diff options
Diffstat (limited to 'scene/animation/animation_tree.cpp')
-rw-r--r-- | scene/animation/animation_tree.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index a551417778..f2f69fc439 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -88,7 +88,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) { } } -void AnimationNode::blend_animation(const StringName &p_animation, real_t p_time, real_t p_delta, bool p_seeked, real_t p_blend, int p_pingponged) { +void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, real_t p_blend, int p_pingponged) { ERR_FAIL_COND(!state); ERR_FAIL_COND(!state->player->has_animation(p_animation)); @@ -119,13 +119,13 @@ void AnimationNode::blend_animation(const StringName &p_animation, real_t p_time state->animation_states.push_back(anim_state); } -real_t AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections) { +double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, const Vector<StringName> &p_connections) { base_path = p_base_path; parent = p_parent; connections = p_connections; state = p_state; - real_t t = process(p_time, p_seek); + double t = process(p_time, p_seek); state = nullptr; parent = nullptr; @@ -144,7 +144,7 @@ void AnimationNode::make_invalid(const String &p_reason) { state->invalid_reasons += String::utf8("• ") + p_reason; } -real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { +double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); ERR_FAIL_COND_V(!state, 0); @@ -163,7 +163,7 @@ real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_ //inputs.write[p_input].last_pass = state->last_pass; real_t activity = 0.0; - real_t ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity); + double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity); Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path); @@ -174,11 +174,11 @@ real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_ return ret; } -real_t AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { +double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_blend, p_filter, p_optimize); } -real_t AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) { +double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) { ERR_FAIL_COND_V(!p_node.is_valid(), 0); ERR_FAIL_COND_V(!state, 0); @@ -314,7 +314,7 @@ void AnimationNode::add_input(const String &p_name) { //root nodes can't add inputs ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr); Input input; - ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); + ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/")); input.name = p_name; inputs.push_back(input); emit_changed(); @@ -322,7 +322,7 @@ void AnimationNode::add_input(const String &p_name) { void AnimationNode::set_input_name(int p_input, const String &p_name) { ERR_FAIL_INDEX(p_input, inputs.size()); - ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); + ERR_FAIL_COND(p_name.contains(".") || p_name.contains("/")); inputs.write[p_input].name = p_name; emit_changed(); } @@ -796,7 +796,7 @@ void AnimationTree::_clear_caches() { cache_valid = false; } -void AnimationTree::_process_graph(real_t p_delta) { +void AnimationTree::_process_graph(double p_delta) { _update_properties(); //if properties need updating, update them //check all tracks, see if they need modification @@ -1335,10 +1335,10 @@ void AnimationTree::_process_graph(real_t p_delta) { t->playing = false; playing_caches.erase(t); } else { - real_t start_ofs = a->audio_track_get_key_start_offset(i, idx); + double start_ofs = a->audio_track_get_key_start_offset(i, idx); start_ofs += time - a->track_get_key_time(i, idx); - real_t end_ofs = a->audio_track_get_key_end_offset(i, idx); - real_t len = stream->get_length(); + double end_ofs = a->audio_track_get_key_end_offset(i, idx); + double len = stream->get_length(); if (start_ofs > len - end_ofs) { t->object->call("stop"); @@ -1374,9 +1374,9 @@ void AnimationTree::_process_graph(real_t p_delta) { t->playing = false; playing_caches.erase(t); } else { - real_t start_ofs = a->audio_track_get_key_start_offset(i, idx); - real_t end_ofs = a->audio_track_get_key_end_offset(i, idx); - real_t len = stream->get_length(); + double start_ofs = a->audio_track_get_key_start_offset(i, idx); + double end_ofs = a->audio_track_get_key_end_offset(i, idx); + double len = stream->get_length(); t->object->call("set_stream", stream); t->object->call("play", start_ofs); @@ -1407,7 +1407,7 @@ void AnimationTree::_process_graph(real_t p_delta) { } } } else if (t->len > 0) { - real_t len = t->start > time ? (a->get_length() - t->start) + time : time - t->start; + double len = t->start > time ? (a->get_length() - t->start) + time : time - t->start; if (len > t->len) { stop = true; @@ -1455,7 +1455,7 @@ void AnimationTree::_process_graph(real_t p_delta) { Ref<Animation> anim = player2->get_animation(anim_name); - real_t at_anim_pos = 0.0; + double at_anim_pos = 0.0; switch (anim->get_loop_mode()) { case Animation::LoopMode::LOOP_NONE: { |