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Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r--scene/animation/animation_player.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 9ace6db505..87bfb64917 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -832,7 +832,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
nc->audio_start = p_time;
}
} else if (nc->audio_playing) {
- bool loop = a->get_loop_mode() != Animation::LoopMode::LOOP_NONE;
+ bool loop = a->get_loop_mode() != Animation::LOOP_NONE;
bool stop = false;
@@ -883,15 +883,15 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
double at_anim_pos = 0.0;
switch (anim->get_loop_mode()) {
- case Animation::LoopMode::LOOP_NONE: {
+ case Animation::LOOP_NONE: {
at_anim_pos = MIN((double)anim->get_length(), p_time - pos); //seek to end
} break;
- case Animation::LoopMode::LOOP_LINEAR: {
+ case Animation::LOOP_LINEAR: {
at_anim_pos = Math::fposmod(p_time - pos, (double)anim->get_length()); //seek to loop
} break;
- case Animation::LoopMode::LOOP_PINGPONG: {
+ case Animation::LOOP_PINGPONG: {
at_anim_pos = Math::pingpong(p_time - pos, (double)anim->get_length());
} break;
@@ -944,7 +944,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
int pingponged = 0;
switch (cd.from->animation->get_loop_mode()) {
- case Animation::LoopMode::LOOP_NONE: {
+ case Animation::LOOP_NONE: {
if (next_pos < 0) {
next_pos = 0;
} else if (next_pos > len) {
@@ -969,7 +969,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
}
} break;
- case Animation::LoopMode::LOOP_LINEAR: {
+ case Animation::LOOP_LINEAR: {
double looped_next_pos = Math::fposmod(next_pos, (double)len);
if (looped_next_pos == 0 && next_pos != 0) {
// Loop multiples of the length to it, rather than 0
@@ -980,7 +980,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
}
} break;
- case Animation::LoopMode::LOOP_PINGPONG: {
+ case Animation::LOOP_PINGPONG: {
if ((int)Math::floor(abs(next_pos - cd.pos) / len) % 2 == 0) {
if (next_pos < 0 && cd.pos >= 0) {
cd.speed_scale *= -1.0;