diff options
Diffstat (limited to 'scene/animation')
| -rw-r--r-- | scene/animation/SCsub | 2 | ||||
| -rw-r--r-- | scene/animation/animation_player.cpp | 41 | ||||
| -rw-r--r-- | scene/animation/animation_player.h | 3 | ||||
| -rw-r--r-- | scene/animation/animation_tree_player.cpp | 96 | ||||
| -rw-r--r-- | scene/animation/animation_tree_player.h | 19 | ||||
| -rw-r--r-- | scene/animation/tween_interpolaters.cpp | 12 |
6 files changed, 139 insertions, 34 deletions
diff --git a/scene/animation/SCsub b/scene/animation/SCsub index 055d2f2474..bbe59b3054 100644 --- a/scene/animation/SCsub +++ b/scene/animation/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 51afe6b3fc..c2ea1c8bb6 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -35,10 +35,10 @@ bool AnimationPlayer::_set(const StringName& p_name, const Variant& p_value) { String name=p_name; - if (name=="playback/speed" || name=="speed") { //bw compatibility + if (p_name==SceneStringNames::get_singleton()->playback_speed || p_name==SceneStringNames::get_singleton()->speed) { //bw compatibility set_speed(p_value); - } else if (name=="playback/active") { + } else if (p_name==SceneStringNames::get_singleton()->playback_active) { set_active(p_value); } else if (name.begins_with("playback/play")) { @@ -52,16 +52,16 @@ bool AnimationPlayer::_set(const StringName& p_name, const Variant& p_value) { } else if (name.begins_with("anims/")) { - String which=name.get_slice("/",1); + String which=name.get_slicec('/',1); add_animation(which,p_value); } else if (name.begins_with("next/")) { - String which=name.get_slice("/",1); + String which=name.get_slicec('/',1); animation_set_next(which,p_value); - } else if (name=="blend_times") { + } else if (p_name==SceneStringNames::get_singleton()->blend_times) { Array array=p_value; int len = array.size(); @@ -77,7 +77,7 @@ bool AnimationPlayer::_set(const StringName& p_name, const Variant& p_value) { set_blend_time(from,to,time); } - } else if (name=="autoplay") { + } else if (p_name==SceneStringNames::get_singleton()->autoplay) { autoplay=p_value; } else @@ -106,12 +106,12 @@ bool AnimationPlayer::_get(const StringName& p_name,Variant &r_ret) const { } else if (name.begins_with("anims/")) { - String which=name.get_slice("/",1); + String which=name.get_slicec('/',1); r_ret= get_animation(which).get_ref_ptr(); } else if (name.begins_with("next/")) { - String which=name.get_slice("/",1); + String which=name.get_slicec('/',1); r_ret= animation_get_next(which); @@ -223,7 +223,7 @@ void AnimationPlayer::_notification(int p_what) { } break; case NOTIFICATION_EXIT_TREE: { - stop_all(); + //stop_all(); clear_caches(); } break; } @@ -295,7 +295,7 @@ void AnimationPlayer::_generate_node_caches(AnimationData* p_anim) { p_anim->node_cache[i]->bone_idx=p_anim->node_cache[i]->skeleton->find_bone(bone_name); if (p_anim->node_cache[i]->bone_idx<0) { - // broken track (unexisting bone) + // broken track (nonexistent bone) p_anim->node_cache[i]->skeleton=NULL; p_anim->node_cache[i]->spatial=NULL; printf("bone is %ls\n", String(bone_name).c_str()); @@ -661,8 +661,11 @@ void AnimationPlayer::_animation_process(float p_delta) { Error AnimationPlayer::add_animation(const StringName& p_name, const Ref<Animation>& p_animation) { +#ifdef DEBUG_ENABLED ERR_EXPLAIN("Invalid animation name: "+String(p_name)); ERR_FAIL_COND_V( String(p_name).find("/")!=-1 || String(p_name).find(":")!=-1 || String(p_name).find(",")!=-1 || String(p_name).find("[")!=-1, ERR_INVALID_PARAMETER ); +#endif + ERR_FAIL_COND_V( p_animation.is_null() , ERR_INVALID_PARAMETER ); //print_line("Add anim: "+String(p_name)+" name: "+p_animation->get_name()); @@ -854,6 +857,11 @@ void AnimationPlayer::clear_queue() { queued.clear(); }; +void AnimationPlayer::play_backwards(const StringName& p_name,float p_custom_blend) { + + play(p_name,p_custom_blend,-1,true); +} + void AnimationPlayer::play(const StringName& p_name, float p_custom_blend, float p_custom_scale,bool p_from_end) { //printf("animation is %ls\n", String(p_name).c_str()); @@ -967,14 +975,16 @@ String AnimationPlayer::get_current_animation() const { } -void AnimationPlayer::stop() { +void AnimationPlayer::stop(bool p_reset) { Playback &c=playback; c.blend.clear(); - c.current.from=NULL; + if (p_reset) { + c.current.from=NULL; + } _set_process(false); queued.clear(); - playing = false; + playing = false; } void AnimationPlayer::stop_all() { @@ -1211,7 +1221,8 @@ void AnimationPlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_default_blend_time"),&AnimationPlayer::get_default_blend_time); ObjectTypeDB::bind_method(_MD("play","name","custom_blend","custom_speed","from_end"),&AnimationPlayer::play,DEFVAL(""),DEFVAL(-1),DEFVAL(1.0),DEFVAL(false)); - ObjectTypeDB::bind_method(_MD("stop"),&AnimationPlayer::stop); + ObjectTypeDB::bind_method(_MD("play_backwards","name","custom_blend"),&AnimationPlayer::play_backwards,DEFVAL(""),DEFVAL(-1)); + ObjectTypeDB::bind_method(_MD("stop","reset"),&AnimationPlayer::stop,DEFVAL(true)); ObjectTypeDB::bind_method(_MD("stop_all"),&AnimationPlayer::stop_all); ObjectTypeDB::bind_method(_MD("is_playing"),&AnimationPlayer::is_playing); ObjectTypeDB::bind_method(_MD("set_current_animation","anim"),&AnimationPlayer::set_current_animation); @@ -1269,7 +1280,7 @@ AnimationPlayer::AnimationPlayer() { animation_process_mode=ANIMATION_PROCESS_IDLE; processing=false; default_blend_time=0; - root=NodePath(".."); + root=SceneStringNames::get_singleton()->path_pp; playing = false; active=true; } diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 8d7d6d04e0..1e3c37c4d6 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -258,9 +258,10 @@ public: float get_default_blend_time() const; void play(const StringName& p_name=StringName(),float p_custom_blend=-1,float p_custom_scale=1.0,bool p_from_end=false); + void play_backwards(const StringName& p_name=StringName(),float p_custom_blend=-1); void queue(const StringName& p_name); void clear_queue(); - void stop(); + void stop(bool p_reset=true); bool is_playing() const; String get_current_animation() const; void set_current_animation(const String& p_anim); diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 14f2110915..c7e259c3c6 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -29,6 +29,42 @@ #include "animation_tree_player.h" #include "animation_player.h" +#include "scene/scene_string_names.h" + + +void AnimationTreePlayer::set_animation_process_mode(AnimationProcessMode p_mode) { + + if (animation_process_mode == p_mode) + return; + + bool pr = processing; + if (pr) + _set_process(false); + animation_process_mode = p_mode; + if (pr) + _set_process(true); + +} + +AnimationTreePlayer::AnimationProcessMode AnimationTreePlayer::get_animation_process_mode() const{ + + return animation_process_mode; +} + +void AnimationTreePlayer::_set_process(bool p_process, bool p_force) +{ + if (processing == p_process && !p_force) + return; + + switch (animation_process_mode) { + + case ANIMATION_PROCESS_FIXED: set_fixed_process(p_process && active); break; + case ANIMATION_PROCESS_IDLE: set_process(p_process && active); break; + } + + processing = p_process; +} + bool AnimationTreePlayer::_set(const StringName& p_name, const Variant& p_value) { @@ -42,6 +78,11 @@ bool AnimationTreePlayer::_set(const StringName& p_name, const Variant& p_value) return true; } + if(String(p_name) == SceneStringNames::get_singleton()->playback_active) { + set_active(p_value); + return true; + } + if (String(p_name)!="data") return false; @@ -190,6 +231,11 @@ bool AnimationTreePlayer::_get(const StringName& p_name,Variant &r_ret) const { return true; } + if (String(p_name) == "playback/active") { + r_ret=is_active(); + return true; + } + if (String(p_name)!="data") return false; @@ -342,11 +388,24 @@ void AnimationTreePlayer::_get_property_list( List<PropertyInfo> *p_list) const p_list->push_back( PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE|PROPERTY_USAGE_NETWORK) ); } +void AnimationTreePlayer::advance(float p_time) { + + _process_animation(p_time); +} void AnimationTreePlayer::_notification(int p_what) { switch(p_what) { + case NOTIFICATION_ENTER_TREE: { + + if (!processing) { + //make sure that a previous process state was not saved + //only process if "processing" is set + set_fixed_process(false); + set_process(false); + } + } break; case NOTIFICATION_READY: { dirty_caches=true; if (master!=NodePath()) { @@ -354,7 +413,19 @@ void AnimationTreePlayer::_notification(int p_what) { } } break; case NOTIFICATION_PROCESS: { - _process_animation(); + if (animation_process_mode==ANIMATION_PROCESS_FIXED) + break; + + if (processing) + _process_animation( get_process_delta_time() ); + } break; + case NOTIFICATION_FIXED_PROCESS: { + + if (animation_process_mode==ANIMATION_PROCESS_IDLE) + break; + + if (processing) + _process_animation(get_fixed_process_delta_time()); } break; } @@ -656,10 +727,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode } -void AnimationTreePlayer::_process_animation() { - - if (!active) - return; +void AnimationTreePlayer::_process_animation(float p_delta) { if (last_error!=CONNECT_OK) return; @@ -675,7 +743,7 @@ void AnimationTreePlayer::_process_animation() { _process_node(out_name,&prev, 1.0, 0, true ); reset_request=false; } else - _process_node(out_name,&prev, 1.0, get_process_delta_time(), false ); + _process_node(out_name,&prev, 1.0, p_delta, false ); if (dirty_caches) { //some animation changed.. ignore this pass @@ -1520,8 +1588,12 @@ void AnimationTreePlayer::recompute_caches() { void AnimationTreePlayer::set_active(bool p_active) { - active=p_active; - set_process(active); + if (active == p_active) + return; + + active = p_active; + processing = active; + _set_process(processing, true); } bool AnimationTreePlayer::is_active() const { @@ -1743,13 +1815,18 @@ void AnimationTreePlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_node_list"),&AnimationTreePlayer::_get_node_list); + ObjectTypeDB::bind_method(_MD("set_animation_process_mode","mode"),&AnimationTreePlayer::set_animation_process_mode); + ObjectTypeDB::bind_method(_MD("get_animation_process_mode"),&AnimationTreePlayer::get_animation_process_mode); + ObjectTypeDB::bind_method(_MD("advance", "delta"), &AnimationTreePlayer::advance); ObjectTypeDB::bind_method(_MD("reset"),&AnimationTreePlayer::reset); ObjectTypeDB::bind_method(_MD("recompute_caches"),&AnimationTreePlayer::recompute_caches); + ADD_PROPERTY(PropertyInfo(Variant::INT, "playback/process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode")); + BIND_CONSTANT( NODE_OUTPUT ); BIND_CONSTANT( NODE_ANIMATION ); BIND_CONSTANT( NODE_ONESHOT ); @@ -1770,6 +1847,9 @@ AnimationTreePlayer::AnimationTreePlayer() { out_name="out"; out->pos=Point2(40,40); node_map.insert( out_name , out); + AnimationProcessMode animation_process_mode; + animation_process_mode = ANIMATION_PROCESS_IDLE; + processing = false; active=false; dirty_caches=true; reset_request=false; diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index 9e936304c6..9ea5ccf330 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -34,6 +34,7 @@ #include "scene/3d/spatial.h" #include "scene/3d/skeleton.h" #include "scene/main/misc.h" +#include "animation_player.h" class AnimationTreePlayer : public Node { @@ -42,7 +43,10 @@ class AnimationTreePlayer : public Node { OBJ_CATEGORY("Animation Nodes"); public: - + enum AnimationProcessMode { + ANIMATION_PROCESS_FIXED, + ANIMATION_PROCESS_IDLE, + }; enum NodeType { @@ -256,13 +260,15 @@ private: ConnectError last_error; AnimationNode *active_list; + AnimationProcessMode animation_process_mode; + bool processing; bool active; bool dirty_caches; Map<StringName,NodeBase*> node_map; // return time left to finish animation float _process_node(const StringName& p_node,AnimationNode **r_prev_anim, float p_weight,float p_step, bool p_seek=false,const HashMap<NodePath,bool> *p_filter=NULL, float p_reverse_weight=0); - void _process_animation(); + void _process_animation(float p_delta); bool reset_request; ConnectError _cycle_test(const StringName &p_at_node); @@ -409,12 +415,21 @@ public: ConnectError get_last_error() const; + void set_animation_process_mode(AnimationProcessMode p_mode); + AnimationProcessMode get_animation_process_mode() const; + + void _set_process(bool p_process, bool p_force = false); + + void advance(float p_time); + AnimationTreePlayer(); ~AnimationTreePlayer(); }; VARIANT_ENUM_CAST( AnimationTreePlayer::NodeType ); +VARIANT_ENUM_CAST( AnimationTreePlayer::AnimationProcessMode ); + #endif // ANIMATION_TREE_PLAYER_H diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp index c052d752f8..9128d220de 100644 --- a/scene/animation/tween_interpolaters.cpp +++ b/scene/animation/tween_interpolaters.cpp @@ -285,18 +285,18 @@ namespace cubic { namespace circ { static real_t in(real_t t, real_t b, real_t c, real_t d) { - return -c * (sqrt(1 - (t /= d) * t) - 1) + b; + return -c * (sqrt(1 - (t /= d) * t) - 1) + b; // TODO: ehrich: operation with t is undefined } static real_t out(real_t t, real_t b, real_t c, real_t d) { - return c * sqrt(1 - (t = t / d - 1) * t) + b; + return c * sqrt(1 - (t = t / d - 1) * t) + b; // TODO: ehrich: operation with t is undefined } static real_t in_out(real_t t, real_t b, real_t c, real_t d) { if ((t /= d / 2) < 1) return -c / 2 * (sqrt(1 - t * t) - 1) + b; - return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b; + return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b; // TODO: ehrich: operation with t is undefined } static real_t out_in(real_t t, real_t b, real_t c, real_t d) @@ -364,15 +364,15 @@ namespace back { static real_t out(real_t t, real_t b, real_t c, real_t d) { float s = 1.70158f; - return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b; + return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b; // TODO: ehrich: operation with t is undefined } static real_t in_out(real_t t, real_t b, real_t c, real_t d) { float s = 1.70158f; - if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b; + if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b; // TODO: ehrich: operation with s is undefined float postFix = t -= 2; - return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b; + return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b; // TODO: ehrich: operation with s is undefined } static real_t out_in(real_t t, real_t b, real_t c, real_t d) |