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Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r--scene/animation/animation_player.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 543b64bd15..e2a0636466 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -247,7 +247,7 @@ void AnimationPlayer::_generate_node_caches(AnimationData *p_anim) {
ERR_EXPLAIN("On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'");
}
ERR_CONTINUE(!child); // couldn't find the child node
- uint32_t id = resource.is_valid() ? resource->get_instance_ID() : child->get_instance_ID();
+ uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id();
int bone_idx = -1;
if (a->track_get_path(i).get_property() && child->cast_to<Skeleton>()) {
@@ -1215,11 +1215,11 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationPlayer::_node_removed);
ClassDB::bind_method(D_METHOD("_animation_changed"), &AnimationPlayer::_animation_changed);
- ClassDB::bind_method(D_METHOD("add_animation", "name", "animation:Animation"), &AnimationPlayer::add_animation);
+ ClassDB::bind_method(D_METHOD("add_animation", "name", "animation"), &AnimationPlayer::add_animation);
ClassDB::bind_method(D_METHOD("remove_animation", "name"), &AnimationPlayer::remove_animation);
ClassDB::bind_method(D_METHOD("rename_animation", "name", "newname"), &AnimationPlayer::rename_animation);
ClassDB::bind_method(D_METHOD("has_animation", "name"), &AnimationPlayer::has_animation);
- ClassDB::bind_method(D_METHOD("get_animation:Animation", "name"), &AnimationPlayer::get_animation);
+ ClassDB::bind_method(D_METHOD("get_animation", "name"), &AnimationPlayer::get_animation);
ClassDB::bind_method(D_METHOD("get_animation_list"), &AnimationPlayer::_get_animation_list);
ClassDB::bind_method(D_METHOD("animation_set_next", "anim_from", "anim_to"), &AnimationPlayer::animation_set_next);
@@ -1256,7 +1256,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("seek", "pos_sec", "update"), &AnimationPlayer::seek, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_pos"), &AnimationPlayer::get_current_animation_pos);
- ClassDB::bind_method(D_METHOD("find_animation", "animation:Animation"), &AnimationPlayer::find_animation);
+ ClassDB::bind_method(D_METHOD("find_animation", "animation"), &AnimationPlayer::find_animation);
ClassDB::bind_method(D_METHOD("clear_caches"), &AnimationPlayer::clear_caches);
@@ -1268,7 +1268,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance);
- ADD_GROUP("Playback", "playback_");
+ ADD_GROUP("Playback Options", "playback_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), "set_animation_process_mode", "get_animation_process_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root");