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-rw-r--r--scene/animation/animation_player.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 1a66665803..dbce5643c7 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -72,7 +72,6 @@ public:
private:
enum {
-
NODE_CACHE_UPDATE_MAX = 1024,
BLEND_FROM_MAX = 3
};
@@ -257,7 +256,7 @@ private:
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
void _get_property_list(List<PropertyInfo> *p_list) const;
void _notification(int p_what);
@@ -323,7 +322,7 @@ public:
void clear_caches(); ///< must be called by hand if an animation was modified after added
- void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
+ void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override;
#ifdef TOOLS_ENABLED
// These may be interesting for games, but are too dangerous for general use