pos) + + " in Animation '" + get_current_animation() + + "' at Node '" + get_path() + + "', Track '" + String(pa->owner->path) + + "'. Check if the property exists or the type of key is right for the property."); } #endif @@ -1155,7 +1157,7 @@ void AnimationPlayer::_animation_process(double p_delta) { Error AnimationPlayer::add_animation(const StringName &p_name, const Ref<Animation> &p_animation) { #ifdef DEBUG_ENABLED - ERR_FAIL_COND_V_MSG(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + "."); + ERR_FAIL_COND_V_MSG(String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("["), ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + "."); #endif ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER); @@ -1197,7 +1199,7 @@ void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) { void AnimationPlayer::rename_animation(const StringName &p_name, const StringName &p_new_name) { ERR_FAIL_COND(!animation_set.has(p_name)); - ERR_FAIL_COND(String(p_new_name).find("/") != -1 || String(p_new_name).find(":") != -1); + ERR_FAIL_COND(String(p_new_name).contains("/") || String(p_new_name).contains(":")); ERR_FAIL_COND(animation_set.has(p_new_name)); stop(); @@ -1531,7 +1533,7 @@ void AnimationPlayer::_animation_changed() { void AnimationPlayer::_stop_playing_caches() { for (Set<TrackNodeCache *>::Element *E = playing_caches.front(); E; E = E->next()) { if (E->get()->node && E->get()->audio_playing) { - E->get()->node->call("stop"); + E->get()->node->call(SNAME("stop")); } if (E->get()->node && E->get()->animation_playing) { AnimationPlayer *player = Object::cast_to<AnimationPlayer>(E->get()->node); diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index a551417778..309c2b5245 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -88,7 +88,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) { } } -void AnimationNode::blend_animation(const StringName &p_animation, real_t p_time, real_t p_delta, bool p_seeked, real_t p_blend, int p_pingponged) { +void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, real_t p_blend, int p_pingponged) { ERR_FAIL_COND(!state); ERR_FAIL_COND(!state->player->has_animation(p_animation)); @@ -119,13 +119,13 @@ void AnimationNode::blend_animation(const StringName &p_animation, real_t p_time state->animation_states.push_back(anim_state); } -real_t AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections) { +double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, const Vector<StringName> &p_connections) { base_path = p_base_path; parent = p_parent; connections = p_connections; state = p_state; - real_t t = process(p_time, p_seek); + double t = process(p_time, p_seek); state = nullptr; parent = nullptr; @@ -144,7 +144,7 @@ void AnimationNode::make_invalid(const String &p_reason) { state->invalid_reasons += String::utf8("• ") + p_reason; } -real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { +double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); ERR_FAIL_COND_V(!state, 0); @@ -163,7 +163,7 @@ real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_ //inputs.write[p_input].last_pass = state->last_pass; real_t activity = 0.0; - real_t ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity); + double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity); Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path); @@ -174,11 +174,11 @@ real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_ return ret; } -real_t AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { +double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_blend, p_filter, p_optimize); } -real_t AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) { +double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) { ERR_FAIL_COND_V(!p_node.is_valid(), 0); ERR_FAIL_COND_V(!state, 0); @@ -273,10 +273,6 @@ real_t AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri } } - if (!p_seek && p_optimize && !any_valid) { //pointless to go on, all are zero - return 0; - } - String new_path; AnimationNode *new_parent; @@ -289,6 +285,10 @@ real_t AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri new_parent = parent; new_path = String(parent->base_path) + String(p_subpath) + "/"; } + + if (!p_seek && p_optimize && !any_valid) { + return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_connections); + } return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_connections); } @@ -314,7 +314,7 @@ void AnimationNode::add_input(const String &p_name) { //root nodes can't add inputs ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr); Input input; - ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); + ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/")); input.name = p_name; inputs.push_back(input); emit_changed(); @@ -322,7 +322,7 @@ void AnimationNode::add_input(const String &p_name) { void AnimationNode::set_input_name(int p_input, const String &p_name) { ERR_FAIL_INDEX(p_input, inputs.size()); - ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); + ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/")); inputs.write[p_input].name = p_name; emit_changed(); } @@ -490,7 +490,7 @@ void AnimationTree::set_active(bool p_active) { if (!active && is_inside_tree()) { for (Set<TrackCache *>::Element *E = playing_caches.front(); E; E = E->next()) { if (ObjectDB::get_instance(E->get()->object_id)) { - E->get()->object->call("stop"); + E->get()->object->call(SNAME("stop")); } } @@ -618,6 +618,11 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { int bone_idx = sk->find_bone(path.get_subname(0)); if (bone_idx != -1) { track_xform->bone_idx = bone_idx; + Transform3D rest = sk->get_bone_rest(bone_idx); + track_xform->init_loc = rest.origin; + track_xform->ref_rot = rest.basis.get_rotation_quaternion(); + track_xform->init_rot = track_xform->ref_rot.log(); + track_xform->init_scale = rest.basis.get_scale(); } } @@ -644,7 +649,6 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } break; case Animation::TYPE_BLEND_SHAPE: { #ifndef _3D_DISABLED - if (path.get_subname_count() != 1) { ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track does not contain a blend shape subname: '" + String(path) + "'"); continue; @@ -796,7 +800,22 @@ void AnimationTree::_clear_caches() { cache_valid = false; } -void AnimationTree::_process_graph(real_t p_delta) { +static void _call_object(Object *p_object, const StringName &p_method, const Vector<Variant> &p_params, bool p_deferred) { + // Separate function to use alloca() more efficiently + const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * p_params.size()); + const Variant *args = p_params.ptr(); + uint32_t argcount = p_params.size(); + for (uint32_t i = 0; i < argcount; i++) { + argptrs[i] = &args[i]; + } + if (p_deferred) { + MessageQueue::get_singleton()->push_callp(p_object, p_method, argptrs, argcount); + } else { + Callable::CallError ce; + p_object->callp(p_method, argptrs, argcount, ce); + } +} +void AnimationTree::_process_graph(double p_delta) { _update_properties(); //if properties need updating, update them //check all tracks, see if they need modification @@ -927,23 +946,16 @@ void AnimationTree::_process_graph(real_t p_delta) { real_t blend = (*as.track_blends)[blend_idx] * weight; - if (blend < CMP_EPSILON) { - continue; //nothing to blend - } - switch (ttype) { case Animation::TYPE_POSITION_3D: { #ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - if (t->process_pass != process_pass) { t->process_pass = process_pass; - t->loc = Vector3(); - t->rot = Quaternion(); - t->rot_blend_accum = 0; - t->scale = Vector3(1, 1, 1); + t->loc = t->init_loc; + t->rot = t->init_rot; + t->scale = t->init_scale; } - if (track->root_motion) { double prev_time = time - delta; if (!backward) { @@ -1021,22 +1033,19 @@ void AnimationTree::_process_graph(real_t p_delta) { continue; } - t->loc = t->loc.lerp(loc, blend); + t->loc += (loc - t->init_loc) * blend; } #endif // _3D_DISABLED } break; case Animation::TYPE_ROTATION_3D: { #ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - if (t->process_pass != process_pass) { t->process_pass = process_pass; - t->loc = Vector3(); - t->rot = Quaternion(); - t->rot_blend_accum = 0; - t->scale = Vector3(1, 1, 1); + t->loc = t->init_loc; + t->rot = t->init_rot; + t->scale = t->init_scale; } - if (track->root_motion) { double prev_time = time - delta; if (!backward) { @@ -1082,8 +1091,7 @@ void AnimationTree::_process_graph(real_t p_delta) { continue; } a->rotation_track_interpolate(i, (double)a->get_length(), &rot[1]); - Quaternion q = Quaternion().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized(); - t->rot = (t->rot * q).normalized(); + t->rot += (rot[1].log() - rot[0].log()) * blend; prev_time = 0; } } else { @@ -1093,8 +1101,7 @@ void AnimationTree::_process_graph(real_t p_delta) { continue; } a->rotation_track_interpolate(i, 0, &rot[1]); - Quaternion q = Quaternion().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized(); - t->rot = (t->rot * q).normalized(); + t->rot += (rot[1].log() - rot[0].log()) * blend; prev_time = 0; } } @@ -1105,8 +1112,7 @@ void AnimationTree::_process_graph(real_t p_delta) { } a->rotation_track_interpolate(i, time, &rot[1]); - Quaternion q = Quaternion().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized(); - t->rot = (t->rot * q).normalized(); + t->rot += (rot[1].log() - rot[0].log()) * blend; prev_time = !backward ? 0 : (double)a->get_length(); } else { @@ -1117,29 +1123,22 @@ void AnimationTree::_process_graph(real_t p_delta) { continue; } - if (t->rot_blend_accum == 0) { - t->rot = rot; - t->rot_blend_accum = blend; - } else { - real_t rot_total = t->rot_blend_accum + blend; - t->rot = rot.slerp(t->rot, t->rot_blend_accum / rot_total).normalized(); - t->rot_blend_accum = rot_total; + if (signbit(rot.dot(t->ref_rot))) { + rot = -rot; } + t->rot += (rot.log() - t->init_rot) * blend; } #endif // _3D_DISABLED } break; case Animation::TYPE_SCALE_3D: { #ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - if (t->process_pass != process_pass) { t->process_pass = process_pass; - t->loc = Vector3(); - t->rot = Quaternion(); - t->rot_blend_accum = 0; - t->scale = Vector3(1, 1, 1); + t->loc = t->init_loc; + t->rot = t->init_rot; + t->scale = t->init_scale; } - if (track->root_motion) { double prev_time = time - delta; if (!backward) { @@ -1217,7 +1216,7 @@ void AnimationTree::_process_graph(real_t p_delta) { continue; } - t->scale = t->scale.lerp(scale, blend); + t->scale += (scale - t->init_scale) * blend; } #endif // _3D_DISABLED } break; @@ -1239,7 +1238,7 @@ void AnimationTree::_process_graph(real_t p_delta) { continue; } - t->value = Math::lerp(t->value, value, (float)blend); + t->value += value * blend; #endif // _3D_DISABLED } break; case Animation::TYPE_VALUE: { @@ -1256,13 +1255,16 @@ void AnimationTree::_process_graph(real_t p_delta) { } if (t->process_pass != process_pass) { - t->value = value; t->process_pass = process_pass; + t->value = value; + t->value.zero(); } - Variant::interpolate(t->value, value, blend, t->value); - + Variant::blend(t->value, value, blend, t->value); } else { + if (blend < CMP_EPSILON) { + continue; //nothing to blend + } List<int> indices; a->value_track_get_key_indices(i, time, delta, &indices, pingponged); @@ -1274,7 +1276,10 @@ void AnimationTree::_process_graph(real_t p_delta) { } break; case Animation::TYPE_METHOD: { - if (delta == 0) { + if (blend < CMP_EPSILON) { + continue; //nothing to blend + } + if (!seeked && Math::is_zero_approx(delta)) { continue; } TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track); @@ -1286,25 +1291,10 @@ void AnimationTree::_process_graph(real_t p_delta) { for (int &F : indices) { StringName method = a->method_track_get_name(i, F); Vector<Variant> params = a->method_track_get_params(i, F); - - int s = params.size(); - - static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8"); - ERR_CONTINUE(s > VARIANT_ARG_MAX); if (can_call) { - t->object->call_deferred( - method, - s >= 1 ? params[0] : Variant(), - s >= 2 ? params[1] : Variant(), - s >= 3 ? params[2] : Variant(), - s >= 4 ? params[3] : Variant(), - s >= 5 ? params[4] : Variant(), - s >= 6 ? params[5] : Variant(), - s >= 7 ? params[6] : Variant(), - s >= 8 ? params[7] : Variant()); + _call_object(t->object, method, params, true); } } - } break; case Animation::TYPE_BEZIER: { TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); @@ -1312,14 +1302,16 @@ void AnimationTree::_process_graph(real_t p_delta) { real_t bezier = a->bezier_track_interpolate(i, time); if (t->process_pass != process_pass) { - t->value = bezier; t->process_pass = process_pass; + t->value = 0; } - t->value = Math::lerp(t->value, bezier, blend); - + t->value += bezier * blend; } break; case Animation::TYPE_AUDIO: { + if (blend < CMP_EPSILON) { + continue; //nothing to blend + } TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); if (seeked) { @@ -1331,24 +1323,24 @@ void AnimationTree::_process_graph(real_t p_delta) { Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); if (!stream.is_valid()) { - t->object->call("stop"); + t->object->call(SNAME("stop")); t->playing = false; playing_caches.erase(t); } else { - real_t start_ofs = a->audio_track_get_key_start_offset(i, idx); + double start_ofs = a->audio_track_get_key_start_offset(i, idx); start_ofs += time - a->track_get_key_time(i, idx); - real_t end_ofs = a->audio_track_get_key_end_offset(i, idx); - real_t len = stream->get_length(); + double end_ofs = a->audio_track_get_key_end_offset(i, idx); + double len = stream->get_length(); if (start_ofs > len - end_ofs) { - t->object->call("stop"); + t->object->call(SNAME("stop")); t->playing = false; playing_caches.erase(t); continue; } - t->object->call("set_stream", stream); - t->object->call("play", start_ofs); + t->object->call(SNAME("set_stream"), stream); + t->object->call(SNAME("play"), start_ofs); t->playing = true; playing_caches.insert(t); @@ -1370,16 +1362,16 @@ void AnimationTree::_process_graph(real_t p_delta) { Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); if (!stream.is_valid()) { - t->object->call("stop"); + t->object->call(SNAME("stop")); t->playing = false; playing_caches.erase(t); } else { - real_t start_ofs = a->audio_track_get_key_start_offset(i, idx); - real_t end_ofs = a->audio_track_get_key_end_offset(i, idx); - real_t len = stream->get_length(); + double start_ofs = a->audio_track_get_key_start_offset(i, idx); + double end_ofs = a->audio_track_get_key_end_offset(i, idx); + double len = stream->get_length(); - t->object->call("set_stream", stream); - t->object->call("play", start_ofs); + t->object->call(SNAME("set_stream"), stream); + t->object->call(SNAME("play"), start_ofs); t->playing = true; playing_caches.insert(t); @@ -1407,7 +1399,7 @@ void AnimationTree::_process_graph(real_t p_delta) { } } } else if (t->len > 0) { - real_t len = t->start > time ? (a->get_length() - t->start) + time : time - t->start; + double len = t->start > time ? (a->get_length() - t->start) + time : time - t->start; if (len > t->len) { stop = true; @@ -1416,7 +1408,7 @@ void AnimationTree::_process_graph(real_t p_delta) { if (stop) { //time to stop - t->object->call("stop"); + t->object->call(SNAME("stop")); t->playing = false; playing_caches.erase(t); } @@ -1424,13 +1416,16 @@ void AnimationTree::_process_graph(real_t p_delta) { } real_t db = Math::linear2db(MAX(blend, 0.00001)); - if (t->object->has_method("set_unit_db")) { - t->object->call("set_unit_db", db); + if (t->object->has_method(SNAME("set_unit_db"))) { + t->object->call(SNAME("set_unit_db"), db); } else { - t->object->call("set_volume_db", db); + t->object->call(SNAME("set_volume_db"), db); } } break; case Animation::TYPE_ANIMATION: { + if (blend < CMP_EPSILON) { + continue; //nothing to blend + } TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track); AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object); @@ -1455,7 +1450,7 @@ void AnimationTree::_process_graph(real_t p_delta) { Ref<Animation> anim = player2->get_animation(anim_name); - real_t at_anim_pos = 0.0; + double at_anim_pos = 0.0; switch (anim->get_loop_mode()) { case Animation::LoopMode::LOOP_NONE: { @@ -1521,6 +1516,7 @@ void AnimationTree::_process_graph(real_t p_delta) { case Animation::TYPE_POSITION_3D: { #ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); + t->rot = t->rot.exp(); if (t->root_motion) { Transform3D xform; @@ -1586,29 +1582,37 @@ void AnimationTree::advance(real_t p_time) { } void AnimationTree::_notification(int p_what) { - if (active && p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS && process_callback == ANIMATION_PROCESS_PHYSICS) { - _process_graph(get_physics_process_delta_time()); - } - - if (active && p_what == NOTIFICATION_INTERNAL_PROCESS && process_callback == ANIMATION_PROCESS_IDLE) { - _process_graph(get_process_delta_time()); - } + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (last_animation_player.is_valid()) { + Object *player = ObjectDB::get_instance(last_animation_player); + if (player) { + player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches)); + } + } + } break; + + case NOTIFICATION_EXIT_TREE: { + _clear_caches(); + if (last_animation_player.is_valid()) { + Object *player = ObjectDB::get_instance(last_animation_player); + if (player) { + player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches)); + } + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - _clear_caches(); - if (last_animation_player.is_valid()) { - Object *player = ObjectDB::get_instance(last_animation_player); - if (player) { - player->disconnect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches)); + case NOTIFICATION_INTERNAL_PROCESS: { + if (active && process_callback == ANIMATION_PROCESS_IDLE) { + _process_graph(get_process_delta_time()); } - } - } else if (p_what == NOTIFICATION_ENTER_TREE) { - if (last_animation_player.is_valid()) { - Object *player = ObjectDB::get_instance(last_animation_player); - if (player) { - player->connect("caches_cleared", callable_mp(this, &AnimationTree::_clear_caches)); + } break; + + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + if (active && process_callback == ANIMATION_PROCESS_PHYSICS) { + _process_graph(get_physics_process_delta_time()); } - } + } break; } } diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h index 11c9bcd4ef..3ccb6be073 100644 --- a/scene/animation/animation_tree.h +++ b/scene/animation/animation_tree.h @@ -83,7 +83,7 @@ public: Vector<real_t> blends; State *state = nullptr; - real_t _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections); + double _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, const Vector<StringName> &p_connections); //all this is temporary StringName base_path; @@ -96,12 +96,12 @@ public: Array _get_filters() const; void _set_filters(const Array &p_filters); friend class AnimationNodeBlendTree; - real_t _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, real_t *r_max = nullptr); + double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, real_t *r_max = nullptr); protected: - void blend_animation(const StringName &p_animation, real_t p_time, real_t p_delta, bool p_seeked, real_t p_blend, int p_pingponged = 0); - real_t blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true); - real_t blend_input(int p_input, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true); + void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, real_t p_blend, int p_pingponged = 0); + double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true); + double blend_input(int p_input, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true); void make_invalid(const String &p_reason); @@ -197,9 +197,12 @@ private: bool loc_used = false; bool rot_used = false; bool scale_used = false; + Vector3 init_loc = Vector3(0, 0, 0); + Quaternion ref_rot = Quaternion(0, 0, 0, 1); + Quaternion init_rot = Quaternion(0, 0, 0, 0); + Vector3 init_scale = Vector3(1, 1, 1); Vector3 loc; Quaternion rot; - real_t rot_blend_accum = 0.0; Vector3 scale; TrackCacheTransform() { @@ -234,8 +237,8 @@ private: struct TrackCacheAudio : public TrackCache { bool playing = false; - real_t start = 0.0; - real_t len = 0.0; + double start = 0.0; + double len = 0.0; TrackCacheAudio() { type = Animation::TYPE_AUDIO; @@ -265,7 +268,7 @@ private: void _clear_caches(); bool _update_caches(AnimationPlayer *player); - void _process_graph(real_t p_delta); + void _process_graph(double p_delta); uint64_t setup_pass = 1; uint64_t process_pass = 1; diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp index 0d44687588..42adc1ea02 100644 --- a/scene/animation/root_motion_view.cpp +++ b/scene/animation/root_motion_view.cpp @@ -29,8 +29,10 @@ /*************************************************************************/ #include "root_motion_view.h" + #include "scene/animation/animation_tree.h" #include "scene/resources/material.h" + void RootMotionView::set_animation_path(const NodePath &p_path) { path = p_path; first = true; @@ -76,84 +78,87 @@ bool RootMotionView::get_zero_y() const { } void RootMotionView::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - immediate_material = StandardMaterial3D::get_material_for_2d(false, true, false, false, false); - first = true; - } - - if (p_what == NOTIFICATION_INTERNAL_PROCESS || p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { - Transform3D transform; - - if (has_node(path)) { - Node *node = get_node(path); - - AnimationTree *tree = Object::cast_to<AnimationTree>(node); - if (tree && tree->is_active() && tree->get_root_motion_track() != NodePath()) { - if (is_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_PHYSICS) { - set_process_internal(false); - set_physics_process_internal(true); - } - - if (is_physics_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_IDLE) { - set_process_internal(true); - set_physics_process_internal(false); + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + immediate_material = StandardMaterial3D::get_material_for_2d(false, true, false, false, false); + first = true; + } break; + + case NOTIFICATION_INTERNAL_PROCESS: + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + Transform3D transform; + + if (has_node(path)) { + Node *node = get_node(path); + + AnimationTree *tree = Object::cast_to<AnimationTree>(node); + if (tree && tree->is_active() && tree->get_root_motion_track() != NodePath()) { + if (is_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_PHYSICS) { + set_process_internal(false); + set_physics_process_internal(true); + } + + if (is_physics_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_IDLE) { + set_process_internal(true); + set_physics_process_internal(false); + } + + transform = tree->get_root_motion_transform(); } - - transform = tree->get_root_motion_transform(); } - } - if (!first && transform == Transform3D()) { - return; - } + if (!first && transform == Transform3D()) { + return; + } - first = false; + first = false; - transform.orthonormalize(); //don't want scale, too imprecise - transform.affine_invert(); + transform.orthonormalize(); //don't want scale, too imprecise + transform.affine_invert(); - accumulated = transform * accumulated; - accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size); - if (zero_y) { - accumulated.origin.y = 0; - } - accumulated.origin.z = Math::fposmod(accumulated.origin.z, cell_size); + accumulated = transform * accumulated; + accumulated.origin.x = Math::fposmod(accumulated.origin.x, cell_size); + if (zero_y) { + accumulated.origin.y = 0; + } + accumulated.origin.z = Math::fposmod(accumulated.origin.z, cell_size); - immediate->clear_surfaces(); + immediate->clear_surfaces(); - int cells_in_radius = int((radius / cell_size) + 1.0); + int cells_in_radius = int((radius / cell_size) + 1.0); - immediate->surface_begin(Mesh::PRIMITIVE_LINES, immediate_material); + immediate->surface_begin(Mesh::PRIMITIVE_LINES, immediate_material); - for (int i = -cells_in_radius; i < cells_in_radius; i++) { - for (int j = -cells_in_radius; j < cells_in_radius; j++) { - Vector3 from(i * cell_size, 0, j * cell_size); - Vector3 from_i((i + 1) * cell_size, 0, j * cell_size); - Vector3 from_j(i * cell_size, 0, (j + 1) * cell_size); - from = accumulated.xform(from); - from_i = accumulated.xform(from_i); - from_j = accumulated.xform(from_j); + for (int i = -cells_in_radius; i < cells_in_radius; i++) { + for (int j = -cells_in_radius; j < cells_in_radius; j++) { + Vector3 from(i * cell_size, 0, j * cell_size); + Vector3 from_i((i + 1) * cell_size, 0, j * cell_size); + Vector3 from_j(i * cell_size, 0, (j + 1) * cell_size); + from = accumulated.xform(from); + from_i = accumulated.xform(from_i); + from_j = accumulated.xform(from_j); - Color c = color, c_i = color, c_j = color; - c.a *= MAX(0, 1.0 - from.length() / radius); - c_i.a *= MAX(0, 1.0 - from_i.length() / radius); - c_j.a *= MAX(0, 1.0 - from_j.length() / radius); + Color c = color, c_i = color, c_j = color; + c.a *= MAX(0, 1.0 - from.length() / radius); + c_i.a *= MAX(0, 1.0 - from_i.length() / radius); + c_j.a *= MAX(0, 1.0 - from_j.length() / radius); - immediate->surface_set_color(c); - immediate->surface_add_vertex(from); + immediate->surface_set_color(c); + immediate->surface_add_vertex(from); - immediate->surface_set_color(c_i); - immediate->surface_add_vertex(from_i); + immediate->surface_set_color(c_i); + immediate->surface_add_vertex(from_i); - immediate->surface_set_color(c); - immediate->surface_add_vertex(from); + immediate->surface_set_color(c); + immediate->surface_add_vertex(from); - immediate->surface_set_color(c_j); - immediate->surface_add_vertex(from_j); + immediate->surface_set_color(c_j); + immediate->surface_add_vertex(from_j); + } } - } - immediate->surface_end(); + immediate->surface_end(); + } break; } } @@ -161,10 +166,6 @@ AABB RootMotionView::get_aabb() const { return AABB(Vector3(-radius, 0, -radius), Vector3(radius * 2, 0.001, radius * 2)); } -Vector<Face3> RootMotionView::get_faces(uint32_t p_usage_flags) const { - return Vector<Face3>(); -} - void RootMotionView::_bind_methods() { ClassDB::bind_method(D_METHOD("set_animation_path", "path"), &RootMotionView::set_animation_path); ClassDB::bind_method(D_METHOD("get_animation_path"), &RootMotionView::get_animation_path); diff --git a/scene/animation/root_motion_view.h b/scene/animation/root_motion_view.h index e8b141c1fd..8cb8ea8a9a 100644 --- a/scene/animation/root_motion_view.h +++ b/scene/animation/root_motion_view.h @@ -71,7 +71,6 @@ public: bool get_zero_y() const; virtual AABB get_aabb() const override; - virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const override; RootMotionView(); ~RootMotionView(); diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 2e6a123016..a2fed718be 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -249,8 +249,6 @@ bool Tween::custom_step(float p_delta) { } bool Tween::step(float p_delta) { - ERR_FAIL_COND_V_MSG(tweeners.is_empty(), false, "Tween started, but has no Tweeners."); - if (dead) { return false; } @@ -260,10 +258,8 @@ bool Tween::step(float p_delta) { } if (is_bound) { - Object *bound_instance = ObjectDB::get_instance(bound_node); - if (bound_instance) { - Node *bound_node = Object::cast_to<Node>(bound_instance); - // This can't by anything else than Node, so we can omit checking if casting succeeded. + Node *bound_node = get_bound_node(); + if (bound_node) { if (!bound_node->is_inside_tree()) { return true; } @@ -273,6 +269,7 @@ bool Tween::step(float p_delta) { } if (!started) { + ERR_FAIL_COND_V_MSG(tweeners.is_empty(), false, "Tween started, but has no Tweeners."); current_step = 0; loops_done = 0; start_tweeners(); @@ -286,6 +283,10 @@ bool Tween::step(float p_delta) { float step_delta = rem_delta; step_active = false; +#ifdef DEBUG_ENABLED + float prev_delta = rem_delta; +#endif + for (Ref<Tweener> &tweener : tweeners.write[current_step]) { // Modified inside Tweener.step(). float temp_delta = rem_delta; @@ -315,21 +316,34 @@ bool Tween::step(float p_delta) { start_tweeners(); } } + +#ifdef DEBUG_ENABLED + if (Math::is_equal_approx(rem_delta, prev_delta) && running && loops <= 0) { + ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info."); + } +#endif } return true; } -bool Tween::should_pause() { +bool Tween::can_process(bool p_tree_paused) const { if (is_bound && pause_mode == TWEEN_PAUSE_BOUND) { - Object *bound_instance = ObjectDB::get_instance(bound_node); - if (bound_instance) { - Node *bound_node = Object::cast_to<Node>(bound_instance); - return !bound_node->can_process(); + Node *bound_node = get_bound_node(); + if (bound_node) { + return bound_node->can_process(); } } - return pause_mode != TWEEN_PAUSE_PROCESS; + return !p_tree_paused || pause_mode == TWEEN_PAUSE_PROCESS; +} + +Node *Tween::get_bound_node() const { + if (is_bound) { + return Object::cast_to<Node>(ObjectDB::get_instance(bound_node)); + } else { + return nullptr; + } } real_t Tween::run_equation(TransitionType p_trans_type, EaseType p_ease_type, real_t p_time, real_t p_initial, real_t p_delta, real_t p_duration) { diff --git a/scene/animation/tween.h b/scene/animation/tween.h index 7ecdb64f0d..5b0745b2b3 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -97,7 +97,7 @@ public: private: TweenProcessMode process_mode = TweenProcessMode::TWEEN_PROCESS_IDLE; - TweenPauseMode pause_mode = TweenPauseMode::TWEEN_PAUSE_STOP; + TweenPauseMode pause_mode = TweenPauseMode::TWEEN_PAUSE_BOUND; TransitionType default_transition = TransitionType::TRANS_LINEAR; EaseType default_ease = EaseType::EASE_IN_OUT; ObjectID bound_node; @@ -164,7 +164,8 @@ public: Variant calculate_delta_value(Variant p_intial_val, Variant p_final_val); bool step(float p_delta); - bool should_pause(); + bool can_process(bool p_tree_paused) const; + Node *get_bound_node() const; Tween() {} }; |