diff options
Diffstat (limited to 'scene/animation/animation_player.h')
-rw-r--r-- | scene/animation/animation_player.h | 74 |
1 files changed, 62 insertions, 12 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index a68f6b9d5b..3ef87dba28 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -36,6 +36,7 @@ #include "scene/3d/node_3d.h" #include "scene/3d/skeleton_3d.h" #include "scene/resources/animation.h" +#include "scene/resources/animation_library.h" #ifdef TOOLS_ENABLED class AnimatedValuesBackup : public RefCounted { @@ -93,7 +94,7 @@ private: struct TrackNodeCache { NodePath path; uint32_t id = 0; - RES resource; + Ref<Resource> resource; Node *node = nullptr; Node2D *node_2d = nullptr; #ifndef _3D_DISABLED @@ -131,7 +132,7 @@ private: Variant capture; }; - Map<StringName, PropertyAnim> property_anim; + HashMap<StringName, PropertyAnim> property_anim; struct BezierAnim { Vector<StringName> bezier_property; @@ -141,7 +142,7 @@ private: uint64_t accum_pass = 0; }; - Map<StringName, BezierAnim> bezier_anim; + HashMap<StringName, BezierAnim> bezier_anim; uint32_t last_setup_pass = 0; TrackNodeCache() {} @@ -152,6 +153,16 @@ private: int bone_idx = -1; int blend_shape_idx = -1; + static uint32_t hash(const TrackNodeCacheKey &p_key) { + uint32_t h = hash_one_uint64(p_key.id); + h = hash_djb2_one_32(p_key.bone_idx, h); + return hash_djb2_one_32(p_key.blend_shape_idx, h); + } + + inline bool operator==(const TrackNodeCacheKey &p_right) const { + return id == p_right.id && bone_idx == p_right.bone_idx && blend_shape_idx == p_right.blend_shape_idx; + } + inline bool operator<(const TrackNodeCacheKey &p_right) const { if (id == p_right.id) { if (blend_shape_idx == p_right.blend_shape_idx) { @@ -165,7 +176,7 @@ private: } }; - Map<TrackNodeCacheKey, TrackNodeCache> node_cache_map; + HashMap<TrackNodeCacheKey, TrackNodeCache, TrackNodeCacheKey> node_cache_map; TrackNodeCache *cache_update[NODE_CACHE_UPDATE_MAX]; int cache_update_size = 0; @@ -173,7 +184,7 @@ private: int cache_update_prop_size = 0; TrackNodeCache::BezierAnim *cache_update_bezier[NODE_CACHE_UPDATE_MAX]; int cache_update_bezier_size = 0; - Set<TrackNodeCache *> playing_caches; + RBSet<TrackNodeCache *> playing_caches; uint64_t accum_pass = 1; float speed_scale = 1.0; @@ -184,16 +195,39 @@ private: StringName next; Vector<TrackNodeCache *> node_cache; Ref<Animation> animation; + StringName animation_library; + uint64_t last_update = 0; + }; + + HashMap<StringName, AnimationData> animation_set; + + struct AnimationLibraryData { + StringName name; + Ref<AnimationLibrary> library; + bool operator<(const AnimationLibraryData &p_data) const { return name.operator String() < p_data.name.operator String(); } }; - Map<StringName, AnimationData> animation_set; + LocalVector<AnimationLibraryData> animation_libraries; + struct BlendKey { StringName from; StringName to; - bool operator<(const BlendKey &bk) const { return from == bk.from ? String(to) < String(bk.to) : String(from) < String(bk.from); } + static uint32_t hash(const BlendKey &p_key) { + return hash_one_uint64((uint64_t(p_key.from.hash()) << 32) | uint32_t(p_key.to.hash())); + } + bool operator==(const BlendKey &bk) const { + return from == bk.from && to == bk.to; + } + bool operator<(const BlendKey &bk) const { + if (from == bk.from) { + return to < bk.to; + } else { + return from < bk.from; + } + } }; - Map<BlendKey, float> blend_times; + HashMap<BlendKey, float, BlendKey> blend_times; struct PlaybackData { AnimationData *from = nullptr; @@ -261,6 +295,15 @@ private: bool playing = false; + uint64_t animation_set_update_pass = 1; + void _animation_set_cache_update(); + void _animation_added(const StringName &p_name, const StringName &p_library); + void _animation_removed(const StringName &p_name, const StringName &p_library); + void _animation_renamed(const StringName &p_name, const StringName &p_to_name, const StringName &p_library); + void _rename_animation(const StringName &p_from_name, const StringName &p_to_name); + + TypedArray<StringName> _get_animation_library_list() const; + protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; @@ -272,13 +315,18 @@ protected: public: StringName find_animation(const Ref<Animation> &p_animation) const; + StringName find_animation_library(const Ref<Animation> &p_animation) const; + + Error add_animation_library(const StringName &p_name, const Ref<AnimationLibrary> &p_animation_library); + void remove_animation_library(const StringName &p_name); + void rename_animation_library(const StringName &p_name, const StringName &p_new_name); + Ref<AnimationLibrary> get_animation_library(const StringName &p_name) const; + void get_animation_library_list(List<StringName> *p_animations) const; + bool has_animation_library(const StringName &p_name) const; - Error add_animation(const StringName &p_name, const Ref<Animation> &p_animation); - void remove_animation(const StringName &p_name); - void rename_animation(const StringName &p_name, const StringName &p_new_name); - bool has_animation(const StringName &p_name) const; Ref<Animation> get_animation(const StringName &p_name) const; void get_animation_list(List<StringName> *p_animations) const; + bool has_animation(const StringName &p_name) const; void set_blend_time(const StringName &p_animation1, const StringName &p_animation2, float p_time); float get_blend_time(const StringName &p_animation1, const StringName &p_animation2) const; @@ -340,6 +388,8 @@ public: bool can_apply_reset() const; #endif + TypedArray<String> get_configuration_warnings() const override; + AnimationPlayer(); ~AnimationPlayer(); }; |