diff options
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r-- | scene/animation/animation_player.cpp | 79 |
1 files changed, 62 insertions, 17 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 2e87dbf9da..09ec086564 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -64,7 +64,7 @@ void AnimatedValuesBackup::restore() const { if (arr.size() == 3) { Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_position(entry->bone_idx, arr[0]); Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_rotation(entry->bone_idx, arr[1]); - Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[0]); + Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[2]); } } } @@ -325,7 +325,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov { if (!child->is_connected("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed))) { - child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed), make_binds(child), CONNECT_ONESHOT); + child->connect("tree_exiting", callable_mp(this, &AnimationPlayer::_node_removed).bind(child), CONNECT_ONESHOT); } } @@ -370,6 +370,10 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov node_cache->node_3d = nullptr; ERR_CONTINUE(node_cache->bone_idx < 0); } + Transform3D rest = node_cache->skeleton->get_bone_rest(bone_idx); + node_cache->init_loc = rest.origin; + node_cache->init_rot = rest.basis.get_rotation_quaternion(); + node_cache->init_scale = rest.basis.get_scale(); } else { // no property, just use spatialnode node_cache->skeleton = nullptr; @@ -450,6 +454,23 @@ static void _call_object(Object *p_object, const StringName &p_method, const Vec } } +Variant AnimationPlayer::_post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) { + switch (p_anim->track_get_type(p_track)) { +#ifndef _3D_DISABLED + case Animation::TYPE_POSITION_3D: { + if (p_object_idx >= 0) { + const Skeleton3D *skel = Object::cast_to<Skeleton3D>(p_object); + return Vector3(p_value) * skel->get_motion_scale(); + } + return p_value; + } break; +#endif // _3D_DISABLED + default: { + } break; + } + return p_value; +} + void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current, bool p_seeked, bool p_started, int p_pingponged) { _ensure_node_caches(p_anim); ERR_FAIL_COND(p_anim->node_cache.size() != p_anim->animation->get_track_count()); @@ -494,14 +515,15 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } + loc = _post_process_key_value(a, i, loc, nc->node_3d, nc->bone_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); cache_update[cache_update_size++] = nc; nc->accum_pass = accum_pass; nc->loc_accum = loc; - nc->rot_accum = Quaternion(); - nc->scale_accum = Vector3(); + nc->rot_accum = nc->init_rot; + nc->scale_accum = nc->init_scale; } else { nc->loc_accum = nc->loc_accum.lerp(loc, p_interp); } @@ -521,14 +543,15 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } + rot = _post_process_key_value(a, i, rot, nc->node_3d, nc->bone_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); cache_update[cache_update_size++] = nc; nc->accum_pass = accum_pass; - nc->loc_accum = Vector3(); + nc->loc_accum = nc->init_loc; nc->rot_accum = rot; - nc->scale_accum = Vector3(); + nc->scale_accum = nc->init_scale; } else { nc->rot_accum = nc->rot_accum.slerp(rot, p_interp); } @@ -548,13 +571,14 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } + scale = _post_process_key_value(a, i, scale, nc->node_3d, nc->bone_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); cache_update[cache_update_size++] = nc; nc->accum_pass = accum_pass; - nc->loc_accum = Vector3(); - nc->rot_accum = Quaternion(); + nc->loc_accum = nc->init_loc; + nc->rot_accum = nc->init_rot; nc->scale_accum = scale; } else { nc->scale_accum = nc->scale_accum.lerp(scale, p_interp); @@ -575,6 +599,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (err != OK) { continue; } + blend = _post_process_key_value(a, i, blend, nc->node_blend_shape, nc->blend_shape_idx); if (nc->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); @@ -627,9 +652,9 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (p_time < first_key_time) { double c = Math::ease(p_time / first_key_time, transition); Variant first_value = a->track_get_key_value(i, first_key); + first_value = _post_process_key_value(a, i, first_value, nc->node); Variant interp_value; Variant::interpolate(pa->capture, first_value, c, interp_value); - if (pa->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX); cache_update_prop[cache_update_prop_size++] = pa; @@ -649,6 +674,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (value == Variant()) { continue; } + value = _post_process_key_value(a, i, value, nc->node); if (pa->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_prop_size >= NODE_CACHE_UPDATE_MAX); @@ -665,6 +691,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double for (int &F : indices) { Variant value = a->track_get_key_value(i, F); + value = _post_process_key_value(a, i, value, nc->node); switch (pa->special) { case SP_NONE: { bool valid; @@ -749,6 +776,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double TrackNodeCache::BezierAnim *ba = &E->value; real_t bezier = a->bezier_track_interpolate(i, p_time); + bezier = _post_process_key_value(a, i, bezier, nc->node); if (ba->accum_pass != accum_pass) { ERR_CONTINUE(cache_update_bezier_size >= NODE_CACHE_UPDATE_MAX); cache_update_bezier[cache_update_bezier_size++] = ba; @@ -1173,11 +1201,15 @@ void AnimationPlayer::_animation_process(double p_delta) { emit_signal(SceneStringNames::get_singleton()->animation_changed, old, new_name); } } else { - //stop(); playing = false; _set_process(false); if (end_notify) { emit_signal(SceneStringNames::get_singleton()->animation_finished, playback.assigned); + + if (movie_quit_on_finish && OS::get_singleton()->has_feature("movie")) { + print_line(vformat("Movie Maker mode is enabled. Quitting on animation finish as requested by: %s", get_path())); + get_tree()->quit(); + } } } end_reached = false; @@ -1345,9 +1377,9 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref animation_libraries.insert(insert_pos, ald); - ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_name)); - ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_name)); - ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed), varray(p_name)); + ald.library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name)); + ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name)); + ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_name)); _animation_set_cache_update(); @@ -1385,7 +1417,7 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) { } void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), varray(), CONNECT_REFERENCE_COUNTED); + Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, callable_mp(this, &AnimationPlayer::_animation_changed), CONNECT_REFERENCE_COUNTED); } void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) { @@ -1411,9 +1443,9 @@ void AnimationPlayer::rename_animation_library(const StringName &p_name, const S animation_libraries[i].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added)); animation_libraries[i].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed)); - animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_new_name)); - animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added), varray(p_new_name)); - animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed), varray(p_new_name)); + animation_libraries[i].library->connect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name)); + animation_libraries[i].library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_new_name)); + animation_libraries[i].library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_new_name)); for (const KeyValue<StringName, Ref<Animation>> &K : animation_libraries[i].library->animations) { StringName old_name = p_name == StringName() ? K.key : StringName(String(p_name) + "/" + String(K.key)); @@ -1864,6 +1896,14 @@ AnimationPlayer::AnimationMethodCallMode AnimationPlayer::get_method_call_mode() return method_call_mode; } +void AnimationPlayer::set_movie_quit_on_finish_enabled(bool p_enabled) { + movie_quit_on_finish = p_enabled; +} + +bool AnimationPlayer::is_movie_quit_on_finish_enabled() const { + return movie_quit_on_finish; +} + void AnimationPlayer::_set_process(bool p_process, bool p_force) { if (processing == p_process && !p_force) { return; @@ -2084,6 +2124,9 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::set_method_call_mode); ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::get_method_call_mode); + ClassDB::bind_method(D_METHOD("set_movie_quit_on_finish_enabled", "enabled"), &AnimationPlayer::set_movie_quit_on_finish_enabled); + ClassDB::bind_method(D_METHOD("is_movie_quit_on_finish_enabled"), &AnimationPlayer::is_movie_quit_on_finish_enabled); + ClassDB::bind_method(D_METHOD("get_current_animation_position"), &AnimationPlayer::get_current_animation_position); ClassDB::bind_method(D_METHOD("get_current_animation_length"), &AnimationPlayer::get_current_animation_length); @@ -2105,6 +2148,8 @@ void AnimationPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "movie_quit_on_finish"), "set_movie_quit_on_finish_enabled", "is_movie_quit_on_finish_enabled"); + ADD_SIGNAL(MethodInfo("animation_finished", PropertyInfo(Variant::STRING_NAME, "anim_name"))); ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING_NAME, "old_name"), PropertyInfo(Variant::STRING_NAME, "new_name"))); ADD_SIGNAL(MethodInfo("animation_started", PropertyInfo(Variant::STRING_NAME, "anim_name"))); |