diff options
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r-- | scene/animation/animation_player.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 67b6205a65..5d200ebf86 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -341,7 +341,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov } } -void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float p_time, float p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started) { +void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started) { _ensure_node_caches(p_anim); ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count()); @@ -723,7 +723,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float continue; } - float pos = a->track_get_key_time(i, idx); + double pos = a->track_get_key_time(i, idx); StringName anim_name = a->animation_track_get_key_animation(i, idx); if (String(anim_name) == "[stop]" || !player->has_animation(anim_name)) { @@ -732,12 +732,12 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float Ref<Animation> anim = player->get_animation(anim_name); - float at_anim_pos; + double at_anim_pos; if (anim->has_loop()) { - at_anim_pos = Math::fposmod(p_time - pos, anim->get_length()); //seek to loop + at_anim_pos = Math::fposmod(p_time - pos, (double)anim->get_length()); //seek to loop } else { - at_anim_pos = MAX(anim->get_length(), p_time - pos); //seek to end + at_anim_pos = MAX((double)anim->get_length(), p_time - pos); //seek to end } if (player->is_playing() || p_seeked) { @@ -776,11 +776,11 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float } } -void AnimationPlayer::_animation_process_data(PlaybackData &cd, float p_delta, float p_blend, bool p_seeked, bool p_started) { - float delta = p_delta * speed_scale * cd.speed_scale; - float next_pos = cd.pos + delta; +void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta, float p_blend, bool p_seeked, bool p_started) { + double delta = p_delta * speed_scale * cd.speed_scale; + double next_pos = cd.pos + delta; - float len = cd.from->animation->get_length(); + real_t len = cd.from->animation->get_length(); bool loop = cd.from->animation->has_loop(); if (!loop) { @@ -808,7 +808,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, float p_delta, f } } else { - float looped_next_pos = Math::fposmod(next_pos, len); + double looped_next_pos = Math::fposmod(next_pos, (double)len); if (looped_next_pos == 0 && next_pos != 0) { // Loop multiples of the length to it, rather than 0 // so state at time=length is previewable in the editor @@ -823,7 +823,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, float p_delta, f _animation_process_animation(cd.from, cd.pos, delta, p_blend, &cd == &playback.current, p_seeked, p_started); } -void AnimationPlayer::_animation_process2(float p_delta, bool p_started) { +void AnimationPlayer::_animation_process2(double p_delta, bool p_started) { Playback &c = playback; accum_pass++; @@ -927,7 +927,7 @@ void AnimationPlayer::_animation_update_transforms() { cache_update_bezier_size = 0; } -void AnimationPlayer::_animation_process(float p_delta) { +void AnimationPlayer::_animation_process(double p_delta) { if (playback.current.from) { end_reached = false; end_notify = false; @@ -1283,7 +1283,7 @@ float AnimationPlayer::get_playing_speed() const { return speed_scale * playback.current.speed_scale; } -void AnimationPlayer::seek(float p_time, bool p_update) { +void AnimationPlayer::seek(double p_time, bool p_update) { if (!playback.current.from) { if (playback.assigned) { ERR_FAIL_COND(!animation_set.has(playback.assigned)); @@ -1299,7 +1299,7 @@ void AnimationPlayer::seek(float p_time, bool p_update) { } } -void AnimationPlayer::seek_delta(float p_time, float p_delta) { +void AnimationPlayer::seek_delta(double p_time, float p_delta) { if (!playback.current.from) { if (playback.assigned) { ERR_FAIL_COND(!animation_set.has(playback.assigned)); |