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Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r--scene/animation/animation_player.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 03f8b2d5bc..97efb26753 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -465,7 +465,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData* p_anim,float p
ERR_PRINTS("Position key at time "+rtos(p_time)+" in Animation Track '"+String(pa->owner->path)+"' not of type Vector2()");
}
#endif
- static_cast<Node2D*>(pa->object)->set_pos(value);
+ static_cast<Node2D*>(pa->object)->set_position(value);
} break;
case SP_NODE2D_ROT: {
#ifdef DEBUG_ENABLED
@@ -474,7 +474,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData* p_anim,float p
}
#endif
- static_cast<Node2D*>(pa->object)->set_rot(Math::deg2rad(value));
+ static_cast<Node2D*>(pa->object)->set_rotation(Math::deg2rad(value));
} break;
case SP_NODE2D_SCALE: {
#ifdef DEBUG_ENABLED
@@ -679,7 +679,7 @@ void AnimationPlayer::_animation_update_transforms() {
ERR_PRINTS("Position key at time "+rtos(playback.current.pos)+" in Animation '"+get_current_animation()+"', Track '"+String(pa->owner->path)+"' not of type Vector2()");
}
#endif
- static_cast<Node2D*>(pa->object)->set_pos(pa->value_accum);
+ static_cast<Node2D*>(pa->object)->set_position(pa->value_accum);
} break;
case SP_NODE2D_ROT: {
#ifdef DEBUG_ENABLED
@@ -688,7 +688,7 @@ void AnimationPlayer::_animation_update_transforms() {
}
#endif
- static_cast<Node2D*>(pa->object)->set_rot(Math::deg2rad(pa->value_accum));
+ static_cast<Node2D*>(pa->object)->set_rotation(Math::deg2rad(pa->value_accum));
} break;
case SP_NODE2D_SCALE: {
#ifdef DEBUG_ENABLED
@@ -1348,9 +1348,10 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(_MD("advance","delta"),&AnimationPlayer::advance);
- ADD_PROPERTY( PropertyInfo( Variant::INT, "playback/process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "playback/default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), _SCS("set_default_blend_time"), _SCS("get_default_blend_time"));
- ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "root/root"), _SCS("set_root"), _SCS("get_root"));
+ ADD_GROUP("Playback","playback_");
+ ADD_PROPERTY( PropertyInfo( Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode"));
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), _SCS("set_default_blend_time"), _SCS("get_default_blend_time"));
+ ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "root_node"), _SCS("set_root"), _SCS("get_root"));
ADD_SIGNAL( MethodInfo("finished") );
ADD_SIGNAL( MethodInfo("animation_changed", PropertyInfo(Variant::STRING,"old_name"), PropertyInfo(Variant::STRING,"new_name")) );