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Diffstat (limited to 'scene/animation/animation_tree_player.h')
-rw-r--r-- | scene/animation/animation_tree_player.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index dae891b5ce..6b5350e9ee 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -111,6 +111,7 @@ private: Variant value; bool skip; + float total_weight; }; @@ -273,7 +274,7 @@ private: Map<StringName,NodeBase*> node_map; // return time left to finish animation - float _process_node(const StringName& p_node,AnimationNode **r_prev_anim, float p_weight,float p_step, bool p_seek=false,const HashMap<NodePath,bool> *p_filter=NULL, float p_reverse_weight=0); + float _process_node(const StringName& p_node,AnimationNode **r_prev_anim,float p_step, bool p_seek=false, float p_fallback_weight = 1.0, HashMap<NodePath,float>* p_weights = NULL); void _process_animation(float p_delta); bool reset_request; @@ -283,6 +284,8 @@ private: void _recompute_caches(); void _recompute_caches(const StringName& p_node); DVector<String> _get_node_list(); + + void _compute_weights(float *p_fallback_weight, HashMap<NodePath,float> *p_weights, float p_coeff, const HashMap<NodePath,bool> *p_filter = NULL, float p_filtered_coeff = 0); protected: |