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-rw-r--r--scene/animation/animation_blend_space_1d.cpp2
-rw-r--r--scene/animation/animation_blend_space_2d.cpp8
-rw-r--r--scene/animation/animation_blend_tree.cpp20
-rw-r--r--scene/animation/animation_tree.cpp2
4 files changed, 16 insertions, 16 deletions
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 15f562242f..3818c7edd1 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -47,7 +47,7 @@ void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &property) const
String left = property.name.get_slicec('/', 0);
int idx = left.get_slicec('_', 2).to_int();
if (idx >= blend_points_used) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}
AnimationRootNode::_validate_property(property);
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index 9c4bc107dd..935ec457aa 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -34,8 +34,8 @@
void AnimationNodeBlendSpace2D::get_parameter_list(List<PropertyInfo> *r_list) const {
r_list->push_back(PropertyInfo(Variant::VECTOR2, blend_position));
- r_list->push_back(PropertyInfo(Variant::INT, closest, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, length_internal, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::INT, closest, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, length_internal, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
}
Variant AnimationNodeBlendSpace2D::get_parameter_default_value(const StringName &p_parameter) const {
@@ -556,13 +556,13 @@ String AnimationNodeBlendSpace2D::get_caption() const {
void AnimationNodeBlendSpace2D::_validate_property(PropertyInfo &property) const {
if (auto_triangles && property.name == "triangles") {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
if (property.name.begins_with("blend_point_")) {
String left = property.name.get_slicec('/', 0);
int idx = left.get_slicec('_', 2).to_int();
if (idx >= blend_points_used) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}
AnimationRootNode::_validate_property(property);
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index ad6115fa16..6a988042b5 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -43,7 +43,7 @@ StringName AnimationNodeAnimation::get_animation() const {
Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = nullptr;
void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) const {
- r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
}
void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const {
@@ -130,10 +130,10 @@ AnimationNodeAnimation::AnimationNodeAnimation() {
void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const {
r_list->push_back(PropertyInfo(Variant::BOOL, active));
- r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, remaining, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, time_to_restart, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, remaining, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time_to_restart, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
}
Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_parameter) const {
@@ -607,10 +607,10 @@ void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) con
}
r_list->push_back(PropertyInfo(Variant::INT, current, PROPERTY_HINT_ENUM, anims));
- r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
- r_list->push_back(PropertyInfo(Variant::FLOAT, prev_xfading, PROPERTY_HINT_NONE, "", 0));
+ r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
+ r_list->push_back(PropertyInfo(Variant::FLOAT, prev_xfading, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
}
Variant AnimationNodeTransition::get_parameter_default_value(const StringName &p_parameter) const {
@@ -752,7 +752,7 @@ void AnimationNodeTransition::_validate_property(PropertyInfo &property) const {
if (n != "count") {
int idx = n.to_int();
if (idx >= enabled_inputs) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}
}
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 6fac70bdd5..1e07f83d09 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -385,7 +385,7 @@ void AnimationNode::_set_filters(const Array &p_filters) {
void AnimationNode::_validate_property(PropertyInfo &property) const {
if (!has_filter() && (property.name == "filter_enabled" || property.name == "filters")) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}