diff options
Diffstat (limited to 'scene/animation/animation_tree_player.cpp')
-rw-r--r-- | scene/animation/animation_tree_player.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 38d0527288..a2a8adb653 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -92,7 +92,7 @@ bool AnimationTreePlayer::_set(const StringName &p_name, const Variant &p_value) Dictionary node = nodes[i]; StringName id = node.get_valid("id"); - Point2 pos = node.get_valid("pos"); + Point2 pos = node.get_valid("position"); NodeType nt = NODE_MAX; String type = node.get_valid("type"); @@ -122,7 +122,7 @@ bool AnimationTreePlayer::_set(const StringName &p_name, const Variant &p_value) if (nt != NODE_OUTPUT) add_node(nt, id); - node_set_pos(id, pos); + node_set_position(id, pos); switch (nt) { case NODE_OUTPUT: { @@ -245,7 +245,7 @@ bool AnimationTreePlayer::_get(const StringName &p_name, Variant &r_ret) const { Dictionary node; node["id"] = E->key(); - node["pos"] = n->pos; + node["position"] = n->pos; switch (n->type) { case NODE_OUTPUT: node["type"] = "output"; break; @@ -1176,7 +1176,7 @@ void AnimationTreePlayer::transition_node_set_current(const StringName &p_node, n->set_current(p_current); } -void AnimationTreePlayer::node_set_pos(const StringName &p_node, const Vector2 &p_pos) { +void AnimationTreePlayer::node_set_position(const StringName &p_node, const Vector2 &p_pos) { ERR_FAIL_COND(!node_map.has(p_node)); node_map[p_node]->pos = p_pos; @@ -1187,7 +1187,7 @@ AnimationTreePlayer::NodeType AnimationTreePlayer::node_get_type(const StringNam ERR_FAIL_COND_V(!node_map.has(p_node), NODE_OUTPUT); return node_map[p_node]->type; } -Point2 AnimationTreePlayer::node_get_pos(const StringName &p_node) const { +Point2 AnimationTreePlayer::node_get_position(const StringName &p_node) const { ERR_FAIL_COND_V(!node_map.has(p_node), Point2()); return node_map[p_node]->pos; @@ -1752,7 +1752,7 @@ void AnimationTreePlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("timescale_node_set_scale", "id", "scale"), &AnimationTreePlayer::timescale_node_set_scale); ClassDB::bind_method(D_METHOD("timescale_node_get_scale", "id"), &AnimationTreePlayer::timescale_node_get_scale); - ClassDB::bind_method(D_METHOD("timeseek_node_seek", "id", "pos_sec"), &AnimationTreePlayer::timeseek_node_seek); + ClassDB::bind_method(D_METHOD("timeseek_node_seek", "id", "seconds"), &AnimationTreePlayer::timeseek_node_seek); ClassDB::bind_method(D_METHOD("transition_node_set_input_count", "id", "count"), &AnimationTreePlayer::transition_node_set_input_count); ClassDB::bind_method(D_METHOD("transition_node_get_input_count", "id"), &AnimationTreePlayer::transition_node_get_input_count); @@ -1767,8 +1767,8 @@ void AnimationTreePlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("transition_node_set_current", "id", "input_idx"), &AnimationTreePlayer::transition_node_set_current); ClassDB::bind_method(D_METHOD("transition_node_get_current", "id"), &AnimationTreePlayer::transition_node_get_current); - ClassDB::bind_method(D_METHOD("node_set_pos", "id", "screen_pos"), &AnimationTreePlayer::node_set_pos); - ClassDB::bind_method(D_METHOD("node_get_pos", "id"), &AnimationTreePlayer::node_get_pos); + ClassDB::bind_method(D_METHOD("node_set_position", "id", "screen_position"), &AnimationTreePlayer::node_set_position); + ClassDB::bind_method(D_METHOD("node_get_position", "id"), &AnimationTreePlayer::node_get_position); ClassDB::bind_method(D_METHOD("remove_node", "id"), &AnimationTreePlayer::remove_node); ClassDB::bind_method(D_METHOD("connect_nodes", "id", "dst_id", "dst_input_idx"), &AnimationTreePlayer::connect_nodes); |