diff options
Diffstat (limited to 'scene/animation/animation_tree.cpp')
-rw-r--r-- | scene/animation/animation_tree.cpp | 111 |
1 files changed, 66 insertions, 45 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 99d450fa5b..fbc85bd5e1 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -86,7 +86,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) { } } -void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_seek_root, real_t p_blend, int p_pingponged) { +void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag) { ERR_FAIL_COND(!state); ERR_FAIL_COND(!state->player->has_animation(p_animation)); @@ -112,19 +112,19 @@ void AnimationNode::blend_animation(const StringName &p_animation, double p_time anim_state.time = p_time; anim_state.animation = animation; anim_state.seeked = p_seeked; - anim_state.pingponged = p_pingponged; - anim_state.seek_root = p_seek_root; + anim_state.looped_flag = p_looped_flag; + anim_state.is_external_seeking = p_is_external_seeking; state->animation_states.push_back(anim_state); } -double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_seek_root, const Vector<StringName> &p_connections) { +double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_is_external_seeking, const Vector<StringName> &p_connections) { base_path = p_base_path; parent = p_parent; connections = p_connections; state = p_state; - double t = process(p_time, p_seek, p_seek_root); + double t = process(p_time, p_seek, p_is_external_seeking); state = nullptr; parent = nullptr; @@ -148,7 +148,7 @@ void AnimationNode::make_invalid(const String &p_reason) { state->invalid_reasons += String::utf8("• ") + p_reason; } -double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) { +double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync) { ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); ERR_FAIL_COND_V(!state, 0); @@ -167,7 +167,7 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool //inputs.write[p_input].last_pass = state->last_pass; real_t activity = 0.0; - double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync, &activity); + double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync, &activity); Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path); @@ -178,11 +178,11 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool return ret; } -double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) { - return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync); +double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync) { + return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync); } -double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) { +double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) { ERR_FAIL_COND_V(!p_node.is_valid(), 0); ERR_FAIL_COND_V(!state, 0); @@ -292,9 +292,9 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri // This process, which depends on p_sync is needed to process sync correctly in the case of // that a synced AnimationNodeSync exists under the un-synced AnimationNodeSync. if (!p_seek && !p_sync && !any_valid) { - return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_seek_root, p_connections); + return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_is_external_seeking, p_connections); } - return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_seek_root, p_connections); + return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_is_external_seeking, p_connections); } int AnimationNode::get_input_count() const { @@ -335,9 +335,9 @@ void AnimationNode::remove_input(int p_index) { emit_changed(); } -double AnimationNode::process(double p_time, bool p_seek, bool p_seek_root) { +double AnimationNode::process(double p_time, bool p_seek, bool p_is_external_seeking) { double ret = 0; - GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret); + GDVIRTUAL_CALL(_process, p_time, p_seek, p_is_external_seeking, ret); return ret; } @@ -413,9 +413,9 @@ void AnimationNode::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters); ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters); - ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "seek_root", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0)); - ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "looped_flag"), &AnimationNode::blend_animation, DEFVAL(Animation::LOOPED_FLAG_NONE)); + ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true)); ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter); ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter); @@ -427,7 +427,7 @@ void AnimationNode::_bind_methods() { GDVIRTUAL_BIND(_get_parameter_list); GDVIRTUAL_BIND(_get_child_by_name, "name"); GDVIRTUAL_BIND(_get_parameter_default_value, "parameter"); - GDVIRTUAL_BIND(_process, "time", "seek", "seek_root"); + GDVIRTUAL_BIND(_process, "time", "seek", "is_external_seeking"); GDVIRTUAL_BIND(_get_caption); GDVIRTUAL_BIND(_has_filter); @@ -586,7 +586,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_value->object = child; } - track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER; + track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE; track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; track_value->subpath = leftover_path; @@ -800,9 +800,18 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } } else if (track_cache_type == Animation::TYPE_VALUE) { // If it has at least one angle interpolation, it also uses angle interpolation for blending. - TrackCacheValue *track_value = memnew(TrackCacheValue); - track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER; + TrackCacheValue *track_value = static_cast<TrackCacheValue *>(track); + bool was_discrete = track_value->is_discrete; + bool was_using_angle = track_value->is_using_angle; + track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE; track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; + + if (was_discrete != track_value->is_discrete) { + ERR_PRINT_ED("Value track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete mode, so other update mode tracks will not be blended."); + } + if (was_using_angle != track_value->is_using_angle) { + WARN_PRINT_ED("Value track: " + String(path) + " with different interpolation types for rotation are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value."); + } } track->setup_pass = setup_pass; @@ -850,7 +859,6 @@ void AnimationTree::_clear_caches() { memdelete(K.value); } playing_caches.clear(); - track_cache.clear(); cache_valid = false; } @@ -874,7 +882,9 @@ void AnimationTree::_process_graph(double p_delta) { _update_properties(); //if properties need updating, update them //check all tracks, see if they need modification - root_motion_transform = Transform3D(); + root_motion_position = Vector3(0, 0, 0); + root_motion_rotation = Quaternion(0, 0, 0, 1); + root_motion_scale = Vector3(0, 0, 0); if (!root.is_valid()) { ERR_PRINT("AnimationTree: root AnimationNode is not set, disabling playback."); @@ -973,7 +983,7 @@ void AnimationTree::_process_graph(double p_delta) { if (track->root_motion) { t->loc = Vector3(0, 0, 0); t->rot = Quaternion(0, 0, 0, 1); - t->scale = Vector3(0, 0, 0); + t->scale = Vector3(1, 1, 1); } else { t->loc = t->init_loc; t->rot = t->init_rot; @@ -1008,10 +1018,11 @@ void AnimationTree::_process_graph(double p_delta) { double delta = as.delta; real_t weight = as.blend; bool seeked = as.seeked; - int pingponged = as.pingponged; + Animation::LoopedFlag looped_flag = as.looped_flag; + bool is_external_seeking = as.is_external_seeking; #ifndef _3D_DISABLED bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames. - bool calc_root = !seeked || as.seek_root; + bool calc_root = !seeked || is_external_seeking; #endif // _3D_DISABLED for (int i = 0; i < a->get_track_count(); i++) { @@ -1020,7 +1031,9 @@ void AnimationTree::_process_graph(double p_delta) { } NodePath path = a->track_get_path(i); - ERR_CONTINUE(!track_cache.has(path)); + if (!track_cache.has(path)) { + continue; // No path, but avoid error spamming. + } TrackCache *track = track_cache[path]; ERR_CONTINUE(!state.track_map.has(path)); @@ -1370,7 +1383,7 @@ void AnimationTree::_process_graph(double p_delta) { } } else { if (seeked) { - int idx = a->track_find_key(i, time); + int idx = a->track_find_key(i, time, !is_external_seeking); if (idx < 0) { continue; } @@ -1379,7 +1392,7 @@ void AnimationTree::_process_graph(double p_delta) { t->object->set_indexed(t->subpath, value); } else { List<int> indices; - a->value_track_get_key_indices(i, time, delta, &indices, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag); for (int &F : indices) { Variant value = a->track_get_key_value(i, F); value = _post_process_key_value(a, i, value, t->object); @@ -1393,7 +1406,7 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track); if (seeked) { - int idx = a->track_find_key(i, time); + int idx = a->track_find_key(i, time, !is_external_seeking); if (idx < 0) { continue; } @@ -1404,7 +1417,7 @@ void AnimationTree::_process_graph(double p_delta) { } } else { List<int> indices; - a->method_track_get_key_indices(i, time, delta, &indices, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag); for (int &F : indices) { StringName method = a->method_track_get_name(i, F); Vector<Variant> params = a->method_track_get_params(i, F); @@ -1427,7 +1440,7 @@ void AnimationTree::_process_graph(double p_delta) { if (seeked) { //find whatever should be playing - int idx = a->track_find_key(i, time); + int idx = a->track_find_key(i, time, !is_external_seeking); if (idx < 0) { continue; } @@ -1467,7 +1480,7 @@ void AnimationTree::_process_graph(double p_delta) { } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag); if (to_play.size()) { int idx = to_play.back()->get(); @@ -1540,7 +1553,7 @@ void AnimationTree::_process_graph(double p_delta) { if (seeked) { //seek - int idx = a->track_find_key(i, time); + int idx = a->track_find_key(i, time, !is_external_seeking); if (idx < 0) { continue; } @@ -1571,8 +1584,8 @@ void AnimationTree::_process_graph(double p_delta) { } if (player2->is_playing() || seeked) { - player2->play(anim_name); player2->seek(at_anim_pos); + player2->play(anim_name); t->playing = true; playing_caches.insert(t); } else { @@ -1582,7 +1595,7 @@ void AnimationTree::_process_graph(double p_delta) { } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag); if (to_play.size()) { int idx = to_play.back()->get(); @@ -1618,11 +1631,9 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); if (t->root_motion) { - Transform3D xform; - xform.origin = t->loc; - xform.basis.set_quaternion_scale(t->rot, Vector3(1, 1, 1) + t->scale); - - root_motion_transform = xform; + root_motion_position = t->loc; + root_motion_rotation = t->rot; + root_motion_scale = t->scale - Vector3(1, 1, 1); } else if (t->skeleton && t->bone_idx >= 0) { if (t->loc_used) { @@ -1661,7 +1672,7 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheValue *t = static_cast<TrackCacheValue *>(track); if (t->is_discrete) { - break; // Don't overwrite the value set by UPDATE_DISCRETE or UPDATE_TRIGGER. + break; // Don't overwrite the value set by UPDATE_DISCRETE. } if (t->init_value.get_type() == Variant::BOOL) { @@ -1835,8 +1846,16 @@ NodePath AnimationTree::get_root_motion_track() const { return root_motion_track; } -Transform3D AnimationTree::get_root_motion_transform() const { - return root_motion_transform; +Vector3 AnimationTree::get_root_motion_position() const { + return root_motion_position; +} + +Quaternion AnimationTree::get_root_motion_rotation() const { + return root_motion_rotation; +} + +Vector3 AnimationTree::get_root_motion_scale() const { + return root_motion_scale; } void AnimationTree::_tree_changed() { @@ -1994,7 +2013,9 @@ void AnimationTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root_motion_track", "path"), &AnimationTree::set_root_motion_track); ClassDB::bind_method(D_METHOD("get_root_motion_track"), &AnimationTree::get_root_motion_track); - ClassDB::bind_method(D_METHOD("get_root_motion_transform"), &AnimationTree::get_root_motion_transform); + ClassDB::bind_method(D_METHOD("get_root_motion_position"), &AnimationTree::get_root_motion_position); + ClassDB::bind_method(D_METHOD("get_root_motion_rotation"), &AnimationTree::get_root_motion_rotation); + ClassDB::bind_method(D_METHOD("get_root_motion_scale"), &AnimationTree::get_root_motion_scale); ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties); |