diff options
Diffstat (limited to 'scene/animation')
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 2 | ||||
-rw-r--r-- | scene/animation/animation_player.cpp | 2 | ||||
-rw-r--r-- | scene/animation/animation_tree.cpp | 8 | ||||
-rw-r--r-- | scene/animation/root_motion_view.cpp | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 837723450c..5923ad7657 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -320,7 +320,7 @@ float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *sm, } if (!_travel(sm, start_request)) { - //cant travel, then teleport + //can't travel, then teleport path.clear(); current = start_request; } diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 2a4d526a7f..7d91703cf8 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -419,7 +419,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float if (first_key_time == 0.0) { //ignore, use for transition if (key_count == 1) - continue; //with one key we cant do anything + continue; //with one key we can't do anything transition = a->track_get_key_transition(i, 0); first_key_time = a->track_get_key_time(i, 1); first_key = 1; diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 7a4846e6d5..eb00f91bb3 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -192,7 +192,7 @@ float AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Strin case FILTER_IGNORE: break; //will not happen anyway case FILTER_PASS: { - //values filtered pass, the rest dont + //values filtered pass, the rest don't for (int i = 0; i < blend_count; i++) { if (blendw[i] == 0) //not filtered, does not pass continue; @@ -206,7 +206,7 @@ float AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Strin } break; case FILTER_STOP: { - //values filtered dont pass, the rest are blended + //values filtered don't pass, the rest are blended for (int i = 0; i < blend_count; i++) { if (blendw[i] > 0) //filtered, does not pass @@ -292,7 +292,7 @@ String AnimationNode::get_caption() const { } void AnimationNode::add_input(const String &p_name) { - //root nodes cant add inputs + //root nodes can't add inputs ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != NULL) Input input; ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); @@ -1227,7 +1227,7 @@ void AnimationTree::_process_graph(float p_delta) { t->object->set_indexed(t->subpath, t->value); } break; - default: {} //the rest dont matter + default: {} //the rest don't matter } } } diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp index 098bd05e9a..01a10dbc2b 100644 --- a/scene/animation/root_motion_view.cpp +++ b/scene/animation/root_motion_view.cpp @@ -112,7 +112,7 @@ void RootMotionView::_notification(int p_what) { first = false; - transform.orthonormalize(); //dont want scale, too imprecise + transform.orthonormalize(); //don't want scale, too imprecise transform.affine_invert(); accumulated = transform * accumulated; |