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-rw-r--r--scene/animation/animation_tree.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 50165773d0..3e0f59a48a 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -807,10 +807,10 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track_value->is_using_angle |= anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_LINEAR_ANGLE || anim->track_get_interpolation_type(i) == Animation::INTERPOLATION_CUBIC_ANGLE;
if (was_discrete != track_value->is_discrete) {
- WARN_PRINT_ONCE("Tracks with different update modes are blended. Blending prioritizes Discrete/Trigger mode, so other update mode tracks will not be blended.");
+ ERR_PRINT_ED("Value track: " + String(path) + " with different update modes are blended. Blending prioritizes Discrete/Trigger mode, so other update mode tracks will not be blended.");
}
if (was_using_angle != track_value->is_using_angle) {
- WARN_PRINT_ONCE("Tracks for rotation with different interpolation types are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value.");
+ WARN_PRINT_ED("Value track: " + String(path) + " with different interpolation types for rotation are blended. Blending prioritizes angle interpolation, so the blending result uses the shortest path referenced to the initial (RESET animation) value.");
}
}
@@ -1630,7 +1630,7 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (t->root_motion) {
- root_motion_position = root_motion_rotation.xform_inv(t->loc);
+ root_motion_position = t->loc;
root_motion_rotation = t->rot;
root_motion_scale = t->scale - Vector3(1, 1, 1);