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-rw-r--r--scene/animation/animation_player.cpp128
1 files changed, 76 insertions, 52 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 7f42c8fac3..047997ca09 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -143,8 +143,8 @@ bool AnimationPlayer::_get(const StringName &p_name, Variant &r_ret) const {
} else if (name.begins_with("libraries")) {
Dictionary d;
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- d[animation_libraries[i].name] = animation_libraries[i].library;
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ d[lib.name] = lib.library;
}
r_ret = d;
@@ -745,7 +745,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} break;
case Animation::TYPE_METHOD: {
- if (!nc->node) {
+ if (!nc->node || is_stopping) {
continue;
}
if (!p_is_current) {
@@ -808,7 +808,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} break;
case Animation::TYPE_AUDIO: {
- if (!nc->node) {
+ if (!nc->node || is_stopping) {
continue;
}
@@ -915,6 +915,10 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} break;
case Animation::TYPE_ANIMATION: {
+ if (is_stopping) {
+ continue;
+ }
+
AnimationPlayer *player = Object::cast_to<AnimationPlayer>(nc->node);
if (!player) {
continue;
@@ -1265,13 +1269,13 @@ void AnimationPlayer::_animation_set_cache_update() {
bool clear_cache_needed = false;
// Update changed and add otherwise
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) {
- StringName key = animation_libraries[i].name == StringName() ? K.key : StringName(String(animation_libraries[i].name) + "/" + String(K.key));
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ for (const KeyValue<StringName, Ref<Animation>> &K : lib.library->animations) {
+ StringName key = lib.name == StringName() ? K.key : StringName(String(lib.name) + "/" + String(K.key));
if (!animation_set.has(key)) {
AnimationData ad;
ad.animation = K.value;
- ad.animation_library = animation_libraries[i].name;
+ ad.animation_library = lib.name;
ad.name = key;
ad.last_update = animation_set_update_pass;
animation_set.insert(ad.name, ad);
@@ -1279,11 +1283,11 @@ void AnimationPlayer::_animation_set_cache_update() {
AnimationData &ad = animation_set[key];
if (ad.last_update != animation_set_update_pass) {
// Was not updated, update. If the animation is duplicated, the second one will be ignored.
- if (ad.animation != K.value || ad.animation_library != animation_libraries[i].name) {
+ if (ad.animation != K.value || ad.animation_library != lib.name) {
// Animation changed, update and clear caches.
clear_cache_needed = true;
ad.animation = K.value;
- ad.animation_library = animation_libraries[i].name;
+ ad.animation_library = lib.name;
}
ad.last_update = animation_set_update_pass;
@@ -1401,11 +1405,11 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref
int insert_pos = 0;
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- ERR_FAIL_COND_V_MSG(animation_libraries[i].name == p_name, ERR_ALREADY_EXISTS, "Can't add animation library twice with name: " + String(p_name));
- ERR_FAIL_COND_V_MSG(animation_libraries[i].library == p_animation_library, ERR_ALREADY_EXISTS, "Can't add animation library twice (adding as '" + p_name.operator String() + "', exists as '" + animation_libraries[i].name.operator String() + "'.");
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ ERR_FAIL_COND_V_MSG(lib.name == p_name, ERR_ALREADY_EXISTS, "Can't add animation library twice with name: " + String(p_name));
+ ERR_FAIL_COND_V_MSG(lib.library == p_animation_library, ERR_ALREADY_EXISTS, "Can't add animation library twice (adding as '" + p_name.operator String() + "', exists as '" + lib.name.operator String() + "'.");
- if (animation_libraries[i].name.operator String() >= p_name.operator String()) {
+ if (lib.name.operator String() >= p_name.operator String()) {
break;
}
@@ -1464,21 +1468,21 @@ void AnimationPlayer::rename_animation_library(const StringName &p_name, const S
#endif
bool found = false;
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- ERR_FAIL_COND_MSG(animation_libraries[i].name == p_new_name, "Can't rename animation library to another existing name: " + String(p_new_name));
- if (animation_libraries[i].name == p_name) {
+ for (AnimationLibraryData &lib : animation_libraries) {
+ ERR_FAIL_COND_MSG(lib.name == p_new_name, "Can't rename animation library to another existing name: " + String(p_new_name));
+ if (lib.name == p_name) {
found = true;
- animation_libraries[i].name = p_new_name;
+ lib.name = p_new_name;
// rename connections
- animation_libraries[i].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added));
- animation_libraries[i].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed));
- animation_libraries[i].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed));
+ lib.library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added));
+ lib.library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed));
+ lib.library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed));
- animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name));
- animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_new_name));
- animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_new_name));
+ lib.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name));
+ lib.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed).bind(p_new_name));
+ lib.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_new_name));
- for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) {
+ for (const KeyValue<StringName, Ref<Animation>> &K : lib.library->animations) {
StringName old_name = p_name == StringName() ? K.key : StringName(String(p_name) + "/" + String(K.key));
StringName new_name = p_new_name == StringName() ? K.key : StringName(String(p_new_name) + "/" + String(K.key));
_rename_animation(old_name, new_name);
@@ -1498,8 +1502,8 @@ void AnimationPlayer::rename_animation_library(const StringName &p_name, const S
}
bool AnimationPlayer::has_animation_library(const StringName &p_name) const {
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- if (animation_libraries[i].name == p_name) {
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ if (lib.name == p_name) {
return true;
}
}
@@ -1508,9 +1512,9 @@ bool AnimationPlayer::has_animation_library(const StringName &p_name) const {
}
Ref<AnimationLibrary> AnimationPlayer::get_animation_library(const StringName &p_name) const {
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- if (animation_libraries[i].name == p_name) {
- return animation_libraries[i].library;
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ if (lib.name == p_name) {
+ return lib.library;
}
}
ERR_FAIL_V(Ref<AnimationLibrary>());
@@ -1518,15 +1522,15 @@ Ref<AnimationLibrary> AnimationPlayer::get_animation_library(const StringName &p
TypedArray<StringName> AnimationPlayer::_get_animation_library_list() const {
TypedArray<StringName> ret;
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- ret.push_back(animation_libraries[i].name);
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ ret.push_back(lib.name);
}
return ret;
}
void AnimationPlayer::get_animation_library_list(List<StringName> *p_libraries) const {
- for (uint32_t i = 0; i < animation_libraries.size(); i++) {
- p_libraries->push_back(animation_libraries[i].name);
+ for (const AnimationLibraryData &lib : animation_libraries) {
+ p_libraries->push_back(lib.name);
}
}
@@ -1658,7 +1662,7 @@ void AnimationPlayer::play(const StringName &p_name, double p_custom_blend, floa
}
if (get_current_animation() != p_name) {
- _stop_playing_caches();
+ _stop_playing_caches(false);
}
c.current.from = &animation_set[name];
@@ -1731,18 +1735,12 @@ String AnimationPlayer::get_assigned_animation() const {
return playback.assigned;
}
-void AnimationPlayer::stop(bool p_reset) {
- _stop_playing_caches();
- Playback &c = playback;
- c.blend.clear();
- if (p_reset) {
- c.current.from = nullptr;
- c.current.speed_scale = 1;
- c.current.pos = 0;
- }
- _set_process(false);
- queued.clear();
- playing = false;
+void AnimationPlayer::pause() {
+ _stop_internal(false, false);
+}
+
+void AnimationPlayer::stop(bool p_keep_state) {
+ _stop_internal(true, p_keep_state);
}
void AnimationPlayer::set_speed_scale(float p_speed) {
@@ -1814,7 +1812,7 @@ void AnimationPlayer::_animation_changed(const StringName &p_name) {
}
}
-void AnimationPlayer::_stop_playing_caches() {
+void AnimationPlayer::_stop_playing_caches(bool p_reset) {
for (TrackNodeCache *E : playing_caches) {
if (E->node && E->audio_playing) {
E->node->call(SNAME("stop"));
@@ -1824,7 +1822,12 @@ void AnimationPlayer::_stop_playing_caches() {
if (!player) {
continue;
}
- player->stop();
+
+ if (p_reset) {
+ player->stop();
+ } else {
+ player->pause();
+ }
}
}
@@ -1836,7 +1839,7 @@ void AnimationPlayer::_node_removed(Node *p_node) {
}
void AnimationPlayer::clear_caches() {
- _stop_playing_caches();
+ _stop_playing_caches(true);
node_cache_map.clear();
@@ -1957,6 +1960,26 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) {
processing = p_process;
}
+void AnimationPlayer::_stop_internal(bool p_reset, bool p_keep_state) {
+ _stop_playing_caches(p_reset);
+ Playback &c = playback;
+ c.blend.clear();
+ if (p_reset) {
+ if (p_keep_state) {
+ c.current.pos = 0;
+ } else {
+ is_stopping = true;
+ seek(0, true);
+ is_stopping = false;
+ }
+ c.current.from = nullptr;
+ c.current.speed_scale = 1;
+ }
+ _set_process(false);
+ queued.clear();
+ playing = false;
+}
+
void AnimationPlayer::animation_set_next(const StringName &p_animation, const StringName &p_next) {
ERR_FAIL_COND_MSG(!animation_set.has(p_animation), vformat("Animation not found: %s.", p_animation));
animation_set[p_animation].next = p_next;
@@ -2081,7 +2104,7 @@ Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) {
Ref<AnimatedValuesBackup> new_values = aux_player->backup_animated_values();
old_values->restore();
- Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
+ EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
ur->create_action(TTR("Animation Apply Reset"));
ur->add_do_method(new_values.ptr(), "restore");
ur->add_undo_method(old_values.ptr(), "restore");
@@ -2119,7 +2142,8 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("play", "name", "custom_blend", "custom_speed", "from_end"), &AnimationPlayer::play, DEFVAL(""), DEFVAL(-1), DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("play_backwards", "name", "custom_blend"), &AnimationPlayer::play_backwards, DEFVAL(""), DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("stop", "reset"), &AnimationPlayer::stop, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("pause"), &AnimationPlayer::pause);
+ ClassDB::bind_method(D_METHOD("stop", "keep_state"), &AnimationPlayer::stop, DEFVAL(false));
ClassDB::bind_method(D_METHOD("is_playing"), &AnimationPlayer::is_playing);
ClassDB::bind_method(D_METHOD("set_current_animation", "anim"), &AnimationPlayer::set_current_animation);