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-rw-r--r--scene/animation/animation_tree.cpp351
1 files changed, 227 insertions, 124 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 05b6c72cbd..1c1f94c986 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -303,36 +303,21 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_is_external_seeking, p_connections);
}
-int AnimationNode::get_input_count() const {
- return inputs.size();
-}
-
-String AnimationNode::get_input_name(int p_input) {
- ERR_FAIL_INDEX_V(p_input, inputs.size(), String());
- return inputs[p_input].name;
-}
-
String AnimationNode::get_caption() const {
String ret = "Node";
GDVIRTUAL_CALL(_get_caption, ret);
return ret;
}
-void AnimationNode::add_input(const String &p_name) {
+bool AnimationNode::add_input(const String &p_name) {
//root nodes can't add inputs
- ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr);
+ ERR_FAIL_COND_V(Object::cast_to<AnimationRootNode>(this) != nullptr, false);
Input input;
- ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
+ ERR_FAIL_COND_V(p_name.contains(".") || p_name.contains("/"), false);
input.name = p_name;
inputs.push_back(input);
emit_changed();
-}
-
-void AnimationNode::set_input_name(int p_input, const String &p_name) {
- ERR_FAIL_INDEX(p_input, inputs.size());
- ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/"));
- inputs.write[p_input].name = p_name;
- emit_changed();
+ return true;
}
void AnimationNode::remove_input(int p_index) {
@@ -341,6 +326,34 @@ void AnimationNode::remove_input(int p_index) {
emit_changed();
}
+bool AnimationNode::set_input_name(int p_input, const String &p_name) {
+ ERR_FAIL_INDEX_V(p_input, inputs.size(), false);
+ ERR_FAIL_COND_V(p_name.contains(".") || p_name.contains("/"), false);
+ inputs.write[p_input].name = p_name;
+ emit_changed();
+ return true;
+}
+
+String AnimationNode::get_input_name(int p_input) const {
+ ERR_FAIL_INDEX_V(p_input, inputs.size(), String());
+ return inputs[p_input].name;
+}
+
+int AnimationNode::get_input_count() const {
+ return inputs.size();
+}
+
+int AnimationNode::find_input(const String &p_name) const {
+ int idx = -1;
+ for (int i = 0; i < inputs.size(); i++) {
+ if (inputs[i].name == p_name) {
+ idx = i;
+ break;
+ }
+ }
+ return idx;
+}
+
double AnimationNode::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double ret = 0;
GDVIRTUAL_CALL(_process, p_time, p_seek, p_is_external_seeking, ret);
@@ -404,11 +417,12 @@ Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) {
}
void AnimationNode::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
- ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name);
-
ClassDB::bind_method(D_METHOD("add_input", "name"), &AnimationNode::add_input);
ClassDB::bind_method(D_METHOD("remove_input", "index"), &AnimationNode::remove_input);
+ ClassDB::bind_method(D_METHOD("set_input_name", "input", "name"), &AnimationNode::set_input_name);
+ ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name);
+ ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count);
+ ClassDB::bind_method(D_METHOD("find_input", "name"), &AnimationNode::find_input);
ClassDB::bind_method(D_METHOD("set_filter_path", "path", "enable"), &AnimationNode::set_filter_path);
ClassDB::bind_method(D_METHOD("is_path_filtered", "path"), &AnimationNode::is_path_filtered);
@@ -486,13 +500,7 @@ void AnimationTree::set_active(bool p_active) {
}
if (!active && is_inside_tree()) {
- for (const TrackCache *E : playing_caches) {
- if (ObjectDB::get_instance(E->object_id)) {
- E->object->call(SNAME("stop"));
- }
- }
-
- playing_caches.clear();
+ _clear_caches();
}
}
@@ -531,6 +539,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
if (!player->has_node(player->get_root())) {
ERR_PRINT("AnimationTree: AnimationPlayer root is invalid.");
set_active(false);
+ _clear_caches();
return false;
}
Node *parent = player->get_node(player->get_root());
@@ -763,6 +772,8 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_audio->object = child;
track_audio->object_id = track_audio->object->get_instance_id();
+ track_audio->audio_stream.instantiate();
+ track_audio->audio_stream->set_polyphony(audio_max_polyphony);
track = track_audio;
@@ -860,14 +871,32 @@ void AnimationTree::_animation_player_changed() {
}
void AnimationTree::_clear_caches() {
+ _clear_audio_streams();
+ _clear_playing_caches();
for (KeyValue<NodePath, TrackCache *> &K : track_cache) {
memdelete(K.value);
}
- playing_caches.clear();
track_cache.clear();
cache_valid = false;
}
+void AnimationTree::_clear_audio_streams() {
+ for (int i = 0; i < playing_audio_stream_players.size(); i++) {
+ playing_audio_stream_players[i]->call(SNAME("stop"));
+ playing_audio_stream_players[i]->call(SNAME("set_stream"), Ref<AudioStream>());
+ }
+ playing_audio_stream_players.clear();
+}
+
+void AnimationTree::_clear_playing_caches() {
+ for (const TrackCache *E : playing_caches) {
+ if (ObjectDB::get_instance(E->object_id)) {
+ E->object->call(SNAME("stop"));
+ }
+ }
+ playing_caches.clear();
+}
+
static void _call_object(Object *p_object, const StringName &p_method, const Vector<Variant> &p_params, bool p_deferred) {
// Separate function to use alloca() more efficiently
const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * p_params.size());
@@ -1007,6 +1036,13 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
t->value = t->init_value;
} break;
+ case Animation::TYPE_AUDIO: {
+ TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
+ for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) {
+ PlayingAudioTrackInfo &track_info = L.value;
+ track_info.volume = 0.0;
+ }
+ } break;
default: {
} break;
}
@@ -1026,8 +1062,8 @@ void AnimationTree::_process_graph(double p_delta) {
bool seeked = as.seeked;
Animation::LoopedFlag looped_flag = as.looped_flag;
bool is_external_seeking = as.is_external_seeking;
+ bool backward = signbit(delta); // This flag is used by the root motion calculates or detecting the end of audio stream.
#ifndef _3D_DISABLED
- bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames.
bool calc_root = !seeked || is_external_seeking;
#endif // _3D_DISABLED
@@ -1046,9 +1082,6 @@ void AnimationTree::_process_graph(double p_delta) {
int blend_idx = state.track_map[path];
ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count);
real_t blend = (*as.track_blends)[blend_idx] * weight;
- if (Math::is_zero_approx(blend)) {
- continue; // Nothing to blend.
- }
Animation::TrackType ttype = a->track_get_type(i);
if (ttype != Animation::TYPE_POSITION_3D && ttype != Animation::TYPE_ROTATION_3D && ttype != Animation::TYPE_SCALE_3D && track->type != ttype) {
@@ -1060,6 +1093,9 @@ void AnimationTree::_process_graph(double p_delta) {
switch (ttype) {
case Animation::TYPE_POSITION_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1151,6 +1187,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_ROTATION_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1241,6 +1280,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_SCALE_3D: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion && calc_root) {
double prev_time = time - delta;
@@ -1332,6 +1374,9 @@ void AnimationTree::_process_graph(double p_delta) {
} break;
case Animation::TYPE_BLEND_SHAPE: {
#ifndef _3D_DISABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track);
float value;
@@ -1348,6 +1393,9 @@ void AnimationTree::_process_graph(double p_delta) {
#endif // _3D_DISABLED
} break;
case Animation::TYPE_VALUE: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheValue *t = static_cast<TrackCacheValue *>(track);
Animation::UpdateMode update_mode = a->value_track_get_update_mode(i);
@@ -1414,6 +1462,9 @@ void AnimationTree::_process_graph(double p_delta) {
continue;
}
#endif // TOOLS_ENABLED
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track);
if (seeked) {
@@ -1435,6 +1486,9 @@ void AnimationTree::_process_graph(double p_delta) {
}
} break;
case Animation::TYPE_BEZIER: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track);
real_t bezier = a->bezier_track_interpolate(i, time);
@@ -1445,110 +1499,87 @@ void AnimationTree::_process_graph(double p_delta) {
case Animation::TYPE_AUDIO: {
TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
- if (seeked) {
- int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
- if (idx < 0) {
- continue;
- }
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- } else {
- double start_ofs = a->audio_track_get_key_start_offset(i, idx);
- start_ofs += time - a->track_get_key_time(i, idx);
- double end_ofs = a->audio_track_get_key_end_offset(i, idx);
- double len = stream->get_length();
-
- if (start_ofs > len - end_ofs) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- continue;
- }
-
- t->object->call(SNAME("set_stream"), stream);
- t->object->call(SNAME("play"), start_ofs);
-
- t->playing = true;
- playing_caches.insert(t);
- if (len && end_ofs > 0) { //force an end at a time
- t->len = len - start_ofs - end_ofs;
- } else {
- t->len = 0;
- }
+ Node *asp = Object::cast_to<Node>(t->object);
+ if (!asp) {
+ t->playing_streams.clear();
+ continue;
+ }
- t->start = time;
+ ObjectID oid = a->get_instance_id();
+ if (!t->playing_streams.has(oid)) {
+ t->playing_streams[oid] = PlayingAudioTrackInfo();
+ }
+ // The end of audio should be observed even if the blend value is 0, build up the information and store to the cache for that.
+ PlayingAudioTrackInfo &track_info = t->playing_streams[oid];
+ track_info.length = a->get_length();
+ track_info.time = time;
+ track_info.volume += blend;
+ track_info.loop = a->get_loop_mode() != Animation::LOOP_NONE;
+ track_info.backward = backward;
+ track_info.use_blend = a->audio_track_is_use_blend(i);
+
+ HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info;
+ // Find stream.
+ int idx = -1;
+ if (seeked) {
+ idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
+ // Discard previous stream when seeking.
+ if (map.has(idx)) {
+ t->audio_stream_playback->stop_stream(map[idx].index);
+ map.erase(idx);
}
-
} else {
- //find stuff to play
List<int> to_play;
a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag);
if (to_play.size()) {
- int idx = to_play.back()->get();
-
- Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
- if (!stream.is_valid()) {
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- } else {
- double start_ofs = a->audio_track_get_key_start_offset(i, idx);
- double end_ofs = a->audio_track_get_key_end_offset(i, idx);
- double len = stream->get_length();
-
- t->object->call(SNAME("set_stream"), stream);
- t->object->call(SNAME("play"), start_ofs);
-
- t->playing = true;
- playing_caches.insert(t);
- if (len && end_ofs > 0) { //force an end at a time
- t->len = len - start_ofs - end_ofs;
- } else {
- t->len = 0;
- }
-
- t->start = time;
- }
- } else if (t->playing) {
- bool loop = a->get_loop_mode() != Animation::LOOP_NONE;
-
- bool stop = false;
-
- if (!loop) {
- if (delta > 0) {
- if (time < t->start) {
- stop = true;
- }
- } else if (delta < 0) {
- if (time > t->start) {
- stop = true;
- }
- }
- } else if (t->len > 0) {
- double len = t->start > time ? (a->get_length() - t->start) + time : time - t->start;
+ idx = to_play.back()->get();
+ }
+ }
+ if (idx < 0) {
+ continue;
+ }
- if (len > t->len) {
- stop = true;
- }
+ // Play stream.
+ Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx);
+ if (stream.is_valid()) {
+ double start_ofs = a->audio_track_get_key_start_offset(i, idx);
+ double end_ofs = a->audio_track_get_key_end_offset(i, idx);
+ double len = stream->get_length();
+
+ if (t->object->call(SNAME("get_stream")) != t->audio_stream) {
+ t->object->call(SNAME("set_stream"), t->audio_stream);
+ t->audio_stream_playback.unref();
+ if (!playing_audio_stream_players.has(asp)) {
+ playing_audio_stream_players.push_back(asp);
}
+ }
+ if (!t->object->call(SNAME("is_playing"))) {
+ t->object->call(SNAME("play"));
+ }
+ if (!t->object->call(SNAME("has_stream_playback"))) {
+ t->audio_stream_playback.unref();
+ continue;
+ }
+ if (t->audio_stream_playback.is_null()) {
+ t->audio_stream_playback = t->object->call(SNAME("get_stream_playback"));
+ }
- if (stop) {
- //time to stop
- t->object->call(SNAME("stop"));
- t->playing = false;
- playing_caches.erase(t);
- }
+ PlayingAudioStreamInfo pasi;
+ pasi.index = t->audio_stream_playback->play_stream(stream, start_ofs);
+ pasi.start = time;
+ if (len && end_ofs > 0) { // Force an end at a time.
+ pasi.len = len - start_ofs - end_ofs;
+ } else {
+ pasi.len = 0;
}
+ map[idx] = pasi;
}
- real_t db = Math::linear_to_db(MAX(blend, 0.00001));
- t->object->call(SNAME("set_volume_db"), db);
} break;
case Animation::TYPE_ANIMATION: {
+ if (Math::is_zero_approx(blend)) {
+ continue; // Nothing to blend.
+ }
TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track);
AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object);
@@ -1694,6 +1725,64 @@ void AnimationTree::_process_graph(double p_delta) {
t->object->set_indexed(t->subpath, t->value);
} break;
+ case Animation::TYPE_AUDIO: {
+ TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track);
+
+ // Audio ending process.
+ LocalVector<ObjectID> erase_maps;
+ for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) {
+ PlayingAudioTrackInfo &track_info = L.value;
+ float db = Math::linear_to_db(track_info.use_blend ? track_info.volume : 1.0);
+ LocalVector<int> erase_streams;
+ HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info;
+ for (const KeyValue<int, PlayingAudioStreamInfo> &M : map) {
+ PlayingAudioStreamInfo pasi = M.value;
+
+ bool stop = false;
+ if (!t->audio_stream_playback->is_stream_playing(pasi.index)) {
+ stop = true;
+ }
+ if (!track_info.loop) {
+ if (!track_info.backward) {
+ if (track_info.time < pasi.start) {
+ stop = true;
+ }
+ } else if (track_info.backward) {
+ if (track_info.time > pasi.start) {
+ stop = true;
+ }
+ }
+ }
+ if (pasi.len > 0) {
+ double len = 0.0;
+ if (!track_info.backward) {
+ len = pasi.start > track_info.time ? (track_info.length - pasi.start) + track_info.time : track_info.time - pasi.start;
+ } else {
+ len = pasi.start < track_info.time ? (track_info.length - track_info.time) + pasi.start : pasi.start - track_info.time;
+ }
+ if (len > pasi.len) {
+ stop = true;
+ }
+ }
+ if (stop) {
+ // Time to stop.
+ t->audio_stream_playback->stop_stream(pasi.index);
+ erase_streams.push_back(M.key);
+ } else {
+ t->audio_stream_playback->set_stream_volume(pasi.index, db);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_streams.size(); erase_idx++) {
+ map.erase(erase_streams[erase_idx]);
+ }
+ if (map.size() == 0) {
+ erase_maps.push_back(L.key);
+ }
+ }
+ for (uint32_t erase_idx = 0; erase_idx < erase_maps.size(); erase_idx++) {
+ t->playing_streams.erase(erase_maps[erase_idx]);
+ }
+ } break;
default: {
} //the rest don't matter
}
@@ -1819,6 +1908,15 @@ NodePath AnimationTree::get_advance_expression_base_node() const {
return advance_expression_base_node;
}
+void AnimationTree::set_audio_max_polyphony(int p_audio_max_polyphony) {
+ ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128);
+ audio_max_polyphony = p_audio_max_polyphony;
+}
+
+int AnimationTree::get_audio_max_polyphony() const {
+ return audio_max_polyphony;
+}
+
bool AnimationTree::is_state_invalid() const {
return !state.valid;
}
@@ -2034,6 +2132,9 @@ void AnimationTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root_motion_track", "path"), &AnimationTree::set_root_motion_track);
ClassDB::bind_method(D_METHOD("get_root_motion_track"), &AnimationTree::get_root_motion_track);
+ ClassDB::bind_method(D_METHOD("set_audio_max_polyphony", "max_polyphony"), &AnimationTree::set_audio_max_polyphony);
+ ClassDB::bind_method(D_METHOD("get_audio_max_polyphony"), &AnimationTree::get_audio_max_polyphony);
+
ClassDB::bind_method(D_METHOD("get_root_motion_position"), &AnimationTree::get_root_motion_position);
ClassDB::bind_method(D_METHOD("get_root_motion_rotation"), &AnimationTree::get_root_motion_rotation);
ClassDB::bind_method(D_METHOD("get_root_motion_scale"), &AnimationTree::get_root_motion_scale);
@@ -2052,6 +2153,8 @@ void AnimationTree::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_process_callback", "get_process_callback");
+ ADD_GROUP("Audio", "audio_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony", PROPERTY_HINT_RANGE, "1,127,1"), "set_audio_max_polyphony", "get_audio_max_polyphony");
ADD_GROUP("Root Motion", "root_motion_");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track"), "set_root_motion_track", "get_root_motion_track");