diff options
Diffstat (limited to 'scene/animation/animation_tree.cpp')
-rw-r--r-- | scene/animation/animation_tree.cpp | 77 |
1 files changed, 61 insertions, 16 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index ea9fbe8381..0996eb9f9f 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -540,6 +540,11 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { List<StringName> sname; player->get_animation_list(&sname); + Ref<Animation> reset_anim; + bool has_reset_anim = player->has_animation("RESET"); + if (has_reset_anim) { + reset_anim = player->get_animation("RESET"); + } for (const StringName &E : sname) { Ref<Animation> anim = player->get_animation(E); for (int i = 0; i < anim->get_track_count(); i++) { @@ -593,6 +598,12 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track = track_value; + if (has_reset_anim) { + int rt = reset_anim->find_track(path, track_type); + if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { + track_value->init_value = reset_anim->track_get_key_value(rt, 0); + } + } } break; case Animation::TYPE_POSITION_3D: case Animation::TYPE_ROTATION_3D: @@ -612,16 +623,17 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_xform->skeleton = nullptr; track_xform->bone_idx = -1; + bool has_rest = false; if (path.get_subname_count() == 1 && Object::cast_to<Skeleton3D>(node_3d)) { Skeleton3D *sk = Object::cast_to<Skeleton3D>(node_3d); track_xform->skeleton = sk; int bone_idx = sk->find_bone(path.get_subname(0)); if (bone_idx != -1) { + has_rest = true; track_xform->bone_idx = bone_idx; Transform3D rest = sk->get_bone_rest(bone_idx); track_xform->init_loc = rest.origin; - track_xform->ref_rot = rest.basis.get_rotation_quaternion(); - track_xform->init_rot = track_xform->ref_rot.log(); + track_xform->init_rot = rest.basis.get_rotation_quaternion(); track_xform->init_scale = rest.basis.get_scale(); } } @@ -645,6 +657,25 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } } + // For non Skeleton3D bone animation. + if (has_reset_anim && !has_rest) { + int rt = reset_anim->find_track(path, track_type); + if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { + switch (track_type) { + case Animation::TYPE_POSITION_3D: { + track_xform->init_loc = reset_anim->track_get_key_value(rt, 0); + } break; + case Animation::TYPE_ROTATION_3D: { + track_xform->init_rot = reset_anim->track_get_key_value(rt, 0); + } break; + case Animation::TYPE_SCALE_3D: { + track_xform->init_scale = reset_anim->track_get_key_value(rt, 0); + } break; + default: { + } + } + } + } #endif // _3D_DISABLED } break; case Animation::TYPE_BLEND_SHAPE: { @@ -675,6 +706,13 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_bshape->object = mesh_3d; track_bshape->object_id = mesh_3d->get_instance_id(); track = track_bshape; + + if (has_reset_anim) { + int rt = reset_anim->find_track(path, track_type); + if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { + track_bshape->init_value = reset_anim->track_get_key_value(rt, 0); + } + } #endif } break; case Animation::TYPE_METHOD: { @@ -704,6 +742,13 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_bezier->object_id = track_bezier->object->get_instance_id(); track = track_bezier; + + if (has_reset_anim) { + int rt = reset_anim->find_track(path, track_type); + if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { + track_bezier->init_value = reset_anim->track_get_key_value(rt, 0); + } + } } break; case Animation::TYPE_AUDIO: { TrackCacheAudio *track_audio = memnew(TrackCacheAudio); @@ -1097,7 +1142,7 @@ void AnimationTree::_process_graph(double p_delta) { continue; } a->rotation_track_interpolate(i, (double)a->get_length(), &rot[1]); - t->rot += (rot[1].log() - rot[0].log()) * blend; + t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized(); prev_time = 0; } } else { @@ -1107,7 +1152,7 @@ void AnimationTree::_process_graph(double p_delta) { continue; } a->rotation_track_interpolate(i, 0, &rot[1]); - t->rot += (rot[1].log() - rot[0].log()) * blend; + t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized(); prev_time = 0; } } @@ -1118,7 +1163,7 @@ void AnimationTree::_process_graph(double p_delta) { } a->rotation_track_interpolate(i, time, &rot[1]); - t->rot += (rot[1].log() - rot[0].log()) * blend; + t->rot = (t->rot * Quaternion().slerp(rot[0].inverse() * rot[1], blend)).normalized(); prev_time = !backward ? 0 : (double)a->get_length(); } else { @@ -1135,10 +1180,7 @@ void AnimationTree::_process_graph(double p_delta) { continue; } - if (signbit(rot.dot(t->ref_rot))) { - rot = -rot; - } - t->rot += (rot.log() - t->init_rot) * blend; + t->rot = (t->rot * Quaternion().slerp(t->init_rot.inverse() * rot, blend)).normalized(); } #endif // _3D_DISABLED } break; @@ -1244,7 +1286,7 @@ void AnimationTree::_process_graph(double p_delta) { if (t->process_pass != process_pass) { t->process_pass = process_pass; - t->value = 0; + t->value = t->init_value; } float value; @@ -1256,7 +1298,7 @@ void AnimationTree::_process_graph(double p_delta) { continue; } - t->value += value * blend; + t->value += (value - t->init_value) * blend; #endif // _3D_DISABLED } break; case Animation::TYPE_VALUE: { @@ -1274,10 +1316,14 @@ void AnimationTree::_process_graph(double p_delta) { if (t->process_pass != process_pass) { t->process_pass = process_pass; - t->value = value; - t->value.zero(); + if (!t->init_value) { + t->init_value = value; + t->init_value.zero(); + } + t->value = t->init_value; } + Variant::sub(value, t->init_value, value); Variant::blend(t->value, value, blend, t->value); } else { if (blend < CMP_EPSILON) { @@ -1321,10 +1367,10 @@ void AnimationTree::_process_graph(double p_delta) { if (t->process_pass != process_pass) { t->process_pass = process_pass; - t->value = 0; + t->value = t->init_value; } - t->value += bezier * blend; + t->value += (bezier - t->init_value) * blend; } break; case Animation::TYPE_AUDIO: { if (blend < CMP_EPSILON) { @@ -1534,7 +1580,6 @@ void AnimationTree::_process_graph(double p_delta) { case Animation::TYPE_POSITION_3D: { #ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - t->rot = t->rot.exp(); if (t->root_motion) { Transform3D xform; |