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-rw-r--r--scene/animation/SCsub2
-rw-r--r--scene/animation/animation_player.cpp41
-rw-r--r--scene/animation/animation_player.h3
-rw-r--r--scene/animation/animation_tree_player.cpp96
-rw-r--r--scene/animation/animation_tree_player.h19
-rw-r--r--scene/animation/tween_interpolaters.cpp12
6 files changed, 139 insertions, 34 deletions
diff --git a/scene/animation/SCsub b/scene/animation/SCsub
index 055d2f2474..bbe59b3054 100644
--- a/scene/animation/SCsub
+++ b/scene/animation/SCsub
@@ -3,5 +3,3 @@ Import('env')
env.add_source_files(env.scene_sources,"*.cpp")
Export('env')
-
-
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 51afe6b3fc..c2ea1c8bb6 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -35,10 +35,10 @@ bool AnimationPlayer::_set(const StringName& p_name, const Variant& p_value) {
String name=p_name;
- if (name=="playback/speed" || name=="speed") { //bw compatibility
+ if (p_name==SceneStringNames::get_singleton()->playback_speed || p_name==SceneStringNames::get_singleton()->speed) { //bw compatibility
set_speed(p_value);
- } else if (name=="playback/active") {
+ } else if (p_name==SceneStringNames::get_singleton()->playback_active) {
set_active(p_value);
} else if (name.begins_with("playback/play")) {
@@ -52,16 +52,16 @@ bool AnimationPlayer::_set(const StringName& p_name, const Variant& p_value) {
} else if (name.begins_with("anims/")) {
- String which=name.get_slice("/",1);
+ String which=name.get_slicec('/',1);
add_animation(which,p_value);
} else if (name.begins_with("next/")) {
- String which=name.get_slice("/",1);
+ String which=name.get_slicec('/',1);
animation_set_next(which,p_value);
- } else if (name=="blend_times") {
+ } else if (p_name==SceneStringNames::get_singleton()->blend_times) {
Array array=p_value;
int len = array.size();
@@ -77,7 +77,7 @@ bool AnimationPlayer::_set(const StringName& p_name, const Variant& p_value) {
set_blend_time(from,to,time);
}
- } else if (name=="autoplay") {
+ } else if (p_name==SceneStringNames::get_singleton()->autoplay) {
autoplay=p_value;
} else
@@ -106,12 +106,12 @@ bool AnimationPlayer::_get(const StringName& p_name,Variant &r_ret) const {
} else if (name.begins_with("anims/")) {
- String which=name.get_slice("/",1);
+ String which=name.get_slicec('/',1);
r_ret= get_animation(which).get_ref_ptr();
} else if (name.begins_with("next/")) {
- String which=name.get_slice("/",1);
+ String which=name.get_slicec('/',1);
r_ret= animation_get_next(which);
@@ -223,7 +223,7 @@ void AnimationPlayer::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
- stop_all();
+ //stop_all();
clear_caches();
} break;
}
@@ -295,7 +295,7 @@ void AnimationPlayer::_generate_node_caches(AnimationData* p_anim) {
p_anim->node_cache[i]->bone_idx=p_anim->node_cache[i]->skeleton->find_bone(bone_name);
if (p_anim->node_cache[i]->bone_idx<0) {
- // broken track (unexisting bone)
+ // broken track (nonexistent bone)
p_anim->node_cache[i]->skeleton=NULL;
p_anim->node_cache[i]->spatial=NULL;
printf("bone is %ls\n", String(bone_name).c_str());
@@ -661,8 +661,11 @@ void AnimationPlayer::_animation_process(float p_delta) {
Error AnimationPlayer::add_animation(const StringName& p_name, const Ref<Animation>& p_animation) {
+#ifdef DEBUG_ENABLED
ERR_EXPLAIN("Invalid animation name: "+String(p_name));
ERR_FAIL_COND_V( String(p_name).find("/")!=-1 || String(p_name).find(":")!=-1 || String(p_name).find(",")!=-1 || String(p_name).find("[")!=-1, ERR_INVALID_PARAMETER );
+#endif
+
ERR_FAIL_COND_V( p_animation.is_null() , ERR_INVALID_PARAMETER );
//print_line("Add anim: "+String(p_name)+" name: "+p_animation->get_name());
@@ -854,6 +857,11 @@ void AnimationPlayer::clear_queue() {
queued.clear();
};
+void AnimationPlayer::play_backwards(const StringName& p_name,float p_custom_blend) {
+
+ play(p_name,p_custom_blend,-1,true);
+}
+
void AnimationPlayer::play(const StringName& p_name, float p_custom_blend, float p_custom_scale,bool p_from_end) {
//printf("animation is %ls\n", String(p_name).c_str());
@@ -967,14 +975,16 @@ String AnimationPlayer::get_current_animation() const {
}
-void AnimationPlayer::stop() {
+void AnimationPlayer::stop(bool p_reset) {
Playback &c=playback;
c.blend.clear();
- c.current.from=NULL;
+ if (p_reset) {
+ c.current.from=NULL;
+ }
_set_process(false);
queued.clear();
- playing = false;
+ playing = false;
}
void AnimationPlayer::stop_all() {
@@ -1211,7 +1221,8 @@ void AnimationPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_default_blend_time"),&AnimationPlayer::get_default_blend_time);
ObjectTypeDB::bind_method(_MD("play","name","custom_blend","custom_speed","from_end"),&AnimationPlayer::play,DEFVAL(""),DEFVAL(-1),DEFVAL(1.0),DEFVAL(false));
- ObjectTypeDB::bind_method(_MD("stop"),&AnimationPlayer::stop);
+ ObjectTypeDB::bind_method(_MD("play_backwards","name","custom_blend"),&AnimationPlayer::play_backwards,DEFVAL(""),DEFVAL(-1));
+ ObjectTypeDB::bind_method(_MD("stop","reset"),&AnimationPlayer::stop,DEFVAL(true));
ObjectTypeDB::bind_method(_MD("stop_all"),&AnimationPlayer::stop_all);
ObjectTypeDB::bind_method(_MD("is_playing"),&AnimationPlayer::is_playing);
ObjectTypeDB::bind_method(_MD("set_current_animation","anim"),&AnimationPlayer::set_current_animation);
@@ -1269,7 +1280,7 @@ AnimationPlayer::AnimationPlayer() {
animation_process_mode=ANIMATION_PROCESS_IDLE;
processing=false;
default_blend_time=0;
- root=NodePath("..");
+ root=SceneStringNames::get_singleton()->path_pp;
playing = false;
active=true;
}
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 8d7d6d04e0..1e3c37c4d6 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -258,9 +258,10 @@ public:
float get_default_blend_time() const;
void play(const StringName& p_name=StringName(),float p_custom_blend=-1,float p_custom_scale=1.0,bool p_from_end=false);
+ void play_backwards(const StringName& p_name=StringName(),float p_custom_blend=-1);
void queue(const StringName& p_name);
void clear_queue();
- void stop();
+ void stop(bool p_reset=true);
bool is_playing() const;
String get_current_animation() const;
void set_current_animation(const String& p_anim);
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 14f2110915..c7e259c3c6 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -29,6 +29,42 @@
#include "animation_tree_player.h"
#include "animation_player.h"
+#include "scene/scene_string_names.h"
+
+
+void AnimationTreePlayer::set_animation_process_mode(AnimationProcessMode p_mode) {
+
+ if (animation_process_mode == p_mode)
+ return;
+
+ bool pr = processing;
+ if (pr)
+ _set_process(false);
+ animation_process_mode = p_mode;
+ if (pr)
+ _set_process(true);
+
+}
+
+AnimationTreePlayer::AnimationProcessMode AnimationTreePlayer::get_animation_process_mode() const{
+
+ return animation_process_mode;
+}
+
+void AnimationTreePlayer::_set_process(bool p_process, bool p_force)
+{
+ if (processing == p_process && !p_force)
+ return;
+
+ switch (animation_process_mode) {
+
+ case ANIMATION_PROCESS_FIXED: set_fixed_process(p_process && active); break;
+ case ANIMATION_PROCESS_IDLE: set_process(p_process && active); break;
+ }
+
+ processing = p_process;
+}
+
bool AnimationTreePlayer::_set(const StringName& p_name, const Variant& p_value) {
@@ -42,6 +78,11 @@ bool AnimationTreePlayer::_set(const StringName& p_name, const Variant& p_value)
return true;
}
+ if(String(p_name) == SceneStringNames::get_singleton()->playback_active) {
+ set_active(p_value);
+ return true;
+ }
+
if (String(p_name)!="data")
return false;
@@ -190,6 +231,11 @@ bool AnimationTreePlayer::_get(const StringName& p_name,Variant &r_ret) const {
return true;
}
+ if (String(p_name) == "playback/active") {
+ r_ret=is_active();
+ return true;
+ }
+
if (String(p_name)!="data")
return false;
@@ -342,11 +388,24 @@ void AnimationTreePlayer::_get_property_list( List<PropertyInfo> *p_list) const
p_list->push_back( PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE|PROPERTY_USAGE_NETWORK) );
}
+void AnimationTreePlayer::advance(float p_time) {
+
+ _process_animation(p_time);
+}
void AnimationTreePlayer::_notification(int p_what) {
switch(p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+
+ if (!processing) {
+ //make sure that a previous process state was not saved
+ //only process if "processing" is set
+ set_fixed_process(false);
+ set_process(false);
+ }
+ } break;
case NOTIFICATION_READY: {
dirty_caches=true;
if (master!=NodePath()) {
@@ -354,7 +413,19 @@ void AnimationTreePlayer::_notification(int p_what) {
}
} break;
case NOTIFICATION_PROCESS: {
- _process_animation();
+ if (animation_process_mode==ANIMATION_PROCESS_FIXED)
+ break;
+
+ if (processing)
+ _process_animation( get_process_delta_time() );
+ } break;
+ case NOTIFICATION_FIXED_PROCESS: {
+
+ if (animation_process_mode==ANIMATION_PROCESS_IDLE)
+ break;
+
+ if (processing)
+ _process_animation(get_fixed_process_delta_time());
} break;
}
@@ -656,10 +727,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
}
-void AnimationTreePlayer::_process_animation() {
-
- if (!active)
- return;
+void AnimationTreePlayer::_process_animation(float p_delta) {
if (last_error!=CONNECT_OK)
return;
@@ -675,7 +743,7 @@ void AnimationTreePlayer::_process_animation() {
_process_node(out_name,&prev, 1.0, 0, true );
reset_request=false;
} else
- _process_node(out_name,&prev, 1.0, get_process_delta_time(), false );
+ _process_node(out_name,&prev, 1.0, p_delta, false );
if (dirty_caches) {
//some animation changed.. ignore this pass
@@ -1520,8 +1588,12 @@ void AnimationTreePlayer::recompute_caches() {
void AnimationTreePlayer::set_active(bool p_active) {
- active=p_active;
- set_process(active);
+ if (active == p_active)
+ return;
+
+ active = p_active;
+ processing = active;
+ _set_process(processing, true);
}
bool AnimationTreePlayer::is_active() const {
@@ -1743,13 +1815,18 @@ void AnimationTreePlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_node_list"),&AnimationTreePlayer::_get_node_list);
+ ObjectTypeDB::bind_method(_MD("set_animation_process_mode","mode"),&AnimationTreePlayer::set_animation_process_mode);
+ ObjectTypeDB::bind_method(_MD("get_animation_process_mode"),&AnimationTreePlayer::get_animation_process_mode);
+ ObjectTypeDB::bind_method(_MD("advance", "delta"), &AnimationTreePlayer::advance);
ObjectTypeDB::bind_method(_MD("reset"),&AnimationTreePlayer::reset);
ObjectTypeDB::bind_method(_MD("recompute_caches"),&AnimationTreePlayer::recompute_caches);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "playback/process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode"));
+
BIND_CONSTANT( NODE_OUTPUT );
BIND_CONSTANT( NODE_ANIMATION );
BIND_CONSTANT( NODE_ONESHOT );
@@ -1770,6 +1847,9 @@ AnimationTreePlayer::AnimationTreePlayer() {
out_name="out";
out->pos=Point2(40,40);
node_map.insert( out_name , out);
+ AnimationProcessMode animation_process_mode;
+ animation_process_mode = ANIMATION_PROCESS_IDLE;
+ processing = false;
active=false;
dirty_caches=true;
reset_request=false;
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 9e936304c6..9ea5ccf330 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -34,6 +34,7 @@
#include "scene/3d/spatial.h"
#include "scene/3d/skeleton.h"
#include "scene/main/misc.h"
+#include "animation_player.h"
class AnimationTreePlayer : public Node {
@@ -42,7 +43,10 @@ class AnimationTreePlayer : public Node {
OBJ_CATEGORY("Animation Nodes");
public:
-
+ enum AnimationProcessMode {
+ ANIMATION_PROCESS_FIXED,
+ ANIMATION_PROCESS_IDLE,
+ };
enum NodeType {
@@ -256,13 +260,15 @@ private:
ConnectError last_error;
AnimationNode *active_list;
+ AnimationProcessMode animation_process_mode;
+ bool processing;
bool active;
bool dirty_caches;
Map<StringName,NodeBase*> node_map;
// return time left to finish animation
float _process_node(const StringName& p_node,AnimationNode **r_prev_anim, float p_weight,float p_step, bool p_seek=false,const HashMap<NodePath,bool> *p_filter=NULL, float p_reverse_weight=0);
- void _process_animation();
+ void _process_animation(float p_delta);
bool reset_request;
ConnectError _cycle_test(const StringName &p_at_node);
@@ -409,12 +415,21 @@ public:
ConnectError get_last_error() const;
+ void set_animation_process_mode(AnimationProcessMode p_mode);
+ AnimationProcessMode get_animation_process_mode() const;
+
+ void _set_process(bool p_process, bool p_force = false);
+
+ void advance(float p_time);
+
AnimationTreePlayer();
~AnimationTreePlayer();
};
VARIANT_ENUM_CAST( AnimationTreePlayer::NodeType );
+VARIANT_ENUM_CAST( AnimationTreePlayer::AnimationProcessMode );
+
#endif // ANIMATION_TREE_PLAYER_H
diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp
index c052d752f8..9128d220de 100644
--- a/scene/animation/tween_interpolaters.cpp
+++ b/scene/animation/tween_interpolaters.cpp
@@ -285,18 +285,18 @@ namespace cubic {
namespace circ {
static real_t in(real_t t, real_t b, real_t c, real_t d)
{
- return -c * (sqrt(1 - (t /= d) * t) - 1) + b;
+ return -c * (sqrt(1 - (t /= d) * t) - 1) + b; // TODO: ehrich: operation with t is undefined
}
static real_t out(real_t t, real_t b, real_t c, real_t d)
{
- return c * sqrt(1 - (t = t / d - 1) * t) + b;
+ return c * sqrt(1 - (t = t / d - 1) * t) + b; // TODO: ehrich: operation with t is undefined
}
static real_t in_out(real_t t, real_t b, real_t c, real_t d)
{
if ((t /= d / 2) < 1) return -c / 2 * (sqrt(1 - t * t) - 1) + b;
- return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b;
+ return c / 2 * (sqrt(1 - t * (t -= 2)) + 1) + b; // TODO: ehrich: operation with t is undefined
}
static real_t out_in(real_t t, real_t b, real_t c, real_t d)
@@ -364,15 +364,15 @@ namespace back {
static real_t out(real_t t, real_t b, real_t c, real_t d)
{
float s = 1.70158f;
- return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b;
+ return c * ((t = t / d- 1) * t * ((s + 1) * t + s) + 1) + b; // TODO: ehrich: operation with t is undefined
}
static real_t in_out(real_t t, real_t b, real_t c, real_t d)
{
float s = 1.70158f;
- if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b;
+ if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525f)) + 1) * t - s)) + b; // TODO: ehrich: operation with s is undefined
float postFix = t -= 2;
- return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b;
+ return c / 2 * ((postFix) * t * (((s *= (1.525f)) + 1) * t + s) + 2) + b; // TODO: ehrich: operation with s is undefined
}
static real_t out_in(real_t t, real_t b, real_t c, real_t d)