diff options
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r-- | scene/animation/animation_player.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 799c81c2ab..14ca325c25 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -513,7 +513,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float } #endif - static_cast<Node2D *>(pa->object)->set_rotation(Math::deg2rad((double)value)); + static_cast<Node2D *>(pa->object)->set_rotation((double)value); } break; case SP_NODE2D_SCALE: { #ifdef DEBUG_ENABLED @@ -557,6 +557,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float } #endif + static_assert(VARIANT_ARG_MAX == 8, "This code needs to be updated if VARIANT_ARG_MAX != 8"); if (can_call) { if (method_call_mode == ANIMATION_METHOD_CALL_DEFERRED) { MessageQueue::get_singleton()->push_call( @@ -566,7 +567,10 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float s >= 2 ? params[1] : Variant(), s >= 3 ? params[2] : Variant(), s >= 4 ? params[3] : Variant(), - s >= 5 ? params[4] : Variant()); + s >= 5 ? params[4] : Variant(), + s >= 6 ? params[5] : Variant(), + s >= 7 ? params[6] : Variant(), + s >= 8 ? params[7] : Variant()); } else { nc->node->call( method, @@ -574,7 +578,10 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float s >= 2 ? params[1] : Variant(), s >= 3 ? params[2] : Variant(), s >= 4 ? params[3] : Variant(), - s >= 5 ? params[4] : Variant()); + s >= 5 ? params[4] : Variant(), + s >= 6 ? params[5] : Variant(), + s >= 7 ? params[6] : Variant(), + s >= 8 ? params[7] : Variant()); } } } @@ -1325,7 +1332,7 @@ float AnimationPlayer::get_current_animation_length() const { void AnimationPlayer::_animation_changed() { clear_caches(); - emit_signal("caches_cleared"); + emit_signal(SNAME("caches_cleared")); if (is_playing()) { playback.seeked = true; //need to restart stuff, like audio } |