diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 16 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 9 |
2 files changed, 12 insertions, 13 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 984be04285..81ecb50ea0 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -329,11 +329,17 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s } } else { // teleport to start - path.clear(); - current = start_request; - playing = true; - play_start = true; - start_request = StringName(); //clear start request + if (p_state_machine->states.has(start_request)) { + path.clear(); + current = start_request; + playing = true; + play_start = true; + start_request = StringName(); //clear start request + } else { + StringName node = start_request; + start_request = StringName(); //clear start request + ERR_FAIL_V_MSG(0, "No such node: '" + node + "'"); + } } } diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index a8d46eac6e..2c8c4ee788 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -37,7 +37,6 @@ #ifdef TOOLS_ENABLED #include "editor/editor_node.h" -#include "editor/editor_settings.h" #include "scene/2d/skeleton_2d.h" void AnimatedValuesBackup::update_skeletons() { @@ -1493,18 +1492,12 @@ NodePath AnimationPlayer::get_root() const { } void AnimationPlayer::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { -#ifdef TOOLS_ENABLED - const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; -#else - const String quote_style = "\""; -#endif - String pf = p_function; if (p_idx == 0 && (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue")) { List<StringName> al; get_animation_list(&al); for (const StringName &name : al) { - r_options->push_back(String(name).quote(quote_style)); + r_options->push_back(String(name).quote()); } } Node::get_argument_options(p_function, p_idx, r_options); |