diff options
Diffstat (limited to 'scene/animation/animation_tree.cpp')
-rw-r--r-- | scene/animation/animation_tree.cpp | 196 |
1 files changed, 78 insertions, 118 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index f5c7ad254c..99d450fa5b 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -50,10 +50,8 @@ void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const { Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const { Variant ret; - if (GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret)) { - return ret; - } - return Variant(); + GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret); + return ret; } void AnimationNode::set_parameter(const StringName &p_name, const Variant &p_value) { @@ -223,7 +221,7 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri } blendw[i] = blendr[i] * p_blend; - if (blendw[i] > CMP_EPSILON) { + if (!Math::is_zero_approx(blendw[i])) { any_valid = true; } } @@ -238,7 +236,7 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri } blendw[i] = blendr[i] * p_blend; - if (blendw[i] > CMP_EPSILON) { + if (!Math::is_zero_approx(blendw[i])) { any_valid = true; } } @@ -254,7 +252,7 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri blendw[i] = blendr[i]; //not filtered, do not blend } - if (blendw[i] > CMP_EPSILON) { + if (!Math::is_zero_approx(blendw[i])) { any_valid = true; } } @@ -265,7 +263,7 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri for (int i = 0; i < blend_count; i++) { //regular blend blendw[i] = blendr[i] * p_blend; - if (blendw[i] > CMP_EPSILON) { + if (!Math::is_zero_approx(blendw[i])) { any_valid = true; } } @@ -291,11 +289,8 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri new_path = String(parent->base_path) + String(p_subpath) + "/"; } - // If tracks for blending don't exist for one of the animations, Rest or RESET animation is blended as init animation instead. - // Then blend weight is 0 means that the init animation blend weight is 1. - // In that case, processing only the animation with the lacking track will not process the lacking track, and will not properly apply the Reset value. - // This means that all tracks which the animations in the branch that may be blended have must be processed. - // Therefore, the blending process must be executed even if the blend weight is 0. + // This process, which depends on p_sync is needed to process sync correctly in the case of + // that a synced AnimationNodeSync exists under the un-synced AnimationNodeSync. if (!p_seek && !p_sync && !any_valid) { return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_seek_root, p_connections); } @@ -312,12 +307,9 @@ String AnimationNode::get_input_name(int p_input) { } String AnimationNode::get_caption() const { - String ret; - if (GDVIRTUAL_CALL(_get_caption, ret)) { - return ret; - } - - return "Node"; + String ret = "Node"; + GDVIRTUAL_CALL(_get_caption, ret); + return ret; } void AnimationNode::add_input(const String &p_name) { @@ -344,12 +336,9 @@ void AnimationNode::remove_input(int p_index) { } double AnimationNode::process(double p_time, bool p_seek, bool p_seek_root) { - double ret; - if (GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret)) { - return ret; - } - - return 0; + double ret = 0; + GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret); + return ret; } void AnimationNode::set_filter_path(const NodePath &p_path, bool p_enable) { @@ -373,12 +362,9 @@ bool AnimationNode::is_path_filtered(const NodePath &p_path) const { } bool AnimationNode::has_filter() const { - bool ret; - if (GDVIRTUAL_CALL(_has_filter, ret)) { - return ret; - } - - return false; + bool ret = false; + GDVIRTUAL_CALL(_has_filter, ret); + return ret; } Array AnimationNode::_get_filters() const { @@ -407,10 +393,8 @@ void AnimationNode::_validate_property(PropertyInfo &p_property) const { Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) { Ref<AnimationNode> ret; - if (GDVIRTUAL_CALL(_get_child_by_name, p_name, ret)) { - return ret; - } - return Ref<AnimationNode>(); + GDVIRTUAL_CALL(_get_child_by_name, p_name, ret); + return ret; } void AnimationNode::_bind_methods() { @@ -602,6 +586,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_value->object = child; } + track_value->is_discrete = anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER; track_value->is_using_angle = anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; track_value->subpath = leftover_path; @@ -609,6 +594,13 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track = track_value; + // If a value track without a key is cached first, the initial value cannot be determined. + // It is a corner case, but which may cause problems with blending. + ERR_CONTINUE_MSG(anim->track_get_key_count(i) == 0, "AnimationTree: '" + String(E) + "', value track: '" + String(path) + "' must have at least one key to cache for blending."); + track_value->init_value = anim->track_get_key_value(i, 0); + track_value->init_value.zero(); + + // If there is a Reset Animation, it takes precedence by overwriting. if (has_reset_anim) { int rt = reset_anim->find_track(path, track_type); if (rt >= 0 && reset_anim->track_get_key_count(rt) > 0) { @@ -809,6 +801,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } else if (track_cache_type == Animation::TYPE_VALUE) { // If it has at least one angle interpolation, it also uses angle interpolation for blending. TrackCacheValue *track_value = memnew(TrackCacheValue); + track_value->is_discrete |= anim->value_track_get_update_mode(i) == Animation::UPDATE_DISCRETE || anim->value_track_get_update_mode(i) == Animation::UPDATE_TRIGGER; track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; } @@ -968,8 +961,44 @@ void AnimationTree::_process_graph(double p_delta) { if (!state.valid) { return; //state is not valid. do nothing. } - //apply value/transform/bezier blends to track caches and execute method/audio/animation tracks + // Init all value/transform/blend/bezier tracks that track_cache has. + { + for (const KeyValue<NodePath, TrackCache *> &K : track_cache) { + TrackCache *track = K.value; + + switch (track->type) { + case Animation::TYPE_POSITION_3D: { + TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); + if (track->root_motion) { + t->loc = Vector3(0, 0, 0); + t->rot = Quaternion(0, 0, 0, 1); + t->scale = Vector3(0, 0, 0); + } else { + t->loc = t->init_loc; + t->rot = t->init_rot; + t->scale = t->init_scale; + } + } break; + case Animation::TYPE_BLEND_SHAPE: { + TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track); + t->value = t->init_value; + } break; + case Animation::TYPE_VALUE: { + TrackCacheValue *t = static_cast<TrackCacheValue *>(track); + t->value = t->init_value; + } break; + case Animation::TYPE_BEZIER: { + TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); + t->value = t->init_value; + } break; + default: { + } break; + } + } + } + + // Apply value/transform/blend/bezier blends to track caches and execute method/audio/animation tracks. { bool can_call = is_inside_tree() && !Engine::get_singleton()->is_editor_hint(); @@ -981,7 +1010,7 @@ void AnimationTree::_process_graph(double p_delta) { bool seeked = as.seeked; int pingponged = as.pingponged; #ifndef _3D_DISABLED - bool backward = signbit(delta); + bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames. bool calc_root = !seeked || as.seek_root; #endif // _3D_DISABLED @@ -991,37 +1020,29 @@ void AnimationTree::_process_graph(double p_delta) { } NodePath path = a->track_get_path(i); - ERR_CONTINUE(!track_cache.has(path)); - TrackCache *track = track_cache[path]; + ERR_CONTINUE(!state.track_map.has(path)); + int blend_idx = state.track_map[path]; + ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count); + real_t blend = (*as.track_blends)[blend_idx] * weight; + if (Math::is_zero_approx(blend)) { + continue; // Nothing to blend. + } + Animation::TrackType ttype = a->track_get_type(i); if (ttype != Animation::TYPE_POSITION_3D && ttype != Animation::TYPE_ROTATION_3D && ttype != Animation::TYPE_SCALE_3D && track->type != ttype) { //broken animation, but avoid error spamming continue; } - track->root_motion = root_motion_track == path; - ERR_CONTINUE(!state.track_map.has(path)); - int blend_idx = state.track_map[path]; - - ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count); - - real_t blend = (*as.track_blends)[blend_idx] * weight; - switch (ttype) { case Animation::TYPE_POSITION_3D: { #ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); if (track->root_motion && calc_root) { - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->loc = Vector3(0, 0, 0); - t->rot = Quaternion(0, 0, 0, 1); - t->scale = Vector3(0, 0, 0); - } double prev_time = time - delta; if (!backward) { if (prev_time < 0) { @@ -1097,12 +1118,6 @@ void AnimationTree::_process_graph(double p_delta) { prev_time = !backward ? 0 : (double)a->get_length(); } else { - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->loc = t->init_loc; - t->rot = t->init_rot; - t->scale = t->init_scale; - } Vector3 loc; Error err = a->position_track_interpolate(i, time, &loc); @@ -1119,12 +1134,6 @@ void AnimationTree::_process_graph(double p_delta) { #ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); if (track->root_motion && calc_root) { - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->loc = Vector3(0, 0, 0); - t->rot = Quaternion(0, 0, 0, 1); - t->scale = Vector3(0, 0, 0); - } double prev_time = time - delta; if (!backward) { if (prev_time < 0) { @@ -1199,12 +1208,6 @@ void AnimationTree::_process_graph(double p_delta) { prev_time = !backward ? 0 : (double)a->get_length(); } else { - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->loc = t->init_loc; - t->rot = t->init_rot; - t->scale = t->init_scale; - } Quaternion rot; Error err = a->rotation_track_interpolate(i, time, &rot); @@ -1221,12 +1224,6 @@ void AnimationTree::_process_graph(double p_delta) { #ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); if (track->root_motion && calc_root) { - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->loc = Vector3(0, 0, 0); - t->rot = Quaternion(0, 0, 0, 1); - t->scale = Vector3(0, 0, 0); - } double prev_time = time - delta; if (!backward) { if (prev_time < 0) { @@ -1302,12 +1299,6 @@ void AnimationTree::_process_graph(double p_delta) { prev_time = !backward ? 0 : (double)a->get_length(); } else { - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->loc = t->init_loc; - t->rot = t->init_rot; - t->scale = t->init_scale; - } Vector3 scale; Error err = a->scale_track_interpolate(i, time, &scale); @@ -1324,11 +1315,6 @@ void AnimationTree::_process_graph(double p_delta) { #ifndef _3D_DISABLED TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track); - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->value = t->init_value; - } - float value; Error err = a->blend_shape_track_interpolate(i, time, &value); @@ -1355,15 +1341,6 @@ void AnimationTree::_process_graph(double p_delta) { continue; } - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - if (!t->init_value) { - t->init_value = value; - t->init_value.zero(); - } - t->value = t->init_value; - } - // Special case for angle interpolation. if (t->is_using_angle) { // For blending consistency, it prevents rotation of more than 180 degrees from init_value. @@ -1392,10 +1369,6 @@ void AnimationTree::_process_graph(double p_delta) { } } } else { - if (blend < CMP_EPSILON) { - continue; //nothing to blend - } - if (seeked) { int idx = a->track_find_key(i, time); if (idx < 0) { @@ -1417,9 +1390,6 @@ void AnimationTree::_process_graph(double p_delta) { } break; case Animation::TYPE_METHOD: { - if (blend < CMP_EPSILON) { - continue; //nothing to blend - } TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track); if (seeked) { @@ -1450,17 +1420,9 @@ void AnimationTree::_process_graph(double p_delta) { real_t bezier = a->bezier_track_interpolate(i, time); bezier = _post_process_key_value(a, i, bezier, t->object); - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->value = t->init_value; - } - t->value += (bezier - t->init_value) * blend; } break; case Animation::TYPE_AUDIO: { - if (blend < CMP_EPSILON) { - continue; //nothing to blend - } TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); if (seeked) { @@ -1568,9 +1530,6 @@ void AnimationTree::_process_graph(double p_delta) { t->object->call(SNAME("set_volume_db"), db); } break; case Animation::TYPE_ANIMATION: { - if (blend < CMP_EPSILON) { - continue; //nothing to blend - } TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track); AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object); @@ -1652,9 +1611,6 @@ void AnimationTree::_process_graph(double p_delta) { // finally, set the tracks for (const KeyValue<NodePath, TrackCache *> &K : track_cache) { TrackCache *track = K.value; - if (track->process_pass != process_pass) { - continue; //not processed, ignore - } switch (track->type) { case Animation::TYPE_POSITION_3D: { @@ -1704,6 +1660,10 @@ void AnimationTree::_process_graph(double p_delta) { case Animation::TYPE_VALUE: { TrackCacheValue *t = static_cast<TrackCacheValue *>(track); + if (t->is_discrete) { + break; // Don't overwrite the value set by UPDATE_DISCRETE or UPDATE_TRIGGER. + } + if (t->init_value.get_type() == Variant::BOOL) { t->object->set_indexed(t->subpath, t->value.operator real_t() >= 0.5); } else { |