diff options
Diffstat (limited to 'scene/animation/animation_tree_player.cpp')
-rw-r--r-- | scene/animation/animation_tree_player.cpp | 34 |
1 files changed, 19 insertions, 15 deletions
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 77d9f77bb5..b07611b318 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -607,20 +607,21 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode Blend3Node *bn = static_cast<Blend3Node*>(nb); float rem; - - if (bn->value==0) { - rem = _process_node(bn->inputs[1].node,r_prev_anim,p_weight,p_time,switched,p_seek,p_filter,p_reverse_weight); - } else if (bn->value>0) { - - rem = _process_node(bn->inputs[1].node,r_prev_anim,p_weight*(1.0-bn->value),p_time,switched,p_seek,p_filter,p_reverse_weight*(1.0-bn->value)); - _process_node(bn->inputs[2].node,r_prev_anim,p_weight*bn->value,p_time,switched,p_seek,p_filter,p_reverse_weight*bn->value); - + float blend, lower_blend, upper_blend; + if (bn->value < 0) { + lower_blend = -bn->value; + blend = 1.0 - lower_blend; + upper_blend = 0; } else { - - rem = _process_node(bn->inputs[1].node,r_prev_anim,p_weight*(1.0+bn->value),p_time,switched,p_seek,p_filter,p_reverse_weight*(1.0+bn->value)); - _process_node(bn->inputs[0].node,r_prev_anim,p_weight*-bn->value,p_time,switched,p_seek,p_filter,p_reverse_weight*-bn->value); + lower_blend = 0; + blend = 1.0 - bn->value; + upper_blend = bn->value; } + rem = _process_node(bn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,switched,p_seek,p_filter,p_reverse_weight*blend); + _process_node(bn->inputs[2].node,r_prev_anim,p_weight*upper_blend,p_time,switched,p_seek,p_filter,p_reverse_weight*upper_blend); + _process_node(bn->inputs[0].node,r_prev_anim,p_weight*lower_blend,p_time,switched,p_seek,p_filter,p_reverse_weight*lower_blend); + return rem; } break; case NODE_BLEND4: { @@ -768,6 +769,10 @@ void AnimationTreePlayer::_process_animation(float p_delta) { t.scale.x=0; t.scale.y=0; t.scale.z=0; + + Variant value = t.node->get(t.property); + value.zero(); + t.node->set(t.property, value); } @@ -777,11 +782,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) { Quat empty_rot; - int total = 0; while(anim_list) { if (!anim_list->animation.is_null() && !anim_list->skip) { - ++total; //check if animation is meaningful Animation *a = anim_list->animation.operator->(); @@ -816,8 +819,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) { case Animation::TYPE_VALUE: { ///< Set a value in a property, can be interpolated. if (a->value_track_is_continuous(tr.local_track)) { - Variant value = a->value_track_interpolate(tr.local_track,anim_list->time); - tr.track->node->set(tr.track->property,value); + Variant blended, value = a->value_track_interpolate(tr.local_track,anim_list->time); + Variant::blend(tr.track->node->get(tr.track->property),value,blend,blended); + tr.track->node->set(tr.track->property,blended); } else { List<int> indices; |