diff options
Diffstat (limited to 'scene/animation/animation_player.h')
-rw-r--r-- | scene/animation/animation_player.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index f50b2454ec..175072edcf 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -312,6 +312,7 @@ public: void play(const StringName &p_name = StringName(), float p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false); void play_backwards(const StringName &p_name = StringName(), float p_custom_blend = -1); void queue(const StringName &p_name); + PoolVector<String> get_queue(); void clear_queue(); void stop(bool p_reset = true); bool is_playing() const; |