diff options
Diffstat (limited to 'scene/animation/animation_tree.cpp')
-rw-r--r-- | scene/animation/animation_tree.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 50165773d0..16621faa33 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -86,7 +86,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) { } } -void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, int p_pingponged) { +void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, Animation::LoopedFlag p_looped_flag) { ERR_FAIL_COND(!state); ERR_FAIL_COND(!state->player->has_animation(p_animation)); @@ -112,7 +112,7 @@ void AnimationNode::blend_animation(const StringName &p_animation, double p_time anim_state.time = p_time; anim_state.animation = animation; anim_state.seeked = p_seeked; - anim_state.pingponged = p_pingponged; + anim_state.looped_flag = p_looped_flag; anim_state.is_external_seeking = p_is_external_seeking; state->animation_states.push_back(anim_state); @@ -413,7 +413,7 @@ void AnimationNode::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters); ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters); - ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "looped_flag"), &AnimationNode::blend_animation, DEFVAL(Animation::LOOPED_FLAG_NONE)); ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true)); ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true)); @@ -807,10 +807,10 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE; if (was_discrete != track_value->is_discrete) { - WARN_PRINT_ONCE("Tracks with different update modes are blended. Blending prioritizes Discrete/Trigger mode, so other update mode tracks will not be blended."); + ERR_PRINT_ED("Value track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete/Trigger mode, so other update mode tracks will not be blended."); } if (was_using_angle != track_value->is_using_angle) { - WARN_PRINT_ONCE("Tracks for rotation with different interpolation types are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value."); + WARN_PRINT_ED("Value track: " + String(path) + " with different interpolation types for rotation are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value."); } } @@ -859,7 +859,6 @@ void AnimationTree::_clear_caches() { memdelete(K.value); } playing_caches.clear(); - track_cache.clear(); cache_valid = false; } @@ -1019,7 +1018,7 @@ void AnimationTree::_process_graph(double p_delta) { double delta = as.delta; real_t weight = as.blend; bool seeked = as.seeked; - int pingponged = as.pingponged; + Animation::LoopedFlag looped_flag = as.looped_flag; bool is_external_seeking = as.is_external_seeking; #ifndef _3D_DISABLED bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames. @@ -1391,7 +1390,7 @@ void AnimationTree::_process_graph(double p_delta) { t->object->set_indexed(t->subpath, value); } else { List<int> indices; - a->track_get_key_indices_in_range(i, time, delta, &indices, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag); for (int &F : indices) { Variant value = a->track_get_key_value(i, F); value = _post_process_key_value(a, i, value, t->object); @@ -1416,7 +1415,7 @@ void AnimationTree::_process_graph(double p_delta) { } } else { List<int> indices; - a->track_get_key_indices_in_range(i, time, delta, &indices, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &indices, looped_flag); for (int &F : indices) { StringName method = a->method_track_get_name(i, F); Vector<Variant> params = a->method_track_get_params(i, F); @@ -1479,7 +1478,7 @@ void AnimationTree::_process_graph(double p_delta) { } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag); if (to_play.size()) { int idx = to_play.back()->get(); @@ -1594,7 +1593,7 @@ void AnimationTree::_process_graph(double p_delta) { } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged); + a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag); if (to_play.size()) { int idx = to_play.back()->get(); @@ -1630,7 +1629,7 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); if (t->root_motion) { - root_motion_position = root_motion_rotation.xform_inv(t->loc); + root_motion_position = t->loc; root_motion_rotation = t->rot; root_motion_scale = t->scale - Vector3(1, 1, 1); |