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-rw-r--r--scene/animation/animation_player.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 48829b02b9..24f60363ed 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -264,11 +264,11 @@ private:
void _stop_playing_caches();
// bind helpers
- PoolVector<String> _get_animation_list() const {
+ Vector<String> _get_animation_list() const {
List<StringName> animations;
get_animation_list(&animations);
- PoolVector<String> ret;
+ Vector<String> ret;
while (animations.size()) {
ret.push_back(animations.front()->get());
@@ -316,7 +316,7 @@ public:
void play(const StringName &p_name = StringName(), float p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false);
void play_backwards(const StringName &p_name = StringName(), float p_custom_blend = -1);
void queue(const StringName &p_name);
- PoolVector<String> get_queue();
+ Vector<String> get_queue();
void clear_queue();
void stop(bool p_reset = true);
bool is_playing() const;