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Diffstat (limited to 'scene/animation/animation_tree_player.h')
-rw-r--r--scene/animation/animation_tree_player.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h
index 062b4e1eeb..47f18795bd 100644
--- a/scene/animation/animation_tree_player.h
+++ b/scene/animation/animation_tree_player.h
@@ -312,7 +312,7 @@ private:
Map<StringName, NodeBase *> node_map;
// return time left to finish animation
- float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_step, bool p_seek = false, float p_fallback_weight = 1.0, HashMap<NodePath, float> *p_weights = NULL);
+ float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_time, bool p_seek = false, float p_fallback_weight = 1.0, HashMap<NodePath, float> *p_weights = NULL);
void _process_animation(float p_delta);
bool reset_request;
@@ -367,7 +367,7 @@ public:
float oneshot_node_get_autorestart_delay(const StringName &p_node) const;
float oneshot_node_get_autorestart_random_delay(const StringName &p_node) const;
- void oneshot_node_set_mix_mode(const StringName &p_node, bool p_enabled);
+ void oneshot_node_set_mix_mode(const StringName &p_node, bool p_mix);
bool oneshot_node_get_mix_mode(const StringName &p_node) const;
void oneshot_node_start(const StringName &p_node);
@@ -428,8 +428,8 @@ public:
void remove_node(const StringName &p_node);
Error connect_nodes(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input);
- bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_input) const;
- void disconnect_nodes(const StringName &p_src_node, int p_input);
+ bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input) const;
+ void disconnect_nodes(const StringName &p_node, int p_input);
void set_base_path(const NodePath &p_path);
NodePath get_base_path() const;