diff options
Diffstat (limited to 'scene/animation/root_motion_view.h')
-rw-r--r-- | scene/animation/root_motion_view.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/scene/animation/root_motion_view.h b/scene/animation/root_motion_view.h index afcff6137f..d64c8bc675 100644 --- a/scene/animation/root_motion_view.h +++ b/scene/animation/root_motion_view.h @@ -32,21 +32,23 @@ #define ROOT_MOTION_VIEW_H #include "scene/3d/visual_instance_3d.h" - +#include "scene/resources/immediate_mesh.h" class RootMotionView : public VisualInstance3D { GDCLASS(RootMotionView, VisualInstance3D); public: - RID immediate; + Ref<ImmediateMesh> immediate; NodePath path; - float cell_size = 1.0; - float radius = 10.0; + real_t cell_size = 1.0; + real_t radius = 10.0; bool use_in_game = false; Color color = Color(0.5, 0.5, 1.0); bool first = true; bool zero_y = true; - Transform accumulated; + Ref<Material> immediate_material; + + Transform3D accumulated; private: void _notification(int p_what); |