diff options
Diffstat (limited to 'scene/animation/animation_tree.cpp')
-rw-r--r-- | scene/animation/animation_tree.cpp | 41 |
1 files changed, 36 insertions, 5 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 73bd00e456..eb00f91bb3 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -1,7 +1,38 @@ +/*************************************************************************/ +/* animation_tree.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "animation_tree.h" + #include "animation_blend_tree.h" +#include "core/engine.h" #include "core/method_bind_ext.gen.inc" -#include "engine.h" #include "scene/scene_string_names.h" #include "servers/audio/audio_stream.h" @@ -161,7 +192,7 @@ float AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Strin case FILTER_IGNORE: break; //will not happen anyway case FILTER_PASS: { - //values filtered pass, the rest dont + //values filtered pass, the rest don't for (int i = 0; i < blend_count; i++) { if (blendw[i] == 0) //not filtered, does not pass continue; @@ -175,7 +206,7 @@ float AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Strin } break; case FILTER_STOP: { - //values filtered dont pass, the rest are blended + //values filtered don't pass, the rest are blended for (int i = 0; i < blend_count; i++) { if (blendw[i] > 0) //filtered, does not pass @@ -261,7 +292,7 @@ String AnimationNode::get_caption() const { } void AnimationNode::add_input(const String &p_name) { - //root nodes cant add inputs + //root nodes can't add inputs ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != NULL) Input input; ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); @@ -1196,7 +1227,7 @@ void AnimationTree::_process_graph(float p_delta) { t->object->set_indexed(t->subpath, t->value); } break; - default: {} //the rest dont matter + default: {} //the rest don't matter } } } |