diff options
Diffstat (limited to 'scene/animation/animation_tree.h')
-rw-r--r-- | scene/animation/animation_tree.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h index 0f78b1f0e2..1c5aec26ab 100644 --- a/scene/animation/animation_tree.h +++ b/scene/animation/animation_tree.h @@ -163,7 +163,7 @@ class AnimationTree : public Node { GDCLASS(AnimationTree, Node); public: - enum AnimationProcessMode { + enum AnimationProcessCallback { ANIMATION_PROCESS_PHYSICS, ANIMATION_PROCESS_IDLE, ANIMATION_PROCESS_MANUAL, @@ -238,7 +238,7 @@ private: Ref<AnimationNode> root; - AnimationProcessMode process_mode = ANIMATION_PROCESS_IDLE; + AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE; bool active = false; NodePath animation_player; @@ -294,8 +294,8 @@ public: void set_active(bool p_active); bool is_active() const; - void set_process_mode(AnimationProcessMode p_mode); - AnimationProcessMode get_process_mode() const; + void set_process_callback(AnimationProcessCallback p_mode); + AnimationProcessCallback get_process_callback() const; void set_animation_player(const NodePath &p_player); NodePath get_animation_player() const; @@ -320,6 +320,6 @@ public: ~AnimationTree(); }; -VARIANT_ENUM_CAST(AnimationTree::AnimationProcessMode) +VARIANT_ENUM_CAST(AnimationTree::AnimationProcessCallback) #endif // ANIMATION_GRAPH_PLAYER_H |