summaryrefslogtreecommitdiff
path: root/scene/animation/skeleton_ik.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/animation/skeleton_ik.h')
-rw-r--r--scene/animation/skeleton_ik.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/animation/skeleton_ik.h b/scene/animation/skeleton_ik.h
index d2c5f56ace..8fc8a58b99 100644
--- a/scene/animation/skeleton_ik.h
+++ b/scene/animation/skeleton_ik.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -139,6 +139,7 @@ public:
static void set_goal(Task *p_task, const Transform &p_goal);
static void make_goal(Task *p_task, const Transform &p_inverse_transf, real_t blending_delta);
static void solve(Task *p_task, real_t blending_delta, bool override_tip_basis, bool p_use_magnet, const Vector3 &p_magnet_position);
+ static void reset(Task *p_task);
};
class SkeletonIK : public Node {