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Diffstat (limited to 'scene/animation')
-rw-r--r--scene/animation/animation_player.cpp2
-rw-r--r--scene/animation/animation_player.h10
-rw-r--r--scene/animation/animation_tree.cpp9
-rw-r--r--scene/animation/animation_tree.h1
4 files changed, 9 insertions, 13 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 7ec7037dd7..740dad9a1a 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -249,7 +249,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) {
Vector<StringName> leftover_path;
Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path);
ERR_CONTINUE_MSG(!child, "On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'."); // couldn't find the child node
- uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id();
+ ObjectID id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id();
int bone_idx = -1;
if (a->track_get_path(i).get_subname_count() == 1 && Object::cast_to<Skeleton>(child)) {
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 06f762e63e..48829b02b9 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -159,17 +159,15 @@ private:
struct TrackNodeCacheKey {
- uint32_t id;
+ ObjectID id;
int bone_idx;
inline bool operator<(const TrackNodeCacheKey &p_right) const {
- if (id < p_right.id)
- return true;
- else if (id > p_right.id)
- return false;
- else
+ if (id == p_right.id)
return bone_idx < p_right.bone_idx;
+ else
+ return id < p_right.id;
}
};
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index c28f8dc824..a08cc0927b 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -767,7 +767,7 @@ void AnimationTree::_process_graph(float p_delta) {
AnimationPlayer *player = Object::cast_to<AnimationPlayer>(get_node(animation_player));
- ObjectID current_animation_player = 0;
+ ObjectID current_animation_player;
if (player) {
current_animation_player = player->get_instance_id();
@@ -775,7 +775,7 @@ void AnimationTree::_process_graph(float p_delta) {
if (last_animation_player != current_animation_player) {
- if (last_animation_player) {
+ if (last_animation_player.is_valid()) {
Object *old_player = ObjectDB::get_instance(last_animation_player);
if (old_player) {
old_player->disconnect("caches_cleared", this, "_clear_caches");
@@ -1296,7 +1296,7 @@ void AnimationTree::_notification(int p_what) {
if (p_what == NOTIFICATION_EXIT_TREE) {
_clear_caches();
- if (last_animation_player) {
+ if (last_animation_player.is_valid()) {
Object *player = ObjectDB::get_instance(last_animation_player);
if (player) {
@@ -1304,7 +1304,7 @@ void AnimationTree::_notification(int p_what) {
}
}
} else if (p_what == NOTIFICATION_ENTER_TREE) {
- if (last_animation_player) {
+ if (last_animation_player.is_valid()) {
Object *player = ObjectDB::get_instance(last_animation_player);
if (player) {
@@ -1584,7 +1584,6 @@ AnimationTree::AnimationTree() {
process_pass = 1;
started = true;
properties_dirty = true;
- last_animation_player = 0;
}
AnimationTree::~AnimationTree() {
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 0a8dc8109f..8769e2c61d 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -187,7 +187,6 @@ private:
setup_pass = 0;
process_pass = 0;
object = NULL;
- object_id = 0;
}
virtual ~TrackCache() {}
};