diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_player.cpp | 54 | ||||
-rw-r--r-- | scene/animation/animation_tree.cpp | 8 |
2 files changed, 36 insertions, 26 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index ee6fb58583..f7baa7facc 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -664,7 +664,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } } - if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE || (p_delta == 0 && update_mode == Animation::UPDATE_DISCRETE)) { //delta == 0 means seek + if (update_mode == Animation::UPDATE_CONTINUOUS || update_mode == Animation::UPDATE_CAPTURE) { Variant value = a->value_track_interpolate(i, p_time); if (value == Variant()) { @@ -681,15 +681,23 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double pa->value_accum = Animation::interpolate_variant(pa->value_accum, value, p_interp); } - } else if (p_is_current && p_delta != 0) { + } else { List<int> indices; - if (p_started) { - int first_key = a->track_find_key(i, p_prev_time, true); - if (first_key >= 0) { - indices.push_back(first_key); + + if (p_seeked) { + int found_key = a->track_find_key(i, p_time); + if (found_key >= 0) { + indices.push_back(found_key); } + } else { + if (p_started) { + int first_key = a->track_find_key(i, p_prev_time, true); + if (first_key >= 0) { + indices.push_back(first_key); + } + } + a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag); } - a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag); for (int &F : indices) { Variant value = a->track_get_key_value(i, F); @@ -740,21 +748,26 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (!nc->node) { continue; } - if (p_delta == 0) { - continue; - } if (!p_is_current) { break; } List<int> indices; - if (p_started) { - int first_key = a->track_find_key(i, p_prev_time, true); - if (first_key >= 0) { - indices.push_back(first_key); + + if (p_seeked) { + int found_key = a->track_find_key(i, p_time); + if (found_key >= 0) { + indices.push_back(found_key); + } + } else { + if (p_started) { + int first_key = a->track_find_key(i, p_prev_time, true); + if (first_key >= 0) { + indices.push_back(first_key); + } } + a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag); } - a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_looped_flag); for (int &E : indices) { StringName method = a->method_track_get_name(i, E); @@ -798,9 +811,6 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (!nc->node) { continue; } - if (p_delta == 0) { - continue; - } if (p_seeked) { //find whatever should be playing @@ -910,7 +920,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double continue; } - if (p_delta == 0 || p_seeked) { + if (p_seeked) { //seek int idx = a->track_find_key(i, p_time); if (idx < 0) { @@ -945,7 +955,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double break; } - if (player->is_playing() || p_seeked) { + if (player->is_playing()) { player->play(anim_name); player->seek(at_anim_pos); nc->animation_playing = true; @@ -1056,7 +1066,7 @@ void AnimationPlayer::_animation_process2(double p_delta, bool p_started) { accum_pass++; - _animation_process_data(c.current, p_delta, 1.0f, c.seeked && p_delta != 0, p_started); + _animation_process_data(c.current, p_delta, 1.0f, c.seeked, p_started); if (p_delta != 0) { c.seeked = false; } @@ -2135,7 +2145,7 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root"); - ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation"); + ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR), "set_current_animation", "get_current_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_assigned_animation", "get_assigned_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_autoplay", "get_autoplay"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset_on_save", PROPERTY_HINT_NONE, ""), "set_reset_on_save_enabled", "is_reset_on_save_enabled"); diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 16621faa33..bd9b918900 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -586,7 +586,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_value->object = child; } - track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER; + track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE; track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; track_value->subpath = leftover_path; @@ -803,11 +803,11 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { TrackCacheValue *track_value = static_cast<TrackCacheValue *>(track); bool was_discrete = track_value->is_discrete; bool was_using_angle = track_value->is_using_angle; - track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER; + track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE; track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; if (was_discrete != track_value->is_discrete) { - ERR_PRINT_ED("Value track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete/Trigger mode, so other update mode tracks will not be blended."); + ERR_PRINT_ED("Value track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete mode, so other update mode tracks will not be blended."); } if (was_using_angle != track_value->is_using_angle) { WARN_PRINT_ED("Value track: " + String(path) + " with different interpolation types for rotation are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value."); @@ -1670,7 +1670,7 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheValue *t = static_cast<TrackCacheValue *>(track); if (t->is_discrete) { - break; // Don't overwrite the value set by UPDATE_DISCRETE or UPDATE_TRIGGER. + break; // Don't overwrite the value set by UPDATE_DISCRETE. } if (t->init_value.get_type() == Variant::BOOL) { |