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-rw-r--r--scene/animation/animation_tree.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index faf4333f1d..d558170f23 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -101,7 +101,7 @@ public:
Array _get_filters() const;
void _set_filters(const Array &p_filters);
friend class AnimationNodeBlendTree;
- float _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, float *r_max = NULL);
+ float _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, float *r_max = nullptr);
protected:
void blend_animation(const StringName &p_animation, float p_time, float p_delta, bool p_seeked, float p_blend);
@@ -186,7 +186,7 @@ private:
root_motion = false;
setup_pass = 0;
process_pass = 0;
- object = NULL;
+ object = nullptr;
}
virtual ~TrackCache() {}
};
@@ -202,9 +202,9 @@ private:
TrackCacheTransform() {
type = Animation::TYPE_TRANSFORM;
- spatial = NULL;
+ spatial = nullptr;
bone_idx = -1;
- skeleton = NULL;
+ skeleton = nullptr;
}
};