diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_player.cpp | 17 | ||||
-rw-r--r-- | scene/animation/animation_player.h | 1 | ||||
-rw-r--r-- | scene/animation/animation_tree_player.cpp | 7 | ||||
-rw-r--r-- | scene/animation/animation_tree_player.h | 2 |
4 files changed, 15 insertions, 12 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 9db4a5fb04..eca7caeaf0 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -182,8 +182,8 @@ void AnimationPlayer::_notification(int p_what) { if (!processing) { //make sure that a previous process state was not saved //only process if "processing" is set - set_physics_process(false); - set_process(false); + set_physics_process_internal(false); + set_process_internal(false); } //_set_process(false); clear_caches(); @@ -590,9 +590,7 @@ void AnimationPlayer::_animation_update_transforms() { Transform t; t.origin = nc->loc_accum; - t.basis = nc->rot_accum; - t.basis.scale(nc->scale_accum); - + t.basis.set_quat_scale(nc->rot_accum, nc->scale_accum); if (nc->skeleton && nc->bone_idx >= 0) { nc->skeleton->set_bone_pose(nc->bone_idx, t); @@ -1010,6 +1008,7 @@ void AnimationPlayer::stop(bool p_reset) { c.blend.clear(); if (p_reset) { c.current.from = NULL; + c.current.speed_scale = 1; } _set_process(false); queued.clear(); @@ -1024,6 +1023,13 @@ float AnimationPlayer::get_speed_scale() const { return speed_scale; } +float AnimationPlayer::get_playing_speed() const { + + if (!playing) { + return 0; + } + return speed_scale * playback.current.speed_scale; +} void AnimationPlayer::seek(float p_time, bool p_update) { @@ -1315,6 +1321,7 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_speed_scale", "speed"), &AnimationPlayer::set_speed_scale); ClassDB::bind_method(D_METHOD("get_speed_scale"), &AnimationPlayer::get_speed_scale); + ClassDB::bind_method(D_METHOD("get_playing_speed"), &AnimationPlayer::get_playing_speed); ClassDB::bind_method(D_METHOD("set_autoplay", "name"), &AnimationPlayer::set_autoplay); ClassDB::bind_method(D_METHOD("get_autoplay"), &AnimationPlayer::get_autoplay); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index ef758bac44..af2022ddac 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -293,6 +293,7 @@ public: void set_speed_scale(float p_speed); float get_speed_scale() const; + float get_playing_speed() const; void set_autoplay(const String &p_name); String get_autoplay() const; diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 89f0e43a86..afdb8b6f71 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -812,8 +812,6 @@ void AnimationTreePlayer::_process_animation(float p_delta) { t.value = t.object->get_indexed(t.subpath); t.value.zero(); - - t.skip = false; } /* STEP 2 PROCESS ANIMATIONS */ @@ -886,7 +884,7 @@ void AnimationTreePlayer::_process_animation(float p_delta) { Track &t = E->get(); - if (t.skip || !t.object) + if (!t.object) continue; if (t.subpath.size()) { // value track @@ -895,13 +893,12 @@ void AnimationTreePlayer::_process_animation(float p_delta) { } Transform xform; - xform.basis = t.rot; xform.origin = t.loc; t.scale.x += 1.0; t.scale.y += 1.0; t.scale.z += 1.0; - xform.basis.scale(t.scale); + xform.basis.set_quat_scale(t.rot, t.scale); if (t.bone_idx >= 0) { if (t.skeleton) diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index 09d6f6fcb4..873ff8a9da 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -107,8 +107,6 @@ private: Vector3 scale; Variant value; - - bool skip; }; typedef Map<TrackKey, Track> TrackMap; |