diff options
Diffstat (limited to 'scene/animation/animation_tree.cpp')
-rw-r--r-- | scene/animation/animation_tree.cpp | 701 |
1 files changed, 526 insertions, 175 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 2ad871ba61..57c615a6ab 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -32,12 +32,14 @@ #include "animation_blend_tree.h" #include "core/config/engine.h" +#include "scene/resources/animation.h" #include "scene/scene_string_names.h" #include "servers/audio/audio_stream.h" void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const { - if (get_script_instance()) { - Array parameters = get_script_instance()->call("get_parameter_list"); + Array parameters; + + if (GDVIRTUAL_CALL(_get_parameter_list, parameters)) { for (int i = 0; i < parameters.size(); i++) { Dictionary d = parameters[i]; ERR_CONTINUE(d.is_empty()); @@ -47,8 +49,9 @@ void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const { } Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const { - if (get_script_instance()) { - return get_script_instance()->call("get_parameter_default_value", p_parameter); + Variant ret; + if (GDVIRTUAL_CALL(_get_parameter_default_value, p_parameter, ret)) { + return ret; } return Variant(); } @@ -72,20 +75,20 @@ Variant AnimationNode::get_parameter(const StringName &p_name) const { } void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) { - if (get_script_instance()) { - Dictionary cn = get_script_instance()->call("get_child_nodes"); + Dictionary cn; + if (GDVIRTUAL_CALL(_get_child_nodes, cn)) { List<Variant> keys; cn.get_key_list(&keys); - for (List<Variant>::Element *E = keys.front(); E; E = E->next()) { + for (const Variant &E : keys) { ChildNode child; - child.name = E->get(); - child.node = cn[E->get()]; + child.name = E; + child.node = cn[E]; r_child_nodes->push_back(child); } } } -void AnimationNode::blend_animation(const StringName &p_animation, float p_time, float p_delta, bool p_seeked, float p_blend) { +void AnimationNode::blend_animation(const StringName &p_animation, real_t p_time, real_t p_delta, bool p_seeked, real_t p_blend, int p_pingponged) { ERR_FAIL_COND(!state); ERR_FAIL_COND(!state->player->has_animation(p_animation)); @@ -111,17 +114,18 @@ void AnimationNode::blend_animation(const StringName &p_animation, float p_time, anim_state.time = p_time; anim_state.animation = animation; anim_state.seeked = p_seeked; + anim_state.pingponged = p_pingponged; state->animation_states.push_back(anim_state); } -float AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, float p_time, bool p_seek, const Vector<StringName> &p_connections) { +real_t AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections) { base_path = p_base_path; parent = p_parent; connections = p_connections; state = p_state; - float t = process(p_time, p_seek); + real_t t = process(p_time, p_seek); state = nullptr; parent = nullptr; @@ -137,10 +141,10 @@ void AnimationNode::make_invalid(const String &p_reason) { if (state->invalid_reasons != String()) { state->invalid_reasons += "\n"; } - state->invalid_reasons += "- " + p_reason; + state->invalid_reasons += String::utf8("• ") + p_reason; } -float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) { +real_t AnimationNode::blend_input(int p_input, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); ERR_FAIL_COND_V(!state, 0); @@ -158,8 +162,8 @@ float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p Ref<AnimationNode> node = blend_tree->get_node(node_name); //inputs.write[p_input].last_pass = state->last_pass; - float activity = 0.0; - float ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity); + real_t activity = 0.0; + real_t ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity); Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path); @@ -170,11 +174,11 @@ float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p return ret; } -float AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) { +real_t AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize) { return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_blend, p_filter, p_optimize); } -float AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize, float *r_max) { +real_t AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, real_t p_time, bool p_seek, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) { ERR_FAIL_COND_V(!p_node.is_valid(), 0); ERR_FAIL_COND_V(!state, 0); @@ -184,8 +188,8 @@ float AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Strin p_node->blends.resize(blend_count); } - float *blendw = p_node->blends.ptrw(); - const float *blendr = blends.ptr(); + real_t *blendw = p_node->blends.ptrw(); + const real_t *blendr = blends.ptr(); bool any_valid = false; @@ -298,8 +302,9 @@ String AnimationNode::get_input_name(int p_input) { } String AnimationNode::get_caption() const { - if (get_script_instance()) { - return get_script_instance()->call("get_caption"); + String ret; + if (GDVIRTUAL_CALL(_get_caption, ret)) { + return ret; } return "Node"; @@ -324,13 +329,14 @@ void AnimationNode::set_input_name(int p_input, const String &p_name) { void AnimationNode::remove_input(int p_index) { ERR_FAIL_INDEX(p_index, inputs.size()); - inputs.remove(p_index); + inputs.remove_at(p_index); emit_changed(); } -float AnimationNode::process(float p_time, bool p_seek) { - if (get_script_instance()) { - return get_script_instance()->call("process", p_time, p_seek); +double AnimationNode::process(double p_time, bool p_seek) { + double ret; + if (GDVIRTUAL_CALL(_process, p_time, p_seek, ret)) { + return ret; } return 0; @@ -357,6 +363,11 @@ bool AnimationNode::is_path_filtered(const NodePath &p_path) const { } bool AnimationNode::has_filter() const { + bool ret; + if (GDVIRTUAL_CALL(_has_filter, ret)) { + return ret; + } + return false; } @@ -381,13 +392,14 @@ void AnimationNode::_set_filters(const Array &p_filters) { void AnimationNode::_validate_property(PropertyInfo &property) const { if (!has_filter() && (property.name == "filter_enabled" || property.name == "filters")) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) { - if (get_script_instance()) { - return get_script_instance()->call("get_child_by_name", p_name); + Ref<AnimationNode> ret; + if (GDVIRTUAL_CALL(_get_child_by_name, p_name, ret)) { + return ret; } return Ref<AnimationNode>(); } @@ -408,27 +420,23 @@ void AnimationNode::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters); ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters); - ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "blend"), &AnimationNode::blend_animation); + ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0)); ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true)); ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true)); ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter); ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_filter_enabled", "is_filter_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_filter_enabled", "is_filter_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters"); - BIND_VMETHOD(MethodInfo(Variant::DICTIONARY, "get_child_nodes")); - BIND_VMETHOD(MethodInfo(Variant::ARRAY, "get_parameter_list")); - BIND_VMETHOD(MethodInfo(Variant::OBJECT, "get_child_by_name", PropertyInfo(Variant::STRING, "name"))); - { - MethodInfo mi = MethodInfo(Variant::NIL, "get_parameter_default_value", PropertyInfo(Variant::STRING_NAME, "name")); - mi.return_val.usage = PROPERTY_USAGE_NIL_IS_VARIANT; - BIND_VMETHOD(mi); - } - BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::FLOAT, "time"), PropertyInfo(Variant::BOOL, "seek"))); - BIND_VMETHOD(MethodInfo(Variant::STRING, "get_caption")); - BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_filter")); + GDVIRTUAL_BIND(_get_child_nodes); + GDVIRTUAL_BIND(_get_parameter_list); + GDVIRTUAL_BIND(_get_child_by_name, "name"); + GDVIRTUAL_BIND(_get_parameter_default_value, "parameter"); + GDVIRTUAL_BIND(_process, "time", "seek"); + GDVIRTUAL_BIND(_get_caption); + GDVIRTUAL_BIND(_has_filter); ADD_SIGNAL(MethodInfo("removed_from_graph")); @@ -532,19 +540,24 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { List<StringName> sname; player->get_animation_list(&sname); - for (List<StringName>::Element *E = sname.front(); E; E = E->next()) { - Ref<Animation> anim = player->get_animation(E->get()); + for (const StringName &E : sname) { + Ref<Animation> anim = player->get_animation(E); for (int i = 0; i < anim->get_track_count(); i++) { NodePath path = anim->track_get_path(i); Animation::TrackType track_type = anim->track_get_type(i); + Animation::TrackType track_cache_type = track_type; + if (track_cache_type == Animation::TYPE_POSITION_3D || track_cache_type == Animation::TYPE_ROTATION_3D || track_cache_type == Animation::TYPE_SCALE_3D) { + track_cache_type = Animation::TYPE_POSITION_3D; //reference them as position3D tracks, even if they modify rotation or scale + } + TrackCache *track = nullptr; if (track_cache.has(path)) { track = track_cache.get(path); } //if not valid, delete track - if (track && (track->type != track_type || ObjectDB::get_instance(track->object_id) == nullptr)) { + if (track && (track->type != track_cache_type || ObjectDB::get_instance(track->object_id) == nullptr)) { playing_caches.erase(track); memdelete(track); track_cache.erase(path); @@ -557,7 +570,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { Node *child = parent->get_node_and_resource(path, resource, leftover_path); if (!child) { - ERR_PRINT("AnimationTree: '" + String(E->get()) + "', couldn't resolve track: '" + String(path) + "'"); + ERR_PRINT("AnimationTree: '" + String(E) + "', couldn't resolve track: '" + String(path) + "'"); continue; } @@ -581,22 +594,26 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track = track_value; } break; - case Animation::TYPE_TRANSFORM: { - Node3D *spatial = Object::cast_to<Node3D>(child); - - if (!spatial) { - ERR_PRINT("AnimationTree: '" + String(E->get()) + "', transform track does not point to spatial: '" + String(path) + "'"); + case Animation::TYPE_POSITION_3D: + case Animation::TYPE_ROTATION_3D: + case Animation::TYPE_SCALE_3D: { +#ifndef _3D_DISABLED + Node3D *node_3d = Object::cast_to<Node3D>(child); + + if (!node_3d) { + ERR_PRINT("AnimationTree: '" + String(E) + "', transform track does not point to Node3D: '" + String(path) + "'"); continue; } TrackCacheTransform *track_xform = memnew(TrackCacheTransform); + track_xform->type = Animation::TYPE_POSITION_3D; - track_xform->spatial = spatial; + track_xform->node_3d = node_3d; track_xform->skeleton = nullptr; track_xform->bone_idx = -1; - if (path.get_subname_count() == 1 && Object::cast_to<Skeleton3D>(spatial)) { - Skeleton3D *sk = Object::cast_to<Skeleton3D>(spatial); + if (path.get_subname_count() == 1 && Object::cast_to<Skeleton3D>(node_3d)) { + Skeleton3D *sk = Object::cast_to<Skeleton3D>(node_3d); track_xform->skeleton = sk; int bone_idx = sk->find_bone(path.get_subname(0)); if (bone_idx != -1) { @@ -604,11 +621,57 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } } - track_xform->object = spatial; + track_xform->object = node_3d; track_xform->object_id = track_xform->object->get_instance_id(); track = track_xform; + switch (track_type) { + case Animation::TYPE_POSITION_3D: { + track_xform->loc_used = true; + } break; + case Animation::TYPE_ROTATION_3D: { + track_xform->rot_used = true; + } break; + case Animation::TYPE_SCALE_3D: { + track_xform->scale_used = true; + } break; + default: { + } + } + +#endif // _3D_DISABLED + } break; + case Animation::TYPE_BLEND_SHAPE: { +#ifndef _3D_DISABLED + + if (path.get_subname_count() != 1) { + ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track does not contain a blend shape subname: '" + String(path) + "'"); + continue; + } + MeshInstance3D *mesh_3d = Object::cast_to<MeshInstance3D>(child); + + if (!mesh_3d) { + ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track does not point to MeshInstance3D: '" + String(path) + "'"); + continue; + } + + StringName blend_shape_name = path.get_subname(0); + int blend_shape_idx = mesh_3d->find_blend_shape_by_name(blend_shape_name); + if (blend_shape_idx == -1) { + ERR_PRINT("AnimationTree: '" + String(E) + "', blend shape track points to a non-existing name: '" + String(blend_shape_name) + "'"); + continue; + } + + TrackCacheBlendShape *track_bshape = memnew(TrackCacheBlendShape); + + track_bshape->mesh_3d = mesh_3d; + track_bshape->shape_index = blend_shape_idx; + + track_bshape->object = mesh_3d; + track_bshape->object_id = mesh_3d->get_instance_id(); + track = track_bshape; +#endif } break; case Animation::TYPE_METHOD: { TrackCacheMethod *track_method = memnew(TrackCacheMethod); @@ -663,6 +726,26 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { } track_cache[path] = track; + } else if (track_cache_type == Animation::TYPE_POSITION_3D) { + TrackCacheTransform *track_xform = static_cast<TrackCacheTransform *>(track); + if (track->setup_pass != setup_pass) { + track_xform->loc_used = false; + track_xform->rot_used = false; + track_xform->scale_used = false; + } + switch (track_type) { + case Animation::TYPE_POSITION_3D: { + track_xform->loc_used = true; + } break; + case Animation::TYPE_ROTATION_3D: { + track_xform->rot_used = true; + } break; + case Animation::TYPE_SCALE_3D: { + track_xform->scale_used = true; + } break; + default: { + } + } } track->setup_pass = setup_pass; @@ -713,12 +796,12 @@ void AnimationTree::_clear_caches() { cache_valid = false; } -void AnimationTree::_process_graph(float p_delta) { +void AnimationTree::_process_graph(real_t p_delta) { _update_properties(); //if properties need updating, update them //check all tracks, see if they need modification - root_motion_transform = Transform(); + root_motion_transform = Transform3D(); if (!root.is_valid()) { ERR_PRINT("AnimationTree: root AnimationNode is not set, disabling playback."); @@ -785,7 +868,7 @@ void AnimationTree::_process_graph(float p_delta) { // root source blends root->blends.resize(state.track_count); - float *src_blendsw = root->blends.ptrw(); + real_t *src_blendsw = root->blends.ptrw(); for (int i = 0; i < state.track_count; i++) { src_blendsw[i] = 1.0; //by default all go to 1 for the root input } @@ -811,14 +894,16 @@ void AnimationTree::_process_graph(float p_delta) { { bool can_call = is_inside_tree() && !Engine::get_singleton()->is_editor_hint(); - for (List<AnimationNode::AnimationState>::Element *E = state.animation_states.front(); E; E = E->next()) { - const AnimationNode::AnimationState &as = E->get(); - + for (const AnimationNode::AnimationState &as : state.animation_states) { Ref<Animation> a = as.animation; - float time = as.time; - float delta = as.delta; - float weight = as.blend; + double time = as.time; + double delta = as.delta; + real_t weight = as.blend; bool seeked = as.seeked; + int pingponged = as.pingponged; +#ifndef _3D_DISABLED + bool backward = signbit(delta); +#endif // _3D_DISABLED for (int i = 0; i < a->get_track_count(); i++) { NodePath path = a->track_get_path(i); @@ -826,8 +911,11 @@ void AnimationTree::_process_graph(float p_delta) { ERR_CONTINUE(!track_cache.has(path)); TrackCache *track = track_cache[path]; - if (track->type != a->track_get_type(i)) { - continue; //may happen should not + + Animation::TrackType ttype = a->track_get_type(i); + if (ttype != Animation::TYPE_POSITION_3D && ttype != Animation::TYPE_ROTATION_3D && ttype != Animation::TYPE_SCALE_3D && track->type != ttype) { + //broken animation, but avoid error spamming + continue; } track->root_motion = root_motion_track == path; @@ -837,100 +925,323 @@ void AnimationTree::_process_graph(float p_delta) { ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count); - float blend = (*as.track_blends)[blend_idx] * weight; + real_t blend = (*as.track_blends)[blend_idx] * weight; if (blend < CMP_EPSILON) { continue; //nothing to blend } - switch (track->type) { - case Animation::TYPE_TRANSFORM: { + switch (ttype) { + case Animation::TYPE_POSITION_3D: { +#ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - if (track->root_motion) { - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->loc = Vector3(); - t->rot = Quat(); - t->rot_blend_accum = 0; - t->scale = Vector3(1, 1, 1); - } + if (t->process_pass != process_pass) { + t->process_pass = process_pass; + t->loc = Vector3(); + t->rot = Quaternion(); + t->rot_blend_accum = 0; + t->scale = Vector3(1, 1, 1); + } - float prev_time = time - delta; - if (prev_time < 0) { - if (!a->has_loop()) { - prev_time = 0; - } else { - prev_time = a->get_length() + prev_time; + if (track->root_motion) { + double prev_time = time - delta; + if (!backward) { + if (prev_time < 0) { + switch (a->get_loop_mode()) { + case Animation::LOOP_NONE: { + prev_time = 0; + } break; + case Animation::LOOP_LINEAR: { + prev_time = Math::fposmod(prev_time, (double)a->get_length()); + } break; + case Animation::LOOP_PINGPONG: { + prev_time = Math::pingpong(prev_time, (double)a->get_length()); + } break; + default: + break; + } + } + } else { + if (prev_time > a->get_length()) { + switch (a->get_loop_mode()) { + case Animation::LOOP_NONE: { + prev_time = (double)a->get_length(); + } break; + case Animation::LOOP_LINEAR: { + prev_time = Math::fposmod(prev_time, (double)a->get_length()); + } break; + case Animation::LOOP_PINGPONG: { + prev_time = Math::pingpong(prev_time, (double)a->get_length()); + } break; + default: + break; + } } } Vector3 loc[2]; - Quat rot[2]; - Vector3 scale[2]; - if (prev_time > time) { - Error err = a->transform_track_interpolate(i, prev_time, &loc[0], &rot[0], &scale[0]); - if (err != OK) { - continue; + if (!backward) { + if (prev_time > time) { + Error err = a->position_track_interpolate(i, prev_time, &loc[0]); + if (err != OK) { + continue; + } + a->position_track_interpolate(i, (double)a->get_length(), &loc[1]); + t->loc += (loc[1] - loc[0]) * blend; + prev_time = 0; + } + } else { + if (prev_time < time) { + Error err = a->position_track_interpolate(i, prev_time, &loc[0]); + if (err != OK) { + continue; + } + a->position_track_interpolate(i, 0, &loc[1]); + t->loc += (loc[1] - loc[0]) * blend; + prev_time = 0; } + } - a->transform_track_interpolate(i, a->get_length(), &loc[1], &rot[1], &scale[1]); + Error err = a->position_track_interpolate(i, prev_time, &loc[0]); + if (err != OK) { + continue; + } - t->loc += (loc[1] - loc[0]) * blend; - t->scale += (scale[1] - scale[0]) * blend; - Quat q = Quat().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized(); - t->rot = (t->rot * q).normalized(); + a->position_track_interpolate(i, time, &loc[1]); + t->loc += (loc[1] - loc[0]) * blend; + prev_time = !backward ? 0 : (double)a->get_length(); - prev_time = 0; - } + } else { + Vector3 loc; - Error err = a->transform_track_interpolate(i, prev_time, &loc[0], &rot[0], &scale[0]); + Error err = a->position_track_interpolate(i, time, &loc); if (err != OK) { continue; } - a->transform_track_interpolate(i, time, &loc[1], &rot[1], &scale[1]); + t->loc = t->loc.lerp(loc, blend); + } +#endif // _3D_DISABLED + } break; + case Animation::TYPE_ROTATION_3D: { +#ifndef _3D_DISABLED + TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - t->loc += (loc[1] - loc[0]) * blend; - t->scale += (scale[1] - scale[0]) * blend; - Quat q = Quat().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized(); - t->rot = (t->rot * q).normalized(); + if (t->process_pass != process_pass) { + t->process_pass = process_pass; + t->loc = Vector3(); + t->rot = Quaternion(); + t->rot_blend_accum = 0; + t->scale = Vector3(1, 1, 1); + } - prev_time = 0; + if (track->root_motion) { + double prev_time = time - delta; + if (!backward) { + if (prev_time < 0) { + switch (a->get_loop_mode()) { + case Animation::LOOP_NONE: { + prev_time = 0; + } break; + case Animation::LOOP_LINEAR: { + prev_time = Math::fposmod(prev_time, (double)a->get_length()); + } break; + case Animation::LOOP_PINGPONG: { + prev_time = Math::pingpong(prev_time, (double)a->get_length()); + } break; + default: + break; + } + } + } else { + if (prev_time > a->get_length()) { + switch (a->get_loop_mode()) { + case Animation::LOOP_NONE: { + prev_time = (double)a->get_length(); + } break; + case Animation::LOOP_LINEAR: { + prev_time = Math::fposmod(prev_time, (double)a->get_length()); + } break; + case Animation::LOOP_PINGPONG: { + prev_time = Math::pingpong(prev_time, (double)a->get_length()); + } break; + default: + break; + } + } + } - } else { - Vector3 loc; - Quat rot; - Vector3 scale; + Quaternion rot[2]; - Error err = a->transform_track_interpolate(i, time, &loc, &rot, &scale); - //ERR_CONTINUE(err!=OK); //used for testing, should be removed + if (!backward) { + if (prev_time > time) { + Error err = a->rotation_track_interpolate(i, prev_time, &rot[0]); + if (err != OK) { + continue; + } + a->rotation_track_interpolate(i, (double)a->get_length(), &rot[1]); + Quaternion q = Quaternion().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized(); + t->rot = (t->rot * q).normalized(); + prev_time = 0; + } + } else { + if (prev_time < time) { + Error err = a->rotation_track_interpolate(i, prev_time, &rot[0]); + if (err != OK) { + continue; + } + a->rotation_track_interpolate(i, 0, &rot[1]); + Quaternion q = Quaternion().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized(); + t->rot = (t->rot * q).normalized(); + prev_time = 0; + } + } - if (t->process_pass != process_pass) { - t->process_pass = process_pass; - t->loc = loc; - t->rot = rot; - t->rot_blend_accum = 0; - t->scale = scale; + Error err = a->rotation_track_interpolate(i, prev_time, &rot[0]); + if (err != OK) { + continue; } + a->rotation_track_interpolate(i, time, &rot[1]); + Quaternion q = Quaternion().slerp(rot[0].normalized().inverse() * rot[1].normalized(), blend).normalized(); + t->rot = (t->rot * q).normalized(); + prev_time = !backward ? 0 : (double)a->get_length(); + + } else { + Quaternion rot; + + Error err = a->rotation_track_interpolate(i, time, &rot); if (err != OK) { continue; } - t->loc = t->loc.lerp(loc, blend); if (t->rot_blend_accum == 0) { t->rot = rot; t->rot_blend_accum = blend; } else { - float rot_total = t->rot_blend_accum + blend; + real_t rot_total = t->rot_blend_accum + blend; t->rot = rot.slerp(t->rot, t->rot_blend_accum / rot_total).normalized(); t->rot_blend_accum = rot_total; } + } +#endif // _3D_DISABLED + } break; + case Animation::TYPE_SCALE_3D: { +#ifndef _3D_DISABLED + TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); + + if (t->process_pass != process_pass) { + t->process_pass = process_pass; + t->loc = Vector3(); + t->rot = Quaternion(); + t->rot_blend_accum = 0; + t->scale = Vector3(1, 1, 1); + } + + if (track->root_motion) { + double prev_time = time - delta; + if (!backward) { + if (prev_time < 0) { + switch (a->get_loop_mode()) { + case Animation::LOOP_NONE: { + prev_time = 0; + } break; + case Animation::LOOP_LINEAR: { + prev_time = Math::fposmod(prev_time, (double)a->get_length()); + } break; + case Animation::LOOP_PINGPONG: { + prev_time = Math::pingpong(prev_time, (double)a->get_length()); + } break; + default: + break; + } + } + } else { + if (prev_time > a->get_length()) { + switch (a->get_loop_mode()) { + case Animation::LOOP_NONE: { + prev_time = (double)a->get_length(); + } break; + case Animation::LOOP_LINEAR: { + prev_time = Math::fposmod(prev_time, (double)a->get_length()); + } break; + case Animation::LOOP_PINGPONG: { + prev_time = Math::pingpong(prev_time, (double)a->get_length()); + } break; + default: + break; + } + } + } + + Vector3 scale[2]; + + if (!backward) { + if (prev_time > time) { + Error err = a->scale_track_interpolate(i, prev_time, &scale[0]); + if (err != OK) { + continue; + } + a->scale_track_interpolate(i, (double)a->get_length(), &scale[1]); + t->scale += (scale[1] - scale[0]) * blend; + prev_time = 0; + } + } else { + if (prev_time < time) { + Error err = a->scale_track_interpolate(i, prev_time, &scale[0]); + if (err != OK) { + continue; + } + a->scale_track_interpolate(i, 0, &scale[1]); + t->scale += (scale[1] - scale[0]) * blend; + prev_time = 0; + } + } + + Error err = a->scale_track_interpolate(i, prev_time, &scale[0]); + if (err != OK) { + continue; + } + + a->scale_track_interpolate(i, time, &scale[1]); + t->scale += (scale[1] - scale[0]) * blend; + prev_time = !backward ? 0 : (double)a->get_length(); + + } else { + Vector3 scale; + + Error err = a->scale_track_interpolate(i, time, &scale); + if (err != OK) { + continue; + } + t->scale = t->scale.lerp(scale, blend); } +#endif // _3D_DISABLED + } break; + case Animation::TYPE_BLEND_SHAPE: { +#ifndef _3D_DISABLED + TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track); + if (t->process_pass != process_pass) { + t->process_pass = process_pass; + t->value = 0; + } + + float value; + + Error err = a->blend_shape_track_interpolate(i, time, &value); + //ERR_CONTINUE(err!=OK); //used for testing, should be removed + + if (err != OK) { + continue; + } + + t->value = Math::lerp(t->value, value, blend); + +#endif // _3D_DISABLED } break; case Animation::TYPE_VALUE: { TrackCacheValue *t = static_cast<TrackCacheValue *>(track); @@ -952,12 +1263,12 @@ void AnimationTree::_process_graph(float p_delta) { Variant::interpolate(t->value, value, blend, t->value); - } else if (delta != 0) { + } else { List<int> indices; - a->value_track_get_key_indices(i, time, delta, &indices); + a->value_track_get_key_indices(i, time, delta, &indices, pingponged); - for (List<int>::Element *F = indices.front(); F; F = F->next()) { - Variant value = a->track_get_key_value(i, F->get()); + for (int &F : indices) { + Variant value = a->track_get_key_value(i, F); t->object->set_indexed(t->subpath, value); } } @@ -971,14 +1282,15 @@ void AnimationTree::_process_graph(float p_delta) { List<int> indices; - a->method_track_get_key_indices(i, time, delta, &indices); + a->method_track_get_key_indices(i, time, delta, &indices, pingponged); - for (List<int>::Element *F = indices.front(); F; F = F->next()) { - StringName method = a->method_track_get_name(i, F->get()); - Vector<Variant> params = a->method_track_get_params(i, F->get()); + for (int &F : indices) { + StringName method = a->method_track_get_name(i, F); + Vector<Variant> params = a->method_track_get_params(i, F); int s = params.size(); + static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8"); ERR_CONTINUE(s > VARIANT_ARG_MAX); if (can_call) { t->object->call_deferred( @@ -987,7 +1299,10 @@ void AnimationTree::_process_graph(float p_delta) { s >= 2 ? params[1] : Variant(), s >= 3 ? params[2] : Variant(), s >= 4 ? params[3] : Variant(), - s >= 5 ? params[4] : Variant()); + s >= 5 ? params[4] : Variant(), + s >= 6 ? params[5] : Variant(), + s >= 7 ? params[6] : Variant(), + s >= 8 ? params[7] : Variant()); } } @@ -995,7 +1310,7 @@ void AnimationTree::_process_graph(float p_delta) { case Animation::TYPE_BEZIER: { TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); - float bezier = a->bezier_track_interpolate(i, time); + real_t bezier = a->bezier_track_interpolate(i, time); if (t->process_pass != process_pass) { t->value = bezier; @@ -1021,10 +1336,10 @@ void AnimationTree::_process_graph(float p_delta) { t->playing = false; playing_caches.erase(t); } else { - float start_ofs = a->audio_track_get_key_start_offset(i, idx); + real_t start_ofs = a->audio_track_get_key_start_offset(i, idx); start_ofs += time - a->track_get_key_time(i, idx); - float end_ofs = a->audio_track_get_key_end_offset(i, idx); - float len = stream->get_length(); + real_t end_ofs = a->audio_track_get_key_end_offset(i, idx); + real_t len = stream->get_length(); if (start_ofs > len - end_ofs) { t->object->call("stop"); @@ -1050,7 +1365,7 @@ void AnimationTree::_process_graph(float p_delta) { } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play); + a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged); if (to_play.size()) { int idx = to_play.back()->get(); @@ -1060,9 +1375,9 @@ void AnimationTree::_process_graph(float p_delta) { t->playing = false; playing_caches.erase(t); } else { - float start_ofs = a->audio_track_get_key_start_offset(i, idx); - float end_ofs = a->audio_track_get_key_end_offset(i, idx); - float len = stream->get_length(); + real_t start_ofs = a->audio_track_get_key_start_offset(i, idx); + real_t end_ofs = a->audio_track_get_key_end_offset(i, idx); + real_t len = stream->get_length(); t->object->call("set_stream", stream); t->object->call("play", start_ofs); @@ -1078,14 +1393,22 @@ void AnimationTree::_process_graph(float p_delta) { t->start = time; } } else if (t->playing) { - bool loop = a->has_loop(); + bool loop = a->get_loop_mode() != Animation::LoopMode::LOOP_NONE; bool stop = false; - if (!loop && time < t->start) { - stop = true; + if (!loop) { + if (delta > 0) { + if (time < t->start) { + stop = true; + } + } else if (delta < 0) { + if (time > t->start) { + stop = true; + } + } } else if (t->len > 0) { - float len = t->start > time ? (a->get_length() - t->start) + time : time - t->start; + real_t len = t->start > time ? (a->get_length() - t->start) + time : time - t->start; if (len > t->len) { stop = true; @@ -1101,7 +1424,7 @@ void AnimationTree::_process_graph(float p_delta) { } } - float db = Math::linear2db(MAX(blend, 0.00001)); + real_t db = Math::linear2db(MAX(blend, 0.00001)); if (t->object->has_method("set_unit_db")) { t->object->call("set_unit_db", db); } else { @@ -1117,14 +1440,14 @@ void AnimationTree::_process_graph(float p_delta) { continue; } - if (delta == 0 || seeked) { + if (seeked) { //seek int idx = a->track_find_key(i, time); if (idx < 0) { continue; } - float pos = a->track_get_key_time(i, idx); + double pos = a->track_get_key_time(i, idx); StringName anim_name = a->animation_track_get_key_animation(i, idx); if (String(anim_name) == "[stop]" || !player2->has_animation(anim_name)) { @@ -1133,12 +1456,20 @@ void AnimationTree::_process_graph(float p_delta) { Ref<Animation> anim = player2->get_animation(anim_name); - float at_anim_pos; - - if (anim->has_loop()) { - at_anim_pos = Math::fposmod(time - pos, anim->get_length()); //seek to loop - } else { - at_anim_pos = MAX(anim->get_length(), time - pos); //seek to end + real_t at_anim_pos = 0.0; + + switch (anim->get_loop_mode()) { + case Animation::LoopMode::LOOP_NONE: { + at_anim_pos = MAX((double)anim->get_length(), time - pos); //seek to end + } break; + case Animation::LoopMode::LOOP_LINEAR: { + at_anim_pos = Math::fposmod(time - pos, (double)anim->get_length()); //seek to loop + } break; + case Animation::LoopMode::LOOP_PINGPONG: { + at_anim_pos = Math::pingpong(time - pos, (double)a->get_length()); + } break; + default: + break; } if (player2->is_playing() || seeked) { @@ -1153,7 +1484,7 @@ void AnimationTree::_process_graph(float p_delta) { } else { //find stuff to play List<int> to_play; - a->track_get_key_indices_in_range(i, time, delta, &to_play); + a->track_get_key_indices_in_range(i, time, delta, &to_play, pingponged); if (to_play.size()) { int idx = to_play.back()->get(); @@ -1188,27 +1519,49 @@ void AnimationTree::_process_graph(float p_delta) { } switch (track->type) { - case Animation::TYPE_TRANSFORM: { + case Animation::TYPE_POSITION_3D: { +#ifndef _3D_DISABLED TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); - Transform xform; - xform.origin = t->loc; - - xform.basis.set_quat_scale(t->rot, t->scale); - if (t->root_motion) { + Transform3D xform; + xform.origin = t->loc; + xform.basis.set_quaternion_scale(t->rot, t->scale); + root_motion_transform = xform; - if (t->skeleton && t->bone_idx >= 0) { - root_motion_transform = (t->skeleton->get_bone_rest(t->bone_idx) * root_motion_transform) * t->skeleton->get_bone_rest(t->bone_idx).affine_inverse(); - } } else if (t->skeleton && t->bone_idx >= 0) { - t->skeleton->set_bone_pose(t->bone_idx, xform); + if (t->loc_used) { + t->skeleton->set_bone_pose_position(t->bone_idx, t->loc); + } + if (t->rot_used) { + t->skeleton->set_bone_pose_rotation(t->bone_idx, t->rot); + } + if (t->scale_used) { + t->skeleton->set_bone_pose_scale(t->bone_idx, t->scale); + } } else if (!t->skeleton) { - t->spatial->set_transform(xform); + if (t->loc_used) { + t->node_3d->set_position(t->loc); + } + if (t->rot_used) { + t->node_3d->set_rotation(t->rot.get_euler()); + } + if (t->scale_used) { + t->node_3d->set_scale(t->scale); + } } +#endif // _3D_DISABLED + } break; + case Animation::TYPE_BLEND_SHAPE: { +#ifndef _3D_DISABLED + TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track); + if (t->mesh_3d) { + t->mesh_3d->set_blend_shape_value(t->shape_index, t->value); + } +#endif // _3D_DISABLED } break; case Animation::TYPE_VALUE: { TrackCacheValue *t = static_cast<TrackCacheValue *>(track); @@ -1229,7 +1582,7 @@ void AnimationTree::_process_graph(float p_delta) { } } -void AnimationTree::advance(float p_time) { +void AnimationTree::advance(real_t p_time) { _process_graph(p_time); } @@ -1311,7 +1664,7 @@ NodePath AnimationTree::get_root_motion_track() const { return root_motion_track; } -Transform AnimationTree::get_root_motion_transform() const { +Transform3D AnimationTree::get_root_motion_transform() const { return root_motion_transform; } @@ -1320,7 +1673,7 @@ void AnimationTree::_tree_changed() { return; } - call_deferred("_update_properties"); + call_deferred(SNAME("_update_properties")); properties_dirty = true; } @@ -1344,9 +1697,7 @@ void AnimationTree::_update_properties_for_node(const String &p_base_path, Ref<A List<PropertyInfo> plist; node->get_parameter_list(&plist); - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - PropertyInfo pinfo = E->get(); - + for (PropertyInfo &pinfo : plist) { StringName key = pinfo.name; if (!property_map.has(p_base_path + key)) { @@ -1362,8 +1713,8 @@ void AnimationTree::_update_properties_for_node(const String &p_base_path, Ref<A List<AnimationNode::ChildNode> children; node->get_child_nodes(&children); - for (List<AnimationNode::ChildNode>::Element *E = children.front(); E; E = E->next()) { - _update_properties_for_node(p_base_path + E->get().name + "/", E->get().node); + for (const AnimationNode::ChildNode &E : children) { + _update_properties_for_node(p_base_path + E.name + "/", E.node); } } @@ -1417,17 +1768,17 @@ void AnimationTree::_get_property_list(List<PropertyInfo> *p_list) const { const_cast<AnimationTree *>(this)->_update_properties(); } - for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { - p_list->push_back(E->get()); + for (const PropertyInfo &E : properties) { + p_list->push_back(E); } } void AnimationTree::rename_parameter(const String &p_base, const String &p_new_base) { //rename values first - for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { - if (E->get().name.begins_with(p_base)) { - String new_name = E->get().name.replace_first(p_base, p_new_base); - property_map[new_name] = property_map[E->get().name]; + for (const PropertyInfo &E : properties) { + if (E.name.begins_with(p_base)) { + String new_name = E.name.replace_first(p_base, p_new_base); + property_map[new_name] = property_map[E.name]; } } @@ -1436,7 +1787,7 @@ void AnimationTree::rename_parameter(const String &p_base, const String &p_new_b _update_properties(); } -float AnimationTree::get_connection_activity(const StringName &p_path, int p_connection) const { +real_t AnimationTree::get_connection_activity(const StringName &p_path, int p_connection) const { if (!input_activity_map_get.has(p_path)) { return 0; } |